Identify/document labels and rename gfx files
8
Makefile
|
|
@ -106,15 +106,15 @@ src/gfx/booster_packs/mystery2.2bpp: rgbgfx += -x 10
|
|||
|
||||
src/gfx/cards/%.2bpp: rgbgfx += -Z -P
|
||||
|
||||
src/gfx/duel/anims/51.2bpp: rgbgfx += -x 10
|
||||
src/gfx/duel/anims/result.2bpp: rgbgfx += -x 10
|
||||
src/gfx/duel/dmg_sgb_symbols.2bpp: rgbgfx += -x 7
|
||||
src/gfx/duel/other.2bpp: rgbgfx += -x 7
|
||||
|
||||
src/gfx/fonts/full_width/4.1bpp: rgbgfx += -x 3
|
||||
|
||||
src/gfx/link/cardpop.2bpp: rgbgfx += -x 3
|
||||
src/gfx/link/gameboylink.2bpp: rgbgfx += -x 3
|
||||
src/gfx/link/gameboyprinter.2bpp: rgbgfx += -x 3
|
||||
src/gfx/link/card_pop_scene.2bpp: rgbgfx += -x 3
|
||||
src/gfx/link/link_scene.2bpp: rgbgfx += -x 3
|
||||
src/gfx/link/printer_scene.2bpp: rgbgfx += -x 3
|
||||
|
||||
src/gfx/overworld_map.2bpp: rgbgfx += -x 15
|
||||
|
||||
|
|
|
|||
|
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@ -243,7 +243,7 @@ DEF NUM_SPRITE_ANIMS EQU const_value
|
|||
const DUEL_ANIM_SLEEP ; $03
|
||||
const DUEL_ANIM_CONFUSION ; $04
|
||||
const DUEL_ANIM_POISON ; $05
|
||||
const DUEL_ANIM_6 ; $06
|
||||
const DUEL_ANIM_SINGLE_HIT ; $06
|
||||
const DUEL_ANIM_HIT ; $07
|
||||
const DUEL_ANIM_BIG_HIT ; $08
|
||||
const DUEL_ANIM_SHOW_DAMAGE ; $09
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||||
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|
@ -261,7 +261,7 @@ DEF NUM_SPRITE_ANIMS EQU const_value
|
|||
const DUEL_ANIM_HYDRO_PUMP ; $15
|
||||
const DUEL_ANIM_BLIZZARD ; $16
|
||||
const DUEL_ANIM_PSYCHIC ; $17
|
||||
const DUEL_ANIM_GLARE ; $18
|
||||
const DUEL_ANIM_LEER ; $18
|
||||
const DUEL_ANIM_BEAM ; $19
|
||||
const DUEL_ANIM_HYPER_BEAM ; $1a
|
||||
const DUEL_ANIM_ROCK_THROW ; $1b
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||||
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|
@ -272,7 +272,7 @@ DEF NUM_SPRITE_ANIMS EQU const_value
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|||
const DUEL_ANIM_STRETCH_KICK ; $20
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||||
const DUEL_ANIM_SLASH ; $21
|
||||
const DUEL_ANIM_WHIP ; $22
|
||||
const DUEL_ANIM_TEAR ; $23
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||||
const DUEL_ANIM_SONICBOOM ; $23
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||||
const DUEL_ANIM_FURY_SWIPES ; $24
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||||
const DUEL_ANIM_DRILL ; $25
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||||
const DUEL_ANIM_POT_SMASH ; $26
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||||
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@ -293,7 +293,7 @@ DEF NUM_SPRITE_ANIMS EQU const_value
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const DUEL_ANIM_PETAL_DANCE ; $35
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||||
const DUEL_ANIM_PROTECT ; $36
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||||
const DUEL_ANIM_BARRIER ; $37
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||||
const DUEL_ANIM_QUICK_ATTACK ; $38
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||||
const DUEL_ANIM_SPEED ; $38
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||||
const DUEL_ANIM_WHIRLWIND ; $39
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||||
const DUEL_ANIM_CRY ; $3a
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||||
const DUEL_ANIM_QUESTION_MARK ; $3b
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||||
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@ -303,25 +303,25 @@ DEF NUM_SPRITE_ANIMS EQU const_value
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const DUEL_ANIM_DRAIN ; $3f
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||||
const DUEL_ANIM_DARK_GAS ; $40
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||||
const DUEL_ANIM_BIG_SELFDESTRUCT_2 ; $41
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||||
const DUEL_ANIM_66 ; $42
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||||
const DUEL_ANIM_67 ; $43
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||||
const DUEL_ANIM_68 ; $44
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||||
const DUEL_ANIM_69 ; $45
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||||
const DUEL_ANIM_70 ; $46
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||||
const DUEL_ANIM_71 ; $47
|
||||
const DUEL_ANIM_72 ; $48
|
||||
const DUEL_ANIM_73 ; $49
|
||||
const DUEL_ANIM_74 ; $4a
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||||
const DUEL_ANIM_UNUSED_42 ; $42
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||||
const DUEL_ANIM_UNUSED_43 ; $43
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||||
const DUEL_ANIM_BENCH_THUNDER ; $44
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||||
const DUEL_ANIM_QUICKFREEZE ; $45
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||||
const DUEL_ANIM_BENCH_GLOW ; $46
|
||||
const DUEL_ANIM_FIREGIVER_START ; $47
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||||
const DUEL_ANIM_UNUSED_48 ; $48
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||||
const DUEL_ANIM_HEALING_WIND ; $49
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||||
const DUEL_ANIM_BENCH_WHIRLWIND ; $4a
|
||||
const DUEL_ANIM_EXPAND ; $4b
|
||||
const DUEL_ANIM_76 ; $4c
|
||||
const DUEL_ANIM_CAT_PUNCH ; $4c
|
||||
const DUEL_ANIM_THUNDER_WAVE ; $4d
|
||||
const DUEL_ANIM_78 ; $4e
|
||||
const DUEL_ANIM_79 ; $4f
|
||||
const DUEL_ANIM_80 ; $50
|
||||
const DUEL_ANIM_FIREGIVER_PLAYER ; $4e
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||||
const DUEL_ANIM_FIREGIVER_OPP ; $4f
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||||
const DUEL_ANIM_UNUSED_50 ; $50
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||||
const DUEL_ANIM_PLAYER_SHUFFLE ; $51
|
||||
const DUEL_ANIM_OPP_SHUFFLE ; $52
|
||||
const DUEL_ANIM_BOTH_SHUFFLE ; $53
|
||||
const DUEL_ANIM_84 ; $54
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||||
const DUEL_ANIM_UNUSED_54 ; $54
|
||||
const DUEL_ANIM_BOTH_DRAW ; $55
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||||
const DUEL_ANIM_PLAYER_DRAW ; $56
|
||||
const DUEL_ANIM_OPP_DRAW ; $57
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||||
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|
@ -333,7 +333,7 @@ DEF NUM_SPRITE_ANIMS EQU const_value
|
|||
const DUEL_ANIM_DUEL_WIN ; $5d
|
||||
const DUEL_ANIM_DUEL_LOSS ; $5e
|
||||
const DUEL_ANIM_DUEL_DRAW ; $5f
|
||||
const DUEL_ANIM_96 ; $60
|
||||
const DUEL_ANIM_UNUSED_60 ; $60
|
||||
|
||||
DEF NUM_REGULAR_DUEL_ANIMS EQU const_value
|
||||
|
||||
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@ -390,3 +390,6 @@ DEF const_value = const_value + 1
|
|||
DEF OW_FRAME_STRUCT_SIZE EQU const_value
|
||||
|
||||
DEF NUM_OW_FRAMESET_SUBGROUPS EQU 3
|
||||
|
||||
DEF SET_ANIM_SCREEN_MAIN EQU $1
|
||||
DEF SET_ANIM_SCREEN_PLAY_AREA EQU $4
|
||||
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@ -5,15 +5,15 @@
|
|||
const ATK_ANIM_NONE ; $00
|
||||
const ATK_ANIM_HIT ; $01
|
||||
const ATK_ANIM_BIG_HIT ; $02
|
||||
const ATK_ANIM_3 ; $03
|
||||
const ATK_ANIM_UNUSED_03 ; $03
|
||||
const ATK_ANIM_HIT_RECOIL ; $04
|
||||
const ATK_ANIM_HIT_EFFECT ; $05
|
||||
const ATK_ANIM_THUNDERSHOCK ; $06
|
||||
const ATK_ANIM_THUNDER ; $07
|
||||
const ATK_ANIM_THUNDERBOLT ; $08
|
||||
const ATK_ANIM_9 ; $09
|
||||
const ATK_ANIM_UNUSED_09 ; $09
|
||||
const ATK_ANIM_THUNDER_WHOLE_SCREEN ; $0a
|
||||
const ATK_ANIM_11 ; $0b
|
||||
const ATK_ANIM_UNUSED_0B ; $0b
|
||||
const ATK_ANIM_THUNDERSTORM ; $0c
|
||||
const ATK_ANIM_CHAIN_LIGHTNING ; $0d
|
||||
const ATK_ANIM_SMALL_FLAME ; $0e
|
||||
|
|
@ -25,15 +25,15 @@
|
|||
const ATK_ANIM_WHIRLPOOL ; $14
|
||||
const ATK_ANIM_DRAGON_RAGE ; $15
|
||||
const ATK_ANIM_HYDRO_PUMP ; $16
|
||||
const ATK_ANIM_23 ; $17
|
||||
const ATK_ANIM_UNUSED_17 ; $17
|
||||
const ATK_ANIM_BLIZZARD ; $18
|
||||
const ATK_ANIM_PSYCHIC_HIT ; $19
|
||||
const ATK_ANIM_NIGHTMARE ; $1a
|
||||
const ATK_ANIM_27 ; $1b
|
||||
const ATK_ANIM_UNUSED_1B ; $1b
|
||||
const ATK_ANIM_DARK_MIND ; $1c
|
||||
const ATK_ANIM_BEAM ; $1d
|
||||
const ATK_ANIM_HYPER_BEAM ; $1e
|
||||
const ATK_ANIM_31 ; $1f
|
||||
const ATK_ANIM_UNUSED_1F ; $1f
|
||||
const ATK_ANIM_ROCK_THROW ; $20
|
||||
const ATK_ANIM_STONE_BARRAGE ; $21
|
||||
const ATK_ANIM_PUNCH ; $22
|
||||
|
|
@ -42,44 +42,44 @@
|
|||
const ATK_ANIM_STRETCH_KICK ; $25
|
||||
const ATK_ANIM_SLASH ; $26
|
||||
const ATK_ANIM_WHIP ; $27
|
||||
const ATK_ANIM_TEAR ; $28
|
||||
const ATK_ANIM_SONICBOOM ; $28
|
||||
const ATK_ANIM_MULTIPLE_SLASH ; $29
|
||||
const ATK_ANIM_42 ; $2a
|
||||
const ATK_ANIM_UNUSED_2A ; $2a
|
||||
const ATK_ANIM_RAMPAGE ; $2b
|
||||
const ATK_ANIM_DRILL ; $2c
|
||||
const ATK_ANIM_POT_SMASH ; $2d
|
||||
const ATK_ANIM_BONEMERANG ; $2e
|
||||
const ATK_ANIM_SEISMIC_TOSS ; $2f
|
||||
const ATK_ANIM_NEEDLES ; $30
|
||||
const ATK_ANIM_49 ; $31
|
||||
const ATK_ANIM_UNUSED_31 ; $31
|
||||
const ATK_ANIM_SMOG ; $32
|
||||
const ATK_ANIM_51 ; $33
|
||||
const ATK_ANIM_52 ; $34
|
||||
const ATK_ANIM_UNUSED_33 ; $33
|
||||
const ATK_ANIM_UNUSED_34 ; $34
|
||||
const ATK_ANIM_FOUL_GAS ; $35
|
||||
const ATK_ANIM_FOUL_ODOR ; $36
|
||||
const ATK_ANIM_POWDER_EFFECT_CHANCE ; $37
|
||||
const ATK_ANIM_POWDER_HIT_POISON ; $38
|
||||
const ATK_ANIM_POISON_POWDER ; $39
|
||||
const ATK_ANIM_58 ; $3a
|
||||
const ATK_ANIM_59 ; $3b
|
||||
const ATK_ANIM_60 ; $3c
|
||||
const ATK_ANIM_UNUSED_3A ; $3a
|
||||
const ATK_ANIM_UNUSED_3B ; $3b
|
||||
const ATK_ANIM_UNUSED_3C ; $3c
|
||||
const ATK_ANIM_GOO ; $3d
|
||||
const ATK_ANIM_62 ; $3e
|
||||
const ATK_ANIM_UNUSED_3E ; $3e
|
||||
const ATK_ANIM_SPIT_POISON ; $3f
|
||||
const ATK_ANIM_64 ; $40
|
||||
const ATK_ANIM_UNUSED_40 ; $40
|
||||
const ATK_ANIM_BUBBLES ; $41
|
||||
const ATK_ANIM_66 ; $42
|
||||
const ATK_ANIM_UNUSED_42 ; $42
|
||||
const ATK_ANIM_STRING_SHOT ; $43
|
||||
const ATK_ANIM_68 ; $44
|
||||
const ATK_ANIM_UNUSED_44 ; $44
|
||||
const ATK_ANIM_BOYFRIENDS ; $45
|
||||
const ATK_ANIM_LURE ; $46
|
||||
const ATK_ANIM_TOXIC ; $47
|
||||
const ATK_ANIM_CONFUSE_RAY ; $48
|
||||
const ATK_ANIM_73 ; $49
|
||||
const ATK_ANIM_UNUSED_49 ; $49
|
||||
const ATK_ANIM_SING ; $4a
|
||||
const ATK_ANIM_LULLABY ; $4b
|
||||
const ATK_ANIM_SUPERSONIC ; $4c
|
||||
const ATK_ANIM_77 ; $4d
|
||||
const ATK_ANIM_UNUSED_4D ; $4d
|
||||
const ATK_ANIM_PETAL_DANCE ; $4e
|
||||
const ATK_ANIM_PROTECT ; $4f
|
||||
const ATK_ANIM_BARRIER ; $50
|
||||
|
|
@ -105,23 +105,23 @@
|
|||
const ATK_ANIM_BIG_THUNDER ; $64
|
||||
const ATK_ANIM_SOLAR_POWER ; $65
|
||||
const ATK_ANIM_POISON_FANG ; $66
|
||||
const ATK_ANIM_103 ; $67
|
||||
const ATK_ANIM_104 ; $68
|
||||
const ATK_ANIM_105 ; $69
|
||||
const ATK_ANIM_UNUSED_67 ; $67
|
||||
const ATK_ANIM_UNUSED_68 ; $68
|
||||
const ATK_ANIM_UNUSED_69 ; $69
|
||||
const ATK_ANIM_FRIENDSHIP_SONG ; $6a
|
||||
const ATK_ANIM_SCRUNCH ; $6b
|
||||
const ATK_ANIM_CAT_PUNCH ; $6c
|
||||
const ATK_ANIM_MAGNETIC_STORM ; $6d
|
||||
const ATK_ANIM_POISON_WHIP ; $6e
|
||||
const ATK_ANIM_THUNDER_WAVE ; $6f
|
||||
const ATK_ANIM_112 ; $70
|
||||
const ATK_ANIM_UNUSED_70 ; $70
|
||||
const ATK_ANIM_SPORE ; $71
|
||||
const ATK_ANIM_HYPNOSIS ; $72
|
||||
const ATK_ANIM_ENERGY_CONVERSION ; $73
|
||||
const ATK_ANIM_LEER ; $74
|
||||
const ATK_ANIM_CONFUSION_HIT ; $75
|
||||
const ATK_ANIM_118 ; $76
|
||||
const ATK_ANIM_119 ; $77
|
||||
const ATK_ANIM_UNUSED_76 ; $76
|
||||
const ATK_ANIM_UNUSED_77 ; $77
|
||||
const ATK_ANIM_BENCH_HIT ; $78
|
||||
const ATK_ANIM_HEAL ; $79
|
||||
const ATK_ANIM_RECOIL_HIT ; $7a
|
||||
|
|
@ -129,9 +129,9 @@
|
|||
const ATK_ANIM_CONFUSION ; $7c
|
||||
const ATK_ANIM_PARALYSIS ; $7d
|
||||
const ATK_ANIM_SLEEP ; $7e
|
||||
const ATK_ANIM_IMAKUNI_CONFUSION ; $7f
|
||||
const ATK_ANIM_OWN_CONFUSION ; $7f
|
||||
const ATK_ANIM_SLEEPING_GAS ; $80
|
||||
const ATK_ANIM_129 ; $81
|
||||
const ATK_ANIM_UNUSED_81 ; $81
|
||||
const ATK_ANIM_THUNDER_PLAY_AREA ; $82
|
||||
const ATK_ANIM_CAT_PUNCH_PLAY_AREA ; $83
|
||||
const ATK_ANIM_FIREGIVER_PLAYER ; $84
|
||||
|
|
@ -139,13 +139,13 @@
|
|||
const ATK_ANIM_HEALING_WIND_PLAY_AREA ; $86
|
||||
const ATK_ANIM_GALE ; $87
|
||||
const ATK_ANIM_EXPAND ; $88
|
||||
const ATK_ANIM_137 ; $89
|
||||
const ATK_ANIM_UNUSED_89 ; $89
|
||||
const ATK_ANIM_FULL_HEAL ; $8a
|
||||
const ATK_ANIM_139 ; $8b
|
||||
const ATK_ANIM_UNUSED_8B ; $8b
|
||||
const ATK_ANIM_SPIT_POISON_SUCCESS ; $8c
|
||||
const ATK_ANIM_GUST_OF_WIND ; $8d
|
||||
const ATK_ANIM_HEAL_BOTH_SIDES ; $8e
|
||||
const ATK_ANIM_143 ; $8f
|
||||
const ATK_ANIM_144 ; $90
|
||||
const ATK_ANIM_UNUSED_8F ; $8f
|
||||
const ATK_ANIM_UNUSED_90 ; $90
|
||||
|
||||
DEF NUM_ATK_ANIMS EQU const_value
|
||||
|
|
|
|||
|
|
@ -23,21 +23,73 @@ DEF AI_ENERGY_FLAG_SKIP_ARENA_CARD EQU 1 << 7 ; whether to include Arena card in
|
|||
; if Professor Oak is played, all other Trainer card phases
|
||||
; are processed again except AI_TRAINER_CARD_PHASE_15.
|
||||
const_def 1
|
||||
|
||||
const AI_TRAINER_CARD_PHASE_01 ; $1
|
||||
; Imakuni?
|
||||
; Gambler
|
||||
|
||||
const AI_TRAINER_CARD_PHASE_02 ; $2
|
||||
; Maintenance
|
||||
; Poké Ball
|
||||
; Computer Search
|
||||
; Pokémon Trader
|
||||
|
||||
const AI_TRAINER_CARD_PHASE_03 ; $3
|
||||
; Pokédex
|
||||
; Recycle
|
||||
|
||||
const AI_TRAINER_CARD_PHASE_04 ; $4
|
||||
; Bill
|
||||
; Item Finder
|
||||
|
||||
const AI_TRAINER_CARD_PHASE_05 ; $5
|
||||
; (Super) Energy Removal
|
||||
; Revive
|
||||
; Clefairy Doll
|
||||
; Mysterious Fossil
|
||||
|
||||
const AI_TRAINER_CARD_PHASE_06 ; $6
|
||||
; Pokémon Center
|
||||
|
||||
const AI_TRAINER_CARD_PHASE_07 ; $7
|
||||
; Potion
|
||||
; Gust of Wind
|
||||
; Pokémon Breeder
|
||||
; Imposter Professor Oak
|
||||
; Full Heal
|
||||
|
||||
const AI_TRAINER_CARD_PHASE_08 ; $8
|
||||
; Super Potion
|
||||
|
||||
const AI_TRAINER_CARD_PHASE_09 ; $9
|
||||
; Switch
|
||||
|
||||
const AI_TRAINER_CARD_PHASE_10 ; $a
|
||||
; Potion
|
||||
; Gust of Wind
|
||||
; Energy Retrieval
|
||||
; Mr Fuji
|
||||
; Scoop Up
|
||||
|
||||
const AI_TRAINER_CARD_PHASE_11 ; $b
|
||||
; Super Potion
|
||||
; Super Energy Retrieval
|
||||
|
||||
const AI_TRAINER_CARD_PHASE_12 ; $c
|
||||
; Energy Search
|
||||
|
||||
const AI_TRAINER_CARD_PHASE_13 ; $d
|
||||
const AI_TRAINER_CARD_PHASE_14 ; $e, just before attack
|
||||
const AI_TRAINER_CARD_PHASE_15 ; $f, for Professor Oak
|
||||
; Defender
|
||||
; Pluspower
|
||||
; Lass
|
||||
; Pokémon Flute
|
||||
|
||||
const AI_TRAINER_CARD_PHASE_14 ; $e
|
||||
; Defender
|
||||
; Pluspower
|
||||
|
||||
const AI_TRAINER_CARD_PHASE_15 ; $f
|
||||
; Professor Oak
|
||||
|
||||
; used by wAIBarrierFlagCounter to determine
|
||||
; whether Player is running MewtwoLv53 mill deck.
|
||||
|
|
|
|||
|
|
@ -33,7 +33,8 @@ DEF const_value = const_value+1
|
|||
const NPC_DATA_MATCH_START_ID
|
||||
DEF NPC_DATA_LENGTH EQU const_value
|
||||
|
||||
const_def 1
|
||||
const_def
|
||||
const INVALID_PIC ; $00
|
||||
const PLAYER_PIC ; $01
|
||||
const RONALD_PIC ; $02
|
||||
const SAM_PIC ; $03
|
||||
|
|
|
|||
|
|
@ -73,73 +73,73 @@ DEF SPRITE_FRAME_OFFSET_SIZE EQU 4
|
|||
const SPRITE_OW_WOMAN ; $23
|
||||
const SPRITE_OW_GRANNY ; $24
|
||||
const SPRITE_OW_MAP_OAM ; $25
|
||||
const SPRITE_DUEL_0 ; $26
|
||||
const SPRITE_DUEL_63 ; $27
|
||||
const SPRITE_OW_TORCH ; $26
|
||||
const SPRITE_OW_LEGENDARY_CARD ; $27
|
||||
const SPRITE_DUEL_GLOW ; $28
|
||||
const SPRITE_DUEL_1 ; $29
|
||||
const SPRITE_DUEL_2 ; $2a
|
||||
const SPRITE_DUEL_55 ; $2b
|
||||
const SPRITE_DUEL_58 ; $2c
|
||||
const SPRITE_DUEL_3 ; $2d
|
||||
const SPRITE_DUEL_4 ; $2e
|
||||
const SPRITE_DUEL_5 ; $2f
|
||||
const SPRITE_DUEL_6 ; $30
|
||||
const SPRITE_DUEL_59 ; $31
|
||||
const SPRITE_DUEL_7 ; $32
|
||||
const SPRITE_DUEL_8 ; $33
|
||||
const SPRITE_DUEL_9 ; $34
|
||||
const SPRITE_DUEL_10 ; $35
|
||||
const SPRITE_DUEL_61 ; $36
|
||||
const SPRITE_DUEL_11 ; $37
|
||||
const SPRITE_DUEL_12 ; $38
|
||||
const SPRITE_DUEL_13 ; $39
|
||||
const SPRITE_DUEL_62 ; $3a
|
||||
const SPRITE_DUEL_14 ; $3b
|
||||
const SPRITE_DUEL_15 ; $3c
|
||||
const SPRITE_DUEL_16 ; $3d
|
||||
const SPRITE_DUEL_17 ; $3e
|
||||
const SPRITE_DUEL_18 ; $3f
|
||||
const SPRITE_DUEL_19 ; $40
|
||||
const SPRITE_DUEL_20 ; $41
|
||||
const SPRITE_DUEL_21 ; $42
|
||||
const SPRITE_DUEL_22 ; $43
|
||||
const SPRITE_DUEL_23 ; $44
|
||||
const SPRITE_DUEL_24 ; $45
|
||||
const SPRITE_DUEL_25 ; $46
|
||||
const SPRITE_DUEL_26 ; $47
|
||||
const SPRITE_DUEL_27 ; $48
|
||||
const SPRITE_DUEL_28 ; $49
|
||||
const SPRITE_DUEL_29 ; $4a
|
||||
const SPRITE_DUEL_56 ; $4b
|
||||
const SPRITE_DUEL_30 ; $4c
|
||||
const SPRITE_DUEL_31 ; $4d
|
||||
const SPRITE_DUEL_32 ; $4e
|
||||
const SPRITE_DUEL_33 ; $4f
|
||||
const SPRITE_DUEL_34 ; $50
|
||||
const SPRITE_DUEL_35 ; $51
|
||||
const SPRITE_DUEL_66 ; $52
|
||||
const SPRITE_DUEL_36 ; $53
|
||||
const SPRITE_DUEL_37 ; $54
|
||||
const SPRITE_DUEL_57 ; $55
|
||||
const SPRITE_DUEL_38 ; $56
|
||||
const SPRITE_DUEL_39 ; $57
|
||||
const SPRITE_DUEL_40 ; $58
|
||||
const SPRITE_DUEL_41 ; $59
|
||||
const SPRITE_DUEL_42 ; $5a
|
||||
const SPRITE_DUEL_43 ; $5b
|
||||
const SPRITE_DUEL_44 ; $5c
|
||||
const SPRITE_DUEL_60 ; $5d
|
||||
const SPRITE_DUEL_64 ; $5e
|
||||
const SPRITE_DUEL_45 ; $5f
|
||||
const SPRITE_DUEL_46 ; $60
|
||||
const SPRITE_DUEL_47 ; $61
|
||||
const SPRITE_DUEL_48 ; $62
|
||||
const SPRITE_DUEL_49 ; $63
|
||||
const SPRITE_DUEL_50 ; $64
|
||||
const SPRITE_DUEL_WON_LOST_DRAW ; $65
|
||||
const SPRITE_DUEL_52 ; $66
|
||||
const SPRITE_DUEL_53 ; $67
|
||||
const SPRITE_DUEL_54 ; $68
|
||||
const SPRITE_DUEL_PARALYSIS ; $29
|
||||
const SPRITE_DUEL_SLEEP ; $2a
|
||||
const SPRITE_DUEL_STAR ; $2b
|
||||
const SPRITE_DUEL_POISON ; $2c
|
||||
const SPRITE_DUEL_HIT ; $2d
|
||||
const SPRITE_DUEL_DAMAGE ; $2e
|
||||
const SPRITE_DUEL_THUNDER ; $2f
|
||||
const SPRITE_DUEL_LIGHTNING ; $30
|
||||
const SPRITE_DUEL_SPARK ; $31
|
||||
const SPRITE_DUEL_BIG_LIGHTNING ; $32
|
||||
const SPRITE_DUEL_FLAME ; $33
|
||||
const SPRITE_DUEL_FIRE_SPIN ; $34
|
||||
const SPRITE_DUEL_FIRE_BIRD ; $35
|
||||
const SPRITE_DUEL_WATER_DROP ; $36
|
||||
const SPRITE_DUEL_WATER_GUN ; $37
|
||||
const SPRITE_DUEL_WHIRLPOOL ; $38
|
||||
const SPRITE_DUEL_HYDRO_PUMP ; $39
|
||||
const SPRITE_DUEL_SNOW ; $3a
|
||||
const SPRITE_DUEL_PSYCHIC ; $3b
|
||||
const SPRITE_DUEL_LEER ; $3c
|
||||
const SPRITE_DUEL_BEAM ; $3d
|
||||
const SPRITE_DUEL_HYPER_BEAM ; $3e
|
||||
const SPRITE_DUEL_ROCK_THROW ; $3f
|
||||
const SPRITE_DUEL_PUNCH ; $40
|
||||
const SPRITE_DUEL_STRETCH_KICK ; $41
|
||||
const SPRITE_DUEL_SLASH ; $42
|
||||
const SPRITE_DUEL_WHIP ; $43
|
||||
const SPRITE_DUEL_SONICBOOM ; $44
|
||||
const SPRITE_DUEL_DRILL ; $45
|
||||
const SPRITE_DUEL_POT ; $46
|
||||
const SPRITE_DUEL_BONE ; $47
|
||||
const SPRITE_DUEL_PLANET ; $48
|
||||
const SPRITE_DUEL_NEEDLES ; $49
|
||||
const SPRITE_DUEL_GAS ; $4a
|
||||
const SPRITE_DUEL_POWDER ; $4b
|
||||
const SPRITE_DUEL_GOO ; $4c
|
||||
const SPRITE_DUEL_BUBBLE ; $4d
|
||||
const SPRITE_DUEL_STRING ; $4e
|
||||
const SPRITE_DUEL_HEART ; $4f
|
||||
const SPRITE_DUEL_LURE ; $50
|
||||
const SPRITE_DUEL_SKULL ; $51
|
||||
const SPRITE_DUEL_SMALL_STAR ; $52
|
||||
const SPRITE_DUEL_NOTE ; $53
|
||||
const SPRITE_DUEL_SOUND ; $54
|
||||
const SPRITE_DUEL_PETAL ; $55
|
||||
const SPRITE_DUEL_PROTECT ; $56
|
||||
const SPRITE_DUEL_BARRIER ; $57
|
||||
const SPRITE_DUEL_SPEED ; $58
|
||||
const SPRITE_DUEL_WHIRLWIND ; $59
|
||||
const SPRITE_DUEL_CRY ; $5a
|
||||
const SPRITE_DUEL_QUESTION_MARK ; $5b
|
||||
const SPRITE_DUEL_EXPLOSION ; $5c
|
||||
const SPRITE_DUEL_HEAL ; $5d
|
||||
const SPRITE_DUEL_DRAIN ; $5e
|
||||
const SPRITE_DUEL_SMALL_GLOW ; $5f
|
||||
const SPRITE_DUEL_BALL ; $60
|
||||
const SPRITE_DUEL_CAT_POW ; $61
|
||||
const SPRITE_DUEL_WAVE ; $62
|
||||
const SPRITE_DUEL_CARD ; $63
|
||||
const SPRITE_DUEL_COIN ; $64
|
||||
const SPRITE_DUEL_RESULT ; $65
|
||||
const SPRITE_LINK ; $66
|
||||
const SPRITE_PRINTER ; $67
|
||||
const SPRITE_CARD_POP ; $68
|
||||
const SPRITE_BOOSTER_PACK_OAM ; $69
|
||||
const SPRITE_PRESS_START ; $6a
|
||||
const SPRITE_GRASS ; $6b
|
||||
|
|
|
|||
|
|
@ -2261,7 +2261,7 @@ PinsirCard:
|
|||
db NONE ; flags 2
|
||||
db NONE ; flags 3
|
||||
db 0
|
||||
db ATK_ANIM_TEAR ; animation
|
||||
db ATK_ANIM_SONICBOOM ; animation
|
||||
|
||||
db 1 ; retreat cost
|
||||
db WR_FIRE ; weakness
|
||||
|
|
@ -5358,7 +5358,7 @@ MagnetonLv35Card:
|
|||
db NONE ; flags 2
|
||||
db NONE ; flags 3
|
||||
db 0
|
||||
db ATK_ANIM_TEAR ; animation
|
||||
db ATK_ANIM_SONICBOOM ; animation
|
||||
|
||||
; attack 2
|
||||
energy LIGHTNING, 4 ; energies
|
||||
|
|
@ -5460,7 +5460,7 @@ ElectrodeLv35Card:
|
|||
db NONE ; flags 2
|
||||
db NONE ; flags 3
|
||||
db 0
|
||||
db ATK_ANIM_TEAR ; animation
|
||||
db ATK_ANIM_SONICBOOM ; animation
|
||||
|
||||
; attack 2
|
||||
energy LIGHTNING, 3 ; energies
|
||||
|
|
@ -6990,7 +6990,7 @@ KabutopsCard:
|
|||
db NONE ; flags 2
|
||||
db NONE ; flags 3
|
||||
db 0
|
||||
db ATK_ANIM_TEAR ; animation
|
||||
db ATK_ANIM_SONICBOOM ; animation
|
||||
|
||||
; attack 2
|
||||
energy FIGHTING, 4 ; energies
|
||||
|
|
|
|||
|
|
@ -10,10 +10,10 @@ ENDM
|
|||
MACRO anim_opponent
|
||||
db $03, \1
|
||||
ENDM
|
||||
MACRO anim_unknown
|
||||
MACRO anim_screen
|
||||
db $04, \1
|
||||
ENDM
|
||||
MACRO anim_unknown2
|
||||
MACRO anim_play_area
|
||||
db $05, \1
|
||||
ENDM
|
||||
MACRO anim_end2
|
||||
|
|
@ -25,35 +25,35 @@ PointerTable_AttackAnimation:
|
|||
dw NULL ; ATK_ANIM_NONE
|
||||
dw AttackAnimation_Hit ; ATK_ANIM_HIT
|
||||
dw AttackAnimation_BigHit ; ATK_ANIM_BIG_HIT
|
||||
dw AttackAnimation_Hit ; ATK_ANIM_3
|
||||
dw AttackAnimation_Hit ; ATK_ANIM_UNUSED_03
|
||||
dw AttackAnimation_Hit ; ATK_ANIM_HIT_RECOIL
|
||||
dw AttackAnimation_Hit ; ATK_ANIM_HIT_EFFECT
|
||||
dw AttackAnimation_ThunderShock ; ATK_ANIM_THUNDERSHOCK
|
||||
dw AttackAnimation_ThunderShock ; ATK_ANIM_THUNDER
|
||||
dw AttackAnimation_Thunderbolt ; ATK_ANIM_THUNDERBOLT
|
||||
dw AttackAnimation_ThunderShock ; ATK_ANIM_9
|
||||
dw AttackAnimation_ThunderShock ; ATK_ANIM_UNUSED_09
|
||||
dw AttackAnimation_BigLightning ; ATK_ANIM_THUNDER_WHOLE_SCREEN
|
||||
dw AttackAnimation_BigLightning ; ATK_ANIM_11
|
||||
dw AttackAnimation_BigLightning ; ATK_ANIM_UNUSED_0B
|
||||
dw AttackAnimation_BigLightning ; ATK_ANIM_THUNDERSTORM
|
||||
dw AttackAnimation_BigLightning ; ATK_ANIM_CHAIN_LIGHTNING
|
||||
dw AttackAnimation_SmallFlame ; ATK_ANIM_SMALL_FLAME
|
||||
dw AttackAnimation_BigFlame ; ATK_ANIM_BIG_FLAME
|
||||
dw AttackAnimation_FireSpin ; ATK_ANIM_FIRE_SPIN
|
||||
dw AttackAnimation_DiveBomb ; ATK_ANIM_DIVE_BOMB
|
||||
dw AttackAnimation_WaterJets ; ATK_ANIM_WATER_JETS
|
||||
dw AttackAnimation_WaterJetsHit ; ATK_ANIM_WATER_JETS
|
||||
dw AttackAnimation_WaterGun ; ATK_ANIM_WATER_GUN
|
||||
dw AttackAnimation_Whirlpool ; ATK_ANIM_WHIRLPOOL
|
||||
dw AttackAnimation_DragonRage ; ATK_ANIM_DRAGON_RAGE
|
||||
dw AttackAnimation_HydroPump ; ATK_ANIM_HYDRO_PUMP
|
||||
dw AttackAnimation_Blizzard ; ATK_ANIM_23
|
||||
dw AttackAnimation_Blizzard ; ATK_ANIM_UNUSED_17
|
||||
dw AttackAnimation_Blizzard ; ATK_ANIM_BLIZZARD
|
||||
dw AttackAnimation_PsychicHit ; ATK_ANIM_PSYCHIC_HIT
|
||||
dw AttackAnimation_PsychicHit ; ATK_ANIM_NIGHTMARE
|
||||
dw AttackAnimation_PsychicHit ; ATK_ANIM_27
|
||||
dw AttackAnimation_PsychicHit ; ATK_ANIM_UNUSED_1B
|
||||
dw AttackAnimation_DarkMind ; ATK_ANIM_DARK_MIND
|
||||
dw AttackAnimation_Beam ; ATK_ANIM_BEAM
|
||||
dw AttackAnimation_HyperBeam ; ATK_ANIM_HYPER_BEAM
|
||||
dw AttackAnimation_Beam ; ATK_ANIM_31
|
||||
dw AttackAnimation_Beam ; ATK_ANIM_UNUSED_1F
|
||||
dw AttackAnimation_RockThrow ; ATK_ANIM_ROCK_THROW
|
||||
dw AttackAnimation_StoneBarrage ; ATK_ANIM_STONE_BARRAGE
|
||||
dw AttackAnimation_Punch ; ATK_ANIM_PUNCH
|
||||
|
|
@ -62,44 +62,44 @@ PointerTable_AttackAnimation:
|
|||
dw AttackAnimation_StretchKick ; ATK_ANIM_STRETCH_KICK
|
||||
dw AttackAnimation_Slash ; ATK_ANIM_SLASH
|
||||
dw AttackAnimation_Whip ; ATK_ANIM_WHIP
|
||||
dw AttackAnimation_Tear ; ATK_ANIM_TEAR
|
||||
dw AttackAnimation_Sonicboom ; ATK_ANIM_SONICBOOM
|
||||
dw AttackAnimation_MultipleSlash ; ATK_ANIM_MULTIPLE_SLASH
|
||||
dw AttackAnimation_MultipleSlash ; ATK_ANIM_42
|
||||
dw AttackAnimation_MultipleSlash ; ATK_ANIM_UNUSED_2A
|
||||
dw AttackAnimation_MultipleSlash ; ATK_ANIM_RAMPAGE
|
||||
dw AttackAnimation_Drill ; ATK_ANIM_DRILL
|
||||
dw AttackAnimation_PotSmash ; ATK_ANIM_POT_SMASH
|
||||
dw AttackAnimation_Bonemerang ; ATK_ANIM_BONEMERANG
|
||||
dw AttackAnimation_SeismicToss ; ATK_ANIM_SEISMIC_TOSS
|
||||
dw AttackAnimation_Needles ; ATK_ANIM_NEEDLES
|
||||
dw AttackAnimation_Needles ; ATK_ANIM_49
|
||||
dw AttackAnimation_Needles ; ATK_ANIM_UNUSED_31
|
||||
dw AttackAnimation_WhiteGas ; ATK_ANIM_SMOG
|
||||
dw AttackAnimation_WhiteGas ; ATK_ANIM_51
|
||||
dw AttackAnimation_WhiteGas ; ATK_ANIM_52
|
||||
dw AttackAnimation_WhiteGas ; ATK_ANIM_UNUSED_33
|
||||
dw AttackAnimation_WhiteGas ; ATK_ANIM_UNUSED_34
|
||||
dw AttackAnimation_WhiteGas ; ATK_ANIM_FOUL_GAS
|
||||
dw AttackAnimation_WhiteGas ; ATK_ANIM_FOUL_ODOR
|
||||
dw AttackAnimation_Powder ; ATK_ANIM_POWDER_EFFECT_CHANCE
|
||||
dw AttackAnimation_Powder ; ATK_ANIM_POWDER_HIT_POISON
|
||||
dw AttackAnimation_544e ; ATK_ANIM_POISON_POWDER
|
||||
dw AttackAnimation_Powder ; ATK_ANIM_58
|
||||
dw AttackAnimation_Powder ; ATK_ANIM_59
|
||||
dw AttackAnimation_Powder ; ATK_ANIM_60
|
||||
dw AttackAnimation_Goo ; ATK_ANIM_GOO
|
||||
dw AttackAnimation_Goo ; ATK_ANIM_62
|
||||
dw AttackAnimation_SpitPoisonFail ; ATK_ANIM_SPIT_POISON
|
||||
dw AttackAnimation_Goo ; ATK_ANIM_64
|
||||
dw AttackAnimation_PowderHit ; ATK_ANIM_POWDER_EFFECT_CHANCE
|
||||
dw AttackAnimation_PowderHit ; ATK_ANIM_POWDER_HIT_POISON
|
||||
dw AttackAnimation_Powder ; ATK_ANIM_POISON_POWDER
|
||||
dw AttackAnimation_PowderHit ; ATK_ANIM_UNUSED_3A
|
||||
dw AttackAnimation_PowderHit ; ATK_ANIM_UNUSED_3B
|
||||
dw AttackAnimation_PowderHit ; ATK_ANIM_UNUSED_3C
|
||||
dw AttackAnimation_GooHit ; ATK_ANIM_GOO
|
||||
dw AttackAnimation_GooHit ; ATK_ANIM_UNUSED_3E
|
||||
dw AttackAnimation_Goo ; ATK_ANIM_SPIT_POISON
|
||||
dw AttackAnimation_GooHit ; ATK_ANIM_UNUSED_40
|
||||
dw AttackAnimation_Bubbles ; ATK_ANIM_BUBBLES
|
||||
dw AttackAnimation_Bubbles ; ATK_ANIM_66
|
||||
dw AttackAnimation_Bubbles ; ATK_ANIM_UNUSED_42
|
||||
dw AttackAnimation_StringShot ; ATK_ANIM_STRING_SHOT
|
||||
dw AttackAnimation_StringShot ; ATK_ANIM_68
|
||||
dw AttackAnimation_StringShot ; ATK_ANIM_UNUSED_44
|
||||
dw AttackAnimation_Boyfriends ; ATK_ANIM_BOYFRIENDS
|
||||
dw AttackAnimation_Lure ; ATK_ANIM_LURE
|
||||
dw AttackAnimation_Toxic ; ATK_ANIM_TOXIC
|
||||
dw AttackAnimation_ConfuseRay ; ATK_ANIM_CONFUSE_RAY
|
||||
dw AttackAnimation_ConfuseRay ; ATK_ANIM_73
|
||||
dw AttackAnimation_ConfuseRay ; ATK_ANIM_UNUSED_49
|
||||
dw AttackAnimation_Sing ; ATK_ANIM_SING
|
||||
dw AttackAnimation_Sing ; ATK_ANIM_LULLABY
|
||||
dw AttackAnimation_Supersonic ; ATK_ANIM_SUPERSONIC
|
||||
dw AttackAnimation_Supersonic ; ATK_ANIM_77
|
||||
dw AttackAnimation_Supersonic ; ATK_ANIM_UNUSED_4D
|
||||
dw AttackAnimation_PetalDance ; ATK_ANIM_PETAL_DANCE
|
||||
dw AttackAnimation_Protect ; ATK_ANIM_PROTECT
|
||||
dw AttackAnimation_Barrier ; ATK_ANIM_BARRIER
|
||||
|
|
@ -124,24 +124,24 @@ PointerTable_AttackAnimation:
|
|||
dw AttackAnimation_WhirlwindZigzag ; ATK_ANIM_WHIRLWIND_ZIGZAG
|
||||
dw AttackAnimation_BigThunder ; ATK_ANIM_BIG_THUNDER
|
||||
dw AttackAnimation_SolarPower ; ATK_ANIM_SOLAR_POWER
|
||||
dw AttackAnimation_PoisonFang ; ATK_ANIM_POISON_FANG
|
||||
dw AttackAnimation_PoisonFang ; ATK_ANIM_103
|
||||
dw AttackAnimation_PoisonFang ; ATK_ANIM_104
|
||||
dw AttackAnimation_558c ; ATK_ANIM_105
|
||||
dw AttackAnimation_Hit2 ; ATK_ANIM_POISON_FANG
|
||||
dw AttackAnimation_Hit2 ; ATK_ANIM_UNUSED_67
|
||||
dw AttackAnimation_Hit2 ; ATK_ANIM_UNUSED_68
|
||||
dw AttackAnimation_Needles2 ; ATK_ANIM_UNUSED_69
|
||||
dw AttackAnimation_FriendshipSong ; ATK_ANIM_FRIENDSHIP_SONG
|
||||
dw AttackAnimation_Scrunch ; ATK_ANIM_SCRUNCH
|
||||
dw AttackAnimation_CatPunch ; ATK_ANIM_CAT_PUNCH
|
||||
dw AttackAnimation_MagneticStorm ; ATK_ANIM_MAGNETIC_STORM
|
||||
dw AttackAnimation_PoisonWhip ; ATK_ANIM_POISON_WHIP
|
||||
dw AttackAnimation_ThunderWave ; ATK_ANIM_THUNDER_WAVE
|
||||
dw AttackAnimation_ThunderWave ; ATK_ANIM_112
|
||||
dw AttackAnimation_ThunderWave ; ATK_ANIM_UNUSED_70
|
||||
dw AttackAnimation_Spore ; ATK_ANIM_SPORE
|
||||
dw AttackAnimation_Hypnosis ; ATK_ANIM_HYPNOSIS
|
||||
dw AttackAnimation_EnergyConversion ; ATK_ANIM_ENERGY_CONVERSION
|
||||
dw AttackAnimation_Leer ; ATK_ANIM_LEER
|
||||
dw AttackAnimation_ConfusionHit ; ATK_ANIM_CONFUSION_HIT
|
||||
dw AttackAnimation_55e0 ; ATK_ANIM_118
|
||||
dw AttackAnimation_55e5 ; ATK_ANIM_119
|
||||
dw AttackAnimation_WaterJets ; ATK_ANIM_UNUSED_76
|
||||
dw AttackAnimation_Stub1 ; ATK_ANIM_UNUSED_77
|
||||
dw AttackAnimation_BenchHit ; ATK_ANIM_BENCH_HIT
|
||||
dw AttackAnimation_Heal ; ATK_ANIM_HEAL
|
||||
dw AttackAnimation_RecoilHit ; ATK_ANIM_RECOIL_HIT
|
||||
|
|
@ -149,9 +149,9 @@ PointerTable_AttackAnimation:
|
|||
dw AttackAnimation_Confusion ; ATK_ANIM_CONFUSION
|
||||
dw AttackAnimation_Paralysis ; ATK_ANIM_PARALYSIS
|
||||
dw AttackAnimation_Sleep ; ATK_ANIM_SLEEP
|
||||
dw AttackAnimation_ImakuniConfusion ; ATK_ANIM_IMAKUNI_CONFUSION
|
||||
dw AttackAnimation_OwnConfusion ; ATK_ANIM_OWN_CONFUSION
|
||||
dw AttackAnimation_SleepingGas ; ATK_ANIM_SLEEPING_GAS
|
||||
dw AttackAnimation_560f ; ATK_ANIM_129
|
||||
dw AttackAnimation_QuestionMark ; ATK_ANIM_UNUSED_81
|
||||
dw AttackAnimation_ThunderPlayArea ; ATK_ANIM_THUNDER_PLAY_AREA
|
||||
dw AttackAnimation_CatPunchPlayArea ; ATK_ANIM_CAT_PUNCH_PLAY_AREA
|
||||
dw AttackAnimation_FiregiverPlayer ; ATK_ANIM_FIREGIVER_PLAYER
|
||||
|
|
@ -159,17 +159,17 @@ PointerTable_AttackAnimation:
|
|||
dw AttackAnimation_HealingWindPlayArea ; ATK_ANIM_HEALING_WIND_PLAY_AREA
|
||||
dw AttackAnimation_Gale ; ATK_ANIM_GALE
|
||||
dw AttackAnimation_Expand ; ATK_ANIM_EXPAND
|
||||
dw AttackAnimation_564f ; ATK_ANIM_137
|
||||
dw AttackAnimation_PoisonDamage ; ATK_ANIM_UNUSED_89
|
||||
dw AttackAnimation_FullHeal ; ATK_ANIM_FULL_HEAL
|
||||
dw AttackAnimation_5659 ; ATK_ANIM_139
|
||||
dw AttackAnimation_SleepUpdateHUD ; ATK_ANIM_UNUSED_8B
|
||||
dw AttackAnimation_SpitPoisonSuccess ; ATK_ANIM_SPIT_POISON_SUCCESS
|
||||
dw AttackAnimation_GustOfWind ; ATK_ANIM_GUST_OF_WIND
|
||||
dw AttackAnimation_HealBothSides ; ATK_ANIM_HEAL_BOTH_SIDES
|
||||
dw AttackAnimation_5673 ; ATK_ANIM_143
|
||||
dw AttackAnimation_5673 ; ATK_ANIM_144
|
||||
dw AttackAnimation_Stub2 ; ATK_ANIM_UNUSED_8F
|
||||
dw AttackAnimation_Stub2 ; ATK_ANIM_UNUSED_90
|
||||
assert_table_length NUM_ATK_ANIMS
|
||||
|
||||
AttackAnimation_Hit: ; (6:52c6)
|
||||
AttackAnimation_Hit:
|
||||
anim_player DUEL_ANIM_GLOW
|
||||
anim_opponent DUEL_ANIM_HIT
|
||||
anim_normal DUEL_ANIM_SHAKE1
|
||||
|
|
@ -241,7 +241,7 @@ AttackAnimation_DiveBomb:
|
|||
anim_opponent DUEL_ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
AttackAnimation_WaterJets:
|
||||
AttackAnimation_WaterJetsHit:
|
||||
anim_player DUEL_ANIM_GLOW
|
||||
anim_normal DUEL_ANIM_WATER_JETS
|
||||
anim_opponent DUEL_ANIM_HIT
|
||||
|
|
@ -300,7 +300,7 @@ AttackAnimation_PsychicHit:
|
|||
|
||||
AttackAnimation_DarkMind:
|
||||
anim_player DUEL_ANIM_GLOW
|
||||
anim_opponent DUEL_ANIM_GLARE
|
||||
anim_opponent DUEL_ANIM_LEER
|
||||
anim_opponent DUEL_ANIM_HIT
|
||||
anim_normal DUEL_ANIM_SHAKE1
|
||||
anim_opponent DUEL_ANIM_SHOW_DAMAGE
|
||||
|
|
@ -383,9 +383,9 @@ AttackAnimation_Whip:
|
|||
anim_opponent DUEL_ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
AttackAnimation_Tear:
|
||||
AttackAnimation_Sonicboom:
|
||||
anim_player DUEL_ANIM_GLOW
|
||||
anim_opponent DUEL_ANIM_TEAR
|
||||
anim_opponent DUEL_ANIM_SONICBOOM
|
||||
anim_opponent DUEL_ANIM_HIT
|
||||
anim_normal DUEL_ANIM_SHAKE1
|
||||
anim_opponent DUEL_ANIM_SHOW_DAMAGE
|
||||
|
|
@ -447,7 +447,7 @@ AttackAnimation_WhiteGas:
|
|||
anim_opponent DUEL_ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
AttackAnimation_Powder:
|
||||
AttackAnimation_PowderHit:
|
||||
anim_player DUEL_ANIM_GLOW
|
||||
anim_opponent DUEL_ANIM_POWDER
|
||||
anim_opponent DUEL_ANIM_HIT
|
||||
|
|
@ -455,12 +455,12 @@ AttackAnimation_Powder:
|
|||
anim_opponent DUEL_ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
AttackAnimation_544e:
|
||||
AttackAnimation_Powder:
|
||||
anim_player DUEL_ANIM_GLOW
|
||||
anim_opponent DUEL_ANIM_POWDER
|
||||
anim_end
|
||||
|
||||
AttackAnimation_Goo:
|
||||
AttackAnimation_GooHit:
|
||||
anim_player DUEL_ANIM_GLOW
|
||||
anim_opponent DUEL_ANIM_GOO
|
||||
anim_normal DUEL_ANIM_DISTORT
|
||||
|
|
@ -469,7 +469,7 @@ AttackAnimation_Goo:
|
|||
anim_opponent DUEL_ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
AttackAnimation_SpitPoisonFail:
|
||||
AttackAnimation_Goo:
|
||||
anim_player DUEL_ANIM_GLOW
|
||||
anim_opponent DUEL_ANIM_GOO
|
||||
anim_normal DUEL_ANIM_DISTORT
|
||||
|
|
@ -553,7 +553,7 @@ AttackAnimation_Barrier:
|
|||
|
||||
AttackAnimation_QuickAttack:
|
||||
anim_player DUEL_ANIM_GLOW
|
||||
anim_normal DUEL_ANIM_QUICK_ATTACK
|
||||
anim_normal DUEL_ANIM_SPEED
|
||||
anim_opponent DUEL_ANIM_HIT
|
||||
anim_normal DUEL_ANIM_SHAKE1
|
||||
anim_opponent DUEL_ANIM_SHOW_DAMAGE
|
||||
|
|
@ -561,7 +561,7 @@ AttackAnimation_QuickAttack:
|
|||
|
||||
AttackAnimation_AgilityProtect:
|
||||
anim_player DUEL_ANIM_GLOW
|
||||
anim_normal DUEL_ANIM_QUICK_ATTACK
|
||||
anim_normal DUEL_ANIM_SPEED
|
||||
anim_opponent DUEL_ANIM_HIT
|
||||
anim_normal DUEL_ANIM_SHAKE1
|
||||
anim_opponent DUEL_ANIM_SHOW_DAMAGE
|
||||
|
|
@ -641,51 +641,51 @@ AttackAnimation_MirrorMove:
|
|||
AttackAnimation_DevolutionBeam:
|
||||
anim_player DUEL_ANIM_GLOW
|
||||
anim_normal DUEL_ANIM_FLASH
|
||||
anim_unknown $04
|
||||
anim_unknown2 DUEL_ANIM_70
|
||||
anim_screen SET_ANIM_SCREEN_PLAY_AREA
|
||||
anim_play_area DUEL_ANIM_BENCH_GLOW
|
||||
anim_end
|
||||
|
||||
AttackAnimation_5543:
|
||||
anim_unknown $04
|
||||
anim_unknown2 DUEL_ANIM_70
|
||||
anim_screen SET_ANIM_SCREEN_PLAY_AREA
|
||||
anim_play_area DUEL_ANIM_BENCH_GLOW
|
||||
anim_normal DUEL_ANIM_FLASH
|
||||
anim_end
|
||||
|
||||
AttackAnimation_Firegiver:
|
||||
anim_unknown $04
|
||||
anim_unknown2 DUEL_ANIM_70
|
||||
anim_screen SET_ANIM_SCREEN_PLAY_AREA
|
||||
anim_play_area DUEL_ANIM_BENCH_GLOW
|
||||
anim_normal DUEL_ANIM_FLASH
|
||||
anim_unknown2 DUEL_ANIM_71
|
||||
anim_unknown2 DUEL_ANIM_71
|
||||
anim_play_area DUEL_ANIM_FIREGIVER_START
|
||||
anim_play_area DUEL_ANIM_FIREGIVER_START
|
||||
anim_end
|
||||
|
||||
AttackAnimation_Quickfreeze:
|
||||
anim_unknown $04
|
||||
anim_unknown2 DUEL_ANIM_70
|
||||
anim_normal DUEL_ANIM_69
|
||||
anim_unknown $01
|
||||
anim_screen SET_ANIM_SCREEN_PLAY_AREA
|
||||
anim_play_area DUEL_ANIM_BENCH_GLOW
|
||||
anim_normal DUEL_ANIM_QUICKFREEZE
|
||||
anim_screen SET_ANIM_SCREEN_MAIN
|
||||
anim_end
|
||||
|
||||
AttackAnimation_PealOfThunder:
|
||||
anim_unknown $04
|
||||
anim_unknown2 DUEL_ANIM_70
|
||||
anim_unknown2 DUEL_ANIM_68
|
||||
anim_unknown $04
|
||||
anim_unknown2 DUEL_ANIM_HIT
|
||||
anim_screen SET_ANIM_SCREEN_PLAY_AREA
|
||||
anim_play_area DUEL_ANIM_BENCH_GLOW
|
||||
anim_play_area DUEL_ANIM_BENCH_THUNDER
|
||||
anim_screen SET_ANIM_SCREEN_PLAY_AREA
|
||||
anim_play_area DUEL_ANIM_HIT
|
||||
anim_normal DUEL_ANIM_SHAKE1
|
||||
anim_unknown2 DUEL_ANIM_SHOW_DAMAGE
|
||||
anim_play_area DUEL_ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
AttackAnimation_HealingWind:
|
||||
anim_unknown $04
|
||||
anim_unknown2 DUEL_ANIM_70
|
||||
anim_unknown2 DUEL_ANIM_73
|
||||
anim_screen SET_ANIM_SCREEN_PLAY_AREA
|
||||
anim_play_area DUEL_ANIM_BENCH_GLOW
|
||||
anim_play_area DUEL_ANIM_HEALING_WIND
|
||||
anim_end
|
||||
|
||||
AttackAnimation_WhirlwindZigzag:
|
||||
anim_player DUEL_ANIM_GLOW
|
||||
anim_unknown $04
|
||||
anim_normal DUEL_ANIM_74
|
||||
anim_screen SET_ANIM_SCREEN_PLAY_AREA
|
||||
anim_normal DUEL_ANIM_BENCH_WHIRLWIND
|
||||
anim_end
|
||||
|
||||
AttackAnimation_BigThunder:
|
||||
|
|
@ -697,14 +697,14 @@ AttackAnimation_SolarPower:
|
|||
anim_normal DUEL_ANIM_FLASH
|
||||
anim_end
|
||||
|
||||
AttackAnimation_PoisonFang:
|
||||
AttackAnimation_Hit2:
|
||||
anim_player DUEL_ANIM_GLOW
|
||||
anim_opponent DUEL_ANIM_HIT
|
||||
anim_normal DUEL_ANIM_SHAKE1
|
||||
anim_opponent DUEL_ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
AttackAnimation_558c:
|
||||
AttackAnimation_Needles2:
|
||||
anim_player DUEL_ANIM_GLOW
|
||||
anim_opponent DUEL_ANIM_NEEDLES
|
||||
anim_opponent DUEL_ANIM_HIT
|
||||
|
|
@ -764,7 +764,7 @@ AttackAnimation_EnergyConversion:
|
|||
|
||||
AttackAnimation_Leer:
|
||||
anim_player DUEL_ANIM_GLOW
|
||||
anim_opponent DUEL_ANIM_GLARE
|
||||
anim_opponent DUEL_ANIM_LEER
|
||||
anim_opponent DUEL_ANIM_QUESTION_MARK
|
||||
anim_end
|
||||
|
||||
|
|
@ -776,18 +776,18 @@ AttackAnimation_ConfusionHit:
|
|||
anim_player DUEL_ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
AttackAnimation_55e0:
|
||||
AttackAnimation_WaterJets:
|
||||
anim_player DUEL_ANIM_GLOW
|
||||
anim_normal DUEL_ANIM_WATER_JETS
|
||||
anim_end
|
||||
|
||||
AttackAnimation_55e5:
|
||||
AttackAnimation_Stub1:
|
||||
anim_end
|
||||
|
||||
AttackAnimation_BenchHit:
|
||||
anim_unknown $04
|
||||
anim_unknown2 DUEL_ANIM_6
|
||||
anim_unknown2 DUEL_ANIM_SHOW_DAMAGE
|
||||
anim_screen SET_ANIM_SCREEN_PLAY_AREA
|
||||
anim_play_area DUEL_ANIM_SINGLE_HIT
|
||||
anim_play_area DUEL_ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
AttackAnimation_Heal:
|
||||
|
|
@ -796,7 +796,7 @@ AttackAnimation_Heal:
|
|||
anim_end
|
||||
|
||||
AttackAnimation_RecoilHit:
|
||||
anim_unknown $01
|
||||
anim_screen SET_ANIM_SCREEN_MAIN
|
||||
anim_player DUEL_ANIM_HIT
|
||||
anim_normal DUEL_ANIM_SHAKE3
|
||||
anim_player DUEL_ANIM_SHOW_DAMAGE
|
||||
|
|
@ -818,7 +818,7 @@ AttackAnimation_Sleep:
|
|||
anim_opponent DUEL_ANIM_SLEEP
|
||||
anim_end
|
||||
|
||||
AttackAnimation_ImakuniConfusion:
|
||||
AttackAnimation_OwnConfusion:
|
||||
anim_player DUEL_ANIM_CONFUSION
|
||||
anim_end
|
||||
|
||||
|
|
@ -827,39 +827,39 @@ AttackAnimation_SleepingGas:
|
|||
anim_opponent DUEL_ANIM_WHITE_GAS
|
||||
anim_end
|
||||
|
||||
AttackAnimation_560f:
|
||||
AttackAnimation_QuestionMark:
|
||||
anim_opponent DUEL_ANIM_QUESTION_MARK
|
||||
anim_end
|
||||
|
||||
AttackAnimation_ThunderPlayArea:
|
||||
anim_unknown $04
|
||||
anim_unknown2 DUEL_ANIM_68
|
||||
anim_unknown2 DUEL_ANIM_HIT
|
||||
anim_screen SET_ANIM_SCREEN_PLAY_AREA
|
||||
anim_play_area DUEL_ANIM_BENCH_THUNDER
|
||||
anim_play_area DUEL_ANIM_HIT
|
||||
anim_normal DUEL_ANIM_SHAKE1
|
||||
anim_unknown2 DUEL_ANIM_SHOW_DAMAGE
|
||||
anim_play_area DUEL_ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
AttackAnimation_CatPunchPlayArea:
|
||||
anim_unknown $04
|
||||
anim_unknown2 DUEL_ANIM_76
|
||||
anim_unknown2 DUEL_ANIM_HIT
|
||||
anim_screen SET_ANIM_SCREEN_PLAY_AREA
|
||||
anim_play_area DUEL_ANIM_CAT_PUNCH
|
||||
anim_play_area DUEL_ANIM_HIT
|
||||
anim_normal DUEL_ANIM_SHAKE1
|
||||
anim_unknown2 DUEL_ANIM_SHOW_DAMAGE
|
||||
anim_play_area DUEL_ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
AttackAnimation_FiregiverPlayer:
|
||||
anim_unknown $04
|
||||
anim_normal DUEL_ANIM_78
|
||||
anim_screen SET_ANIM_SCREEN_PLAY_AREA
|
||||
anim_normal DUEL_ANIM_FIREGIVER_PLAYER
|
||||
anim_end
|
||||
|
||||
AttackAnimation_FiregiverOpp:
|
||||
anim_unknown $04
|
||||
anim_normal DUEL_ANIM_79
|
||||
anim_screen SET_ANIM_SCREEN_PLAY_AREA
|
||||
anim_normal DUEL_ANIM_FIREGIVER_OPP
|
||||
anim_end
|
||||
|
||||
AttackAnimation_HealingWindPlayArea:
|
||||
anim_unknown $04
|
||||
anim_unknown2 DUEL_ANIM_SHOW_DAMAGE
|
||||
anim_screen SET_ANIM_SCREEN_PLAY_AREA
|
||||
anim_play_area DUEL_ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
AttackAnimation_Gale:
|
||||
|
|
@ -879,19 +879,19 @@ AttackAnimation_Expand:
|
|||
anim_opponent DUEL_ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
AttackAnimation_564f:
|
||||
AttackAnimation_PoisonDamage:
|
||||
anim_player DUEL_ANIM_POISON
|
||||
anim_player DUEL_ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
AttackAnimation_FullHeal:
|
||||
anim_player DUEL_ANIM_HEAL
|
||||
anim_normal $98
|
||||
anim_normal DUEL_ANIM_UPDATE_HUD
|
||||
anim_end
|
||||
|
||||
AttackAnimation_5659:
|
||||
AttackAnimation_SleepUpdateHUD:
|
||||
anim_player DUEL_ANIM_SLEEP
|
||||
anim_normal $98
|
||||
anim_normal DUEL_ANIM_UPDATE_HUD
|
||||
anim_end
|
||||
|
||||
AttackAnimation_SpitPoisonSuccess:
|
||||
|
|
@ -905,12 +905,12 @@ AttackAnimation_GustOfWind:
|
|||
anim_end
|
||||
|
||||
AttackAnimation_HealBothSides:
|
||||
anim_unknown $04
|
||||
anim_unknown2 DUEL_ANIM_70
|
||||
anim_unknown $01
|
||||
anim_screen SET_ANIM_SCREEN_PLAY_AREA
|
||||
anim_play_area DUEL_ANIM_BENCH_GLOW
|
||||
anim_screen SET_ANIM_SCREEN_MAIN
|
||||
anim_player DUEL_ANIM_HEAL
|
||||
anim_opponent DUEL_ANIM_HEAL
|
||||
anim_end
|
||||
|
||||
AttackAnimation_5673:
|
||||
AttackAnimation_Stub2:
|
||||
anim_end
|
||||
|
|
|
|||
|
|
@ -18,7 +18,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_PARALYSIS
|
||||
db SPRITE_DUEL_1 ; sprite ID
|
||||
db SPRITE_DUEL_PARALYSIS ; sprite ID
|
||||
db PALETTE_32 ; palette ID
|
||||
db SPRITE_ANIM_72 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) ; anim flags
|
||||
|
|
@ -26,7 +26,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_SLEEP
|
||||
db SPRITE_DUEL_2 ; sprite ID
|
||||
db SPRITE_DUEL_SLEEP ; sprite ID
|
||||
db PALETTE_33 ; palette ID
|
||||
db SPRITE_ANIM_73 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) ; anim flags
|
||||
|
|
@ -34,7 +34,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_CONFUSION
|
||||
db SPRITE_DUEL_55 ; sprite ID
|
||||
db SPRITE_DUEL_STAR ; sprite ID
|
||||
db PALETTE_34 ; palette ID
|
||||
db SPRITE_ANIM_74 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) ; anim flags
|
||||
|
|
@ -42,15 +42,15 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_POISON
|
||||
db SPRITE_DUEL_58 ; sprite ID
|
||||
db SPRITE_DUEL_POISON ; sprite ID
|
||||
db PALETTE_35 ; palette ID
|
||||
db SPRITE_ANIM_75 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) ; anim flags
|
||||
db SFX_15 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_6
|
||||
db SPRITE_DUEL_3 ; sprite ID
|
||||
; DUEL_ANIM_SINGLE_HIT
|
||||
db SPRITE_DUEL_HIT ; sprite ID
|
||||
db PALETTE_36 ; palette ID
|
||||
db SPRITE_ANIM_76 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) ; anim flags
|
||||
|
|
@ -58,7 +58,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_HIT
|
||||
db SPRITE_DUEL_3 ; sprite ID
|
||||
db SPRITE_DUEL_HIT ; sprite ID
|
||||
db PALETTE_36 ; palette ID
|
||||
db SPRITE_ANIM_77 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) ; anim flags
|
||||
|
|
@ -66,7 +66,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_BIG_HIT
|
||||
db SPRITE_DUEL_3 ; sprite ID
|
||||
db SPRITE_DUEL_HIT ; sprite ID
|
||||
db PALETTE_36 ; palette ID
|
||||
db SPRITE_ANIM_78 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) ; anim flags
|
||||
|
|
@ -74,7 +74,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_SHOW_DAMAGE
|
||||
db SPRITE_DUEL_4 ; sprite ID
|
||||
db SPRITE_DUEL_DAMAGE ; sprite ID
|
||||
db PALETTE_37 ; palette ID
|
||||
db $00 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -82,7 +82,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_THUNDER_SHOCK
|
||||
db SPRITE_DUEL_5 ; sprite ID
|
||||
db SPRITE_DUEL_THUNDER ; sprite ID
|
||||
db PALETTE_38 ; palette ID
|
||||
db SPRITE_ANIM_92 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -90,7 +90,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_LIGHTNING
|
||||
db SPRITE_DUEL_6 ; sprite ID
|
||||
db SPRITE_DUEL_LIGHTNING ; sprite ID
|
||||
db PALETTE_39 ; palette ID
|
||||
db SPRITE_ANIM_94 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -98,7 +98,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_BORDER_SPARK
|
||||
db SPRITE_DUEL_59 ; sprite ID
|
||||
db SPRITE_DUEL_SPARK ; sprite ID
|
||||
db PALETTE_40 ; palette ID
|
||||
db SPRITE_ANIM_95 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -106,7 +106,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_BIG_LIGHTNING
|
||||
db SPRITE_DUEL_7 ; sprite ID
|
||||
db SPRITE_DUEL_BIG_LIGHTNING ; sprite ID
|
||||
db PALETTE_41 ; palette ID
|
||||
db SPRITE_ANIM_96 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
|
|
@ -114,7 +114,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_SMALL_FLAME
|
||||
db SPRITE_DUEL_8 ; sprite ID
|
||||
db SPRITE_DUEL_FLAME ; sprite ID
|
||||
db PALETTE_42 ; palette ID
|
||||
db SPRITE_ANIM_97 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -122,7 +122,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_BIG_FLAME
|
||||
db SPRITE_DUEL_8 ; sprite ID
|
||||
db SPRITE_DUEL_FLAME ; sprite ID
|
||||
db PALETTE_42 ; palette ID
|
||||
db SPRITE_ANIM_98 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -130,7 +130,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_FIRE_SPIN
|
||||
db SPRITE_DUEL_9 ; sprite ID
|
||||
db SPRITE_DUEL_FIRE_SPIN ; sprite ID
|
||||
db PALETTE_43 ; palette ID
|
||||
db SPRITE_ANIM_99 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
|
|
@ -138,7 +138,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_DIVE_BOMB
|
||||
db SPRITE_DUEL_10 ; sprite ID
|
||||
db SPRITE_DUEL_FIRE_BIRD ; sprite ID
|
||||
db PALETTE_44 ; palette ID
|
||||
db SPRITE_ANIM_100 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -146,7 +146,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_WATER_JETS
|
||||
db SPRITE_DUEL_61 ; sprite ID
|
||||
db SPRITE_DUEL_WATER_DROP ; sprite ID
|
||||
db PALETTE_45 ; palette ID
|
||||
db SPRITE_ANIM_105 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
|
|
@ -154,7 +154,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_WATER_GUN
|
||||
db SPRITE_DUEL_11 ; sprite ID
|
||||
db SPRITE_DUEL_WATER_GUN ; sprite ID
|
||||
db PALETTE_46 ; palette ID
|
||||
db SPRITE_ANIM_106 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -162,7 +162,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_WHIRLPOOL
|
||||
db SPRITE_DUEL_12 ; sprite ID
|
||||
db SPRITE_DUEL_WHIRLPOOL ; sprite ID
|
||||
db PALETTE_47 ; palette ID
|
||||
db SPRITE_ANIM_107 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
|
|
@ -170,7 +170,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_HYDRO_PUMP
|
||||
db SPRITE_DUEL_13 ; sprite ID
|
||||
db SPRITE_DUEL_HYDRO_PUMP ; sprite ID
|
||||
db PALETTE_48 ; palette ID
|
||||
db SPRITE_ANIM_108 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -178,7 +178,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_BLIZZARD
|
||||
db SPRITE_DUEL_62 ; sprite ID
|
||||
db SPRITE_DUEL_SNOW ; sprite ID
|
||||
db PALETTE_49 ; palette ID
|
||||
db SPRITE_ANIM_109 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
|
|
@ -186,15 +186,15 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_PSYCHIC
|
||||
db SPRITE_DUEL_14 ; sprite ID
|
||||
db SPRITE_DUEL_PSYCHIC ; sprite ID
|
||||
db PALETTE_50 ; palette ID
|
||||
db SPRITE_ANIM_110 ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_25 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_GLARE
|
||||
db SPRITE_DUEL_15 ; sprite ID
|
||||
; DUEL_ANIM_LEER
|
||||
db SPRITE_DUEL_LEER ; sprite ID
|
||||
db PALETTE_51 ; palette ID
|
||||
db SPRITE_ANIM_111 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -202,7 +202,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_BEAM
|
||||
db SPRITE_DUEL_16 ; sprite ID
|
||||
db SPRITE_DUEL_BEAM ; sprite ID
|
||||
db PALETTE_52 ; palette ID
|
||||
db SPRITE_ANIM_112 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_6) | (1 << SPRITE_ANIM_FLAG_Y_SUBTRACT) ; anim flags
|
||||
|
|
@ -210,7 +210,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_HYPER_BEAM
|
||||
db SPRITE_DUEL_17 ; sprite ID
|
||||
db SPRITE_DUEL_HYPER_BEAM ; sprite ID
|
||||
db PALETTE_53 ; palette ID
|
||||
db SPRITE_ANIM_113 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_6) | (1 << SPRITE_ANIM_FLAG_Y_SUBTRACT) ; anim flags
|
||||
|
|
@ -218,7 +218,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_ROCK_THROW
|
||||
db SPRITE_DUEL_18 ; sprite ID
|
||||
db SPRITE_DUEL_ROCK_THROW ; sprite ID
|
||||
db PALETTE_54 ; palette ID
|
||||
db SPRITE_ANIM_114 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -226,7 +226,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_STONE_BARRAGE
|
||||
db SPRITE_DUEL_18 ; sprite ID
|
||||
db SPRITE_DUEL_ROCK_THROW ; sprite ID
|
||||
db PALETTE_54 ; palette ID
|
||||
db SPRITE_ANIM_115 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -234,7 +234,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_PUNCH
|
||||
db SPRITE_DUEL_19 ; sprite ID
|
||||
db SPRITE_DUEL_PUNCH ; sprite ID
|
||||
db PALETTE_55 ; palette ID
|
||||
db SPRITE_ANIM_116 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -242,7 +242,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_THUNDERPUNCH
|
||||
db SPRITE_DUEL_19 ; sprite ID
|
||||
db SPRITE_DUEL_PUNCH ; sprite ID
|
||||
db PALETTE_55 ; palette ID
|
||||
db SPRITE_ANIM_117 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -250,7 +250,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_FIRE_PUNCH
|
||||
db SPRITE_DUEL_19 ; sprite ID
|
||||
db SPRITE_DUEL_PUNCH ; sprite ID
|
||||
db PALETTE_55 ; palette ID
|
||||
db SPRITE_ANIM_118 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -258,7 +258,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_STRETCH_KICK
|
||||
db SPRITE_DUEL_20 ; sprite ID
|
||||
db SPRITE_DUEL_STRETCH_KICK ; sprite ID
|
||||
db PALETTE_56 ; palette ID
|
||||
db SPRITE_ANIM_119 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_5) | (1 << SPRITE_ANIM_FLAG_X_SUBTRACT) ; anim flags
|
||||
|
|
@ -266,7 +266,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_SLASH
|
||||
db SPRITE_DUEL_21 ; sprite ID
|
||||
db SPRITE_DUEL_SLASH ; sprite ID
|
||||
db PALETTE_57 ; palette ID
|
||||
db SPRITE_ANIM_120 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -274,15 +274,15 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_WHIP
|
||||
db SPRITE_DUEL_22 ; sprite ID
|
||||
db SPRITE_DUEL_WHIP ; sprite ID
|
||||
db PALETTE_58 ; palette ID
|
||||
db SPRITE_ANIM_122 ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_2D ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_TEAR
|
||||
db SPRITE_DUEL_23 ; sprite ID
|
||||
; DUEL_ANIM_SONICBOOM
|
||||
db SPRITE_DUEL_SONICBOOM ; sprite ID
|
||||
db PALETTE_59 ; palette ID
|
||||
db SPRITE_ANIM_123 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -290,7 +290,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_FURY_SWIPES
|
||||
db SPRITE_DUEL_21 ; sprite ID
|
||||
db SPRITE_DUEL_SLASH ; sprite ID
|
||||
db PALETTE_57 ; palette ID
|
||||
db SPRITE_ANIM_121 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -298,7 +298,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_DRILL
|
||||
db SPRITE_DUEL_24 ; sprite ID
|
||||
db SPRITE_DUEL_DRILL ; sprite ID
|
||||
db PALETTE_60 ; palette ID
|
||||
db SPRITE_ANIM_124 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_5) | (1 << SPRITE_ANIM_FLAG_X_SUBTRACT) ; anim flags
|
||||
|
|
@ -306,7 +306,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_POT_SMASH
|
||||
db SPRITE_DUEL_25 ; sprite ID
|
||||
db SPRITE_DUEL_POT ; sprite ID
|
||||
db PALETTE_61 ; palette ID
|
||||
db SPRITE_ANIM_125 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -314,7 +314,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_BONEMERANG
|
||||
db SPRITE_DUEL_26 ; sprite ID
|
||||
db SPRITE_DUEL_BONE ; sprite ID
|
||||
db PALETTE_62 ; palette ID
|
||||
db SPRITE_ANIM_126 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -322,7 +322,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_SEISMIC_TOSS
|
||||
db SPRITE_DUEL_27 ; sprite ID
|
||||
db SPRITE_DUEL_PLANET ; sprite ID
|
||||
db PALETTE_63 ; palette ID
|
||||
db SPRITE_ANIM_127 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -330,7 +330,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_NEEDLES
|
||||
db SPRITE_DUEL_28 ; sprite ID
|
||||
db SPRITE_DUEL_NEEDLES ; sprite ID
|
||||
db PALETTE_64 ; palette ID
|
||||
db SPRITE_ANIM_128 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -338,7 +338,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_WHITE_GAS
|
||||
db SPRITE_DUEL_29 ; sprite ID
|
||||
db SPRITE_DUEL_GAS ; sprite ID
|
||||
db PALETTE_65 ; palette ID
|
||||
db SPRITE_ANIM_129 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -346,7 +346,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_POWDER
|
||||
db SPRITE_DUEL_56 ; sprite ID
|
||||
db SPRITE_DUEL_POWDER ; sprite ID
|
||||
db PALETTE_66 ; palette ID
|
||||
db SPRITE_ANIM_130 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -354,7 +354,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_GOO
|
||||
db SPRITE_DUEL_30 ; sprite ID
|
||||
db SPRITE_DUEL_GOO ; sprite ID
|
||||
db PALETTE_67 ; palette ID
|
||||
db SPRITE_ANIM_131 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -362,7 +362,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_BUBBLES
|
||||
db SPRITE_DUEL_31 ; sprite ID
|
||||
db SPRITE_DUEL_BUBBLE ; sprite ID
|
||||
db PALETTE_68 ; palette ID
|
||||
db SPRITE_ANIM_132 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -370,7 +370,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_STRING_SHOT
|
||||
db SPRITE_DUEL_32 ; sprite ID
|
||||
db SPRITE_DUEL_STRING ; sprite ID
|
||||
db PALETTE_69 ; palette ID
|
||||
db SPRITE_ANIM_133 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -378,7 +378,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_BOYFRIENDS
|
||||
db SPRITE_DUEL_33 ; sprite ID
|
||||
db SPRITE_DUEL_HEART ; sprite ID
|
||||
db PALETTE_70 ; palette ID
|
||||
db SPRITE_ANIM_134 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -386,7 +386,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_LURE
|
||||
db SPRITE_DUEL_34 ; sprite ID
|
||||
db SPRITE_DUEL_LURE ; sprite ID
|
||||
db PALETTE_71 ; palette ID
|
||||
db SPRITE_ANIM_135 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_5) | (1 << SPRITE_ANIM_FLAG_X_SUBTRACT) ; anim flags
|
||||
|
|
@ -394,7 +394,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_TOXIC
|
||||
db SPRITE_DUEL_35 ; sprite ID
|
||||
db SPRITE_DUEL_SKULL ; sprite ID
|
||||
db PALETTE_72 ; palette ID
|
||||
db SPRITE_ANIM_136 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -402,7 +402,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_CONFUSE_RAY
|
||||
db SPRITE_DUEL_66 ; sprite ID
|
||||
db SPRITE_DUEL_SMALL_STAR ; sprite ID
|
||||
db PALETTE_73 ; palette ID
|
||||
db SPRITE_ANIM_137 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -410,7 +410,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_SING
|
||||
db SPRITE_DUEL_36 ; sprite ID
|
||||
db SPRITE_DUEL_NOTE ; sprite ID
|
||||
db PALETTE_74 ; palette ID
|
||||
db SPRITE_ANIM_138 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -418,7 +418,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_SUPERSONIC
|
||||
db SPRITE_DUEL_37 ; sprite ID
|
||||
db SPRITE_DUEL_SOUND ; sprite ID
|
||||
db PALETTE_75 ; palette ID
|
||||
db SPRITE_ANIM_139 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -426,7 +426,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_PETAL_DANCE
|
||||
db SPRITE_DUEL_57 ; sprite ID
|
||||
db SPRITE_DUEL_PETAL ; sprite ID
|
||||
db PALETTE_76 ; palette ID
|
||||
db SPRITE_ANIM_140 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
|
|
@ -434,7 +434,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_PROTECT
|
||||
db SPRITE_DUEL_38 ; sprite ID
|
||||
db SPRITE_DUEL_PROTECT ; sprite ID
|
||||
db PALETTE_77 ; palette ID
|
||||
db SPRITE_ANIM_141 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -442,15 +442,15 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_BARRIER
|
||||
db SPRITE_DUEL_39 ; sprite ID
|
||||
db SPRITE_DUEL_BARRIER ; sprite ID
|
||||
db PALETTE_78 ; palette ID
|
||||
db SPRITE_ANIM_142 ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_42 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_QUICK_ATTACK
|
||||
db SPRITE_DUEL_40 ; sprite ID
|
||||
; DUEL_ANIM_SPEED
|
||||
db SPRITE_DUEL_SPEED ; sprite ID
|
||||
db PALETTE_79 ; palette ID
|
||||
db SPRITE_ANIM_143 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
|
|
@ -458,7 +458,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_WHIRLWIND
|
||||
db SPRITE_DUEL_41 ; sprite ID
|
||||
db SPRITE_DUEL_WHIRLWIND ; sprite ID
|
||||
db PALETTE_80 ; palette ID
|
||||
db SPRITE_ANIM_144 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -466,7 +466,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_CRY
|
||||
db SPRITE_DUEL_42 ; sprite ID
|
||||
db SPRITE_DUEL_CRY ; sprite ID
|
||||
db PALETTE_81 ; palette ID
|
||||
db SPRITE_ANIM_146 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -474,7 +474,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_QUESTION_MARK
|
||||
db SPRITE_DUEL_43 ; sprite ID
|
||||
db SPRITE_DUEL_QUESTION_MARK ; sprite ID
|
||||
db PALETTE_82 ; palette ID
|
||||
db SPRITE_ANIM_147 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -482,7 +482,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_SELFDESTRUCT
|
||||
db SPRITE_DUEL_44 ; sprite ID
|
||||
db SPRITE_DUEL_EXPLOSION ; sprite ID
|
||||
db PALETTE_83 ; palette ID
|
||||
db SPRITE_ANIM_148 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -490,7 +490,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_BIG_SELFDESTRUCT_1
|
||||
db SPRITE_DUEL_44 ; sprite ID
|
||||
db SPRITE_DUEL_EXPLOSION ; sprite ID
|
||||
db PALETTE_83 ; palette ID
|
||||
db SPRITE_ANIM_149 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -498,7 +498,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_HEAL
|
||||
db SPRITE_DUEL_60 ; sprite ID
|
||||
db SPRITE_DUEL_HEAL ; sprite ID
|
||||
db PALETTE_84 ; palette ID
|
||||
db SPRITE_ANIM_151 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -506,7 +506,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_DRAIN
|
||||
db SPRITE_DUEL_64 ; sprite ID
|
||||
db SPRITE_DUEL_DRAIN ; sprite ID
|
||||
db PALETTE_85 ; palette ID
|
||||
db SPRITE_ANIM_153 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -514,7 +514,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_DARK_GAS
|
||||
db SPRITE_DUEL_29 ; sprite ID
|
||||
db SPRITE_DUEL_GAS ; sprite ID
|
||||
db PALETTE_86 ; palette ID
|
||||
db SPRITE_ANIM_129 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -522,79 +522,79 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_BIG_SELFDESTRUCT_2
|
||||
db SPRITE_DUEL_44 ; sprite ID
|
||||
db SPRITE_DUEL_EXPLOSION ; sprite ID
|
||||
db PALETTE_83 ; palette ID
|
||||
db SPRITE_ANIM_150 ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_47 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_66
|
||||
db SPRITE_DUEL_3 ; sprite ID
|
||||
; DUEL_ANIM_UNUSED_42
|
||||
db SPRITE_DUEL_HIT ; sprite ID
|
||||
db PALETTE_36 ; palette ID
|
||||
db SPRITE_ANIM_77 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) ; anim flags
|
||||
db SFX_16 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_67
|
||||
db SPRITE_DUEL_3 ; sprite ID
|
||||
; DUEL_ANIM_UNUSED_43
|
||||
db SPRITE_DUEL_HIT ; sprite ID
|
||||
db PALETTE_36 ; palette ID
|
||||
db SPRITE_ANIM_78 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) ; anim flags
|
||||
db SFX_17 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_68
|
||||
db SPRITE_DUEL_5 ; sprite ID
|
||||
; DUEL_ANIM_BENCH_THUNDER
|
||||
db SPRITE_DUEL_THUNDER ; sprite ID
|
||||
db PALETTE_38 ; palette ID
|
||||
db SPRITE_ANIM_92 ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_18 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_69
|
||||
db SPRITE_DUEL_62 ; sprite ID
|
||||
; DUEL_ANIM_QUICKFREEZE
|
||||
db SPRITE_DUEL_SNOW ; sprite ID
|
||||
db PALETTE_49 ; palette ID
|
||||
db SPRITE_ANIM_109 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
db SFX_24 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_70
|
||||
db SPRITE_DUEL_45 ; sprite ID
|
||||
; DUEL_ANIM_BENCH_GLOW
|
||||
db SPRITE_DUEL_SMALL_GLOW ; sprite ID
|
||||
db PALETTE_87 ; palette ID
|
||||
db SPRITE_ANIM_154 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) ; anim flags
|
||||
db SFX_11 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_71
|
||||
db SPRITE_DUEL_10 ; sprite ID
|
||||
; DUEL_ANIM_FIREGIVER_START
|
||||
db SPRITE_DUEL_FIRE_BIRD ; sprite ID
|
||||
db PALETTE_44 ; palette ID
|
||||
db SPRITE_ANIM_101 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
db SFX_5C ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_72
|
||||
db SPRITE_DUEL_10 ; sprite ID
|
||||
; DUEL_ANIM_UNUSED_48
|
||||
db SPRITE_DUEL_FIRE_BIRD ; sprite ID
|
||||
db PALETTE_44 ; palette ID
|
||||
db SPRITE_ANIM_102 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
db SFX_STOP ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_73
|
||||
db SPRITE_DUEL_60 ; sprite ID
|
||||
; DUEL_ANIM_HEALING_WIND
|
||||
db SPRITE_DUEL_HEAL ; sprite ID
|
||||
db PALETTE_84 ; palette ID
|
||||
db SPRITE_ANIM_152 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
db SFX_4C ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_74
|
||||
db SPRITE_DUEL_41 ; sprite ID
|
||||
; DUEL_ANIM_BENCH_WHIRLWIND
|
||||
db SPRITE_DUEL_WHIRLWIND ; sprite ID
|
||||
db PALETTE_80 ; palette ID
|
||||
db SPRITE_ANIM_145 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
|
|
@ -602,15 +602,15 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_EXPAND
|
||||
db SPRITE_DUEL_46 ; sprite ID
|
||||
db SPRITE_DUEL_BALL ; sprite ID
|
||||
db PALETTE_88 ; palette ID
|
||||
db SPRITE_ANIM_155 ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_4E ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_76
|
||||
db SPRITE_DUEL_47 ; sprite ID
|
||||
; DUEL_ANIM_CAT_PUNCH
|
||||
db SPRITE_DUEL_CAT_POW ; sprite ID
|
||||
db PALETTE_89 ; palette ID
|
||||
db SPRITE_ANIM_156 ; anim ID
|
||||
db $00 ; anim flags
|
||||
|
|
@ -618,31 +618,31 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_THUNDER_WAVE
|
||||
db SPRITE_DUEL_48 ; sprite ID
|
||||
db SPRITE_DUEL_WAVE ; sprite ID
|
||||
db PALETTE_90 ; palette ID
|
||||
db SPRITE_ANIM_157 ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_50 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_78
|
||||
db SPRITE_DUEL_10 ; sprite ID
|
||||
; DUEL_ANIM_FIREGIVER_PLAYER
|
||||
db SPRITE_DUEL_FIRE_BIRD ; sprite ID
|
||||
db PALETTE_44 ; palette ID
|
||||
db SPRITE_ANIM_103 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
db SFX_51 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_79
|
||||
db SPRITE_DUEL_10 ; sprite ID
|
||||
; DUEL_ANIM_FIREGIVER_OPP
|
||||
db SPRITE_DUEL_FIRE_BIRD ; sprite ID
|
||||
db PALETTE_44 ; palette ID
|
||||
db SPRITE_ANIM_104 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
db SFX_51 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_80
|
||||
db SPRITE_DUEL_49 ; sprite ID
|
||||
; DUEL_ANIM_UNUSED_50
|
||||
db SPRITE_DUEL_CARD ; sprite ID
|
||||
db PALETTE_91 ; palette ID
|
||||
db SPRITE_ANIM_158 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) | (1 << SPRITE_ANIM_FLAG_3) | (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
|
|
@ -650,7 +650,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_PLAYER_SHUFFLE
|
||||
db SPRITE_DUEL_49 ; sprite ID
|
||||
db SPRITE_DUEL_CARD ; sprite ID
|
||||
db PALETTE_91 ; palette ID
|
||||
db SPRITE_ANIM_159 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) | (1 << SPRITE_ANIM_FLAG_3) | (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
|
|
@ -658,7 +658,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_OPP_SHUFFLE
|
||||
db SPRITE_DUEL_49 ; sprite ID
|
||||
db SPRITE_DUEL_CARD ; sprite ID
|
||||
db PALETTE_91 ; palette ID
|
||||
db SPRITE_ANIM_160 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) | (1 << SPRITE_ANIM_FLAG_3) | (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
|
|
@ -666,15 +666,15 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_BOTH_SHUFFLE
|
||||
db SPRITE_DUEL_49 ; sprite ID
|
||||
db SPRITE_DUEL_CARD ; sprite ID
|
||||
db PALETTE_91 ; palette ID
|
||||
db SPRITE_ANIM_161 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) | (1 << SPRITE_ANIM_FLAG_3) | (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
db SFX_07 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_84
|
||||
db SPRITE_DUEL_49 ; sprite ID
|
||||
; DUEL_ANIM_UNUSED_54
|
||||
db SPRITE_DUEL_CARD ; sprite ID
|
||||
db PALETTE_91 ; palette ID
|
||||
db SPRITE_ANIM_162 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) | (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
|
|
@ -682,7 +682,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_BOTH_DRAW
|
||||
db SPRITE_DUEL_49 ; sprite ID
|
||||
db SPRITE_DUEL_CARD ; sprite ID
|
||||
db PALETTE_91 ; palette ID
|
||||
db SPRITE_ANIM_163 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) | (1 << SPRITE_ANIM_FLAG_3) | (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
|
|
@ -690,7 +690,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_PLAYER_DRAW
|
||||
db SPRITE_DUEL_49 ; sprite ID
|
||||
db SPRITE_DUEL_CARD ; sprite ID
|
||||
db PALETTE_91 ; palette ID
|
||||
db SPRITE_ANIM_164 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) | (1 << SPRITE_ANIM_FLAG_3) | (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
|
|
@ -698,7 +698,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_OPP_DRAW
|
||||
db SPRITE_DUEL_49 ; sprite ID
|
||||
db SPRITE_DUEL_CARD ; sprite ID
|
||||
db PALETTE_91 ; palette ID
|
||||
db SPRITE_ANIM_165 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) | (1 << SPRITE_ANIM_FLAG_3) | (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
|
|
@ -706,7 +706,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_COIN_SPIN
|
||||
db SPRITE_DUEL_50 ; sprite ID
|
||||
db SPRITE_DUEL_COIN ; sprite ID
|
||||
db PALETTE_92 ; palette ID
|
||||
db SPRITE_ANIM_167 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) | (1 << SPRITE_ANIM_FLAG_3) | (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
|
|
@ -714,7 +714,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_COIN_TOSS1
|
||||
db SPRITE_DUEL_50 ; sprite ID
|
||||
db SPRITE_DUEL_COIN ; sprite ID
|
||||
db PALETTE_92 ; palette ID
|
||||
db SPRITE_ANIM_168 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) | (1 << SPRITE_ANIM_FLAG_3) | (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
|
|
@ -722,7 +722,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_COIN_TOSS2
|
||||
db SPRITE_DUEL_50 ; sprite ID
|
||||
db SPRITE_DUEL_COIN ; sprite ID
|
||||
db PALETTE_92 ; palette ID
|
||||
db SPRITE_ANIM_169 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) | (1 << SPRITE_ANIM_FLAG_3) | (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
|
|
@ -730,7 +730,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_COIN_TAILS
|
||||
db SPRITE_DUEL_50 ; sprite ID
|
||||
db SPRITE_DUEL_COIN ; sprite ID
|
||||
db PALETTE_92 ; palette ID
|
||||
db SPRITE_ANIM_170 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) | (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
|
|
@ -738,7 +738,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_COIN_HEADS
|
||||
db SPRITE_DUEL_50 ; sprite ID
|
||||
db SPRITE_DUEL_COIN ; sprite ID
|
||||
db PALETTE_92 ; palette ID
|
||||
db SPRITE_ANIM_171 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) | (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
|
|
@ -746,7 +746,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_DUEL_WIN
|
||||
db SPRITE_DUEL_WON_LOST_DRAW ; sprite ID
|
||||
db SPRITE_DUEL_RESULT ; sprite ID
|
||||
db PALETTE_93 ; palette ID
|
||||
db SPRITE_ANIM_172 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) | (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
|
|
@ -754,7 +754,7 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_DUEL_LOSS
|
||||
db SPRITE_DUEL_WON_LOST_DRAW ; sprite ID
|
||||
db SPRITE_DUEL_RESULT ; sprite ID
|
||||
db PALETTE_93 ; palette ID
|
||||
db SPRITE_ANIM_173 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) | (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
|
|
@ -762,15 +762,15 @@ Animations:
|
|||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_DUEL_DRAW
|
||||
db SPRITE_DUEL_WON_LOST_DRAW ; sprite ID
|
||||
db SPRITE_DUEL_RESULT ; sprite ID
|
||||
db PALETTE_93 ; palette ID
|
||||
db SPRITE_ANIM_174 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) | (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
db SFX_STOP ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_96
|
||||
db SPRITE_DUEL_49 ; sprite ID
|
||||
; DUEL_ANIM_UNUSED_60
|
||||
db SPRITE_DUEL_CARD ; sprite ID
|
||||
db PALETTE_91 ; palette ID
|
||||
db SPRITE_ANIM_166 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) | (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
|
|
|
|||
52
src/data/duel/portraits.asm
Normal file
|
|
@ -0,0 +1,52 @@
|
|||
MACRO portrait
|
||||
db \1 ; tileset
|
||||
db \2 ; palette
|
||||
dw \3 ; SGB pals
|
||||
ENDM
|
||||
|
||||
PortraitGfxData:
|
||||
table_width 4, PortraitGfxData
|
||||
portrait TILESET_PLAYER, PALETTE_119, SGBData_PlayerPortraitPals ; INVALID_PIC
|
||||
portrait TILESET_PLAYER, PALETTE_119, SGBData_PlayerPortraitPals ; PLAYER_PIC
|
||||
portrait TILESET_RONALD, PALETTE_121, SGBData_RonaldPortraitPals ; RONALD_PIC
|
||||
portrait TILESET_SAM, PALETTE_122, SGBData_SamPortraitPals ; SAM_PIC
|
||||
portrait TILESET_IMAKUNI, PALETTE_123, SGBData_ImakuniPortraitPals ; IMAKUNI_PIC
|
||||
portrait TILESET_NIKKI, PALETTE_124, SGBData_NikkiPortraitPals ; NIKKI_PIC
|
||||
portrait TILESET_RICK, PALETTE_125, SGBData_RickPortraitPals ; RICK_PIC
|
||||
portrait TILESET_KEN, PALETTE_126, SGBData_KenPortraitPals ; KEN_PIC
|
||||
portrait TILESET_AMY, PALETTE_127, SGBData_AmyPortraitPals ; AMY_PIC
|
||||
portrait TILESET_ISAAC, PALETTE_128, SGBData_IsaacPortraitPals ; ISAAC_PIC
|
||||
portrait TILESET_MITCH, PALETTE_129, SGBData_MitchPortraitPals ; MITCH_PIC
|
||||
portrait TILESET_GENE, PALETTE_130, SGBData_GenePortraitPals ; GENE_PIC
|
||||
portrait TILESET_MURRAY, PALETTE_131, SGBData_MurrayPortraitPals ; MURRAY_PIC
|
||||
portrait TILESET_COURTNEY, PALETTE_132, SGBData_CourtneyPortraitPals ; COURTNEY_PIC
|
||||
portrait TILESET_STEVE, PALETTE_133, SGBData_StevePortraitPals ; STEVE_PIC
|
||||
portrait TILESET_JACK, PALETTE_134, SGBData_JackPortraitPals ; JACK_PIC
|
||||
portrait TILESET_ROD, PALETTE_135, SGBData_RodPortraitPals ; ROD_PIC
|
||||
portrait TILESET_JOSEPH, PALETTE_136, SGBData_JosephPortraitPals ; JOSEPH_PIC
|
||||
portrait TILESET_DAVID, PALETTE_137, SGBData_DavidPortraitPals ; DAVID_PIC
|
||||
portrait TILESET_ERIK, PALETTE_138, SGBData_ErikPortraitPals ; ERIK_PIC
|
||||
portrait TILESET_JOHN, PALETTE_139, SGBData_JohnPortraitPals ; JOHN_PIC
|
||||
portrait TILESET_ADAM, PALETTE_140, SGBData_AdamPortraitPals ; ADAM_PIC
|
||||
portrait TILESET_JONATHAN, PALETTE_141, SGBData_JonathanPortraitPals ; JONATHAN_PIC
|
||||
portrait TILESET_JOSHUA, PALETTE_142, SGBData_JoshuaPortraitPals ; JOSHUA_PIC
|
||||
portrait TILESET_NICHOLAS, PALETTE_143, SGBData_NicholasPortraitPals ; NICHOLAS_PIC
|
||||
portrait TILESET_BRANDON, PALETTE_144, SGBData_BrandonPortraitPals ; BRANDON_PIC
|
||||
portrait TILESET_MATTHEW, PALETTE_145, SGBData_MatthewPortraitPals ; MATTHEW_PIC
|
||||
portrait TILESET_RYAN, PALETTE_146, SGBData_RyanPortraitPals ; RYAN_PIC
|
||||
portrait TILESET_ANDREW, PALETTE_147, SGBData_AndrewPortraitPals ; ANDREW_PIC
|
||||
portrait TILESET_CHRIS, PALETTE_148, SGBData_ChrisPortraitPals ; CHRIS_PIC
|
||||
portrait TILESET_MICHAEL, PALETTE_149, SGBData_MichaelPortraitPals ; MICHAEL_PIC
|
||||
portrait TILESET_DANIEL, PALETTE_150, SGBData_DanielPortraitPals ; DANIEL_PIC
|
||||
portrait TILESET_ROBERT, PALETTE_151, SGBData_RobertPortraitPals ; ROBERT_PIC
|
||||
portrait TILESET_BRITTANY, PALETTE_152, SGBData_BrittanyPortraitPals ; BRITTANY_PIC
|
||||
portrait TILESET_KRISTIN, PALETTE_153, SGBData_KristinPortraitPals ; KRISTIN_PIC
|
||||
portrait TILESET_HEATHER, PALETTE_154, SGBData_HeatherPortraitPals ; HEATHER_PIC
|
||||
portrait TILESET_SARA, PALETTE_155, SGBData_SaraPortraitPals ; SARA_PIC
|
||||
portrait TILESET_AMANDA, PALETTE_156, SGBData_AmandaPortraitPals ; AMANDA_PIC
|
||||
portrait TILESET_JENNIFER, PALETTE_157, SGBData_JenniferPortraitPals ; JENNIFER_PIC
|
||||
portrait TILESET_JESSICA, PALETTE_158, SGBData_JessicaPortraitPals ; JESSICA_PIC
|
||||
portrait TILESET_STEPHANIE, PALETTE_159, SGBData_StephaniePortraitPals ; STEPHANIE_PIC
|
||||
portrait TILESET_AARON, PALETTE_160, SGBData_AaronPortraitPals ; AARON_PIC
|
||||
portrait TILESET_PLAYER, PALETTE_120, SGBData_LinkOpponentPortraitPals ; LINK_OPP_PIC
|
||||
assert_table_length NUM_PICS
|
||||
|
|
@ -1462,7 +1462,7 @@ Tech8NPCHeader:
|
|||
|
||||
TorchNPCHeader:
|
||||
db NPC_TORCH
|
||||
db SPRITE_DUEL_0
|
||||
db SPRITE_OW_TORCH
|
||||
db SPRITE_ANIM_TORCH
|
||||
db SPRITE_ANIM_TORCH
|
||||
db NPC_FLAG_DIRECTIONLESS
|
||||
|
|
@ -1470,7 +1470,7 @@ TorchNPCHeader:
|
|||
|
||||
LegendaryCardTopLeftNPCHeader:
|
||||
db NPC_LEGENDARY_CARD_TOP_LEFT
|
||||
db SPRITE_DUEL_63
|
||||
db SPRITE_OW_LEGENDARY_CARD
|
||||
db SPRITE_ANIM_SGB_CARD_TOP_LEFT
|
||||
db SPRITE_ANIM_CGB_CARD_TOP_LEFT
|
||||
db NPC_FLAG_DIRECTIONLESS | NPC_FLAG_UNKNOWN
|
||||
|
|
@ -1478,7 +1478,7 @@ LegendaryCardTopLeftNPCHeader:
|
|||
|
||||
LegendaryCardTopRightNPCHeader:
|
||||
db NPC_LEGENDARY_CARD_TOP_RIGHT
|
||||
db SPRITE_DUEL_63
|
||||
db SPRITE_OW_LEGENDARY_CARD
|
||||
db SPRITE_ANIM_SGB_CARD_TOP_RIGHT
|
||||
db SPRITE_ANIM_CGB_CARD_TOP_RIGHT
|
||||
db NPC_FLAG_DIRECTIONLESS | NPC_FLAG_UNKNOWN
|
||||
|
|
@ -1486,7 +1486,7 @@ LegendaryCardTopRightNPCHeader:
|
|||
|
||||
LegendaryCardLeftSparkNPCHeader:
|
||||
db NPC_LEGENDARY_CARD_LEFT_SPARK
|
||||
db SPRITE_DUEL_63
|
||||
db SPRITE_OW_LEGENDARY_CARD
|
||||
db SPRITE_ANIM_SGB_CARD_LEFT_SPARK
|
||||
db SPRITE_ANIM_CGB_CARD_LEFT_SPARK
|
||||
db NPC_FLAG_DIRECTIONLESS | NPC_FLAG_UNKNOWN
|
||||
|
|
@ -1494,7 +1494,7 @@ LegendaryCardLeftSparkNPCHeader:
|
|||
|
||||
LegendaryCardBottomLeftNPCHeader:
|
||||
db NPC_LEGENDARY_CARD_BOTTOM_LEFT
|
||||
db SPRITE_DUEL_63
|
||||
db SPRITE_OW_LEGENDARY_CARD
|
||||
db SPRITE_ANIM_SGB_CARD_BOTTOM_LEFT
|
||||
db SPRITE_ANIM_CGB_CARD_BOTTOM_LEFT
|
||||
db NPC_FLAG_DIRECTIONLESS | NPC_FLAG_UNKNOWN
|
||||
|
|
@ -1502,7 +1502,7 @@ LegendaryCardBottomLeftNPCHeader:
|
|||
|
||||
LegendaryCardBottomRightNPCHeader:
|
||||
db NPC_LEGENDARY_CARD_BOTTOM_RIGHT
|
||||
db SPRITE_DUEL_63
|
||||
db SPRITE_OW_LEGENDARY_CARD
|
||||
db SPRITE_ANIM_SGB_CARD_BOTTOM_RIGHT
|
||||
db SPRITE_ANIM_CGB_CARD_BOTTOM_RIGHT
|
||||
db NPC_FLAG_DIRECTIONLESS | NPC_FLAG_UNKNOWN
|
||||
|
|
@ -1510,7 +1510,7 @@ LegendaryCardBottomRightNPCHeader:
|
|||
|
||||
LegendaryCardRightSparkNPCHeader:
|
||||
db NPC_LEGENDARY_CARD_RIGHT_SPARK
|
||||
db SPRITE_DUEL_63
|
||||
db SPRITE_OW_LEGENDARY_CARD
|
||||
db SPRITE_ANIM_SGB_CARD_RIGHT_SPARK
|
||||
db SPRITE_ANIM_CGB_CARD_RIGHT_SPARK
|
||||
db NPC_FLAG_DIRECTIONLESS | NPC_FLAG_UNKNOWN
|
||||
|
|
|
|||
|
|
@ -178,7 +178,7 @@ Scene_GameBoyLinkTransmitting:
|
|||
dw NULL
|
||||
db PALETTE_111, PALETTE_111, $00
|
||||
db TILEMAP_GAMEBOY_LINK, TILEMAP_GAMEBOY_LINK_CGB, $90, $00
|
||||
db SPRITE_DUEL_52
|
||||
db SPRITE_LINK
|
||||
db PALETTE_114, PALETTE_114, $00
|
||||
db SPRITE_ANIM_179, SPRITE_ANIM_176, $50, $50
|
||||
dw $00
|
||||
|
|
@ -188,7 +188,7 @@ Scene_GameBoyLinkNotConnected:
|
|||
dw NULL
|
||||
db PALETTE_111, PALETTE_111, $00
|
||||
db TILEMAP_GAMEBOY_LINK, TILEMAP_GAMEBOY_LINK_CGB, $90, $00
|
||||
db SPRITE_DUEL_52
|
||||
db SPRITE_LINK
|
||||
db PALETTE_114, PALETTE_114, $00
|
||||
db SPRITE_ANIM_180, SPRITE_ANIM_177, $50, $50
|
||||
dw $00
|
||||
|
|
@ -198,7 +198,7 @@ Scene_GameBoyPrinterTransmitting:
|
|||
dw LoadScene_SetGameBoyPrinterAttrBlk
|
||||
db PALETTE_112, PALETTE_112, $00
|
||||
db TILEMAP_GAMEBOY_PRINTER, TILEMAP_GAMEBOY_PRINTER_CGB, $90, $00
|
||||
db SPRITE_DUEL_53
|
||||
db SPRITE_PRINTER
|
||||
db PALETTE_115, PALETTE_115, $00
|
||||
db SPRITE_ANIM_183, SPRITE_ANIM_181, $50, $30
|
||||
dw $00
|
||||
|
|
@ -208,7 +208,7 @@ Scene_GameBoyPrinterNotConnected:
|
|||
dw LoadScene_SetGameBoyPrinterAttrBlk
|
||||
db PALETTE_112, PALETTE_112, $00
|
||||
db TILEMAP_GAMEBOY_PRINTER, TILEMAP_GAMEBOY_PRINTER_CGB, $90, $00
|
||||
db SPRITE_DUEL_53
|
||||
db SPRITE_PRINTER
|
||||
db PALETTE_115, PALETTE_115, $00
|
||||
db SPRITE_ANIM_184, SPRITE_ANIM_182, $50, $30
|
||||
dw $00
|
||||
|
|
@ -218,7 +218,7 @@ Scene_CardPop:
|
|||
dw LoadScene_SetCardPopAttrBlk
|
||||
db PALETTE_113, PALETTE_113, $00
|
||||
db TILEMAP_CARD_POP, TILEMAP_CARD_POP_CGB, $80, $00
|
||||
db SPRITE_DUEL_54
|
||||
db SPRITE_CARD_POP
|
||||
db PALETTE_116, PALETTE_116, $00
|
||||
db SPRITE_ANIM_187, SPRITE_ANIM_185, $50, $40
|
||||
dw $00
|
||||
|
|
@ -228,7 +228,7 @@ Scene_CardPopError:
|
|||
dw LoadScene_SetCardPopAttrBlk
|
||||
db PALETTE_113, PALETTE_113, $00
|
||||
db TILEMAP_CARD_POP, TILEMAP_CARD_POP_CGB, $80, $00
|
||||
db SPRITE_DUEL_54
|
||||
db SPRITE_CARD_POP
|
||||
db PALETTE_116, PALETTE_116, $00
|
||||
db SPRITE_ANIM_188, SPRITE_ANIM_186, $50, $40
|
||||
dw $00
|
||||
|
|
|
|||
|
|
@ -87,7 +87,7 @@ LoadTilemap:
|
|||
; get pointer and bank for BG Map
|
||||
call Func_803b9
|
||||
ld a, [wTempPointerBank]
|
||||
ld [wd23d], a
|
||||
ld [wBGMapBank], a
|
||||
|
||||
; store header data
|
||||
ld de, wDecompressionBuffer
|
||||
|
|
@ -1186,7 +1186,7 @@ Func_80baa:
|
|||
ld c, a
|
||||
ld a, [wCurTilemap]
|
||||
push af
|
||||
ld a, [wd23d]
|
||||
ld a, [wBGMapBank]
|
||||
push af
|
||||
ld a, [wBGMapWidth]
|
||||
push af
|
||||
|
|
@ -1248,7 +1248,7 @@ Func_80baa:
|
|||
pop af
|
||||
ld [wBGMapWidth], a
|
||||
pop af
|
||||
ld [wd23d], a
|
||||
ld [wBGMapBank], a
|
||||
pop af
|
||||
ld [wCurTilemap], a
|
||||
pop de
|
||||
|
|
|
|||
|
|
@ -17,7 +17,7 @@ ChallengeMachine_Reset:
|
|||
ChallengeMachine_Start::
|
||||
ld a, 0
|
||||
ld [wLineSeparation], a
|
||||
call Func_10a9b
|
||||
call LoadConsolePaletteData
|
||||
call ChallengeMachine_Initialize
|
||||
|
||||
call EnableSRAM
|
||||
|
|
|
|||
|
|
@ -35,7 +35,7 @@ PlayCreditsSequence::
|
|||
|
||||
Func_1d705:
|
||||
call DisableLCD
|
||||
farcall Func_10a9b
|
||||
farcall LoadConsolePaletteData
|
||||
call EnableAndClearSpriteAnimations
|
||||
farcall InitMenuScreen
|
||||
call Func_1d7ee
|
||||
|
|
|
|||
|
|
@ -31,7 +31,7 @@ _AIProcessHandTrainerCards:
|
|||
jp nz, .inc_hl_by_5
|
||||
|
||||
ld a, [hli]
|
||||
ld [wce17], a
|
||||
ld [wAITrainerLogicCard], a
|
||||
ld a, [wAITrainerCardToPlay]
|
||||
call LoadCardDataToBuffer1_FromDeckIndex
|
||||
|
||||
|
|
@ -47,7 +47,7 @@ _AIProcessHandTrainerCards:
|
|||
.skip_switch_check
|
||||
; compare hand card to second byte in data and continue if equal.
|
||||
ld b, a
|
||||
ld a, [wce17]
|
||||
ld a, [wAITrainerLogicCard]
|
||||
cp b
|
||||
jr nz, .inc_hl_by_4
|
||||
|
||||
|
|
@ -357,7 +357,7 @@ AIPlay_SuperPotion:
|
|||
ret
|
||||
|
||||
; if AI doesn't decide to retreat this card and card has
|
||||
; any energy cards attached, check if defending Pokémon can KO
|
||||
; any energy cards attached, check if defending Pokémon can KO
|
||||
; active card next turn after using Super Potion.
|
||||
; if it cannot, return carry.
|
||||
; also take into account whether attack is high recoil.
|
||||
|
|
|
|||
|
|
@ -19,15 +19,14 @@ PlayAttackAnimationCommands:
|
|||
ld a, [hl]
|
||||
or a
|
||||
jr nz, .read_command
|
||||
ld [hl], $01
|
||||
ld [hl], $01 ; wce7e
|
||||
call ResetAnimationQueue
|
||||
pop de
|
||||
|
||||
push de
|
||||
ld a, DUEL_ANIM_SCREEN_MAIN_SCENE
|
||||
ld [wDuelAnimationScreen], a
|
||||
ld a, $01
|
||||
ld [wd4b3], a
|
||||
ld a, SET_ANIM_SCREEN_MAIN
|
||||
ld [wDuelAnimSetScreen], a
|
||||
xor a
|
||||
ld [wDuelAnimLocationParam], a
|
||||
ld a, [de]
|
||||
|
|
@ -70,8 +69,8 @@ AnimationCommand_AnimOpponent:
|
|||
ld [wDuelAnimDuelistSide], a
|
||||
jr AnimationCommand_AnimNormal
|
||||
|
||||
AnimationCommand_AnimUnknown2:
|
||||
ld a, [wce82]
|
||||
AnimationCommand_AnimPlayArea:
|
||||
ld a, [wDamageAnimPlayAreaLocation]
|
||||
and $7f
|
||||
ld [wDuelAnimLocationParam], a
|
||||
jr AnimationCommand_AnimNormal
|
||||
|
|
@ -98,11 +97,11 @@ AnimationCommand_AnimNormal:
|
|||
.show_damage
|
||||
ld a, DUEL_ANIM_PRINT_DAMAGE
|
||||
call PlayDuelAnimation
|
||||
ld a, [wce81]
|
||||
ld [wd4b3], a
|
||||
ld a, [wDamageAnimEffectiveness]
|
||||
ld [wDuelAnimEffectiveness], a
|
||||
|
||||
push de
|
||||
ld hl, wce7f
|
||||
ld hl, wDamageAnimAmount
|
||||
ld de, wDuelAnimDamage
|
||||
ld a, [hli]
|
||||
ld [de], a
|
||||
|
|
@ -149,11 +148,11 @@ AnimationCommand_AnimNormal:
|
|||
ld a, b
|
||||
jr .play_anim
|
||||
|
||||
AnimationCommand_AnimUnknown:
|
||||
AnimationCommand_AnimScreen:
|
||||
ld a, [de]
|
||||
inc de
|
||||
ld [wd4b3], a
|
||||
ld a, [wce82]
|
||||
ld [wDuelAnimSetScreen], a
|
||||
ld a, [wDamageAnimPlayAreaLocation]
|
||||
ld [wDuelAnimLocationParam], a
|
||||
call SetDuelAnimationScreen
|
||||
ld a, DUEL_ANIM_150
|
||||
|
|
@ -165,18 +164,18 @@ AnimationCommandPointerTable:
|
|||
dw AnimationCommand_AnimNormal ; anim_normal
|
||||
dw AnimationCommand_AnimPlayer ; anim_player
|
||||
dw AnimationCommand_AnimOpponent ; anim_opponent
|
||||
dw AnimationCommand_AnimUnknown ; anim_unknown
|
||||
dw AnimationCommand_AnimUnknown2 ; anim_unknown2
|
||||
dw AnimationCommand_AnimScreen ; anim_screen
|
||||
dw AnimationCommand_AnimPlayArea ; anim_play_area
|
||||
dw AnimationCommand_AnimEnd2 ; anim_end2 (unused)
|
||||
|
||||
; sets wDuelAnimationScreen according to wd4b3
|
||||
; if wd4b3 == $01, set it to Main Scene
|
||||
; if wd4b3 == $04, st it to Play Area scene
|
||||
; sets wDuelAnimationScreen according to wDuelAnimSetScreen
|
||||
; if SET_ANIM_SCREEN_MAIN, set it to Main Scene
|
||||
; if SET_ANIM_SCREEN_PLAY_AREA, set it to Play Area scene
|
||||
SetDuelAnimationScreen:
|
||||
ld a, [wd4b3]
|
||||
cp $04
|
||||
ld a, [wDuelAnimSetScreen]
|
||||
cp SET_ANIM_SCREEN_PLAY_AREA
|
||||
jr z, .set_play_area_screen
|
||||
cp $01
|
||||
cp SET_ANIM_SCREEN_MAIN
|
||||
ret nz
|
||||
ld a, DUEL_ANIM_SCREEN_MAIN_SCENE
|
||||
ld [wDuelAnimationScreen], a
|
||||
|
|
@ -235,13 +234,13 @@ SetDuelAnimationScreen:
|
|||
ret
|
||||
|
||||
Func_190f4:
|
||||
ld a, [wd4b3]
|
||||
cp $04
|
||||
ld a, [wDuelAnimSetScreen]
|
||||
cp SET_ANIM_SCREEN_PLAY_AREA
|
||||
jr z, Func_1910f
|
||||
; fallthrough
|
||||
|
||||
Func_190fb:
|
||||
cp $01
|
||||
cp SET_ANIM_SCREEN_MAIN
|
||||
jr nz, .done
|
||||
ld a, DUEL_ANIM_SCREEN_MAIN_SCENE
|
||||
ld [wDuelAnimationScreen], a
|
||||
|
|
@ -297,7 +296,7 @@ PrintDamageText:
|
|||
xor a
|
||||
ld [hli], a
|
||||
ld [hl], a
|
||||
ld hl, wce7f
|
||||
ld hl, wDamageAnimAmount
|
||||
ld a, [hli]
|
||||
ld h, [hl]
|
||||
ld l, a
|
||||
|
|
@ -318,7 +317,7 @@ GetDamageText:
|
|||
or h
|
||||
jr z, .no_damage
|
||||
call LoadTxRam3
|
||||
ld a, [wce81]
|
||||
ld a, [wDamageAnimEffectiveness]
|
||||
ldtx hl, AttackDamageText
|
||||
and (1 << RESISTANCE) | (1 << WEAKNESS)
|
||||
ret z ; not weak or resistant
|
||||
|
|
@ -335,7 +334,7 @@ GetDamageText:
|
|||
call CheckNoDamageOrEffect
|
||||
ret c
|
||||
ldtx hl, NoDamageText
|
||||
ld a, [wce81]
|
||||
ld a, [wDamageAnimEffectiveness]
|
||||
and (1 << RESISTANCE)
|
||||
ret z ; not resistant
|
||||
ldtx hl, ResistanceNoDamageText
|
||||
|
|
|
|||
|
|
@ -18,7 +18,7 @@ _ResetAnimationQueue::
|
|||
xor a
|
||||
ld [wDuelAnimBufferCurPos], a
|
||||
ld [wDuelAnimBufferSize], a
|
||||
ld [wd4b3], a
|
||||
ld [wDuelAnimSetScreen], a
|
||||
call DefaultScreenAnimationUpdate
|
||||
call EnableAndClearSpriteAnimations
|
||||
pop bc
|
||||
|
|
@ -303,7 +303,7 @@ LoadDuelAnimationToBuffer::
|
|||
ld [hli], a
|
||||
ld a, [wDuelAnimDamage + 1]
|
||||
ld [hli], a
|
||||
ld a, [wd4b3]
|
||||
ld a, [wDuelAnimSetScreen]
|
||||
ld [hli], a
|
||||
ld a, [wDuelAnimReturnBank]
|
||||
ld [hl], a
|
||||
|
|
@ -346,7 +346,7 @@ PlayBufferedDuelAnimations:
|
|||
ld a, [hli]
|
||||
ld [wDuelAnimDamage + 1], a
|
||||
ld a, [hli]
|
||||
ld [wd4b3], a
|
||||
ld [wDuelAnimSetScreen], a
|
||||
ld a, [hl]
|
||||
ld [wDuelAnimReturnBank], a
|
||||
|
||||
|
|
@ -435,7 +435,7 @@ _UpdateQueuedAnimations::
|
|||
ld [wd4c0], a
|
||||
jr .asm_1cafb ; will play buffered animations
|
||||
|
||||
Func_1cb18::
|
||||
ClearAndDisableQueuedAnimations::
|
||||
push hl
|
||||
push bc
|
||||
push de
|
||||
|
|
@ -491,71 +491,73 @@ Func_1cb5e:
|
|||
jp nc, Func_1ce03
|
||||
cp $8c
|
||||
jp nz, InitScreenAnimation
|
||||
jr .asm_1cb6a ; redundant
|
||||
.asm_1cb6a
|
||||
jr .damage ; redundant
|
||||
.damage
|
||||
ld a, [wDuelAnimDamage + 1]
|
||||
cp $03
|
||||
jr nz, .asm_1cb76
|
||||
cp HIGH(1000)
|
||||
jr nz, .return_on_overflow
|
||||
ld a, [wDuelAnimDamage]
|
||||
cp $e8
|
||||
.asm_1cb76
|
||||
cp LOW(1000)
|
||||
.return_on_overflow
|
||||
ret nc
|
||||
|
||||
xor a
|
||||
ld [wd4b8], a
|
||||
ld [wDamageCharAnimDelay], a
|
||||
ld [wVRAMTileOffset], a
|
||||
ld [wd4cb], a
|
||||
|
||||
ld a, PALETTE_37
|
||||
farcall LoadPaletteData
|
||||
call Func_1cba6
|
||||
|
||||
ld hl, wd4b3
|
||||
bit 0, [hl]
|
||||
call nz, Func_1cc3e
|
||||
|
||||
ld a, $12
|
||||
ld [wd4b8], a
|
||||
bit 1, [hl]
|
||||
call nz, Func_1cc4e
|
||||
|
||||
call DrawDamageAnimationNumbers
|
||||
ld hl, wDuelAnimEffectiveness
|
||||
bit 0, [hl] ; weak
|
||||
call nz, DrawDamageAnimationWeak
|
||||
ld a, 18
|
||||
ld [wDamageCharAnimDelay], a
|
||||
bit 1, [hl] ; resistant
|
||||
call nz, DrawDamageAnimationResist
|
||||
bit 2, [hl]
|
||||
call nz, Func_1cc66
|
||||
call nz, DrawDamageAnimationArrow
|
||||
|
||||
xor a
|
||||
ld [wd4b3], a
|
||||
ld [wDuelAnimEffectiveness], a
|
||||
ret
|
||||
|
||||
Func_1cba6:
|
||||
call Func_1cc03
|
||||
DrawDamageAnimationNumbers:
|
||||
call GetDamageNumberChars
|
||||
xor a
|
||||
ld [wd4b7], a
|
||||
|
||||
ld [wDamageCharIndex], a
|
||||
ld hl, wDecimalChars
|
||||
ld de, wAnimationQueue + 1
|
||||
.asm_1cbb3
|
||||
.loop_num_chars
|
||||
push hl
|
||||
push de
|
||||
ld a, [hl]
|
||||
or a
|
||||
jr z, .asm_1cbbc
|
||||
call Func_1cbcc
|
||||
|
||||
.asm_1cbbc
|
||||
jr z, .no_char
|
||||
call CreateDamageCharSprite
|
||||
.no_char
|
||||
pop de
|
||||
pop hl
|
||||
inc hl
|
||||
inc de
|
||||
ld a, [wd4b7]
|
||||
ld a, [wDamageCharIndex]
|
||||
inc a
|
||||
ld [wd4b7], a
|
||||
cp $03
|
||||
jr c, .asm_1cbb3
|
||||
ld [wDamageCharIndex], a
|
||||
cp 3
|
||||
jr c, .loop_num_chars
|
||||
ret
|
||||
|
||||
Func_1cbcc:
|
||||
; creates a character sprite
|
||||
; given index in wDamageCharIndex
|
||||
; the relative x-positions for each index are:
|
||||
; index: 0 1 2 3 4 5
|
||||
; rel x: -16 -8 0 8 -8 -16
|
||||
; indices 0, 1 and 2 are for number chars
|
||||
CreateDamageCharSprite:
|
||||
push af
|
||||
ld a, SPRITE_DUEL_4
|
||||
ld a, SPRITE_DUEL_DAMAGE
|
||||
farcall CreateSpriteAndAnimBufferEntry
|
||||
ld a, [wWhichSprite]
|
||||
ld [de], a
|
||||
|
|
@ -565,28 +567,26 @@ Func_1cbcc:
|
|||
call GetSpriteAnimBufferProperty
|
||||
call GetAnimCoordsAndFlags
|
||||
|
||||
ld a, [wd4b7]
|
||||
add LOW(Unknown_1cbfd)
|
||||
ld a, [wDamageCharIndex]
|
||||
add LOW(.RelativeXPos)
|
||||
ld e, a
|
||||
ld a, HIGH(Unknown_1cbfd)
|
||||
ld a, HIGH(.RelativeXPos)
|
||||
adc 0
|
||||
ld d, a
|
||||
ld a, [de]
|
||||
add b
|
||||
|
||||
ld [hli], a ; SPRITE_ANIM_COORD_X
|
||||
ld [hl], c ; SPRITE_ANIM_COORD_Y
|
||||
|
||||
ld a, [wd4b8]
|
||||
ld a, [wDamageCharAnimDelay]
|
||||
ld c, a
|
||||
pop af
|
||||
farcall Func_12ac9
|
||||
ret
|
||||
|
||||
Unknown_1cbfd:
|
||||
db -$10, -$8, $0, $8, -$8, -$10
|
||||
.RelativeXPos:
|
||||
db -16, -8, 0, 8, -8, -16
|
||||
|
||||
Func_1cc03:
|
||||
GetDamageNumberChars:
|
||||
ld a, [wDuelAnimDamage]
|
||||
ld l, a
|
||||
ld a, [wDuelAnimDamage + 1]
|
||||
|
|
@ -594,35 +594,36 @@ Func_1cc03:
|
|||
|
||||
ld de, wDecimalChars
|
||||
ld bc, -100
|
||||
call .Func_1cc2f
|
||||
call .ConvertDigitToCharTile
|
||||
ld bc, -10
|
||||
call .Func_1cc2f
|
||||
|
||||
call .ConvertDigitToCharTile
|
||||
ld a, l
|
||||
add $4f
|
||||
add SPRITE_ANIM_79
|
||||
ld [de], a
|
||||
|
||||
; remove left padding zeroes
|
||||
ld hl, wDecimalChars
|
||||
ld c, 2
|
||||
.asm_1cc23
|
||||
.loop_check_zeroes
|
||||
ld a, [hl]
|
||||
cp $4f
|
||||
jr nz, .asm_1cc2e
|
||||
cp SPRITE_ANIM_79 ; 0 char
|
||||
jr nz, .done
|
||||
ld [hl], $00
|
||||
inc hl
|
||||
dec c
|
||||
jr nz, .asm_1cc23
|
||||
.asm_1cc2e
|
||||
jr nz, .loop_check_zeroes
|
||||
.done
|
||||
ret
|
||||
|
||||
.Func_1cc2f
|
||||
ld a, $4e
|
||||
.loop
|
||||
.ConvertDigitToCharTile
|
||||
ld a, SPRITE_ANIM_79 - 1
|
||||
.loop_sub
|
||||
inc a
|
||||
add hl, bc
|
||||
jr c, .loop
|
||||
|
||||
jr c, .loop_sub
|
||||
ld [de], a
|
||||
inc de
|
||||
; get remaining amount
|
||||
ld a, l
|
||||
sub c
|
||||
ld l, a
|
||||
|
|
@ -631,35 +632,35 @@ Func_1cc03:
|
|||
ld h, a
|
||||
ret
|
||||
|
||||
Func_1cc3e:
|
||||
DrawDamageAnimationWeak:
|
||||
push hl
|
||||
ld a, $03
|
||||
ld [wd4b7], a
|
||||
ld a, 3
|
||||
ld [wDamageCharIndex], a
|
||||
ld de, wAnimationQueue + 4
|
||||
ld a, SPRITE_ANIM_91
|
||||
call Func_1cbcc
|
||||
call CreateDamageCharSprite
|
||||
pop hl
|
||||
ret
|
||||
|
||||
Func_1cc4e:
|
||||
DrawDamageAnimationResist:
|
||||
push hl
|
||||
ld a, $04
|
||||
ld [wd4b7], a
|
||||
ld a, 4
|
||||
ld [wDamageCharIndex], a
|
||||
ld de, wAnimationQueue + 5
|
||||
ld a, SPRITE_ANIM_90
|
||||
call Func_1cbcc
|
||||
ld a, [wd4b8]
|
||||
add $12
|
||||
ld [wd4b8], a
|
||||
call CreateDamageCharSprite
|
||||
ld a, [wDamageCharAnimDelay]
|
||||
add 18
|
||||
ld [wDamageCharAnimDelay], a
|
||||
pop hl
|
||||
ret
|
||||
|
||||
Func_1cc66:
|
||||
DrawDamageAnimationArrow:
|
||||
push hl
|
||||
ld a, $05
|
||||
ld [wd4b7], a
|
||||
ld a, 5
|
||||
ld [wDamageCharIndex], a
|
||||
ld de, wAnimationQueue + 6
|
||||
ld a, SPRITE_ANIM_89
|
||||
call Func_1cbcc
|
||||
call CreateDamageCharSprite
|
||||
pop hl
|
||||
ret
|
||||
|
|
|
|||
|
|
@ -92,10 +92,9 @@ ShakeScreenX_Big:
|
|||
|
||||
ShakeScreenX:
|
||||
ld a, l
|
||||
ld [wd4bc], a
|
||||
ld [wScreenShakeOffsetsPtr], a
|
||||
ld a, h
|
||||
ld [wd4bc + 1], a
|
||||
|
||||
ld [wScreenShakeOffsetsPtr + 1], a
|
||||
ld hl, wScreenAnimUpdatePtr
|
||||
ld [hl], LOW(.Update)
|
||||
inc hl
|
||||
|
|
@ -121,9 +120,9 @@ ShakeScreenY_Big:
|
|||
|
||||
ShakeScreenY:
|
||||
ld a, l
|
||||
ld [wd4bc], a
|
||||
ld [wScreenShakeOffsetsPtr], a
|
||||
ld a, h
|
||||
ld [wd4bc + 1], a
|
||||
ld [wScreenShakeOffsetsPtr + 1], a
|
||||
ld hl, wScreenAnimUpdatePtr
|
||||
ld [hl], LOW(.Update)
|
||||
inc hl
|
||||
|
|
@ -143,7 +142,7 @@ ShakeScreenY:
|
|||
; depending on the value of wScreenAnimDuration
|
||||
; returns carry if displacement was updated
|
||||
UpdateShakeOffset:
|
||||
ld hl, wd4bc
|
||||
ld hl, wScreenShakeOffsetsPtr
|
||||
ld a, [hli]
|
||||
ld h, [hl]
|
||||
ld l, a
|
||||
|
|
@ -154,14 +153,15 @@ UpdateShakeOffset:
|
|||
push hl
|
||||
inc hl
|
||||
ld a, l
|
||||
ld [wd4bc], a
|
||||
ld [wScreenShakeOffsetsPtr], a
|
||||
ld a, h
|
||||
ld [wd4bc + 1], a
|
||||
ld [wScreenShakeOffsetsPtr + 1], a
|
||||
pop hl
|
||||
scf
|
||||
ret
|
||||
|
||||
SmallShakeOffsets:
|
||||
; timer, offset
|
||||
db 21, 2
|
||||
db 17, -2
|
||||
db 13, 2
|
||||
|
|
@ -170,6 +170,7 @@ SmallShakeOffsets:
|
|||
db 1, -1
|
||||
|
||||
BigShakeOffsets:
|
||||
; timer, offset
|
||||
db 29, 4
|
||||
db 25, -4
|
||||
db 21, 4
|
||||
|
|
@ -190,7 +191,7 @@ WhiteFlashScreen:
|
|||
inc hl
|
||||
ld [hl], HIGH(.Update)
|
||||
ld a, [wBGP]
|
||||
ld [wd4bc], a
|
||||
ld [wTempWhiteFlashBGP], a
|
||||
; backup the current background pals
|
||||
ld hl, wBackgroundPalettesCGB
|
||||
ld de, wTempBackgroundPalettesCGB
|
||||
|
|
@ -214,7 +215,7 @@ WhiteFlashScreen:
|
|||
ld de, wBackgroundPalettesCGB
|
||||
ld bc, 8 palettes
|
||||
call CopyDataHLtoDE_SaveRegisters
|
||||
ld a, [wd4bc]
|
||||
ld a, [wTempWhiteFlashBGP]
|
||||
call SetBGP
|
||||
call FlushAllPalettes
|
||||
jp DefaultScreenAnimationUpdate
|
||||
|
|
|
|||
|
|
@ -84,7 +84,7 @@ MainDuelLoop:
|
|||
jr nz, .duel_finished
|
||||
call UpdateSubstatusConditions_EndOfTurn
|
||||
call HandleBetweenTurnsEvents
|
||||
call Func_3b31
|
||||
call FinishQueuedAnimations
|
||||
call ExchangeRNG
|
||||
ld a, [wDuelFinished]
|
||||
or a
|
||||
|
|
@ -179,7 +179,7 @@ MainDuelLoop:
|
|||
jr z, .tied_duel
|
||||
call PlayDefaultSong
|
||||
call WaitForWideTextBoxInput
|
||||
call Func_3b31
|
||||
call FinishQueuedAnimations
|
||||
call ResetSerial
|
||||
ld a, PLAYER_TURN
|
||||
ldh [hWhoseTurn], a
|
||||
|
|
@ -187,7 +187,7 @@ MainDuelLoop:
|
|||
|
||||
.tied_duel
|
||||
call WaitForWideTextBoxInput
|
||||
call Func_3b31
|
||||
call FinishQueuedAnimations
|
||||
ld a, [wDuelTheme]
|
||||
call PlaySong
|
||||
ldtx hl, StartSuddenDeathMatchText
|
||||
|
|
@ -741,13 +741,13 @@ PlayPokemonCard:
|
|||
|
||||
; triggered by selecting the "Check" item in the duel menu
|
||||
DuelMenu_Check:
|
||||
call Func_3b31
|
||||
call FinishQueuedAnimations
|
||||
call OpenDuelCheckMenu
|
||||
jp DuelMainInterface
|
||||
|
||||
; triggered by pressing SELECT in the duel menu
|
||||
DuelMenuShortcut_BothActivePokemon:
|
||||
call Func_3b31
|
||||
call FinishQueuedAnimations
|
||||
call Func_4597
|
||||
jp DuelMainInterface
|
||||
|
||||
|
|
@ -892,11 +892,11 @@ DisplayRetreatScreen:
|
|||
; card's information and a menu to select the attached energy cards to discard.
|
||||
; input: a = PLAY_AREA_* of the Pokemon trying to discard energies from.
|
||||
DisplayEnergyDiscardScreen:
|
||||
ld [wcbe0], a
|
||||
ld [wEnergyDiscardPlayAreaLocation], a
|
||||
call EmptyScreen
|
||||
call LoadDuelCardSymbolTiles
|
||||
call LoadDuelFaceDownCardTiles
|
||||
ld a, [wcbe0]
|
||||
ld a, [wEnergyDiscardPlayAreaLocation]
|
||||
ld hl, wCurPlayAreaSlot
|
||||
ld [hli], a
|
||||
ld [hl], 0 ; wCurPlayAreaY
|
||||
|
|
@ -1061,7 +1061,7 @@ OpenAttackPage:
|
|||
xor a
|
||||
ld [wCurPlayAreaSlot], a
|
||||
call EmptyScreen
|
||||
call Func_3b31
|
||||
call FinishQueuedAnimations
|
||||
ld de, v0Tiles1 + $20 tiles
|
||||
call LoadLoaded1CardGfx
|
||||
call SetOBP1OrSGB3ToCardPalette
|
||||
|
|
@ -1477,7 +1477,7 @@ PlayTurnDuelistDrawAnimation:
|
|||
jr c, .loop_anim
|
||||
|
||||
.done_anim
|
||||
call Func_3b31
|
||||
call FinishQueuedAnimations
|
||||
ret
|
||||
|
||||
; prints, for each duelist, the number of cards in the hand along with the
|
||||
|
|
@ -2204,7 +2204,7 @@ PlayShuffleAndDrawCardsAnimation:
|
|||
call CheckAnyAnimationPlaying
|
||||
jr c, .loop_shuffle_anim
|
||||
.done_shuffle
|
||||
call Func_3b31
|
||||
call FinishQueuedAnimations
|
||||
|
||||
.print_deck_info
|
||||
xor a
|
||||
|
|
@ -2252,7 +2252,7 @@ PlayShuffleAndDrawCardsAnimation:
|
|||
jr nz, .wait_loop
|
||||
|
||||
.done
|
||||
call Func_3b31
|
||||
call FinishQueuedAnimations
|
||||
pop bc
|
||||
ret
|
||||
|
||||
|
|
@ -2304,7 +2304,7 @@ Func_4f2d:
|
|||
jr c, .loop_anim
|
||||
|
||||
.done_anim
|
||||
call Func_3b31
|
||||
call FinishQueuedAnimations
|
||||
ld a, $01
|
||||
ret
|
||||
|
||||
|
|
@ -3488,7 +3488,7 @@ OpenCardPage:
|
|||
ld [wCardPageType], a
|
||||
call ZeroObjectPositionsAndToggleOAMCopy
|
||||
call EmptyScreen
|
||||
call Func_3b31
|
||||
call FinishQueuedAnimations
|
||||
; load the graphics and display the card image of wLoadedCard1
|
||||
call LoadDuelCardSymbolTiles
|
||||
ld de, v0Tiles1 + $20 tiles
|
||||
|
|
@ -3568,7 +3568,7 @@ DrawWholeScreenTextBox:
|
|||
ret
|
||||
|
||||
Func_5805:
|
||||
call Func_3b31
|
||||
call FinishQueuedAnimations
|
||||
ld a, [wNumberPrizeCardsToTake]
|
||||
ld l, a
|
||||
ld h, $00
|
||||
|
|
@ -5054,7 +5054,7 @@ Func_60dd:
|
|||
ret z
|
||||
ld a, [wcbd4]
|
||||
cp $02
|
||||
jr z, .asm_6121
|
||||
jr z, .return_carry
|
||||
xor a
|
||||
ld [wCurrentDuelMenuItem], a
|
||||
.asm_60f2
|
||||
|
|
@ -5079,9 +5079,10 @@ Func_60dd:
|
|||
call HasAlivePokemonInBench
|
||||
ld a, $01
|
||||
ld [wcbd4], a
|
||||
.asm_6121
|
||||
.return_carry
|
||||
scf
|
||||
ret
|
||||
|
||||
.a_pressed
|
||||
ld a, [wCurrentDuelMenuItem]
|
||||
cp 2
|
||||
|
|
@ -6370,7 +6371,7 @@ Func_6862:
|
|||
jr .return_carry
|
||||
|
||||
Func_68c6:
|
||||
call Func_3b31
|
||||
call FinishQueuedAnimations
|
||||
ld hl, sp+$00
|
||||
ld a, l
|
||||
ld [wcbf7], a
|
||||
|
|
@ -7146,54 +7147,62 @@ ConvertSpecialTrainerCardToPokemon::
|
|||
db UNABLE_RETREAT ; CARD_DATA_RETREAT_COST
|
||||
ds $0d ; PKMN_CARD_DATA_LENGTH - (CARD_DATA_RETREAT_COST + 1)
|
||||
|
||||
; this function applies status conditions to the defending Pokemon,
|
||||
; returned by the effect functions in wEffectFunctionsFeedback
|
||||
Func_6df1::
|
||||
; this function applies all status conditions in order
|
||||
; that have been added to the wStatusConditionQueue
|
||||
; return carry if any status conditions were applied
|
||||
; and the defending Pokemon didn't have "No Damage or Effect" status
|
||||
ApplyStatusConditionQueue::
|
||||
xor a
|
||||
ld [wPlayerArenaCardLastTurnStatus], a
|
||||
ld [wOpponentArenaCardLastTurnStatus], a
|
||||
ld hl, wEffectFunctionsFeedbackIndex
|
||||
ld hl, wStatusConditionQueueIndex
|
||||
ld a, [hl]
|
||||
or a
|
||||
ret z
|
||||
ld e, [hl]
|
||||
ld d, $00
|
||||
ld hl, wEffectFunctionsFeedback
|
||||
ld hl, wStatusConditionQueue
|
||||
add hl, de
|
||||
ld [hl], $00
|
||||
ld [hl], $00 ; terminator byte
|
||||
call CheckNoDamageOrEffect
|
||||
jr c, .no_damage_or_effect
|
||||
ld hl, wEffectFunctionsFeedback
|
||||
|
||||
; apply all status conditions unconditionally
|
||||
ld hl, wStatusConditionQueue
|
||||
.apply_status_loop
|
||||
ld a, [hli]
|
||||
or a
|
||||
jr z, .done
|
||||
ld d, a
|
||||
jr z, .done_apply_all
|
||||
ld d, a ; which duelist side
|
||||
call ApplyStatusConditionToArenaPokemon
|
||||
jr .apply_status_loop
|
||||
.done
|
||||
.done_apply_all
|
||||
scf
|
||||
ret
|
||||
|
||||
