From 983fcb0d77d591cf0330d1ea940dd69eb5dbe75e Mon Sep 17 00:00:00 2001 From: Santusk Oatspear <103125850+oatspear@users.noreply.github.com> Date: Mon, 17 Nov 2025 06:31:24 +0000 Subject: [PATCH] Revise comments for CheckIfCardCanBePlayed logic Updated comments to reflect actual logic for card playability checks. --- src/engine/duel/ai/core.asm | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/src/engine/duel/ai/core.asm b/src/engine/duel/ai/core.asm index 4ad9c59..6ac0b2a 100644 --- a/src/engine/duel/ai/core.asm +++ b/src/engine/duel/ai/core.asm @@ -554,11 +554,10 @@ Func_14323: ret ; return carry depending on card index in a: -; - if energy card, return carry if no energy card has been played yet -; - if basic Pokémon card, return carry if there's space in bench -; - if evolution card, return carry if there's a Pokémon -; in Play Area it can evolve -; - if trainer card, return carry if it can be used +; - if energy card, return carry if an energy card has been played already +; - if basic Pokémon card, return carry if there's no space in bench +; - if evolution card, return carry if there's no Pokémon in Play to evolve +; - if trainer card, return carry if it cannot be used ; input: ; a = card index to check CheckIfCardCanBePlayed: