Merge pull request #163 from Sha0den/master
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Better descriptions for attack effect parameters in card data
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dannye 2025-09-14 11:44:06 -05:00 committed by GitHub
commit 2c1422e057
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GPG Key ID: B5690EEEBB952194
5 changed files with 115 additions and 109 deletions

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@ -203,8 +203,8 @@ DEF HEAL_USER_F EQU %001
DEF NULLIFY_OR_WEAKEN_ATTACK_F EQU %010
DEF DISCARD_ENERGY_F EQU %011
DEF ATTACHED_ENERGY_BOOST_F EQU %100
DEF FLAG_2_BIT_5_F EQU %101
DEF FLAG_2_BIT_6_F EQU %110
DEF IGNORE_THIS_ATTACK_F EQU %101
DEF ENCOURAGE_THIS_ATTACK_F EQU %110
DEF FLAG_2_BIT_7_F EQU %111
; CARD_DATA_ATTACK*_FLAG3 constants
@ -230,8 +230,8 @@ DEF HEAL_USER EQU $1 << HEAL_USER_F
DEF NULLIFY_OR_WEAKEN_ATTACK EQU $1 << NULLIFY_OR_WEAKEN_ATTACK_F
DEF DISCARD_ENERGY EQU $1 << DISCARD_ENERGY_F
DEF ATTACHED_ENERGY_BOOST EQU $1 << ATTACHED_ENERGY_BOOST_F
DEF FLAG_2_BIT_5 EQU $1 << FLAG_2_BIT_5_F
DEF FLAG_2_BIT_6 EQU $1 << FLAG_2_BIT_6_F
DEF IGNORE_THIS_ATTACK EQU $1 << IGNORE_THIS_ATTACK_F
DEF ENCOURAGE_THIS_ATTACK EQU $1 << ENCOURAGE_THIS_ATTACK_F
DEF FLAG_2_BIT_7 EQU $1 << FLAG_2_BIT_7_F
; CARD_DATA_ATTACK*_FLAG3_F constants
@ -247,6 +247,11 @@ DEF UNABLE_RETREAT EQU $64
DEF FIRST_ATTACK_OR_PKMN_POWER EQU $0
DEF SECOND_ATTACK EQU $1
; special EFFECT_PARAM values to be used with the HEAL_USER flag
DEF HEALING_EQUALS_10_HP EQU $1
DEF HEALING_EQUALS_HALF_DAMAGE_DEALT EQU $2
DEF HEALING_EQUALS_DAMAGE_DEALT EQU $3
; whether attack with the ATTACHED_ENERGY_BOOST flag
; has limit on attached energy cards boost.
DEF MAX_ENERGY_BOOST_IS_LIMITED EQU $2

View File

@ -257,7 +257,7 @@ BulbasaurCard:
db NONE ; flags 1
db HEAL_USER ; flags 2
db NONE ; flags 3
db 1
db HEALING_EQUALS_10_HP ; used to calculate the HEAL_USER attack score bonus
db ATK_ANIM_DRAIN ; animation
; attack 2
@ -373,7 +373,7 @@ VenusaurLv64Card:
db NONE ; flags 1
db HEAL_USER ; flags 2
db NONE ; flags 3
db 2
db HEALING_EQUALS_HALF_DAMAGE_DEALT ; used to calculate the HEAL_USER attack score bonus
db ATK_ANIM_DRAIN ; animation
db 2 ; retreat cost
@ -577,7 +577,7 @@ ButterfreeCard:
db NONE ; flags 1
db HEAL_USER ; flags 2
db NONE ; flags 3
db 2
db HEALING_EQUALS_HALF_DAMAGE_DEALT ; used to calculate the HEAL_USER attack score bonus
db ATK_ANIM_DRAIN ; animation
db 0 ; retreat cost
@ -1124,7 +1124,7 @@ NidokingCard:
db LOW_RECOIL ; flags 1
db NONE ; flags 2
db NONE ; flags 3
db 0
db 0 ; amount of recoil damage (used to determine the LOW_RECOIL attack score penalty)
db ATK_ANIM_MULTIPLE_SLASH ; animation
; attack 2
@ -1136,9 +1136,9 @@ NidokingCard:
db DAMAGE_NORMAL ; category
dw NidokingToxicEffectCommands ; effect commands
db INFLICT_POISON ; flags 1
db FLAG_2_BIT_6 ; flags 2
db ENCOURAGE_THIS_ATTACK ; flags 2
db NONE ; flags 3
db 2
db 2 ; attack score bonus for ENCOURAGE_THIS_ATTACK (negated if Defending Pokémon is already Double Poisoned)
db ATK_ANIM_TOXIC ; animation