.no_damage_or_effect
|
||||
ld a, l
|
||||
or h
|
||||
call nz, DrawWideTextBox_PrintText
|
||||
ld hl, wEffectFunctionsFeedback
|
||||
.asm_6e23
|
||||
|
||||
; if no damage or effect to defending Pokemon,
|
||||
; we will just apply the conditions to turn duelist's Pokemon
|
||||
ld hl, wStatusConditionQueue
|
||||
.apply_own_status_loop
|
||||
ld a, [hli]
|
||||
or a
|
||||
jr z, .asm_6e37
|
||||
jr z, .done_apply_own
|
||||
ld d, a
|
||||
ld a, [wWhoseTurn]
|
||||
cp d
|
||||
jr z, .asm_6e32
|
||||
jr z, .apply_own_condition
|
||||
inc hl
|
||||
inc hl
|
||||
jr .asm_6e23
|
||||
.asm_6e32
|
||||
jr .apply_own_status_loop
|
||||
.apply_own_condition
|
||||
call ApplyStatusConditionToArenaPokemon
|
||||
jr .asm_6e23
|
||||
.asm_6e37
|
||||
jr .apply_own_status_loop
|
||||
.done_apply_own
|
||||
ret
|
||||
|
||||
; apply the status condition at hl+1 to the arena Pokemon
|
||||
|
|
@ -7382,7 +7391,7 @@ ReplaceKnockedOutPokemon:
|
|||
|
||||
; replace the arena Pokemon with the one at location [hTempPlayAreaLocation_ff9d]
|
||||
.replace_pokemon
|
||||
call Func_3b31
|
||||
call FinishQueuedAnimations
|
||||
ld a, PRACTICEDUEL_REPLACE_KNOCKED_OUT_POKEMON
|
||||
call DoPracticeDuelAction
|
||||
jr c, .select_pokemon
|
||||
|
|
@ -7786,12 +7795,12 @@ ClearNonTurnTemporaryDuelvars_CopyStatus::
|
|||
ret
|
||||
|
||||
; update non-turn holder's DUELVARS_ARENA_CARD_LAST_TURN_DAMAGE
|
||||
; if wccef == 0: set to [wDealtDamage]
|
||||
; if wceef != 0: set to 0
|
||||
Func_7195::
|
||||
; if wDefendingWasForcedToSwitch == 0: set to [wDealtDamage]
|
||||
; if wDefendingWasForcedToSwitch != 0: set to 0
|
||||
UpdateArenaCardLastTurnDamage::
|
||||
ld a, DUELVARS_ARENA_CARD_LAST_TURN_DAMAGE
|
||||
call GetNonTurnDuelistVariable
|
||||
ld a, [wccef]
|
||||
ld a, [wDefendingWasForcedToSwitch]
|
||||
or a
|
||||
jr nz, .zero
|
||||
ld a, [wDealtDamage]
|
||||
|
|
@ -8005,13 +8014,13 @@ _TossCoin::
|
|||
call Func_72ff
|
||||
|
||||
.asm_72e2
|
||||
call Func_3b31
|
||||
call FinishQueuedAnimations
|
||||
ld a, [wCoinTossNumTossed]
|
||||
ld hl, wCoinTossTotalNum
|
||||
cp [hl]
|
||||
jp c, .print_coin_tally
|
||||
call ExchangeRNG
|
||||
call Func_3b31
|
||||
call FinishQueuedAnimations
|
||||
call ResetAnimationQueue
|
||||
|
||||
; return carry if at least 1 heads
|
||||
|
|
@ -8073,7 +8082,7 @@ Func_7344:
|
|||
pop af
|
||||
ret
|
||||
.asm_734d
|
||||
call Func_3b31
|
||||
call FinishQueuedAnimations
|
||||
call DuelTransmissionError
|
||||
ret
|
||||
|
||||
|
|
@ -8200,24 +8209,25 @@ Func_7415::
|
|||
ld [wce7e], a
|
||||
ret
|
||||
|
||||
Func_741a::
|
||||
ld hl, wEffectFunctionsFeedbackIndex
|
||||
; plays all animations that are queued in wStatusConditionQueue
|
||||
PlayStatusConditionQueueAnimations::
|
||||
ld hl, wStatusConditionQueueIndex
|
||||
ld a, [hl]
|
||||
or a
|
||||
ret z
|
||||
ld e, a
|
||||
ld d, $00
|
||||
ld hl, wEffectFunctionsFeedback
|
||||
ld hl, wStatusConditionQueue
|
||||
add hl, de
|
||||
ld [hl], $00
|
||||
ld hl, wEffectFunctionsFeedback
|
||||
ld hl, wStatusConditionQueue
|
||||
.loop
|
||||
ld a, [hli]
|
||||
or a
|
||||
jr z, .done
|
||||
ld d, a
|
||||
inc hl
|
||||
ld a, [hli]
|
||||
ld a, [hli] ; which condition to inflict
|
||||
ld e, ATK_ANIM_SLEEP
|
||||
cp ASLEEP
|
||||
jr z, .got_anim
|
||||
|
|
@ -8236,7 +8246,9 @@ Func_741a::
|
|||
ldh a, [hWhoseTurn]
|
||||
cp d
|
||||
jr nz, .got_anim
|
||||
ld e, ATK_ANIM_IMAKUNI_CONFUSION
|
||||
; if it's applied to the turn duelist
|
||||
; then load the own confusion animation instead
|
||||
ld e, ATK_ANIM_OWN_CONFUSION
|
||||
.got_anim
|
||||
ld a, e
|
||||
ld [wLoadedAttackAnimation], a
|
||||
|
|
@ -8287,6 +8299,7 @@ WaitAttackAnimation::
|
|||
; input:
|
||||
; - [wLoadedAttackAnimation]: animation to play
|
||||
; - de: damage dealt by the attack (to display the animation with the number)
|
||||
; - b: PLAY_AREA_* location, if applicable
|
||||
; - c: a wDamageEffectiveness constant (to print WEAK or RESIST if necessary)
|
||||
PlayAttackAnimation::
|
||||
ldh a, [hWhoseTurn]
|
||||
|
|
@ -8297,19 +8310,19 @@ PlayAttackAnimation::
|
|||
ld a, [wWhoseTurn]
|
||||
ldh [hWhoseTurn], a
|
||||
ld a, c
|
||||
ld [wce81], a
|
||||
ld [wDamageAnimEffectiveness], a
|
||||
ldh a, [hWhoseTurn]
|
||||
cp h
|
||||
jr z, .asm_74aa
|
||||
jr z, .got_location
|
||||
set 7, b
|
||||
.asm_74aa
|
||||
.got_location
|
||||
ld a, b
|
||||
ld [wce82], a
|
||||
ld [wDamageAnimPlayAreaLocation], a
|
||||
ld a, [wWhoseTurn]
|
||||
ld [wce83], a
|
||||
ld [wDamageAnimPlayAreaSide], a
|
||||
ld a, [wTempNonTurnDuelistCardID]
|
||||
ld [wce84], a
|
||||
ld hl, wce7f
|
||||
ld [wDamageAnimCardID], a
|
||||
ld hl, wDamageAnimAmount
|
||||
ld [hl], e
|
||||
inc hl
|
||||
ld [hl], d
|
||||
|
|
|
|||
|
|
@ -5,11 +5,11 @@ Poison50PercentEffect:
|
|||
|
||||
PoisonEffect:
|
||||
lb bc, CNF_SLP_PRZ, POISONED
|
||||
jr ApplyStatusEffect
|
||||
jr QueueStatusCondition
|
||||
|
||||
DoublePoisonEffect:
|
||||
lb bc, CNF_SLP_PRZ, DOUBLE_POISONED
|
||||
jr ApplyStatusEffect
|
||||
jr QueueStatusCondition
|
||||
|
||||
Paralysis50PercentEffect:
|
||||
ldtx de, ParalysisCheckText
|
||||
|
|
@ -18,7 +18,7 @@ Paralysis50PercentEffect:
|
|||
|
||||
ParalysisEffect:
|
||||
lb bc, PSN_DBLPSN, PARALYZED
|
||||
jr ApplyStatusEffect
|
||||
jr QueueStatusCondition
|
||||
|
||||
Confusion50PercentEffect:
|
||||
ldtx de, ConfusionCheckText
|
||||
|
|
@ -27,7 +27,7 @@ Confusion50PercentEffect:
|
|||
|
||||
ConfusionEffect:
|
||||
lb bc, PSN_DBLPSN, CONFUSED
|
||||
jr ApplyStatusEffect
|
||||
jr QueueStatusCondition
|
||||
|
||||
Sleep50PercentEffect:
|
||||
ldtx de, SleepCheckText
|
||||
|
|
@ -36,9 +36,9 @@ Sleep50PercentEffect:
|
|||
|
||||
SleepEffect:
|
||||
lb bc, PSN_DBLPSN, ASLEEP
|
||||
jr ApplyStatusEffect
|
||||
jr QueueStatusCondition
|
||||
|
||||
ApplyStatusEffect:
|
||||
QueueStatusCondition:
|
||||
ldh a, [hWhoseTurn]
|
||||
ld hl, wWhoseTurn
|
||||
cp [hl]
|
||||
|
|
@ -66,11 +66,11 @@ ApplyStatusEffect:
|
|||
ret
|
||||
|
||||
.can_induce_status
|
||||
ld hl, wEffectFunctionsFeedbackIndex
|
||||
ld hl, wStatusConditionQueueIndex
|
||||
push hl
|
||||
ld e, [hl]
|
||||
ld d, $0
|
||||
ld hl, wEffectFunctionsFeedback
|
||||
ld hl, wStatusConditionQueue
|
||||
add hl, de
|
||||
call SwapTurn
|
||||
ldh a, [hWhoseTurn]
|
||||
|
|
@ -80,7 +80,7 @@ ApplyStatusEffect:
|
|||
inc hl
|
||||
ld [hl], c ; status condition to inflict to the target
|
||||
pop hl
|
||||
; advance wEffectFunctionsFeedbackIndex
|
||||
; advance wStatusConditionQueueIndex
|
||||
inc [hl]
|
||||
inc [hl]
|
||||
inc [hl]
|
||||
|
|
@ -435,7 +435,7 @@ HandleSwitchDefendingPokemonEffect:
|
|||
ld [wccc5], a
|
||||
ld [wDuelDisplayedScreen], a
|
||||
inc a
|
||||
ld [wccef], a
|
||||
ld [wDefendingWasForcedToSwitch], a
|
||||
ret
|
||||
|
||||
; returns carry if Defending has No Damage or Effect
|
||||
|
|
@ -472,7 +472,7 @@ ApplyAndAnimateHPRecovery:
|
|||
push de
|
||||
ld a, ATK_ANIM_HEAL
|
||||
ld [wLoadedAttackAnimation], a
|
||||
ld bc, $01 ; arrow
|
||||
lb bc, PLAY_AREA_ARENA, $1 ; arrow
|
||||
bank1call PlayAttackAnimation
|
||||
|
||||
; compare HP to be restored with max HP
|
||||
|
|
@ -3453,7 +3453,7 @@ Quickfreeze_Paralysis50PercentEffect:
|
|||
; tails
|
||||
call SetWasUnsuccessful
|
||||
bank1call DrawDuelMainScene
|
||||
bank1call Func_1bca
|
||||
bank1call PrintFailedEffectText
|
||||
call WaitForWideTextBoxInput
|
||||
ret
|
||||
|
||||
|
|
@ -3465,11 +3465,11 @@ Quickfreeze_Paralysis50PercentEffect:
|
|||
ldh a, [hWhoseTurn]
|
||||
ld h, a
|
||||
bank1call PlayAttackAnimation
|
||||
bank1call Func_741a
|
||||
bank1call PlayStatusConditionQueueAnimations
|
||||
bank1call WaitAttackAnimation
|
||||
bank1call Func_6df1
|
||||
bank1call ApplyStatusConditionQueue
|
||||
bank1call DrawDuelHUDs
|
||||
bank1call Func_1bca
|
||||
bank1call PrintFailedEffectText
|
||||
call c, WaitForWideTextBoxInput
|
||||
ret
|
||||
|
||||
|
|
@ -4182,7 +4182,7 @@ Firegiver_AddToHandEffect:
|
|||
.loop_energy
|
||||
push hl
|
||||
push bc
|
||||
ld bc, $0
|
||||
lb bc, PLAY_AREA_ARENA, $0
|
||||
ldh a, [hWhoseTurn]
|
||||
ld h, a
|
||||
bank1call PlayAttackAnimation
|
||||
|
|
@ -4211,10 +4211,10 @@ Firegiver_AddToHandEffect:
|
|||
sub [hl]
|
||||
ld c, e
|
||||
bank1call WriteTwoDigitNumberInTxSymbolFormat
|
||||
|
||||
; load Fire Energy card index and add to hand
|
||||
pop bc
|
||||
pop hl
|
||||
|
||||
; load Fire Energy card index and add to hand
|
||||
ld a, [hli]
|
||||
call SearchCardInDeckAndAddToHand
|
||||
call AddCardToHand
|
||||
|
|
@ -6253,7 +6253,7 @@ Peek_SelectEffect:
|
|||
jr nz, .ai_opp
|
||||
|
||||
; player
|
||||
call Func_3b31
|
||||
call FinishQueuedAnimations
|
||||
call HandlePeekSelection
|
||||
ldh [hAIPkmnPowerEffectParam], a
|
||||
call SerialSend8Bytes
|
||||
|
|
@ -6288,7 +6288,7 @@ Peek_SelectEffect:
|
|||
.prize_or_deck
|
||||
; AI chose either a prize card or Player's top deck card,
|
||||
; so show Play Area and draw cursor appropriately.
|
||||
call Func_3b31
|
||||
call FinishQueuedAnimations
|
||||
call SwapTurn
|
||||
ldh a, [hAIPkmnPowerEffectParam]
|
||||
xor $80
|
||||
|
|
@ -6796,12 +6796,12 @@ Gigashock_PlayerSelectEffect:
|
|||
; init number of items in list and cursor position
|
||||
xor a
|
||||
ldh [hCurSelectionItem], a
|
||||
ld [wce72], a
|
||||
ld [wCurGigashockItem], a
|
||||
bank1call Func_61a1
|
||||
.start
|
||||
bank1call PrintPlayAreaCardList_EnableLCD
|
||||
push af
|
||||
ld a, [wce72]
|
||||
ld a, [wCurGigashockItem]
|
||||
ld hl, BenchSelectionMenuParameters
|
||||
call InitializeMenuParameters
|
||||
pop af
|
||||
|
|
@ -6817,7 +6817,7 @@ Gigashock_PlayerSelectEffect:
|
|||
cp -1
|
||||
jr z, .try_cancel
|
||||
|
||||
ld [wce72], a
|
||||
ld [wCurGigashockItem], a
|
||||
call .CheckIfChosenAlready
|
||||
jr nc, .not_chosen
|
||||
; play SFX
|
||||
|
|
@ -6882,7 +6882,7 @@ Gigashock_PlayerSelectEffect:
|
|||
pop af
|
||||
|
||||
dec a
|
||||
ld [wce72], a
|
||||
ld [wCurGigashockItem], a
|
||||
jr .start
|
||||
|
||||
; returns carry if Bench Pokemon
|
||||
|
|
@ -8530,28 +8530,26 @@ DragoniteLv41Slam_MultiplierEffect:
|
|||
call SetDefiniteDamage
|
||||
ret
|
||||
|
||||
; possibly unreferenced
|
||||
Func_2efbc:
|
||||
CopyPlayAreaHPToBackup_Unreferenced:
|
||||
ld a, DUELVARS_NUMBER_OF_POKEMON_IN_PLAY_AREA
|
||||
call GetTurnDuelistVariable
|
||||
ld c, a
|
||||
ld l, DUELVARS_ARENA_CARD_HP
|
||||
ld de, wce76
|
||||
.asm_2efc7
|
||||
ld de, wBackupPlayerAreaHP
|
||||
.loop_play_area
|
||||
ld a, [hli]
|
||||
ld [de], a
|
||||
inc de
|
||||
dec c
|
||||
jr nz, .asm_2efc7
|
||||
jr nz, .loop_play_area
|
||||
ret
|
||||
|
||||
; possibly unreferenced
|
||||
Func_2efce:
|
||||
CopyPlayAreaHPFromBackup_Unreferenced:
|
||||
ld a, DUELVARS_NUMBER_OF_POKEMON_IN_PLAY_AREA
|
||||
call GetTurnDuelistVariable
|
||||
ld c, a
|
||||
ld l, DUELVARS_ARENA_CARD_HP
|
||||
ld de, wce76
|
||||
ld de, wBackupPlayerAreaHP
|
||||
.asm_2efd9
|
||||
ld a, [de]
|
||||
inc de
|
||||
|
|
@ -8959,7 +8957,7 @@ ImakuniEffect:
|
|||
|
||||
.failed
|
||||
; play confusion animation and print failure text
|
||||
ld a, ATK_ANIM_IMAKUNI_CONFUSION
|
||||
ld a, ATK_ANIM_OWN_CONFUSION
|
||||
call Func_2fea9
|
||||
ldtx hl, ThereWasNoEffectText
|
||||
call DrawWideTextBox_WaitForInput
|
||||
|
|
@ -8967,7 +8965,7 @@ ImakuniEffect:
|
|||
|
||||
.success
|
||||
; play confusion animation and confuse card
|
||||
ld a, ATK_ANIM_IMAKUNI_CONFUSION
|
||||
ld a, ATK_ANIM_OWN_CONFUSION
|
||||
call Func_2fea9
|
||||
ld a, DUELVARS_ARENA_CARD_STATUS
|
||||
call GetTurnDuelistVariable
|
||||
|
|
@ -11138,7 +11136,7 @@ GustOfWind_SwitchEffect:
|
|||
Func_2fea9:
|
||||
ld [wLoadedAttackAnimation], a
|
||||
bank1call Func_7415
|
||||
ld bc, $0
|
||||
lb bc, PLAY_AREA_ARENA, $0
|
||||
ldh a, [hWhoseTurn]
|
||||
ld h, a
|
||||
bank1call PlayAttackAnimation
|
||||
|
|
|
|||
|
|
@ -1,21 +1,21 @@
|
|||
; writes wd293 with byte depending on console
|
||||
; loads wConsolePaletteData depending on console
|
||||
; every entry in the list is $00
|
||||
Func_10a9b:
|
||||
LoadConsolePaletteData:
|
||||
push hl
|
||||
ld a, [wConsole]
|
||||
add LOW(.data_10ab1)
|
||||
add LOW(.PaletteDataTable)
|
||||
ld l, a
|
||||
ld a, HIGH(.data_10ab1)
|
||||
ld a, HIGH(.PaletteDataTable)
|
||||
adc 0
|
||||
ld h, a
|
||||
ld a, [hl]
|
||||
ld [wd293], a
|
||||
ld [wConsolePaletteData], a
|
||||
xor a
|
||||
ld [wd317], a
|
||||
pop hl
|
||||
ret
|
||||
|
||||
.data_10ab1
|
||||
.PaletteDataTable:
|
||||
db $00 ; CONSOLE_DMG
|
||||
db $00 ; CONSOLE_SGB
|
||||
db $00 ; CONSOLE_CGB
|
||||
|
|
@ -24,7 +24,7 @@ FadeScreenToWhite:
|
|||
ld a, [wLCDC]
|
||||
bit LCDC_ENABLE_F, a
|
||||
jr z, .lcd_off
|
||||
ld a, [wd293]
|
||||
ld a, [wConsolePaletteData]
|
||||
ld [wTempBGP], a
|
||||
ld [wTempOBP0], a
|
||||
ld [wTempOBP1], a
|
||||
|
|
@ -38,7 +38,7 @@ FadeScreenToWhite:
|
|||
ret
|
||||
|
||||
.lcd_off
|
||||
ld a, [wd293]
|
||||
ld a, [wConsolePaletteData]
|
||||
ld [wBGP], a
|
||||
ld [wOBP0], a
|
||||
ld [wOBP1], a
|
||||
|
|
@ -71,7 +71,7 @@ FadeScreenFromWhite:
|
|||
|
||||
; fills wBackgroundPalettesCGB with white pal
|
||||
SetWhitePalettes:
|
||||
ld a, [wd293]
|
||||
ld a, [wConsolePaletteData]
|
||||
ld [wBGP], a
|
||||
ld [wOBP0], a
|
||||
ld [wOBP1], a
|
||||
|
|
@ -482,7 +482,7 @@ Func_10d17:
|
|||
ld bc, NUM_BACKGROUND_PALETTES palettes + NUM_OBJECT_PALETTES palettes
|
||||
call CopyDataHLtoDE_SaveRegisters
|
||||
|
||||
ld a, [wd293]
|
||||
ld a, [wConsolePaletteData]
|
||||
ld [wBGP], a
|
||||
ld de, PALRGB_WHITE
|
||||
ld hl, wBackgroundPalettesCGB
|
||||
|
|
@ -495,7 +495,7 @@ Func_10d17:
|
|||
ret
|
||||
|
||||
Func_10d50:
|
||||
ld a, [wd293]
|
||||
ld a, [wConsolePaletteData]
|
||||
ld [wTempBGP], a
|
||||
ld a, [wOBP0]
|
||||
ld [wTempOBP0], a
|
||||
|
|
|
|||
|
|
@ -196,7 +196,7 @@ LoadSpriteDataForAnimationFrame:
|
|||
ld bc, SPRITE_ANIM_FRAME_BANK - SPRITE_ANIM_FLAGS
|
||||
add hl, bc
|
||||
ld a, [hli]
|
||||
ld [wd5d6], a
|
||||
ld [wCurrSpriteFrameBank], a
|
||||
or a
|
||||
jr z, .quit
|
||||
ld a, [hli]
|
||||
|
|
|
|||
|
|
@ -7,118 +7,118 @@ ENDM
|
|||
|
||||
Sprites:
|
||||
table_width 4, Sprites
|
||||
gfx_pointer OWPlayerGfx, $14 ; SPRITE_OW_PLAYER
|
||||
gfx_pointer OWRonaldGfx, $14 ; SPRITE_OW_RONALD
|
||||
gfx_pointer OWDrMasonGfx, $14 ; SPRITE_OW_DRMASON
|
||||
gfx_pointer OWIshiharaGfx, $14 ; SPRITE_OW_ISHIHARA
|
||||
gfx_pointer OWImakuniGfx, $14 ; SPRITE_OW_IMAKUNI
|
||||
gfx_pointer OWNikkiGfx, $14 ; SPRITE_OW_NIKKI
|
||||
gfx_pointer OWRickGfx, $14 ; SPRITE_OW_RICK
|
||||
gfx_pointer OWKenGfx, $14 ; SPRITE_OW_KEN
|
||||
gfx_pointer OWAmyGfx, $1b ; SPRITE_OW_AMY
|
||||
gfx_pointer OWIsaacGfx, $14 ; SPRITE_OW_ISAAC
|
||||
gfx_pointer OWMitchGfx, $14 ; SPRITE_OW_MITCH
|
||||
gfx_pointer OWGeneGfx, $14 ; SPRITE_OW_GENE
|
||||
gfx_pointer OWMurrayGfx, $14 ; SPRITE_OW_MURRAY
|
||||
gfx_pointer OWCourtneyGfx, $14 ; SPRITE_OW_COURTNEY
|
||||
gfx_pointer OWSteveGfx, $14 ; SPRITE_OW_STEVE
|
||||
gfx_pointer OWJackGfx, $14 ; SPRITE_OW_JACK
|
||||
gfx_pointer OWRodGfx, $14 ; SPRITE_OW_ROD
|
||||
gfx_pointer OWBoyGfx, $14 ; SPRITE_OW_BOY
|
||||
gfx_pointer OWLadGfx, $14 ; SPRITE_OW_LAD
|
||||
gfx_pointer OWSpecsGfx, $14 ; SPRITE_OW_SPECS
|
||||
gfx_pointer OWButchGfx, $14 ; SPRITE_OW_BUTCH
|
||||
gfx_pointer OWManiaGfx, $14 ; SPRITE_OW_MANIA
|
||||
gfx_pointer OWJoshuaGfx, $14 ; SPRITE_OW_JOSHUA
|
||||
gfx_pointer OWHoodGfx, $14 ; SPRITE_OW_HOOD
|
||||
gfx_pointer OWTechGfx, $14 ; SPRITE_OW_TECH
|
||||
gfx_pointer OWChapGfx, $14 ; SPRITE_OW_CHAP
|
||||
gfx_pointer OWManGfx, $14 ; SPRITE_OW_MAN
|
||||
gfx_pointer OWPappyGfx, $14 ; SPRITE_OW_PAPPY
|
||||
gfx_pointer OWGirlGfx, $14 ; SPRITE_OW_GIRL
|
||||
gfx_pointer OWLass1Gfx, $14 ; SPRITE_OW_LASS1
|
||||
gfx_pointer OWLass2Gfx, $14 ; SPRITE_OW_LASS2
|
||||
gfx_pointer OWLass3Gfx, $14 ; SPRITE_OW_LASS3
|
||||
gfx_pointer OWSwimmerGfx, $14 ; SPRITE_OW_SWIMMER
|
||||
gfx_pointer OWClerkGfx, $08 ; SPRITE_OW_CLERK
|
||||
gfx_pointer OWGalGfx, $14 ; SPRITE_OW_GAL
|
||||
gfx_pointer OWWomanGfx, $14 ; SPRITE_OW_WOMAN
|
||||
gfx_pointer OWGrannyGfx, $14 ; SPRITE_OW_GRANNY
|
||||
gfx_pointer OverworldMapOAMGfx, $08 ; SPRITE_OW_MAP_OAM
|
||||
gfx_pointer Duel0Gfx, $16 ; SPRITE_DUEL_0
|
||||
gfx_pointer Duel63Gfx, $0a ; SPRITE_DUEL_63
|
||||
gfx_pointer DuelGlowGfx, $0b ; SPRITE_DUEL_GLOW
|
||||
gfx_pointer Duel1Gfx, $06 ; SPRITE_DUEL_1
|
||||
gfx_pointer Duel2Gfx, $08 ; SPRITE_DUEL_2
|
||||
gfx_pointer Duel55Gfx, $02 ; SPRITE_DUEL_55
|
||||
gfx_pointer Duel58Gfx, $04 ; SPRITE_DUEL_58
|
||||
gfx_pointer Duel3Gfx, $09 ; SPRITE_DUEL_3
|
||||
gfx_pointer Duel4Gfx, $12 ; SPRITE_DUEL_4
|
||||
gfx_pointer Duel5Gfx, $09 ; SPRITE_DUEL_5
|
||||
gfx_pointer Duel6Gfx, $11 ; SPRITE_DUEL_6
|
||||
gfx_pointer Duel59Gfx, $03 ; SPRITE_DUEL_59
|
||||
gfx_pointer Duel7Gfx, $2d ; SPRITE_DUEL_7
|
||||
gfx_pointer Duel8Gfx, $0d ; SPRITE_DUEL_8
|
||||
gfx_pointer Duel9Gfx, $1c ; SPRITE_DUEL_9
|
||||
gfx_pointer Duel10Gfx, $4c ; SPRITE_DUEL_10
|
||||
gfx_pointer Duel61Gfx, $03 ; SPRITE_DUEL_61
|
||||
gfx_pointer Duel11Gfx, $1b ; SPRITE_DUEL_11
|
||||
gfx_pointer Duel12Gfx, $07 ; SPRITE_DUEL_12
|
||||
gfx_pointer Duel13Gfx, $0c ; SPRITE_DUEL_13
|
||||
gfx_pointer Duel62Gfx, $01 ; SPRITE_DUEL_62
|
||||
gfx_pointer Duel14Gfx, $22 ; SPRITE_DUEL_14
|
||||
gfx_pointer Duel15Gfx, $20 ; SPRITE_DUEL_15
|
||||
gfx_pointer Duel16Gfx, $0a ; SPRITE_DUEL_16
|
||||
gfx_pointer Duel17Gfx, $25 ; SPRITE_DUEL_17
|
||||
gfx_pointer Duel18Gfx, $18 ; SPRITE_DUEL_18
|
||||
gfx_pointer Duel19Gfx, $1b ; SPRITE_DUEL_19
|
||||
gfx_pointer Duel20Gfx, $08 ; SPRITE_DUEL_20
|
||||
gfx_pointer Duel21Gfx, $0d ; SPRITE_DUEL_21
|
||||
gfx_pointer Duel22Gfx, $22 ; SPRITE_DUEL_22
|
||||
gfx_pointer Duel23Gfx, $0c ; SPRITE_DUEL_23
|
||||
gfx_pointer Duel24Gfx, $25 ; SPRITE_DUEL_24
|
||||
gfx_pointer Duel25Gfx, $22 ; SPRITE_DUEL_25
|
||||
gfx_pointer Duel26Gfx, $0c ; SPRITE_DUEL_26
|
||||
gfx_pointer Duel27Gfx, $4c ; SPRITE_DUEL_27
|
||||
gfx_pointer Duel28Gfx, $08 ; SPRITE_DUEL_28
|
||||
gfx_pointer Duel29Gfx, $07 ; SPRITE_DUEL_29
|
||||
gfx_pointer Duel56Gfx, $01 ; SPRITE_DUEL_56
|
||||
gfx_pointer Duel30Gfx, $1a ; SPRITE_DUEL_30
|
||||
gfx_pointer Duel31Gfx, $0a ; SPRITE_DUEL_31
|
||||
gfx_pointer Duel32Gfx, $2e ; SPRITE_DUEL_32
|
||||
gfx_pointer Duel33Gfx, $08 ; SPRITE_DUEL_33
|
||||
gfx_pointer Duel34Gfx, $07 ; SPRITE_DUEL_34
|
||||
gfx_pointer Duel35Gfx, $1c ; SPRITE_DUEL_35
|
||||
gfx_pointer Duel66Gfx, $04 ; SPRITE_DUEL_66
|
||||
gfx_pointer Duel36Gfx, $08 ; SPRITE_DUEL_36
|
||||
gfx_pointer Duel37Gfx, $0b ; SPRITE_DUEL_37
