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https://github.com/pret/poketcg.git
synced 2026-04-25 15:42:58 -05:00
Update sfx 08, 56 and 5D labels
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parent
151c9b69ed
commit
96ac8094e9
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@ -505,7 +505,7 @@ INCLUDE "audio/sfx/sfx_denied.asm"
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INCLUDE "audio/sfx/sfx_unused_05.asm"
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INCLUDE "audio/sfx/sfx_unused_06.asm"
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INCLUDE "audio/sfx/sfx_card_shuffle.asm"
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INCLUDE "audio/sfx/sfx_placing_prizes.asm"
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INCLUDE "audio/sfx/sfx_place_prize.asm"
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INCLUDE "audio/sfx/sfx_unused_09.asm"
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INCLUDE "audio/sfx/sfx_unused_0a.asm"
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INCLUDE "audio/sfx/sfx_coin_toss.asm"
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@ -583,13 +583,13 @@ INCLUDE "audio/sfx/sfx_thunderpunch.asm"
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INCLUDE "audio/sfx/sfx_fire_punch.asm"
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INCLUDE "audio/sfx/sfx_coin_toss_heads.asm"
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INCLUDE "audio/sfx/sfx_coin_toss_tails.asm"
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INCLUDE "audio/sfx/sfx_saved_game.asm"
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INCLUDE "audio/sfx/sfx_save_game.asm"
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INCLUDE "audio/sfx/sfx_player_walk_map.asm"
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INCLUDE "audio/sfx/sfx_intro_orb.asm"
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INCLUDE "audio/sfx/sfx_intro_orb_swoop.asm"
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INCLUDE "audio/sfx/sfx_intro_orb_title.asm"
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INCLUDE "audio/sfx/sfx_intro_orb_scatter.asm"
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INCLUDE "audio/sfx/sfx_firegiver_start.asm"
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INCLUDE "audio/sfx/sfx_card_pop_received.asm"
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INCLUDE "audio/sfx/sfx_receive_card_pop.asm"
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INCLUDE "audio/sfx/sfx_pokemon_evolution.asm"
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INCLUDE "audio/sfx/sfx_unused_5f.asm"
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@ -1,4 +1,4 @@
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Sfx_PlacingPrizes_Ch1:
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Sfx_PlacePrize_Ch1:
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sfx_8 17
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sfx_1 224
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sfx_0 0, 64
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@ -1,4 +1,4 @@
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Sfx_CardPopReceived_Ch1:
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Sfx_ReceiveCardPop_Ch1:
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sfx_1 0
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sfx_5 0
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sfx_6 6
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@ -70,7 +70,7 @@ Sfx_CardPopReceived_Ch1:
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sfx_6 1
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sfx_end
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Sfx_CardPopReceived_Ch2:
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Sfx_ReceiveCardPop_Ch2:
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sfx_1 196
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sfx_8 17
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sfx_2 8
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@ -101,7 +101,7 @@ Sfx_CardPopReceived_Ch2:
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sfx_0 6, 246
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sfx_end
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Sfx_CardPopReceived_Ch3:
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Sfx_ReceiveCardPop_Ch3:
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sfx_1 119
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sfx_8 17
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sfx_0 0, 17
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@ -1,4 +1,4 @@
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Sfx_SavedGame_Ch1:
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Sfx_SaveGame_Ch1:
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sfx_1 247
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sfx_8 17
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sfx_2 0
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@ -11,7 +11,7 @@ SFXHeaderPointers:
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dw Sfx_Unused05
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dw Sfx_Unused06
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dw Sfx_CardShuffle
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dw Sfx_PlacingPrizes
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dw Sfx_PlacePrize
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dw Sfx_Unused09
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dw Sfx_Unused0a
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dw Sfx_CoinToss
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@ -89,14 +89,14 @@ SFXHeaderPointers:
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dw Sfx_FirePunch
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dw Sfx_CoinTossHeads
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dw Sfx_CoinTossTails
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dw Sfx_SavedGame
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dw Sfx_SaveGame
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dw Sfx_PlayerWalkMap
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dw Sfx_IntroOrb
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dw Sfx_IntroOrbSwoop
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dw Sfx_IntroOrbTitle
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dw Sfx_IntroOrbScatter
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dw Sfx_FiregiverStart
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dw Sfx_CardPopReceived
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dw Sfx_ReceiveCardPop
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dw Sfx_PokemonEvolution
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dw Sfx_Unused5f
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assert_table_length NUM_SFX
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@ -132,9 +132,9 @@ Sfx_CardShuffle:
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db %1000
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dw Sfx_CardShuffle_Ch1
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Sfx_PlacingPrizes:
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Sfx_PlacePrize:
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db %1000
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dw Sfx_PlacingPrizes_Ch1
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dw Sfx_PlacePrize_Ch1
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Sfx_Unused09:
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db %1000
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@ -453,9 +453,9 @@ Sfx_CoinTossTails:
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db %0010
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dw Sfx_CoinTossTails_Ch1
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Sfx_SavedGame:
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Sfx_SaveGame:
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db %0010
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dw Sfx_SavedGame_Ch1
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dw Sfx_SaveGame_Ch1
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Sfx_PlayerWalkMap:
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db %0010
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@ -481,11 +481,11 @@ Sfx_FiregiverStart:
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db %1000
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dw Sfx_FiregiverStart_Ch1
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Sfx_CardPopReceived:
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Sfx_ReceiveCardPop:
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db %1011
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dw Sfx_CardPopReceived_Ch1
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dw Sfx_CardPopReceived_Ch2
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dw Sfx_CardPopReceived_Ch3
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dw Sfx_ReceiveCardPop_Ch1
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dw Sfx_ReceiveCardPop_Ch2
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dw Sfx_ReceiveCardPop_Ch3
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Sfx_PokemonEvolution:
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db %0010
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@ -7,7 +7,7 @@
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const SFX_UNUSED_05 ; $05
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const SFX_UNUSED_06 ; $06
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const SFX_CARD_SHUFFLE ; $07
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const SFX_PLACING_PRIZES ; $08
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const SFX_PLACE_PRIZE ; $08
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const SFX_UNUSED_09 ; $09
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const SFX_UNUSED_0A ; $0a
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const SFX_COIN_TOSS ; $0b
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@ -85,14 +85,14 @@
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const SFX_FIRE_PUNCH ; $53
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const SFX_COIN_TOSS_HEADS ; $54
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const SFX_COIN_TOSS_TAILS ; $55
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const SFX_SAVED_GAME ; $56
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const SFX_SAVE_GAME ; $56
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const SFX_PLAYER_WALK_MAP ; $57
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const SFX_INTRO_ORB ; $58
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const SFX_INTRO_ORB_SWOOP ; $59
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const SFX_INTRO_ORB_TITLE ; $5a
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const SFX_INTRO_ORB_SCATTER ; $5b
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const SFX_FIREGIVER_START ; $5c
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const SFX_CARD_POP_RECEIVED ; $5d
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const SFX_RECEIVE_CARD_POP ; $5d
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const SFX_POKEMON_EVOLUTION ; $5e
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const SFX_UNUSED_5F ; $5f
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@ -1858,7 +1858,7 @@ HandleDuelSetup:
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call .DrawPrizeTile
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push hl
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ld a, SFX_PLACING_PRIZES
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ld a, SFX_PLACE_PRIZE
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call PlaySFX
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; print new deck card number
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lb bc, 3, 5
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@ -43,7 +43,7 @@ _DoCardPop:
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call LoadTxRam2
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ld a, PLAYER_TURN
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ldh [hWhoseTurn], a
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ld a, SFX_CARD_POP_RECEIVED
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ld a, SFX_RECEIVE_CARD_POP
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call PlaySFX
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.wait_sfx
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call AssertSFXFinished
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@ -21,7 +21,7 @@ _PauseMenu_Diary:
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jr c, .cancel
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farcall BackupPlayerPosition
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call SaveAndBackupData
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ld a, SFX_SAVED_GAME
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ld a, SFX_SAVE_GAME
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call PlaySFX
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ldtx hl, PlayerDiarySaveConfirmText
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jr .print_result_text
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@ -582,7 +582,7 @@ ENDM
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; Plays a sound effect
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MACRO play_sfx
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run_command ScriptCommand_PlaySFX
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db \1 ; Sound Effect (ex SFX_56)
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db \1 ; Sound Effect (ex SFX_SAVE_GAME)
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ENDM
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; Pauses the current song
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@ -27,7 +27,7 @@ Func_fc7a:
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.ows_fca0
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save_game 0
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play_sfx SFX_SAVED_GAME
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play_sfx SFX_SAVE_GAME
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print_text Text06d1
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gift_center 1
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quit_script_fully
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@ -41,7 +41,7 @@ Func_fcad:
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set_event_value EVENT_GIFT_CENTER_MENU_CHOICE
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start_script
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play_sfx SFX_SAVED_GAME
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play_sfx SFX_SAVE_GAME
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save_game 0
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jump_if_event_equal EVENT_GIFT_CENTER_MENU_CHOICE, GIFT_CENTER_MENU_SEND_CARD, .ows_fccc
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jump_if_event_equal EVENT_GIFT_CENTER_MENU_CHOICE, GIFT_CENTER_MENU_SEND_DECK, .ows_fccf
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@ -615,7 +615,7 @@ sfxs = [
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"SFX_UNUSED_05",
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"SFX_UNUSED_06",
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"SFX_CARD_SHUFFLE",
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"SFX_PLACING_PRIZES",
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"SFX_PLACE_PRIZE",
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"SFX_UNUSED_09",
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"SFX_UNUSED_0A",
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"SFX_COIN_TOSS",
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@ -693,14 +693,14 @@ sfxs = [
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"SFX_FIRE_PUNCH",
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"SFX_COIN_TOSS_HEADS",
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"SFX_COIN_TOSS_TAILS",
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"SFX_SAVED_GAME",
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"SFX_SAVE_GAME",
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"SFX_PLAYER_WALK_MAP",
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"SFX_INTRO_ORB",
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"SFX_INTRO_ORB_SWOOP",
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"SFX_INTRO_ORB_TITLE",
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"SFX_INTRO_ORB_SCATTER",
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"SFX_FIREGIVER_START",
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"SFX_CARD_POP_RECEIVED",
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"SFX_RECEIVE_CARD_POP",
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"SFX_POKEMON_EVOLUTION",
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"SFX_UNUSED_5F",
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]
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