db 3 ; retreat cost
@ -1189,7 +1189,7 @@ ZubatCard:
db NONE ; flags 1
db HEAL_USER ; flags 2
db NONE ; flags 3
db 3
db HEALING_EQUALS_DAMAGE_DEALT ; used to calculate the HEAL_USER attack score bonus
db ATK_ANIM_DRAIN ; animation
db 0 ; retreat cost
@ -1240,7 +1240,7 @@ GolbatCard:
db NONE ; flags 1
db HEAL_USER ; flags 2
db NONE ; flags 3
db 3
db HEALING_EQUALS_DAMAGE_DEALT ; used to calculate the HEAL_USER attack score bonus
db ATK_ANIM_DRAIN ; animation
db 0 ; retreat cost
@ -1326,9 +1326,9 @@ GloomCard:
db DAMAGE_NORMAL ; category
dw GloomPoisonPowderEffectCommands ; effect commands
db INFLICT_POISON ; flags 1
db FLAG_2_BIT_6 ; flags 2
db ENCOURAGE_THIS_ATTACK ; flags 2
db NONE ; flags 3
db 3
db 3 ; attack score bonus for ENCOURAGE_THIS_ATTACK (-2 if Defending Pokémon is already Double Poisoned)
db ATK_ANIM_POISON_POWDER ; animation
; attack 2
@ -1377,9 +1377,9 @@ VileplumeCard:
db POKEMON_POWER ; category
dw VileplumeHealEffectCommands ; effect commands
db NONE ; flags 1
db HEAL_USER ; flags 2
db HEAL_USER ; flags 2 (not an attack, so this isn't used)
db NONE ; flags 3
db 1
db HEALING_EQUALS_10_HP ; used to calculate the HEAL_USER attack score bonus (if this were an attack)
db ATK_ANIM_PKMN_POWER_1 ; animation
; attack 2
@ -1546,7 +1546,7 @@ VenonatCard:
db NONE ; flags 1
db HEAL_USER ; flags 2
db NONE ; flags 3
db 3
db HEALING_EQUALS_DAMAGE_DEALT ; used to calculate the HEAL_USER attack score bonus
db ATK_ANIM_DRAIN ; animation
db 1 ; retreat cost
@ -1748,9 +1748,9 @@ VictreebelCard:
db DAMAGE_NORMAL ; category
dw VictreebelAcidEffectCommands ; effect commands
db NONE ; flags 1
db FLAG_2_BIT_6 ; flags 2
db ENCOURAGE_THIS_ATTACK ; flags 2
db NONE ; flags 3
db 1
db 1 ; attack score bonus for ENCOURAGE_THIS_ATTACK
db ATK_ANIM_GOO ; animation
db 2 ; retreat cost
@ -1903,7 +1903,7 @@ ExeggcuteCard:
db NONE ; flags 1
db HEAL_USER ; flags 2
db NONE ; flags 3
db 1
db HEALING_EQUALS_10_HP ; used to calculate the HEAL_USER attack score bonus
db ATK_ANIM_DRAIN ; animation
db 1 ; retreat cost
@ -2056,7 +2056,7 @@ WeezingCard:
db HIGH_RECOIL ; flags 1
db NONE ; flags 2
db NONE ; flags 3
db 60
db 60 ; amount of recoil damage (used to determine the HIGH_RECOIL attack score penalty)
db ATK_ANIM_SELFDESTRUCT ; animation
db 1 ; retreat cost
@ -2311,7 +2311,7 @@ CharmanderCard:
db NONE ; flags 1
db DISCARD_ENERGY ; flags 2
db NONE ; flags 3
db 3
db 3 ; attack score penalty for DISCARD_ENERGY
db ATK_ANIM_SMALL_FLAME ; animation
db 1 ; retreat cost
@ -2362,7 +2362,7 @@ CharmeleonCard:
db NONE ; flags 1
db DISCARD_ENERGY ; flags 2
db NONE ; flags 3
db 3
db 3 ; attack score penalty for DISCARD_ENERGY
db ATK_ANIM_BIG_FLAME ; animation
db 1 ; retreat cost
@ -2413,7 +2413,7 @@ CharizardCard:
db NONE ; flags 1
db DISCARD_ENERGY ; flags 2
db NONE ; flags 3
db 6
db 6 ; attack score penalty for DISCARD_ENERGY
db ATK_ANIM_FIRE_SPIN ; animation
db 3 ; retreat cost
@ -2515,7 +2515,7 @@ NinetalesLv32Card:
db NONE ; flags 1
db DISCARD_ENERGY ; flags 2
db NONE ; flags 3
db 3
db 3 ; attack score penalty for DISCARD_ENERGY