|
||||
gfx_pointer Duel57Gfx, $01 ; SPRITE_DUEL_57
|
||||
gfx_pointer Duel38Gfx, $1c ; SPRITE_DUEL_38
|
||||
gfx_pointer Duel39Gfx, $16 ; SPRITE_DUEL_39
|
||||
gfx_pointer Duel40Gfx, $10 ; SPRITE_DUEL_40
|
||||
gfx_pointer Duel41Gfx, $0f ; SPRITE_DUEL_41
|
||||
gfx_pointer Duel42Gfx, $07 ; SPRITE_DUEL_42
|
||||
gfx_pointer Duel43Gfx, $0a ; SPRITE_DUEL_43
|
||||
gfx_pointer Duel44Gfx, $09 ; SPRITE_DUEL_44
|
||||
gfx_pointer Duel60Gfx, $02 ; SPRITE_DUEL_60
|
||||
gfx_pointer Duel64Gfx, $02 ; SPRITE_DUEL_64
|
||||
gfx_pointer Duel45Gfx, $03 ; SPRITE_DUEL_45
|
||||
gfx_pointer Duel46Gfx, $08 ; SPRITE_DUEL_46
|
||||
gfx_pointer Duel47Gfx, $0f ; SPRITE_DUEL_47
|
||||
gfx_pointer Duel48Gfx, $03 ; SPRITE_DUEL_48
|
||||
gfx_pointer Duel49Gfx, $05 ; SPRITE_DUEL_49
|
||||
gfx_pointer Duel50Gfx, $17 ; SPRITE_DUEL_50
|
||||
gfx_pointer Duel51Gfx, $36 ; SPRITE_DUEL_WON_LOST_DRAW
|
||||
gfx_pointer Duel52Gfx, $0b ; SPRITE_DUEL_52
|
||||
gfx_pointer Duel53Gfx, $06 ; SPRITE_DUEL_53
|
||||
gfx_pointer Duel54Gfx, $16 ; SPRITE_DUEL_54
|
||||
gfx_pointer BoosterPackOAMGfx, $20 ; SPRITE_BOOSTER_PACK_OAM
|
||||
gfx_pointer PressStartGfx, $14 ; SPRITE_PRESS_START
|
||||
gfx_pointer GrassGfx, $04 ; SPRITE_GRASS
|
||||
gfx_pointer FireGfx, $04 ; SPRITE_FIRE
|
||||
gfx_pointer WaterGfx, $04 ; SPRITE_WATER
|
||||
gfx_pointer ColorlessGfx, $04 ; SPRITE_COLORLESS
|
||||
gfx_pointer LightningGfx, $04 ; SPRITE_LIGHTNING
|
||||
gfx_pointer PsychicGfx, $04 ; SPRITE_PSYCHIC
|
||||
gfx_pointer FightingGfx, $04 ; SPRITE_FIGHTING
|
||||
gfx_pointer OWPlayerGfx, $14 ; SPRITE_OW_PLAYER
|
||||
gfx_pointer OWRonaldGfx, $14 ; SPRITE_OW_RONALD
|
||||
gfx_pointer OWDrMasonGfx, $14 ; SPRITE_OW_DRMASON
|
||||
gfx_pointer OWIshiharaGfx, $14 ; SPRITE_OW_ISHIHARA
|
||||
gfx_pointer OWImakuniGfx, $14 ; SPRITE_OW_IMAKUNI
|
||||
gfx_pointer OWNikkiGfx, $14 ; SPRITE_OW_NIKKI
|
||||
gfx_pointer OWRickGfx, $14 ; SPRITE_OW_RICK
|
||||
gfx_pointer OWKenGfx, $14 ; SPRITE_OW_KEN
|
||||
gfx_pointer OWAmyGfx, $1b ; SPRITE_OW_AMY
|
||||
gfx_pointer OWIsaacGfx, $14 ; SPRITE_OW_ISAAC
|
||||
gfx_pointer OWMitchGfx, $14 ; SPRITE_OW_MITCH
|
||||
gfx_pointer OWGeneGfx, $14 ; SPRITE_OW_GENE
|
||||
gfx_pointer OWMurrayGfx, $14 ; SPRITE_OW_MURRAY
|
||||
gfx_pointer OWCourtneyGfx, $14 ; SPRITE_OW_COURTNEY
|
||||
gfx_pointer OWSteveGfx, $14 ; SPRITE_OW_STEVE
|
||||
gfx_pointer OWJackGfx, $14 ; SPRITE_OW_JACK
|
||||
gfx_pointer OWRodGfx, $14 ; SPRITE_OW_ROD
|
||||
gfx_pointer OWBoyGfx, $14 ; SPRITE_OW_BOY
|
||||
gfx_pointer OWLadGfx, $14 ; SPRITE_OW_LAD
|
||||
gfx_pointer OWSpecsGfx, $14 ; SPRITE_OW_SPECS
|
||||
gfx_pointer OWButchGfx, $14 ; SPRITE_OW_BUTCH
|
||||
gfx_pointer OWManiaGfx, $14 ; SPRITE_OW_MANIA
|
||||
gfx_pointer OWJoshuaGfx, $14 ; SPRITE_OW_JOSHUA
|
||||
gfx_pointer OWHoodGfx, $14 ; SPRITE_OW_HOOD
|
||||
gfx_pointer OWTechGfx, $14 ; SPRITE_OW_TECH
|
||||
gfx_pointer OWChapGfx, $14 ; SPRITE_OW_CHAP
|
||||
gfx_pointer OWManGfx, $14 ; SPRITE_OW_MAN
|
||||
gfx_pointer OWPappyGfx, $14 ; SPRITE_OW_PAPPY
|
||||
gfx_pointer OWGirlGfx, $14 ; SPRITE_OW_GIRL
|
||||
gfx_pointer OWLass1Gfx, $14 ; SPRITE_OW_LASS1
|
||||
gfx_pointer OWLass2Gfx, $14 ; SPRITE_OW_LASS2
|
||||
gfx_pointer OWLass3Gfx, $14 ; SPRITE_OW_LASS3
|
||||
gfx_pointer OWSwimmerGfx, $14 ; SPRITE_OW_SWIMMER
|
||||
gfx_pointer OWClerkGfx, $08 ; SPRITE_OW_CLERK
|
||||
gfx_pointer OWGalGfx, $14 ; SPRITE_OW_GAL
|
||||
gfx_pointer OWWomanGfx, $14 ; SPRITE_OW_WOMAN
|
||||
gfx_pointer OWGrannyGfx, $14 ; SPRITE_OW_GRANNY
|
||||
gfx_pointer OverworldMapOAMGfx, $08 ; SPRITE_OW_MAP_OAM
|
||||
gfx_pointer OWTorchGfx, $16 ; SPRITE_OW_TORCH
|
||||
gfx_pointer OWLegendaryCardGfx, $0a ; SPRITE_OW_LEGENDARY_CARD
|
||||
gfx_pointer DuelGlowGfx, $0b ; SPRITE_DUEL_GLOW
|
||||
gfx_pointer DuelParalysisGfx, $06 ; SPRITE_DUEL_PARALYSIS
|
||||
gfx_pointer DuelSleepGfx, $08 ; SPRITE_DUEL_SLEEP
|
||||
gfx_pointer DuelStarGfx, $02 ; SPRITE_DUEL_STAR
|
||||
gfx_pointer DuelPoisonGfx, $04 ; SPRITE_DUEL_POISON
|
||||
gfx_pointer DuelHitGfx, $09 ; SPRITE_DUEL_HIT
|
||||
gfx_pointer DuelDamageGfx, $12 ; SPRITE_DUEL_DAMAGE
|
||||
gfx_pointer DuelThunderGfx, $09 ; SPRITE_DUEL_THUNDER
|
||||
gfx_pointer DuelLightningGfx, $11 ; SPRITE_DUEL_LIGHTNING
|
||||
gfx_pointer DuelSparkGfx, $03 ; SPRITE_DUEL_SPARK
|
||||
gfx_pointer DuelBigLightningGfx, $2d ; SPRITE_DUEL_BIG_LIGHTNING
|
||||
gfx_pointer DuelFlameGfx, $0d ; SPRITE_DUEL_FLAME
|
||||
gfx_pointer DuelFireSpinGfx, $1c ; SPRITE_DUEL_FIRE_SPIN
|
||||
gfx_pointer DuelFireBirdGfx, $4c ; SPRITE_DUEL_FIRE_BIRD
|
||||
gfx_pointer DuelWaterDropGfx, $03 ; SPRITE_DUEL_WATER_DROP
|
||||
gfx_pointer DuelWaterGunGfx, $1b ; SPRITE_DUEL_WATER_GUN
|
||||
gfx_pointer DuelWhirlpoolGfx, $07 ; SPRITE_DUEL_WHIRLPOOL
|
||||
gfx_pointer DuelHydroPumpGfx, $0c ; SPRITE_DUEL_HYDRO_PUMP
|
||||
gfx_pointer DuelSnowGfx, $01 ; SPRITE_DUEL_SNOW
|
||||
gfx_pointer DuelPsychicGfx, $22 ; SPRITE_DUEL_PSYCHIC
|
||||
gfx_pointer DuelLeerGfx, $20 ; SPRITE_DUEL_LEER
|
||||
gfx_pointer DuelBeamGfx, $0a ; SPRITE_DUEL_BEAM
|
||||
gfx_pointer DuelHyperBeamGfx, $25 ; SPRITE_DUEL_HYPER_BEAM
|
||||
gfx_pointer DuelRockThrowGfx, $18 ; SPRITE_DUEL_ROCK_THROW
|
||||
gfx_pointer DuelPunchGfx, $1b ; SPRITE_DUEL_PUNCH
|
||||
gfx_pointer DuelStretchKickGfx, $08 ; SPRITE_DUEL_STRETCH_KICK
|
||||
gfx_pointer DuelSlashGfx, $0d ; SPRITE_DUEL_SLASH
|
||||
gfx_pointer DuelWhipGfx, $22 ; SPRITE_DUEL_WHIP
|
||||
gfx_pointer DuelSonicboomGfx, $0c ; SPRITE_DUEL_SONICBOOM
|
||||
gfx_pointer DuelDrillGfx, $25 ; SPRITE_DUEL_DRILL
|
||||
gfx_pointer DuelPotGfx, $22 ; SPRITE_DUEL_POT
|
||||
gfx_pointer DuelBoneGfx, $0c ; SPRITE_DUEL_BONE
|
||||
gfx_pointer DuelPlanetGfx, $4c ; SPRITE_DUEL_PLANET
|
||||
gfx_pointer DuelNeedlesGfx, $08 ; SPRITE_DUEL_NEEDLES
|
||||
gfx_pointer DuelGasGfx, $07 ; SPRITE_DUEL_GAS
|
||||
gfx_pointer DuelPowderGfx, $01 ; SPRITE_DUEL_POWDER
|
||||
gfx_pointer DuelGooGfx, $1a ; SPRITE_DUEL_GOO
|
||||
gfx_pointer DuelBubbleGfx, $0a ; SPRITE_DUEL_BUBBLE
|
||||
gfx_pointer DuelStringGfx, $2e ; SPRITE_DUEL_STRING
|
||||
gfx_pointer DuelHeartGfx, $08 ; SPRITE_DUEL_HEART
|
||||
gfx_pointer DuelLureGfx, $07 ; SPRITE_DUEL_LURE
|
||||
gfx_pointer DuelSkullGfx, $1c ; SPRITE_DUEL_SKULL
|
||||
gfx_pointer DuelSmallStarGfx, $04 ; SPRITE_DUEL_SMALL_STAR
|
||||
gfx_pointer DuelNoteGfx, $08 ; SPRITE_DUEL_NOTE
|
||||
gfx_pointer DuelSoundGfx, $0b ; SPRITE_DUEL_SOUND
|
||||
gfx_pointer DuelPetalGfx, $01 ; SPRITE_DUEL_PETAL
|
||||
gfx_pointer DuelProtectGfx, $1c ; SPRITE_DUEL_PROTECT
|
||||
gfx_pointer DuelBarrierGfx, $16 ; SPRITE_DUEL_BARRIER
|
||||
gfx_pointer DuelSpeedGfx, $10 ; SPRITE_DUEL_SPEED
|
||||
gfx_pointer DuelWhirlwindGfx, $0f ; SPRITE_DUEL_WHIRLWIND
|
||||
gfx_pointer DuelCryGfx, $07 ; SPRITE_DUEL_CRY
|
||||
gfx_pointer DuelQuestionMarkGfx, $0a ; SPRITE_DUEL_QUESTION_MARK
|
||||
gfx_pointer DuelExplosionGfx, $09 ; SPRITE_DUEL_EXPLOSION
|
||||
gfx_pointer DuelHealGfx, $02 ; SPRITE_DUEL_HEAL
|
||||
gfx_pointer DuelDrainGfx, $02 ; SPRITE_DUEL_DRAIN
|
||||
gfx_pointer DuelSmallGlowGfx, $03 ; SPRITE_DUEL_SMALL_GLOW
|
||||
gfx_pointer DuelBallGfx, $08 ; SPRITE_DUEL_BALL
|
||||
gfx_pointer DuelCatPawGfx, $0f ; SPRITE_DUEL_CAT_POW
|
||||
gfx_pointer DuelWaveGfx, $03 ; SPRITE_DUEL_WAVE
|
||||
gfx_pointer DuelCardGfx, $05 ; SPRITE_DUEL_CARD
|
||||
gfx_pointer DuelCoinGfx, $17 ; SPRITE_DUEL_COIN
|
||||
gfx_pointer DuelResultGfx, $36 ; SPRITE_DUEL_RESULT
|
||||
gfx_pointer LinkOAMGfx, $0b ; SPRITE_LINK
|
||||
gfx_pointer PrinterOAMGfx, $06 ; SPRITE_PRINTER
|
||||
gfx_pointer CardPopOAMGfx, $16 ; SPRITE_CARD_POP
|
||||
gfx_pointer BoosterPackOAMGfx, $20 ; SPRITE_BOOSTER_PACK_OAM
|
||||
gfx_pointer PressStartGfx, $14 ; SPRITE_PRESS_START
|
||||
gfx_pointer GrassGfx, $04 ; SPRITE_GRASS
|
||||
gfx_pointer FireGfx, $04 ; SPRITE_FIRE
|
||||
gfx_pointer WaterGfx, $04 ; SPRITE_WATER
|
||||
gfx_pointer ColorlessGfx, $04 ; SPRITE_COLORLESS
|
||||
gfx_pointer LightningGfx, $04 ; SPRITE_LIGHTNING
|
||||
gfx_pointer PsychicGfx, $04 ; SPRITE_PSYCHIC
|
||||
gfx_pointer FightingGfx, $04 ; SPRITE_FIGHTING
|
||||
assert_table_length NUM_SPRITES
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
PlayIntroSequence:
|
||||
call DisableLCD
|
||||
farcall Func_10a9b
|
||||
farcall LoadConsolePaletteData
|
||||
farcall InitMenuScreen
|
||||
call EnableAndClearSpriteAnimations
|
||||
ld hl, HandleAllSpriteAnimations
|
||||
|
|
|
|||
|
|
@ -297,7 +297,7 @@ PrepareForPrinterCommunications:
|
|||
ld [wPrinterContrastLevel], a
|
||||
call DisableSRAM
|
||||
ldh a, [hBankSRAM]
|
||||
ld [wce8f], a
|
||||
ld [wTempPrinterSRAM], a
|
||||
ld a, BANK("SRAM1")
|
||||
call BankswitchSRAM
|
||||
call EnableSRAM
|
||||
|
|
@ -321,7 +321,7 @@ ClearPrinterGfxBuffer:
|
|||
ResetPrinterCommunicationSettings:
|
||||
push af
|
||||
call SwitchToCGBDoubleSpeed
|
||||
ld a, [wce8f]
|
||||
ld a, [wTempPrinterSRAM]
|
||||
call BankswitchSRAM
|
||||
call DisableSRAM
|
||||
lb de, $30, $bf
|
||||
|
|
|
|||
|
|
@ -164,7 +164,7 @@ HandleDeckMissingCardsList:
|
|||
call ProcessText
|
||||
ret
|
||||
|
||||
Func_af1d:
|
||||
GiftCenter_SendCard:
|
||||
xor a
|
||||
ld [wTileMapFill], a
|
||||
call ZeroObjectPositions
|
||||
|
|
@ -221,7 +221,7 @@ Func_af1d:
|
|||
scf
|
||||
ret
|
||||
|
||||
Func_af98:
|
||||
GiftCenter_ReceiveCard:
|
||||
xor a
|
||||
ld [wDuelTempList], a
|
||||
ld [wNameBuffer], a
|
||||
|
|
@ -482,9 +482,9 @@ EmptyScreenAndDrawTextBox:
|
|||
ret
|
||||
|
||||
Func_b177::
|
||||
ld a, [wd10e]
|
||||
and $03
|
||||
ld hl, .FunctionTable
|
||||
ld a, [wGiftCenterChoice]
|
||||
and $3
|
||||
ld hl, .GiftCenterFunctionTable
|
||||
call JumpToFunctionInTable
|
||||
jr c, .asm_b18f
|
||||
or a
|
||||
|
|
@ -495,14 +495,14 @@ Func_b177::
|
|||
ret
|
||||
.asm_b18f
|
||||
ld a, $ff
|
||||
ld [wd10e], a
|
||||
ld [wGiftCenterChoice], a
|
||||
ret
|
||||
|
||||
.FunctionTable
|
||||
dw Func_af1d
|
||||
dw Func_af98
|
||||
dw Func_bc04
|
||||
dw Func_bc7a
|
||||
.GiftCenterFunctionTable
|
||||
dw GiftCenter_SendCard ; GIFT_CENTER_MENU_SEND_CARD
|
||||
dw GiftCenter_ReceiveCard ; GIFT_CENTER_MENU_RECEIVE_CARD
|
||||
dw GiftCenter_SendDeck ; GIFT_CENTER_MENU_SEND_DECK
|
||||
dw GiftCenter_ReceiveDeck ; GIFT_CENTER_MENU_RECEIVE_DECK
|
||||
|
||||
HandleDeckSaveMachineMenu:
|
||||
xor a
|
||||
|
|
@ -2149,7 +2149,7 @@ HandleAutoDeckMenu:
|
|||
jr nz, .loop
|
||||
ret
|
||||
|
||||
Func_bc04:
|
||||
GiftCenter_SendDeck:
|
||||
xor a
|
||||
ld [wCardListVisibleOffset], a
|
||||
ldtx de, DeckSaveMachineText
|
||||
|
|
@ -2210,7 +2210,7 @@ Func_bc04:
|
|||
or a
|
||||
ret
|
||||
|
||||
Func_bc7a:
|
||||
GiftCenter_ReceiveDeck:
|
||||
xor a
|
||||
ld [wCardListVisibleOffset], a
|
||||
ldtx de, DeckSaveMachineText
|
||||
|
|
|
|||
|
|
@ -24,11 +24,11 @@ WriteCardListsTerminatorBytes:
|
|||
ld hl, wFilteredCardList
|
||||
ld bc, DECK_SIZE
|
||||
add hl, bc
|
||||
ld [hl], a ; wcf16
|
||||
ld [hl], a ; terminator byte
|
||||
ld hl, wCurDeckCards
|
||||
ld bc, DECK_CONFIG_BUFFER_SIZE
|
||||
add hl, bc
|
||||
ld [hl], a ; wCurDeckCardsTerminator
|
||||
ld [hl], a ; terminator byte
|
||||
ret
|
||||
|
||||
; inits some SRAM addresses
|
||||
|
|
|
|||
|
|
@ -32,7 +32,7 @@ GiftCenterMenu:
|
|||
ld a, 1 << AUTO_CLOSE_TEXTBOX
|
||||
farcall SetOverworldNPCFlags
|
||||
ld a, [wSelectedGiftCenterMenuItem]
|
||||
ld hl, Unknown_10e17
|
||||
ld hl, .GiftCenterMenuParams
|
||||
farcall InitAndPrintMenu
|
||||
.loop_input
|
||||
call DoFrameIfLCDEnabled
|
||||
|
|
@ -42,35 +42,34 @@ GiftCenterMenu:
|
|||
ld [wSelectedGiftCenterMenuItem], a
|
||||
ldh a, [hCurMenuItem]
|
||||
cp e
|
||||
jr z, .asm_10ddd
|
||||
ld a, $4
|
||||
|
||||
.asm_10ddd
|
||||
ld [wd10e], a
|
||||
jr z, .got_choice
|
||||
ld a, GIFT_CENTER_MENU_EXIT
|
||||
.got_choice
|
||||
ld [wGiftCenterChoice], a
|
||||
push af
|
||||
ld hl, Unknown_10df0
|
||||
ld hl, .LoadTextPointerFunctionTable
|
||||
call JumpToFunctionInTable
|
||||
farcall CloseTextBox
|
||||
call DoFrameIfLCDEnabled
|
||||
pop af
|
||||
ret
|
||||
|
||||
Unknown_10df0:
|
||||
dw Func_10dfb
|
||||
dw Func_10dfb
|
||||
dw Func_10dfb
|
||||
dw Func_10dfb
|
||||
dw Func_10dfa
|
||||
.LoadTextPointerFunctionTable:
|
||||
dw .LoadChoiceTextPointer ; GIFT_CENTER_MENU_SEND_CARD
|
||||
dw .LoadChoiceTextPointer ; GIFT_CENTER_MENU_RECEIVE_CARD
|
||||
dw .LoadChoiceTextPointer ; GIFT_CENTER_MENU_SEND_DECK
|
||||
dw .LoadChoiceTextPointer ; GIFT_CENTER_MENU_RECEIVE_DECK
|
||||
dw .stub ; GIFT_CENTER_MENU_EXIT
|
||||
|
||||
Func_10dfa:
|
||||
.stub
|
||||
ret
|
||||
|
||||
Func_10dfb:
|
||||
ld a, [wd10e]
|
||||
.LoadChoiceTextPointer:
|
||||
ld a, [wGiftCenterChoice]
|
||||
add a
|
||||
ld c, a
|
||||
ld b, $00
|
||||
ld hl, Unknown_10e0f
|
||||
ld hl, .GiftCenterTextPointers
|
||||
add hl, bc
|
||||
ld a, [hli]
|
||||
ld [wTxRam2], a
|
||||
|
|
@ -78,13 +77,13 @@ Func_10dfb:
|
|||
ld [wTxRam2 + 1], a
|
||||
ret
|
||||
|
||||
Unknown_10e0f:
|
||||
tx SendCardText
|
||||
tx ReceiveCardText
|
||||
tx SendDeckConfigurationText
|
||||
tx ReceiveDeckConfigurationText
|
||||
.GiftCenterTextPointers:
|
||||
tx SendCardText ; GIFT_CENTER_MENU_SEND_CARD
|
||||
tx ReceiveCardText ; GIFT_CENTER_MENU_RECEIVE_CARD
|
||||
tx SendDeckConfigurationText ; GIFT_CENTER_MENU_SEND_DECK
|
||||
tx ReceiveDeckConfigurationText ; GIFT_CENTER_MENU_RECEIVE_DECK
|
||||
|
||||
Unknown_10e17:
|
||||
.GiftCenterMenuParams:
|
||||
db 4, 0 ; start menu coords
|
||||
db 16, 12 ; start menu text box dimensions
|
||||
|
||||
|
|
|
|||
|
|
@ -17,14 +17,14 @@ HandleTitleScreen:
|
|||
call LoadTitleScreenSprites
|
||||
|
||||
xor a
|
||||
ld [wd635], a
|
||||
ld [wTitleScreenOrbCounter], a
|
||||
ld a, $3c
|
||||
ld [wTitleScreenIgnoreInputCounter], a
|
||||
.loop
|
||||
call DoFrameIfLCDEnabled
|
||||
call UpdateRNGSources
|
||||
call AnimateRandomTitleScreenOrb
|
||||
ld hl, wd635
|
||||
ld hl, wTitleScreenOrbCounter
|
||||
inc [hl]
|
||||
call AssertSongFinished
|
||||
or a
|
||||
|
|
@ -402,7 +402,7 @@ ShowCardPopCGBDisclaimer:
|
|||
|
||||
DrawPlayerPortraitAndPrintNewGameText:
|
||||
call DisableLCD
|
||||
farcall Func_10a9b
|
||||
farcall LoadConsolePaletteData
|
||||
farcall InitMenuScreen
|
||||
call EnableAndClearSpriteAnimations
|
||||
ld hl, HandleAllSpriteAnimations
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ LoadMap::
|
|||
ld [wReloadOverworldCallbackPtr], a
|
||||
ld [wReloadOverworldCallbackPtr + 1], a
|
||||
ld [wMatchStartTheme], a
|
||||
farcall Func_10a9b
|
||||
farcall LoadConsolePaletteData
|
||||
call WhiteOutDMGPals
|
||||
call ZeroObjectPositions
|
||||
xor a
|
||||
|
|
@ -507,7 +507,7 @@ DecompressPermissionMap:
|
|||
push hl
|
||||
ld b, HIGH(wDecompressionSecondaryBuffer)
|
||||
call InitDataDecompression
|
||||
ld a, [wd23d]
|
||||
ld a, [wBGMapBank]
|
||||
ld [wTempPointerBank], a
|
||||
ld a, [wBGMapHeight]
|
||||
inc a
|
||||
|
|
|
|||
|
|
@ -489,7 +489,7 @@ WRAMToSRAMMapper:
|
|||
wram_sram_map wMastersBeatenList, 10, $00, $ff ; sMastersBeatenList
|
||||
wram_sram_map wNPCDuelistDirection, 1, $00, $ff ; sNPCDuelistDirection
|
||||
wram_sram_map wMultichoiceTextboxResult_ChooseDeckToDuelAgainst, 1, $00, $ff ; sMultichoiceTextboxResult_ChooseDeckToDuelAgainst
|
||||
wram_sram_map wd10e, 1, $00, $ff ; sb84b
|
||||
wram_sram_map wGiftCenterChoice, 1, $00, $ff ; sGiftCenterChoice
|
||||
wram_sram_map .EmptySRAMSlot, 15, $00, $ff ; sb84c
|
||||
wram_sram_map .EmptySRAMSlot, 16, $00, $ff ; sb85b
|
||||
wram_sram_map .EmptySRAMSlot, 16, $00, $ff ; sb86b
|
||||
|
|
|
|||
|
|
@ -257,7 +257,7 @@ _DrawPortrait::
|
|||
ld a, e
|
||||
ld [wd291], a
|
||||
farcall LoadTilemap_ToVRAM
|
||||
ld a, [wd61e]
|
||||
ld a, [wCurPortrait]
|
||||
add a
|
||||
add a
|
||||
ld c, a
|
||||
|
|
@ -291,137 +291,7 @@ _DrawPortrait::
|
|||
ld [wd291], a
|
||||
ret
|
||||
|
||||
PortraitGfxData:
|
||||
table_width 4, PortraitGfxData
|
||||
db TILESET_PLAYER, PALETTE_119
|
||||
dw SGBData_PlayerPortraitPals
|
||||
|
||||
db TILESET_PLAYER, PALETTE_119
|
||||
dw SGBData_PlayerPortraitPals
|
||||
|
||||
db TILESET_RONALD, PALETTE_121
|
||||
dw SGBData_RonaldPortraitPals
|
||||
|
||||
db TILESET_SAM, PALETTE_122
|
||||
dw SGBData_SamPortraitPals
|
||||
|
||||
db TILESET_IMAKUNI, PALETTE_123
|
||||
dw SGBData_ImakuniPortraitPals
|
||||
|
||||
db TILESET_NIKKI, PALETTE_124
|
||||
dw SGBData_NikkiPortraitPals
|
||||
|
||||
db TILESET_RICK, PALETTE_125
|
||||
dw SGBData_RickPortraitPals
|
||||
|
||||
db TILESET_KEN, PALETTE_126
|
||||
dw SGBData_KenPortraitPals
|
||||
|
||||
db TILESET_AMY, PALETTE_127
|
||||
dw SGBData_AmyPortraitPals
|
||||
|
||||
db TILESET_ISAAC, PALETTE_128
|
||||
dw SGBData_IsaacPortraitPals
|
||||
|
||||
db TILESET_MITCH, PALETTE_129
|
||||
dw SGBData_MitchPortraitPals
|
||||
|
||||
db TILESET_GENE, PALETTE_130
|
||||
dw SGBData_GenePortraitPals
|
||||
|
||||
db TILESET_MURRAY, PALETTE_131
|
||||
dw SGBData_MurrayPortraitPals
|
||||
|
||||
db TILESET_COURTNEY, PALETTE_132
|
||||
dw SGBData_CourtneyPortraitPals
|
||||
|
||||
db TILESET_STEVE, PALETTE_133
|
||||
dw SGBData_StevePortraitPals
|
||||
|
||||
db TILESET_JACK, PALETTE_134
|
||||
dw SGBData_JackPortraitPals
|
||||
|
||||
db TILESET_ROD, PALETTE_135
|
||||
dw SGBData_RodPortraitPals
|
||||
|
||||
db TILESET_JOSEPH, PALETTE_136
|
||||
dw SGBData_JosephPortraitPals
|
||||
|
||||
db TILESET_DAVID, PALETTE_137
|
||||
dw SGBData_DavidPortraitPals
|
||||
|
||||
db TILESET_ERIK, PALETTE_138
|
||||
dw SGBData_ErikPortraitPals
|
||||
|
||||
db TILESET_JOHN, PALETTE_139
|
||||
dw SGBData_JohnPortraitPals
|
||||
|
||||
db TILESET_ADAM, PALETTE_140
|
||||
dw SGBData_AdamPortraitPals
|
||||
|
||||
db TILESET_JONATHAN, PALETTE_141
|
||||
dw SGBData_JonathanPortraitPals
|
||||
|
||||
db TILESET_JOSHUA, PALETTE_142
|
||||
dw SGBData_JoshuaPortraitPals
|
||||
|
||||
db TILESET_NICHOLAS, PALETTE_143
|
||||
dw SGBData_NicholasPortraitPals
|
||||
|
||||
db TILESET_BRANDON, PALETTE_144
|
||||
dw SGBData_BrandonPortraitPals
|
||||
|
||||
db TILESET_MATTHEW, PALETTE_145
|
||||
dw SGBData_MatthewPortraitPals
|
||||
|
||||
db TILESET_RYAN, PALETTE_146
|
||||
dw SGBData_RyanPortraitPals
|
||||
|
||||
db TILESET_ANDREW, PALETTE_147
|
||||
dw SGBData_AndrewPortraitPals
|
||||
|
||||
db TILESET_CHRIS, PALETTE_148
|
||||
dw SGBData_ChrisPortraitPals
|
||||
|
||||
db TILESET_MICHAEL, PALETTE_149
|
||||
dw SGBData_MichaelPortraitPals
|
||||
|
||||
db TILESET_DANIEL, PALETTE_150
|
||||
dw SGBData_DanielPortraitPals
|
||||
|
||||
db TILESET_ROBERT, PALETTE_151
|
||||
dw SGBData_RobertPortraitPals
|
||||
|
||||
db TILESET_BRITTANY, PALETTE_152
|
||||
dw SGBData_BrittanyPortraitPals
