From 84c7381e9f96474ed31dbec2acdf7dbf7b05ff2f Mon Sep 17 00:00:00 2001 From: FrenchOrange <64930003+FrenchOrange@users.noreply.github.com> Date: Fri, 17 May 2024 02:18:35 +0200 Subject: [PATCH] Fix bug docs image link --- bugs_and_glitches.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/bugs_and_glitches.md b/bugs_and_glitches.md index 2374a2a..da00789 100644 --- a/bugs_and_glitches.md +++ b/bugs_and_glitches.md @@ -561,7 +561,7 @@ The bottom of Amy's room uses the incorrect void color, causing parts of it to a ### Club entrances use incorrect medal emblem tiling Each club entrance features a medal emblem, though all but the Fighting Club use incorrect/inconsistent tiling when compared to the actual medals the player can obtain. Despite this, all the required tiles exist, though a handful [ends up unused](https://tcrf.net/Pokémon_Trading_Card_Game/Unused_Graphics#Tileset_03). -![image](https://raw.githubusercontent.com/pret/poketcg/blob/master/src/gfx/medals.png) +![image](https://raw.githubusercontent.com/pret/poketcg/master/src/gfx/medals.png) **Fix:** Edit the [XXX_club_entrance.bin](https://github.com/pret/poketcg/blob/master/src/data/maps/tiles/cgb) files with Tilemap Studio, using this chart as a guide for which emblem graphics to replace: ```diff