db ATK_ANIM_FIRE_SPIN ; animation
db 1 ; retreat cost
@ -2668,7 +2668,7 @@ ArcanineLv34Card:
db NONE ; flags 1
db DISCARD_ENERGY ; flags 2
db BOOST_IF_TAKEN_DAMAGE ; flags 3
db 6
db 6 ; attack score penalty for DISCARD_ENERGY
db ATK_ANIM_FIRE_SPIN ; animation
db 1 ; retreat cost
@ -2705,7 +2705,7 @@ ArcanineLv45Card:
db NONE ; flags 1
db DISCARD_ENERGY ; flags 2
db NONE ; flags 3
db 3
db 3 ; attack score penalty for DISCARD_ENERGY
db ATK_ANIM_BIG_FLAME ; animation
; attack 2
@ -2719,7 +2719,7 @@ ArcanineLv45Card:
db LOW_RECOIL ; flags 1
db NONE ; flags 2
db NONE ; flags 3
db 30
db 30 ; amount of recoil damage (used to determine the LOW_RECOIL attack score penalty)
db ATK_ANIM_HIT_RECOIL ; animation
db 3 ; retreat cost
@ -2819,7 +2819,7 @@ RapidashCard:
db DAMAGE_NORMAL ; category
dw RapidashAgilityEffectCommands ; effect commands
db NONE ; flags 1
db NULLIFY_OR_WEAKEN_ATTACK | FLAG_2_BIT_6 ; flags 2
db NULLIFY_OR_WEAKEN_ATTACK | ENCOURAGE_THIS_ATTACK ; flags 2 (this shouldn't have ENCOURAGE_THIS_ATTACK)
db NONE ; flags 3
db 0
db ATK_ANIM_QUICK_ATTACK ; animation
@ -2872,7 +2872,7 @@ MagmarLv24Card:
db NONE ; flags 1
db DISCARD_ENERGY ; flags 2
db NONE ; flags 3
db 3
db 3 ; attack score penalty for DISCARD_ENERGY
db ATK_ANIM_BIG_FLAME ; animation
db 2 ; retreat cost
@ -3025,7 +3025,7 @@ FlareonLv28Card:
db NONE ; flags 1
db DISCARD_ENERGY ; flags 2
db NONE ; flags 3
db 3
db 3 ; attack score penalty for DISCARD_ENERGY
db ATK_ANIM_BIG_FLAME ; animation
db 1 ; retreat cost
@ -3060,7 +3060,7 @@ MoltresLv35Card:
db RESIDUAL ; category
dw MoltresWildfireEffectCommands ; effect commands
db NONE ; flags 1
db FLAG_2_BIT_5 ; flags 2
db IGNORE_THIS_ATTACK ; flags 2
db NONE ; flags 3
db 0
db ATK_ANIM_GLOW_EFFECT ; animation
@ -3315,9 +3315,9 @@ PsyduckCard:
db RESIDUAL ; category
dw PsyduckHeadacheEffectCommands ; effect commands
db NONE ; flags 1
db FLAG_2_BIT_6 ; flags 2
db ENCOURAGE_THIS_ATTACK ; flags 2
db NONE ; flags 3
db 2
db 2 ; attack score bonus for ENCOURAGE_THIS_ATTACK
db ATK_ANIM_GLOW_EFFECT ; animation
; attack 2
@ -3533,9 +3533,9 @@ PoliwrathCard:
db DAMAGE_NORMAL ; category
dw PoliwrathWhirlpoolEffectCommands ; effect commands
db NONE ; flags 1
db FLAG_2_BIT_6 ; flags 2
db ENCOURAGE_THIS_ATTACK ; flags 2
db NONE ; flags 3
db 3
db 3 ; attack score bonus for ENCOURAGE_THIS_ATTACK
db ATK_ANIM_WHIRLPOOL ; animation
db 3 ; retreat cost
@ -3570,7 +3570,7 @@ TentacoolCard:
db POKEMON_POWER ; category
dw TentacoolCowardiceEffectCommands ; effect commands
db NONE ; flags 1
db FLAG_2_BIT_6 ; flags 2
db ENCOURAGE_THIS_ATTACK ; flags 2 (not an attack, so this isn't used)
db NONE ; flags 3
db 0
db ATK_ANIM_PKMN_POWER_1 ; animation
@ -4235,7 +4235,7 @@ StarmieCard:
db NONE ; flags 1
db DISCARD_ENERGY ; flags 2
db NONE ; flags 3
db 3
db 3 ; attack score penalty for DISCARD_ENERGY
db ATK_ANIM_RECOVER ; animation
; attack 2
@ -4657,7 +4657,7 @@ ArticunoLv35Card:
db DAMAGE_TO_OPPONENT_BENCH ; flags 1
db NONE ; flags 2
db NONE ; flags 3
db 10
db 10 ; damage done to opponent's Bench (not used for anything)
db ATK_ANIM_BLIZZARD ; animation