|
||||
|
||||
db TILESET_KRISTIN, PALETTE_153
|
||||
dw SGBData_KristinPortraitPals
|
||||
|
||||
db TILESET_HEATHER, PALETTE_154
|
||||
dw SGBData_HeatherPortraitPals
|
||||
|
||||
db TILESET_SARA, PALETTE_155
|
||||
dw SGBData_SaraPortraitPals
|
||||
|
||||
db TILESET_AMANDA, PALETTE_156
|
||||
dw SGBData_AmandaPortraitPals
|
||||
|
||||
db TILESET_JENNIFER, PALETTE_157
|
||||
dw SGBData_JenniferPortraitPals
|
||||
|
||||
db TILESET_JESSICA, PALETTE_158
|
||||
dw SGBData_JessicaPortraitPals
|
||||
|
||||
db TILESET_STEPHANIE, PALETTE_159
|
||||
dw SGBData_StephaniePortraitPals
|
||||
|
||||
db TILESET_AARON, PALETTE_160
|
||||
dw SGBData_AaronPortraitPals
|
||||
|
||||
db TILESET_PLAYER, PALETTE_120
|
||||
dw SGBData_LinkOpponentPortraitPals
|
||||
assert_table_length NUM_PICS
|
||||
INCLUDE "data/duel/portraits.asm"
|
||||
|
||||
LoadBoosterGfx:
|
||||
push hl
|
||||
|
|
|
|||
|
|
@ -332,8 +332,8 @@ AnimateRandomTitleScreenOrb:
|
|||
ld a, [wConsole]
|
||||
cp CONSOLE_CGB
|
||||
call z, .UpdateSpriteAttributes
|
||||
ld a, [wd635]
|
||||
and 63
|
||||
ld a, [wTitleScreenOrbCounter]
|
||||
and %111111
|
||||
ret nz ; don't pick an orb now
|
||||
|
||||
.pick_orb
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
; or until Start button is pressed
|
||||
UnusedCopyrightScreen: ; unreferenced
|
||||
call DisableLCD
|
||||
farcall Func_10a9b
|
||||
farcall LoadConsolePaletteData
|
||||
farcall InitMenuScreen
|
||||
ld bc, $0
|
||||
ld a, SCENE_COPYRIGHT
|
||||
|
|
|
|||
274
src/gfx.asm
|
|
@ -554,13 +554,13 @@ PlayerGfx::
|
|||
dw 36
|
||||
INCBIN "gfx/duelists/player.2bpp"
|
||||
|
||||
Duel55Gfx::
|
||||
DuelStarGfx::
|
||||
dw $2
|
||||
INCBIN "gfx/duel/anims/55.2bpp"
|
||||
INCBIN "gfx/duel/anims/star.2bpp"
|
||||
|
||||
Duel56Gfx::
|
||||
DuelPowderGfx::
|
||||
dw $1
|
||||
INCBIN "gfx/duel/anims/56.2bpp"
|
||||
INCBIN "gfx/duel/anims/powder.2bpp"
|
||||
|
||||
AnimData12::
|
||||
frame_table AnimFrameTable3
|
||||
|
|
@ -605,9 +605,9 @@ OWPlayerGfx::
|
|||
dw $14
|
||||
INCBIN "gfx/overworld_sprites/player.2bpp"
|
||||
|
||||
Duel57Gfx::
|
||||
DuelPetalGfx::
|
||||
dw $1
|
||||
INCBIN "gfx/duel/anims/57.2bpp"
|
||||
INCBIN "gfx/duel/anims/petal.2bpp"
|
||||
|
||||
AnimData2::
|
||||
frame_table AnimFrameTable0
|
||||
|
|
@ -657,10 +657,10 @@ HallOfHonorTilesetGfx::
|
|||
|
||||
MedalGfx::
|
||||
dw 72
|
||||
INCBIN "gfx/medals.2bpp", $0, $c0
|
||||
INCBIN "gfx/medals.2bpp", $0, $c0
|
||||
INCBIN "gfx/medals.2bpp", $240, $30
|
||||
INCBIN "gfx/medals.2bpp", $340, $10
|
||||
INCBIN "gfx/medals.2bpp", $c0, $c0
|
||||
INCBIN "gfx/medals.2bpp", $c0, $c0
|
||||
INCBIN "gfx/medals.2bpp", $300, $30
|
||||
INCBIN "gfx/medals.2bpp", $350, $10
|
||||
INCBIN "gfx/medals.2bpp", $180, $c0
|
||||
|
|
@ -680,9 +680,9 @@ NintendoGfx::
|
|||
dw 24
|
||||
INCBIN "gfx/nintendo.2bpp"
|
||||
|
||||
Duel58Gfx::
|
||||
DuelPoisonGfx::
|
||||
dw $4
|
||||
INCBIN "gfx/duel/anims/58.2bpp"
|
||||
INCBIN "gfx/duel/anims/poison.2bpp"
|
||||
|
||||
AnimData3::
|
||||
frame_table AnimFrameTable0
|
||||
|
|
@ -699,15 +699,15 @@ SECTION "Gfx 6", ROMX
|
|||
|
||||
CardPopGfx::
|
||||
dw 189
|
||||
INCBIN "gfx/link/cardpop.2bpp"
|
||||
INCBIN "gfx/link/card_pop_scene.2bpp"
|
||||
|
||||
GameBoyLinkGfx::
|
||||
dw 109
|
||||
INCBIN "gfx/link/gameboylink.2bpp"
|
||||
INCBIN "gfx/link/link_scene.2bpp"
|
||||
|
||||
GameBoyPrinterGfx::
|
||||
dw 93
|
||||
INCBIN "gfx/link/gameboyprinter.2bpp"
|
||||
INCBIN "gfx/link/printer_scene.2bpp"
|
||||
|
||||
Colosseum1Gfx::
|
||||
dw 96
|
||||
|
|
@ -745,13 +745,13 @@ OWClerkGfx::
|
|||
dw $8
|
||||
INCBIN "gfx/overworld_sprites/clerk.2bpp"
|
||||
|
||||
Duel59Gfx::
|
||||
DuelSparkGfx::
|
||||
dw $3
|
||||
INCBIN "gfx/duel/anims/59.2bpp"
|
||||
INCBIN "gfx/duel/anims/spark.2bpp"
|
||||
|
||||
Duel60Gfx::
|
||||
DuelHealGfx::
|
||||
dw $2
|
||||
INCBIN "gfx/duel/anims/60.2bpp"
|
||||
INCBIN "gfx/duel/anims/heal.2bpp"
|
||||
|
||||
SECTION "Gfx 7", ROMX
|
||||
|
||||
|
|
@ -835,13 +835,13 @@ OverworldMapOAMGfx::
|
|||
dw $8
|
||||
INCBIN "gfx/overworld_map_oam.2bpp"
|
||||
|
||||
Duel61Gfx::
|
||||
DuelWaterDropGfx::
|
||||
dw $3
|
||||
INCBIN "gfx/duel/anims/61.2bpp"
|
||||
INCBIN "gfx/duel/anims/water_drop.2bpp"
|
||||
|
||||
Duel62Gfx::
|
||||
DuelSnowGfx::
|
||||
dw $1
|
||||
INCBIN "gfx/duel/anims/62.2bpp"
|
||||
INCBIN "gfx/duel/anims/snow.2bpp"
|
||||
|
||||
SECTION "Gfx 9", ROMX
|
||||
|
||||
|
|
@ -957,13 +957,13 @@ MichaelGfx::
|
|||
dw 36
|
||||
INCBIN "gfx/duelists/michael.2bpp"
|
||||
|
||||
Duel63Gfx::
|
||||
OWLegendaryCardGfx::
|
||||
dw $a
|
||||
INCBIN "gfx/duel/anims/63.2bpp"
|
||||
INCBIN "gfx/overworld_sprites/legendary_card.2bpp"
|
||||
|
||||
Duel64Gfx::
|
||||
DuelDrainGfx::
|
||||
dw $2
|
||||
INCBIN "gfx/duel/anims/64.2bpp"
|
||||
INCBIN "gfx/duel/anims/drain.2bpp"
|
||||
|
||||
SECTION "Gfx 10", ROMX
|
||||
|
||||
|
|
@ -1135,9 +1135,9 @@ DuelGlowGfx::
|
|||
dw $b
|
||||
INCBIN "gfx/duel/anims/glow.2bpp"
|
||||
|
||||
Duel66Gfx::
|
||||
DuelSmallStarGfx::
|
||||
dw $4
|
||||
INCBIN "gfx/duel/anims/66.2bpp"
|
||||
INCBIN "gfx/duel/anims/small_star.2bpp"
|
||||
|
||||
Palette117::
|
||||
db 0
|
||||
|
|
@ -1162,189 +1162,189 @@ OWGrannyGfx::
|
|||
dw $14
|
||||
INCBIN "gfx/overworld_sprites/granny.2bpp"
|
||||
|
||||
Duel0Gfx::
|
||||
OWTorchGfx::
|
||||
dw $16
|
||||
INCBIN "gfx/duel/anims/0.2bpp"
|
||||
INCBIN "gfx/overworld_sprites/torch.2bpp"
|
||||
|
||||
Duel1Gfx::
|
||||
DuelParalysisGfx::
|
||||
dw $06
|
||||
INCBIN "gfx/duel/anims/1.2bpp"
|
||||
INCBIN "gfx/duel/anims/paralysis.2bpp"
|
||||
|
||||
Duel2Gfx::
|
||||
DuelSleepGfx::
|
||||
dw $08
|
||||
INCBIN "gfx/duel/anims/2.2bpp"
|
||||
INCBIN "gfx/duel/anims/sleep.2bpp"
|
||||
|
||||
Duel3Gfx::
|
||||
DuelHitGfx::
|
||||
dw $09
|
||||
INCBIN "gfx/duel/anims/3.2bpp"
|
||||
INCBIN "gfx/duel/anims/hit.2bpp"
|
||||
|
||||
Duel4Gfx::
|
||||
DuelDamageGfx::
|
||||
dw $12
|
||||
INCBIN "gfx/duel/anims/4.2bpp"
|
||||
INCBIN "gfx/duel/anims/damage.2bpp"
|
||||
|
||||
Duel5Gfx::
|
||||
DuelThunderGfx::
|
||||
dw $09
|
||||
INCBIN "gfx/duel/anims/5.2bpp"
|
||||
INCBIN "gfx/duel/anims/thunder.2bpp"
|
||||
|
||||
Duel6Gfx::
|
||||
DuelLightningGfx::
|
||||
dw $11
|
||||
INCBIN "gfx/duel/anims/6.2bpp"
|
||||
INCBIN "gfx/duel/anims/lightning.2bpp"
|
||||
|
||||
Duel7Gfx::
|
||||
DuelBigLightningGfx::
|
||||
dw $2d
|
||||
INCBIN "gfx/duel/anims/7.2bpp"
|
||||
INCBIN "gfx/duel/anims/big_lightning.2bpp"
|
||||
|
||||
Duel8Gfx::
|
||||
DuelFlameGfx::
|
||||
dw $0d
|
||||
INCBIN "gfx/duel/anims/8.2bpp"
|
||||
INCBIN "gfx/duel/anims/flame.2bpp"
|
||||
|
||||
Duel9Gfx::
|
||||
DuelFireSpinGfx::
|
||||
dw $1c
|
||||
INCBIN "gfx/duel/anims/9.2bpp"
|
||||
INCBIN "gfx/duel/anims/fire_spin.2bpp"
|
||||
|
||||
Duel10Gfx::
|
||||
DuelFireBirdGfx::
|
||||
dw $4c
|
||||
INCBIN "gfx/duel/anims/10.2bpp"
|
||||
INCBIN "gfx/duel/anims/fire_bird.2bpp"
|
||||
|
||||
Duel11Gfx::
|
||||
DuelWaterGunGfx::
|
||||
dw $1b
|
||||
INCBIN "gfx/duel/anims/11.2bpp"
|
||||
INCBIN "gfx/duel/anims/water_gun.2bpp"
|
||||
|
||||
Duel12Gfx::
|
||||
DuelWhirlpoolGfx::
|
||||
dw $07
|
||||
INCBIN "gfx/duel/anims/12.2bpp"
|
||||
INCBIN "gfx/duel/anims/whirlpool.2bpp"
|
||||
|
||||
Duel13Gfx::
|
||||
DuelHydroPumpGfx::
|
||||
dw $0c
|
||||
INCBIN "gfx/duel/anims/13.2bpp"
|
||||
INCBIN "gfx/duel/anims/hydro_pump.2bpp"
|
||||
|
||||
Duel14Gfx::
|
||||
DuelPsychicGfx::
|
||||
dw $22
|
||||
INCBIN "gfx/duel/anims/14.2bpp"
|
||||
INCBIN "gfx/duel/anims/psychic.2bpp"
|
||||
|
||||
Duel15Gfx::
|
||||
DuelLeerGfx::
|
||||
dw $20
|
||||
INCBIN "gfx/duel/anims/15.2bpp"
|
||||
INCBIN "gfx/duel/anims/leer.2bpp"
|
||||
|
||||
Duel16Gfx::
|
||||
DuelBeamGfx::
|
||||
dw $0a
|
||||
INCBIN "gfx/duel/anims/16.2bpp"
|
||||
INCBIN "gfx/duel/anims/beam.2bpp"
|
||||
|
||||
Duel17Gfx::
|
||||
DuelHyperBeamGfx::
|
||||
dw $25
|
||||
INCBIN "gfx/duel/anims/17.2bpp"
|
||||
INCBIN "gfx/duel/anims/hyper_beam.2bpp"
|
||||
|
||||
Duel18Gfx::
|
||||
DuelRockThrowGfx::
|
||||
dw $18
|
||||
INCBIN "gfx/duel/anims/18.2bpp"
|
||||
INCBIN "gfx/duel/anims/rock_throw.2bpp"
|
||||
|
||||
Duel19Gfx::
|
||||
DuelPunchGfx::
|
||||
dw $1b
|
||||
INCBIN "gfx/duel/anims/19.2bpp"
|
||||
INCBIN "gfx/duel/anims/punch.2bpp"
|
||||
|
||||
Duel20Gfx::
|
||||
DuelStretchKickGfx::
|
||||
dw $08
|
||||
INCBIN "gfx/duel/anims/20.2bpp"
|
||||
INCBIN "gfx/duel/anims/stretch_kick.2bpp"
|
||||
|
||||
Duel21Gfx::
|
||||
DuelSlashGfx::
|
||||
dw $0d
|
||||
INCBIN "gfx/duel/anims/21.2bpp"
|
||||
INCBIN "gfx/duel/anims/slash.2bpp"
|
||||
|
||||
Duel22Gfx::
|
||||
DuelWhipGfx::
|
||||
dw $22
|
||||
INCBIN "gfx/duel/anims/22.2bpp"
|
||||
INCBIN "gfx/duel/anims/whip.2bpp"
|
||||
|
||||
Duel23Gfx::
|
||||
DuelSonicboomGfx::
|
||||
dw $0c
|
||||
INCBIN "gfx/duel/anims/23.2bpp"
|
||||
INCBIN "gfx/duel/anims/sonicboom.2bpp"
|
||||
|
||||
Duel24Gfx::
|
||||
DuelDrillGfx::
|
||||
dw $25
|
||||
INCBIN "gfx/duel/anims/24.2bpp"
|
||||
INCBIN "gfx/duel/anims/drill.2bpp"
|
||||
|
||||
Duel25Gfx::
|
||||
DuelPotGfx::
|
||||
dw $22
|
||||
INCBIN "gfx/duel/anims/25.2bpp"
|
||||
INCBIN "gfx/duel/anims/pot.2bpp"
|
||||
|
||||
Duel26Gfx::
|
||||
DuelBoneGfx::
|
||||
dw $0c
|
||||
INCBIN "gfx/duel/anims/26.2bpp"
|
||||
INCBIN "gfx/duel/anims/bone.2bpp"
|
||||
|
||||
Duel27Gfx::
|
||||
DuelPlanetGfx::
|
||||
dw $4c
|
||||
INCBIN "gfx/duel/anims/27.2bpp"
|
||||
INCBIN "gfx/duel/anims/planet.2bpp"
|
||||
|
||||
Duel28Gfx::
|
||||
DuelNeedlesGfx::
|
||||
dw $08
|
||||
INCBIN "gfx/duel/anims/28.2bpp"
|
||||
INCBIN "gfx/duel/anims/needles.2bpp"
|
||||
|
||||
Duel29Gfx::
|
||||
DuelGasGfx::
|
||||
dw $07
|
||||
INCBIN "gfx/duel/anims/29.2bpp"
|
||||
INCBIN "gfx/duel/anims/gas.2bpp"
|
||||
|
||||
Duel30Gfx::
|
||||
DuelGooGfx::
|
||||
dw $1a
|
||||
INCBIN "gfx/duel/anims/30.2bpp"
|
||||
INCBIN "gfx/duel/anims/goo.2bpp"
|
||||
|
||||
Duel31Gfx::
|
||||
DuelBubbleGfx::
|
||||
dw $0a
|
||||
INCBIN "gfx/duel/anims/31.2bpp"
|
||||
INCBIN "gfx/duel/anims/bubble.2bpp"
|
||||
|
||||
Duel32Gfx::
|
||||
DuelStringGfx::
|
||||
dw $2e
|
||||
INCBIN "gfx/duel/anims/32.2bpp"
|
||||
INCBIN "gfx/duel/anims/string.2bpp"
|
||||
|
||||
Duel33Gfx::
|
||||
DuelHeartGfx::
|
||||
dw $08
|
||||
INCBIN "gfx/duel/anims/33.2bpp"
|
||||
INCBIN "gfx/duel/anims/heart.2bpp"
|
||||
|
||||
Duel34Gfx::
|
||||
DuelLureGfx::
|
||||
dw $07
|
||||
INCBIN "gfx/duel/anims/34.2bpp"
|
||||
INCBIN "gfx/duel/anims/lure.2bpp"
|
||||
|
||||
Duel35Gfx::
|
||||
DuelSkullGfx::
|
||||
dw $1c
|
||||
INCBIN "gfx/duel/anims/35.2bpp"
|
||||
INCBIN "gfx/duel/anims/skull.2bpp"
|
||||
|
||||
Duel36Gfx::
|
||||
DuelNoteGfx::
|
||||
dw $08
|
||||
INCBIN "gfx/duel/anims/36.2bpp"
|
||||
INCBIN "gfx/duel/anims/note.2bpp"
|
||||
|
||||
Duel37Gfx::
|
||||
DuelSoundGfx::
|
||||
dw $0b
|
||||
INCBIN "gfx/duel/anims/37.2bpp"
|
||||
INCBIN "gfx/duel/anims/sound.2bpp"
|
||||
|
||||
Duel38Gfx::
|
||||
DuelProtectGfx::
|
||||
dw $1c
|
||||
INCBIN "gfx/duel/anims/38.2bpp"
|
||||
INCBIN "gfx/duel/anims/protect.2bpp"
|
||||
|
||||
Duel39Gfx::
|
||||
DuelBarrierGfx::
|
||||
dw $16
|
||||
INCBIN "gfx/duel/anims/39.2bpp"
|
||||
INCBIN "gfx/duel/anims/barrier.2bpp"
|
||||
|
||||
Duel40Gfx::
|
||||
DuelSpeedGfx::
|
||||
dw $10
|
||||
INCBIN "gfx/duel/anims/40.2bpp"
|
||||
INCBIN "gfx/duel/anims/speed.2bpp"
|
||||
|
||||
Duel41Gfx::
|
||||
DuelWhirlwindGfx::
|
||||
dw $0f
|
||||
INCBIN "gfx/duel/anims/41.2bpp"
|
||||
INCBIN "gfx/duel/anims/whirlwind.2bpp"
|
||||
|
||||
Duel42Gfx::
|
||||
DuelCryGfx::
|
||||
dw $07
|
||||
INCBIN "gfx/duel/anims/42.2bpp"
|
||||
INCBIN "gfx/duel/anims/cry.2bpp"
|
||||
|
||||
Duel43Gfx::
|
||||
DuelQuestionMarkGfx::
|
||||
dw $0a
|
||||
INCBIN "gfx/duel/anims/43.2bpp"
|
||||
INCBIN "gfx/duel/anims/question_mark.2bpp"
|
||||
|
||||
Duel44Gfx::
|
||||
DuelExplosionGfx::
|
||||
dw $09
|
||||
INCBIN "gfx/duel/anims/44.2bpp"
|
||||
INCBIN "gfx/duel/anims/explosion.2bpp"
|
||||
|
||||
Duel45Gfx::
|
||||
DuelSmallGlowGfx::
|
||||
dw $03
|
||||
INCBIN "gfx/duel/anims/45.2bpp"
|
||||
INCBIN "gfx/duel/anims/small_glow.2bpp"
|
||||
|
||||
AnimData6::
|
||||
frame_table AnimFrameTable1
|
||||
|
|
@ -1356,41 +1356,41 @@ AnimData6::
|
|||
|
||||
SECTION "Gfx 12", ROMX
|
||||
|
||||
Duel46Gfx::
|
||||
DuelBallGfx::
|
||||
dw $08
|
||||
INCBIN "gfx/duel/anims/46.2bpp"
|
||||
INCBIN "gfx/duel/anims/ball.2bpp"
|
||||
|
||||
Duel47Gfx::
|
||||
DuelCatPawGfx::
|
||||
dw $0f
|
||||
INCBIN "gfx/duel/anims/47.2bpp"
|
||||
INCBIN "gfx/duel/anims/cat_paw.2bpp"
|
||||
|
||||
Duel48Gfx::
|
||||
DuelWaveGfx::
|
||||
dw $03
|
||||
INCBIN "gfx/duel/anims/48.2bpp"
|
||||
INCBIN "gfx/duel/anims/wave.2bpp"
|
||||
|
||||
Duel49Gfx::
|
||||
DuelCardGfx::
|
||||
dw $05
|
||||
INCBIN "gfx/duel/anims/49.2bpp"
|
||||
INCBIN "gfx/duel/anims/card.2bpp"
|
||||
|
||||
Duel50Gfx::
|
||||
DuelCoinGfx::
|
||||
dw $17
|
||||
INCBIN "gfx/duel/anims/50.2bpp"
|
||||
INCBIN "gfx/duel/anims/coin.2bpp"
|
||||
|
||||
Duel51Gfx::
|
||||
DuelResultGfx::
|
||||
dw $36
|
||||
INCBIN "gfx/duel/anims/51.2bpp"
|
||||
INCBIN "gfx/duel/anims/result.2bpp"
|
||||
|
||||
Duel52Gfx::
|
||||
LinkOAMGfx::
|
||||
dw $0b
|
||||
INCBIN "gfx/duel/anims/52.2bpp"
|
||||
INCBIN "gfx/link/link_oam.2bpp"
|
||||
|
||||
Duel53Gfx::
|
||||
PrinterOAMGfx::
|
||||
dw $06
|
||||
INCBIN "gfx/duel/anims/53.2bpp"
|
||||
INCBIN "gfx/link/printer_oam.2bpp"
|
||||
|
||||
Duel54Gfx::
|
||||
CardPopOAMGfx::
|
||||
dw $16
|
||||
INCBIN "gfx/duel/anims/54.2bpp"
|
||||
INCBIN "gfx/link/card_pop_oam.2bpp"
|
||||
|
||||
BoosterPackOAMGfx::
|
||||
dw $20
|
||||
|
|
|
|||
|
Before Width: | Height: | Size: 157 B After Width: | Height: | Size: 157 B |
|
Before Width: | Height: | Size: 317 B After Width: | Height: | Size: 317 B |
|
Before Width: | Height: | Size: 184 B After Width: | Height: | Size: 184 B |
|
Before Width: | Height: | Size: 609 B After Width: | Height: | Size: 609 B |
|
Before Width: | Height: | Size: 243 B After Width: | Height: | Size: 243 B |
|
Before Width: | Height: | Size: 194 B After Width: | Height: | Size: 194 B |
|
Before Width: | Height: | Size: 111 B After Width: | Height: | Size: 111 B |
|
Before Width: | Height: | Size: 277 B After Width: | Height: | Size: 277 B |
|
Before Width: | Height: | Size: 364 B After Width: | Height: | Size: 364 B |
|
Before Width: | Height: | Size: 155 B After Width: | Height: | Size: 155 B |
|
Before Width: | Height: | Size: 277 B After Width: | Height: | Size: 277 B |
|
Before Width: | Height: | Size: 102 B After Width: | Height: | Size: 102 B |
|
Before Width: | Height: | Size: 511 B After Width: | Height: | Size: 511 B |
|
Before Width: | Height: | Size: 205 B After Width: | Height: | Size: 205 B |
|
Before Width: | Height: | Size: 1.0 KiB After Width: | Height: | Size: 1.0 KiB |
|
Before Width: | Height: | Size: 462 B After Width: | Height: | Size: 462 B |
|
Before Width: | Height: | Size: 293 B After Width: | Height: | Size: 293 B |
|
Before Width: | Height: | Size: 212 B After Width: | Height: | Size: 212 B |
|
Before Width: | Height: | Size: 368 B After Width: | Height: | Size: 368 B |
|
Before Width: | Height: | Size: 97 B After Width: | Height: | Size: 97 B |
|
Before Width: | Height: | Size: 186 B After Width: | Height: | Size: 186 B |
|
Before Width: | Height: | Size: 207 B After Width: | Height: | Size: 207 B |
|
Before Width: | Height: | Size: 200 B After Width: | Height: | Size: 200 B |
|
Before Width: | Height: | Size: 577 B After Width: | Height: | Size: 577 B |
|
Before Width: | Height: | Size: 414 B After Width: | Height: | Size: 414 B |
|
Before Width: | Height: | Size: 316 B After Width: | Height: | Size: 316 B |
|
Before Width: | Height: | Size: 183 B After Width: | Height: | Size: 183 B |
|
Before Width: | Height: | Size: 193 B After Width: | Height: | Size: 193 B |
|
Before Width: | Height: | Size: 164 B After Width: | Height: | Size: 164 B |
|
Before Width: | Height: | Size: 144 B After Width: | Height: | Size: 144 B |
|
Before Width: | Height: | Size: 90 B After Width: | Height: | Size: 90 B |
|
Before Width: | Height: | Size: 764 B After Width: | Height: | Size: 764 B |
|
Before Width: | Height: | Size: 94 B After Width: | Height: | Size: 94 B |
|
Before Width: | Height: | Size: 542 B After Width: | Height: | Size: 542 B |
|
Before Width: | Height: | Size: 85 B After Width: | Height: | Size: 85 B |
|
Before Width: | Height: | Size: 272 B After Width: | Height: | Size: 272 B |
|
Before Width: | Height: | Size: 378 B After Width: | Height: | Size: 378 B |
|
Before Width: | Height: | Size: 428 B After Width: | Height: | Size: 428 B |
|
Before Width: | Height: | Size: 191 B After Width: | Height: | Size: 191 B |
|
Before Width: | Height: | Size: 537 B After Width: | Height: | Size: 537 B |
|
Before Width: | Height: | Size: 332 B After Width: | Height: | Size: 332 B |
|
Before Width: | Height: | Size: 380 B After Width: | Height: | Size: 380 B |
|
Before Width: | Height: | Size: 222 B After Width: | Height: | Size: 222 B |
|
Before Width: | Height: | Size: 187 B After Width: | Height: | Size: 187 B |
|
Before Width: | Height: | Size: 123 B After Width: | Height: | Size: 123 B |
|
Before Width: | Height: | Size: 135 B After Width: | Height: | Size: 135 B |
|
Before Width: | Height: | Size: 85 B After Width: | Height: | Size: 85 B |
|
Before Width: | Height: | Size: 201 B After Width: | Height: | Size: 201 B |
|
Before Width: | Height: | Size: 200 B After Width: | Height: | Size: 200 B |
|
Before Width: | Height: | Size: 120 B After Width: | Height: | Size: 120 B |
|
Before Width: | Height: | Size: 223 B After Width: | Height: | Size: 223 B |
|
Before Width: | Height: | Size: 114 B After Width: | Height: | Size: 114 B |
|
Before Width: | Height: | Size: 177 B After Width: | Height: | Size: 177 B |
|
Before Width: | Height: | Size: 479 B After Width: | Height: | Size: 479 B |
|
Before Width: | Height: | Size: 212 B After Width: | Height: | Size: 212 B |
|
Before Width: | Height: | Size: 95 B After Width: | Height: | Size: 95 B |
|
Before Width: | Height: | Size: 374 B After Width: | Height: | Size: 374 B |
|
Before Width: | Height: | Size: 118 B After Width: | Height: | Size: 118 B |
|
Before Width: | Height: | Size: 422 B After Width: | Height: | Size: 422 B |
|
Before Width: | Height: | Size: 206 B After Width: | Height: | Size: 206 B |
|
Before Width: | Height: | Size: 293 B After Width: | Height: | Size: 293 B |
|
Before Width: | Height: | Size: 284 B After Width: | Height: | Size: 284 B |
|
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.4 KiB |
|
Before Width: | Height: | Size: 192 B After Width: | Height: | Size: 192 B |