db 2 ; retreat cost
@ -4706,9 +4706,9 @@ ArticunoLv37Card:
db RESIDUAL ; category
dw ArticunoIceBreathEffectCommands ; effect commands
db DAMAGE_TO_OPPONENT_BENCH ; flags 1
db FLAG_2_BIT_6 ; flags 2
db ENCOURAGE_THIS_ATTACK ; flags 2
db NONE ; flags 3
db 3
db 3 ; attack score bonus for ENCOURAGE_THIS_ATTACK
db ATK_ANIM_WHIRLWIND_ZIGZAG ; animation
db 2 ; retreat cost
@ -4759,7 +4759,7 @@ PikachuLv12Card:
db LOW_RECOIL ; flags 1
db NONE ; flags 2
db NONE ; flags 3
db 0
db 0 ; amount of recoil damage (used to determine the LOW_RECOIL attack score penalty)
db ATK_ANIM_THUNDERSHOCK ; animation
db 1 ; retreat cost
@ -4796,7 +4796,7 @@ PikachuLv14Card:
db DAMAGE_TO_OPPONENT_BENCH ; flags 1
db NONE ; flags 2
db NONE ; flags 3
db 10
db 10 ; damage done to opponent's Bench (not used for anything)
db ATK_ANIM_THUNDER_WHOLE_SCREEN ; animation
; attack 2
@ -4847,7 +4847,7 @@ PikachuLv16Card:
db NONE ; flags 1
db NULLIFY_OR_WEAKEN_ATTACK ; flags 2
db NONE ; flags 3
db 10
db 10 ; not used for anything
db ATK_ANIM_SUPERSONIC ; animation
; attack 2
@ -4898,7 +4898,7 @@ PikachuAltLv16Card:
db NONE ; flags 1
db NULLIFY_OR_WEAKEN_ATTACK ; flags 2
db NONE ; flags 3
db 10
db 10 ; not used for anything
db ATK_ANIM_SUPERSONIC ; animation
; attack 2
@ -5113,7 +5113,7 @@ RaichuLv40Card:
db 60 ; damage
db DAMAGE_NORMAL ; category
dw RaichuThunderEffectCommands ; effect commands
db NONE ; flags 1
db NONE ; flags 1 (this should probably have LOW_RECOIL)
db NONE ; flags 2
db NONE ; flags 3
db 0
@ -5153,7 +5153,7 @@ RaichuLv45Card:
db DAMAGE_TO_OPPONENT_BENCH ; flags 1
db NONE ; flags 2
db NONE ; flags 3
db 10
db 10 ; damage done to opponent's Bench (not used for anything)
db ATK_ANIM_THUNDER_WHOLE_SCREEN ; animation
; attack 2
@ -5218,7 +5218,7 @@ MagnemiteLv13Card:
db HIGH_RECOIL ; flags 1
db NONE ; flags 2
db NONE ; flags 3
db 40
db 40 ; amount of recoil damage (used to determine the HIGH_RECOIL attack score penalty)
db ATK_ANIM_SELFDESTRUCT ; animation
db 1 ; retreat cost
@ -5267,7 +5267,7 @@ MagnemiteLv15Card:
db RESIDUAL ; category
dw MagnemiteMagneticStormEffectCommands ; effect commands
db NONE ; flags 1
db FLAG_2_BIT_5 ; flags 2
db IGNORE_THIS_ATTACK ; flags 2
db NONE ; flags 3
db 0
db ATK_ANIM_MAGNETIC_STORM ; animation
@ -5320,7 +5320,7 @@ MagnetonLv28Card:
db HIGH_RECOIL ; flags 1
db NONE ; flags 2
db NONE ; flags 3
db 80
db 80 ; amount of recoil damage (used to determine the HIGH_RECOIL attack score penalty)
db ATK_ANIM_BIG_SELFDESTRUCTION ; animation
db 1 ; retreat cost
@ -5371,7 +5371,7 @@ MagnetonLv35Card:
db HIGH_RECOIL ; flags 1
db NONE ; flags 2
db NONE ; flags 3
db 100
db 100 ; amount of recoil damage (used to determine the HIGH_RECOIL attack score penalty)
db ATK_ANIM_BIG_SELFDESTRUCTION ; animation
db 2 ; retreat cost
@ -5626,7 +5626,7 @@ ElectabuzzLv35Card:
db LOW_RECOIL ; flags 1
db NONE ; flags 2
db NONE ; flags 3
db 0
db 0 ; amount of recoil damage (used to determine the LOW_RECOIL attack score penalty)
db ATK_ANIM_THUNDERPUNCH ; animation
db 2 ; retreat cost
@ -5765,7 +5765,7 @@ ZapdosLv40Card:
db LOW_RECOIL | DAMAGE_TO_OPPONENT_BENCH ; flags 1
db NONE ; flags 2
db NONE ; flags 3
db 0
db 0 ; amount of recoil damage (used to determine the LOW_RECOIL attack score penalty)
db ATK_ANIM_THUNDERSTORM ; animation
; attack 2
@ -5816,7 +5816,7 @@ ZapdosLv64Card:
db LOW_RECOIL ; flags 1
db NONE ; flags 2
db NONE ; flags 3
db 0
db 0 ; amount of recoil damage (used to determine the LOW_RECOIL attack score penalty)
db ATK_ANIM_THUNDER ; animation
; attack 2
@ -5830,7 +5830,7 @@ ZapdosLv64Card:
db NONE ; flags 1
db DISCARD_ENERGY ; flags 2
db NONE ; flags 3
db 9
db 9 ; attack score penalty for DISCARD_ENERGY
db ATK_ANIM_THUNDERBOLT ; animation
db 3 ; retreat cost
@ -5864,7 +5864,7 @@ ZapdosLv68Card:
db 0 ; damage
db POKEMON_POWER ; category
dw ZapdosPealOfThunderEffectCommands ; effect commands
db DAMAGE_TO_OPPONENT_BENCH ; flags 1
db DAMAGE_TO_OPPONENT_BENCH ; flags 1 (not an attack, so this isn't used)
db NONE ; flags 2
db NONE ; flags 3
db 0
@ -6120,7 +6120,7 @@ MankeyCard:
db POKEMON_POWER ; category
dw MankeyPeekEffectCommands ; effect commands
db NONE ; flags 1
db FLAG_2_BIT_5 ; flags 2
db IGNORE_THIS_ATTACK ; flags 2 (not an attack, so this isn't used)
db NONE ; flags 3
db 0
db ATK_ANIM_PKMN_POWER_1 ; animation
@ -6289,7 +6289,7 @@ MachokeCard:
db LOW_RECOIL ; flags 1
db NONE ; flags 2
db NONE ; flags 3
db 20
db 20 ; amount of recoil damage (used to determine the LOW_RECOIL attack score penalty)
db ATK_ANIM_HIT_RECOIL ; animation
db 3 ; retreat cost
@ -6493,7 +6493,7 @@ GolemCard:
db HIGH_RECOIL ; flags 1
db NONE ; flags 2
db NONE ; flags 3
db 100
db 100 ; amount of recoil damage (used to determine the HIGH_RECOIL attack score penalty)
db ATK_ANIM_BIG_SELFDESTRUCTION ; animation
db 4 ; retreat cost
@ -6581,7 +6581,7 @@ CuboneCard:
db NONE ; flags 1
db NULLIFY_OR_WEAKEN_ATTACK ; flags 2
db NONE ; flags 3
db 10
db 10 ; not used for anything
db ATK_ANIM_CRY ; animation
; attack 2
@ -6732,9 +6732,9 @@ HitmonleeCard:
db RESIDUAL ; category
dw HitmonleeStretchKickEffectCommands ; effect commands
db DAMAGE_TO_OPPONENT_BENCH ; flags 1
db FLAG_2_BIT_6 ; flags 2
db ENCOURAGE_THIS_ATTACK ; flags 2
db NONE ; flags 3
db 3
db 3 ; attack score bonus for ENCOURAGE_THIS_ATTACK
db ATK_ANIM_STRETCH_KICK ; animation
; attack 2
@ -6901,7 +6901,7 @@ RhydonCard:
db LOW_RECOIL ; flags 1
db SWITCH_OPPONENT_POKEMON ; flags 2
db NONE ; flags 3
db 20
db 20 ; amount of recoil damage (used to determine the LOW_RECOIL attack score penalty)
db ATK_ANIM_HIT_RECOIL ; animation
db 3 ; retreat cost
@ -7003,7 +7003,7 @@ KabutopsCard:
db NONE ; flags 1
db HEAL_USER ; flags 2
db NONE ; flags 3
db 2
db HEALING_EQUALS_HALF_DAMAGE_DEALT ; used to calculate the HEAL_USER attack score bonus
db ATK_ANIM_DRAIN ; animation
db 1 ; retreat cost
@ -7142,7 +7142,7 @@ KadabraCard:
db NONE ; flags 1
db DISCARD_ENERGY ; flags 2
db NONE ; flags 3
db 3
db 3 ; attack score penalty for DISCARD_ENERGY
db ATK_ANIM_RECOVER ; animation
; attack 2
@ -7256,9 +7256,9 @@ SlowpokeLv9Card:
db DAMAGE_NORMAL ; category
dw SlowpokeAmnesiaEffectCommands ; effect commands
db NONE ; flags 1
db FLAG_2_BIT_6 ; flags 2
db ENCOURAGE_THIS_ATTACK ; flags 2
db NONE ; flags 3
db 2
db 2 ; attack score bonus for ENCOURAGE_THIS_ATTACK
db ATK_ANIM_AMNESIA ; animation
db 1 ; retreat cost
@ -7295,7 +7295,7 @@ SlowpokeLv18Card:
db NONE ; flags 1
db HEAL_USER ; flags 2
db NONE ; flags 3
db 1
db HEALING_EQUALS_10_HP ; used to calculate the HEAL_USER attack score bonus
db ATK_ANIM_NONE ; animation
; attack 2
@ -7309,7 +7309,7 @@ SlowpokeLv18Card:
db NONE ; flags 1
db DISCARD_ENERGY ; flags 2
db NONE ; flags 3
db 2
db 2 ; attack score penalty for DISCARD_ENERGY
db ATK_ANIM_GLOW_EFFECT ; animation
db 1 ; retreat cost
@ -7344,7 +7344,7 @@ SlowbroCard:
db POKEMON_POWER ; category
dw SlowbroStrangeBehaviorEffectCommands ; effect commands
db NONE ; flags 1
db FLAG_2_BIT_6 ; flags 2
db ENCOURAGE_THIS_ATTACK ; flags 2 (not an attack, so this isn't used)
db NONE ; flags 3
db 0
db ATK_ANIM_PKMN_POWER_1 ; animation
@ -7409,9 +7409,9 @@ GastlyLv8Card:
db RESIDUAL ; category
dw GastlyDestinyBondEffectCommands ; effect commands
db NONE ; flags 1
db NONE ; flags 2
db NONE ; flags 2 (this should probably have ENCOURAGE_THIS_ATTACK)
db SPECIAL_AI_HANDLING ; flags 3
db 3
db 3 ; not used for anything
db ATK_ANIM_GLOW_EFFECT ; animation
db 0 ; retreat cost
@ -7459,10 +7459,10 @@ GastlyLv17Card:
db 0 ; damage
db RESIDUAL ; category
dw GastlyEnergyConversionEffectCommands ; effect commands
db NONE ; flags 1
db NONE ; flags 1 (this should probably have LOW_RECOIL)
db NONE ; flags 2
db SPECIAL_AI_HANDLING ; flags 3
db 10
db 10 ; amount of recoil damage
db ATK_ANIM_ENERGY_CONVERSION ; animation
db 0 ; retreat cost
@ -7615,7 +7615,7 @@ GengarCard:
db DAMAGE_TO_OPPONENT_BENCH ; flags 1
db NONE ; flags 2
db NONE ; flags 3
db 10
db 10 ; damage done to opponent's Bench (not used for anything)
db ATK_ANIM_DARK_MIND ; animation
db 1 ; retreat cost
@ -7701,7 +7701,7 @@ HypnoCard:
db RESIDUAL ; category
dw HypnoProphecyEffectCommands ; effect commands
db NONE ; flags 1
db FLAG_2_BIT_5 ; flags 2
db IGNORE_THIS_ATTACK ; flags 2
db NONE ; flags 3
db 0
db ATK_ANIM_GLOW_EFFECT ; animation
@ -7717,7 +7717,7 @@ HypnoCard:
db DAMAGE_TO_OPPONENT_BENCH ; flags 1
db NONE ; flags 2
db NONE ; flags 3
db 10
db 10 ; damage done to opponent's Bench (not used for anything)
db ATK_ANIM_DARK_MIND ; animation
db 2 ; retreat cost
@ -7870,7 +7870,7 @@ MewtwoLv53Card:
db NONE ; flags 1
db NULLIFY_OR_WEAKEN_ATTACK | DISCARD_ENERGY ; flags 2
db NONE ; flags 3
db 2
db 2 ; attack score penalty for DISCARD_ENERGY
db ATK_ANIM_BARRIER ; animation
db 3 ; retreat cost
@ -8225,9 +8225,9 @@ PidgeottoCard:
db DAMAGE_NORMAL ; category
dw PidgeottoMirrorMoveEffectCommands ; effect commands
db NONE ; flags 1
db FLAG_2_BIT_6 ; flags 2
db ENCOURAGE_THIS_ATTACK ; flags 2
db NONE ; flags 3
db 0
db 0 ; attack score bonus for ENCOURAGE_THIS_ATTACK
db ATK_ANIM_MIRROR_MOVE ; animation
db 1 ; retreat cost
@ -8262,9 +8262,9 @@ PidgeotLv38Card:
db RESIDUAL ; category
dw PidgeotSlicingWindEffectCommands ; effect commands
db DAMAGE_TO_OPPONENT_BENCH ; flags 1
db FLAG_2_BIT_6 ; flags 2
db ENCOURAGE_THIS_ATTACK ; flags 2
db NONE ; flags 3
db 2
db 2 ; attack score bonus for ENCOURAGE_THIS_ATTACK
db ATK_ANIM_WHIRLWIND_ZIGZAG ; animation
; attack 2
@ -8480,9 +8480,9 @@ SpearowCard:
db DAMAGE_NORMAL ; category
dw SpearowMirrorMoveEffectCommands ; effect commands
db NONE ; flags 1
db FLAG_2_BIT_6 ; flags 2
db ENCOURAGE_THIS_ATTACK ; flags 2
db NONE ; flags 3
db 0
db 0 ; attack score bonus for ENCOURAGE_THIS_ATTACK
db ATK_ANIM_MIRROR_MOVE ; animation
db 0 ; retreat cost
@ -8582,9 +8582,9 @@ ClefairyCard:
db RESIDUAL ; category
dw ClefairyMetronomeEffectCommands ; effect commands
db NONE ; flags 1
db FLAG_2_BIT_6 ; flags 2
db ENCOURAGE_THIS_ATTACK ; flags 2
db NONE ; flags 3
db 0
db 0 ; attack score bonus for ENCOURAGE_THIS_ATTACK
db ATK_ANIM_NONE ; animation
db 1 ; retreat cost
@ -8619,9 +8619,9 @@ ClefableCard:
db RESIDUAL ; category
dw ClefableMetronomeEffectCommands ; effect commands
db NONE ; flags 1
db FLAG_2_BIT_6 ; flags 2
db ENCOURAGE_THIS_ATTACK ; flags 2
db NONE ; flags 3
db 0
db 0 ; attack score bonus for ENCOURAGE_THIS_ATTACK
db ATK_ANIM_NONE ; animation
; attack 2
@ -8635,7 +8635,7 @@ ClefableCard:
db NONE ; flags 1
db NULLIFY_OR_WEAKEN_ATTACK ; flags 2
db NONE ; flags 3
db 20
db 20 ; not used for anything
db ATK_ANIM_PROTECT ; animation
db 2 ; retreat cost
@ -8672,7 +8672,7 @@ JigglypuffLv12Card:
db NONE ; flags 1
db HEAL_USER ; flags 2
db NONE ; flags 3
db 1
db HEALING_EQUALS_10_HP ; used to calculate the HEAL_USER attack score bonus
db ATK_ANIM_RECOVER ; animation
; attack 2
@ -8686,7 +8686,7 @@ JigglypuffLv12Card:
db LOW_RECOIL ; flags 1
db NONE ; flags 2
db NONE ; flags 3
db 20
db 20 ; amount of recoil damage (used to determine the LOW_RECOIL attack score penalty)
db ATK_ANIM_HIT_RECOIL ; animation
db 1 ; retreat cost
@ -8737,7 +8737,7 @@ JigglypuffLv13Card:
db NONE ; flags 1
db NULLIFY_OR_WEAKEN_ATTACK ; flags 2
db NONE ; flags 3
db 10
db 10 ; not used for anything
db ATK_ANIM_EXPAND ; animation
db 1 ; retreat cost
@ -8874,9 +8874,9 @@ MeowthLv14Card:
db RESIDUAL ; category
dw MeowthCatPunchEffectCommands ; effect commands
db DAMAGE_TO_OPPONENT_BENCH ; flags 1
db FLAG_2_BIT_6 ; flags 2
db ENCOURAGE_THIS_ATTACK ; flags 2
db NONE ; flags 3
db 2
db 2 ; attack score bonus for ENCOURAGE_THIS_ATTACK
db ATK_ANIM_CAT_PUNCH ; animation
; attack 2
@ -8992,7 +8992,7 @@ PersianCard:
db NONE ; flags 1
db NULLIFY_OR_WEAKEN_ATTACK ; flags 2
db NONE ; flags 3
db 10
db 10 ; not used for anything
db ATK_ANIM_HIT ; animation
db 0 ; retreat cost
@ -9247,7 +9247,7 @@ ChanseyCard:
db HIGH_RECOIL ; flags 1
db NONE ; flags 2
db NONE ; flags 3
db 80
db 80 ; amount of recoil damage (used to determine the HIGH_RECOIL attack score penalty)
db ATK_ANIM_HIT_RECOIL ; animation
db 1 ; retreat cost
@ -9333,9 +9333,9 @@ TaurosCard:
db DAMAGE_PLUS ; category
dw TaurosStompEffectCommands ; effect commands
db NONE ; flags 1
db FLAG_2_BIT_6 ; flags 2
db ENCOURAGE_THIS_ATTACK ; flags 2
db NONE ; flags 3
db 1
db 1 ; attack score bonus for ENCOURAGE_THIS_ATTACK (maybe to discourage Rampage?)
db ATK_ANIM_HIT ; animation
; attack 2
@ -9398,9 +9398,9 @@ DittoCard:
db RESIDUAL ; category
dw DittoMorphEffectCommands ; effect commands
db NONE ; flags 1
db FLAG_2_BIT_6 ; flags 2
db ENCOURAGE_THIS_ATTACK ; flags 2
db NONE ; flags 3
db 3
db 3 ; attack score bonus for ENCOURAGE_THIS_ATTACK
db ATK_ANIM_GLOW_EFFECT ; animation
db 1 ; retreat cost

View File

@ -540,7 +540,7 @@ GetAIScoreOfAttack:
call AIDiscourage
.asm_16ca6
ld a, ATTACK_FLAG2_ADDRESS | FLAG_2_BIT_6_F
ld a, ATTACK_FLAG2_ADDRESS | ENCOURAGE_THIS_ATTACK_F
call CheckLoadedAttackFlag
jr nc, .check_nullify_flag
ld a, [wLoadedAttackEffectParam]
@ -567,14 +567,15 @@ GetAIScoreOfAttack:
call CheckLoadedAttackFlag
jr nc, .check_status_effect
ld a, [wLoadedAttackEffectParam]
cp 1
cp HEALING_EQUALS_10_HP
jr z, .tally_heal_score
ld a, [wTempAI]
call ConvertHPToDamageCounters_Bank5
ld b, a
ld a, [wLoadedAttackEffectParam]
cp 3
cp HEALING_EQUALS_DAMAGE_DEALT
jr z, .asm_16cec
; must be HEALING_EQUALS_HALF_DAMAGE_DEALT
srl b
jr nc, .asm_16cec
inc b
@ -615,7 +616,7 @@ GetAIScoreOfAttack:
; encourage a poison inflicting attack if opposing Pokémon
; isn't (doubly) poisoned already.
; if opposing Pokémon is only poisoned and not double poisoned,
; and this attack has FLAG_2_BIT_6 set, discourage it
; and this attack has ENCOURAGE_THIS_ATTACK set, discourage it
; (possibly to make Nidoking's Toxic attack less likely to be chosen
; if the other Pokémon is poisoned.)
ld a, ATTACK_FLAG1_ADDRESS | INFLICT_POISON_F
@ -626,7 +627,7 @@ GetAIScoreOfAttack:
jr z, .add_poison_score
and $40 ; only double poisoned?
jr z, .check_sleep
ld a, ATTACK_FLAG2_ADDRESS | FLAG_2_BIT_6_F
ld a, ATTACK_FLAG2_ADDRESS | ENCOURAGE_THIS_ATTACK_F
call CheckLoadedAttackFlag
jr nc, .check_sleep
ld a, 2

View File

@ -364,7 +364,7 @@ CheckIfSelectedAttackIsUnusable:
.bench
call CheckEnergyNeededForAttack
ret c ; can't be used
ld a, ATTACK_FLAG2_ADDRESS | FLAG_2_BIT_5_F
ld a, ATTACK_FLAG2_ADDRESS | IGNORE_THIS_ATTACK_F
call CheckLoadedAttackFlag
ret

View File

@ -480,7 +480,7 @@ DetermineAIScoreOfAttackEnergyRequirement:
jr .asm_166c5
.not_enough_energy
ld a, ATTACK_FLAG2_ADDRESS | FLAG_2_BIT_5_F
ld a, ATTACK_FLAG2_ADDRESS | IGNORE_THIS_ATTACK_F
call CheckLoadedAttackFlag
jr nc, .check_color_needed
ld a, 5
@ -554,12 +554,12 @@ DetermineAIScoreOfAttackEnergyRequirement:
ld [hl], b
; check for energy still needed for evolution to attack.
; if FLAG_2_BIT_5 is not set, check what color is needed.
; if IGNORE_THIS_ATTACK is not set, check what color is needed.
; if the energy card color needed is in hand, increase AI score.
; if a colorless card is needed, increase AI score.
call CheckEnergyNeededForAttack
jr nc, .done
ld a, ATTACK_FLAG2_ADDRESS | FLAG_2_BIT_5_F
ld a, ATTACK_FLAG2_ADDRESS | IGNORE_THIS_ATTACK_F
call CheckLoadedAttackFlag
jr c, .done
ld a, b