HandText:
	text "Hand"
	done

CheckText:
	text "Check"
	done

AttackText:
	text "Attack"
	done

PKMNPowerText:
	text "PKMN Power"
	done

DoneText:
	text "Done"
	done

TypeText:
	text "Type"
	done

RetreatText:
	text "Retreat"
	done

WeaknessText:
	text "Weakness"
	done

ResistanceText:
	text "Resistance"
	done

PKMNPWRText:
	text "PKMN PWR"
	done

UnusedText000b: ; Unused (Pokemon Card)
	textfw "ポケモンカード"
	done

LengthText:
	text "Length"
	done

WeightText:
	text "Weight"
	done

PokemonText:
	text " Pokémon"
	done

MetresText:
	textfw "m"
	done

LbsText:
	text "lbs."
	done

PromostarRarityText:
	textfw " "
	done

CircleRarityText:
	textfw "●"
	done

DiamondRarityText:
	textfw "◆"
	done

StarRarityText:
	textfw "★"
	done

AllCardsOwnedText:
	text " All cards owned:"
	done

TotalNumberOfCardsText:
	text "Total number of cards"
	done

TypesOfCardsText:
	text "Types of cards"
	done

GrassPokemonText:
	text "Grass Pokémon"
	done

FirePokemonText:
	text "Fire Pokémon"
	done

WaterPokemonText:
	text "Water Pokémon"
	done

LightningPokemonText:
	text "Lightning Pokémon"
	done

FightingPokemonText:
	text "Fighting Pokémon"
	done

PsychicPokemonText:
	text "Psychic Pokémon"
	done

ColorlessPokemonText:
	text "Colorless Pokémon"
	done

TrainerCardText:
	text "Trainer Card"
	done

EnergyCardText:
	text "Energy Card"
	done

DeckPrinterText:
	text "Deck"
	done

UnusedText0022: ; Unused
	text "Attack"
	done

NoPokemonOnTheBenchText:
	text "No Pokémon on the Bench."
	done

UnableDueToSleepText:
	text "Unable to due to Sleep."
	done

UnableDueToParalysisText:
	text "Unable to due to Paralysis."
	done

Received10DamageDueToPoisonText:
	text "<RAMTEXT> received"
	line "10 damage due to Poison."
	done

Received20DamageDueToPoisonText:
	text "<RAMTEXT> received"
	line "20 damage due to Double Poison."
	done

IsStillAsleepText:
	text "<RAMTEXT> is"
	line "still Asleep."
	done

IsCuredOfSleepText:
	text "<RAMTEXT> is"
	line "cured of Sleep."
	done

IsCuredOfParalysisText:
	text "<RAMTEXT> is"
	line "cured of Paralysis."
	done

BetweenTurnsText:
	text "Between Turns."
	done

UnableToUseItText:
	text "Unable to use it."
	done

NoEnergyCardsText:
	text "No Energy cards."
	done

IsThisOKText:
	text "Is this OK?"
	done

YesOrNoText:
	text "Yes     No"
	done

DiscardName:
	text "Discard"
	done

IncompleteText:
	text "Incomplete"
	done

UnusedText0032: ; Unused
	text "Damage"
	done

UsedText:
	text "Used <RAMTEXT>."
	done

UnusedText0034: ; Unused
	text "Received damage"
	done

PokemonsAttackText:
	text "<RAMTEXT>'s"
	line ""
	text "<RAMTEXT>!"
	done

ResistanceLessDamageText:
	text "<RAMTEXT> received"
	line "<RAMNUM> damage due to Resistance!"
	done

WeaknessMoreDamageText:
	text "<RAMTEXT> received"
	line "<RAMNUM> damage due to Weakness!"
	done

WeaknessMoreDamage2Text:
	text "<RAMTEXT> received"
	line "<RAMNUM> damage due to Weakness!"
	done

ResistanceNoDamageText:
	text "<RAMTEXT> did not"
	line "receive damage due to Resistance."
	done

AttackDamageText:
	text "<RAMTEXT> took"
	line "<RAMNUM> damage."
	done

NoDamageText:
	text "<RAMTEXT> did not"
	line "receive damage!"
	done

NoSelectableAttackText:
	text "No selectable Attack"
	done

UnableToRetreatText:
	text "Unable to Retreat."
	done

MayOnlyAttachOneEnergyCardText:
	text "You may only attach 1 Energy card"
	line "per turn."
	done

UseThisPokemonPowerText:
	text "Use this Pokémon Power?"
	done

PokemonPowerSelectNotRequiredText:
	text "You do not need to select the"
	line "Pokémon Power to use it."
	done

DiscardDescription:
	text "You may discard this card during"
	line "your turn."
	line "It will be counted as a Knock Out"
	line "(This Discard is not"
	line "a Pokémon Power)"
	done

WillDrawNPrizesText:
	text "<RAMNAME> will draw <RAMNUM> Prize(s)."
	done

DrewNPrizesText:
	text "<RAMNAME> drew <RAMNUM> Prize(s)."
	done

DuelistPlacedACardText:
	text "<RAMNAME> placed"
	line "a <RAMTEXT>."
	done

UnableToSelectText:
	text "Unable to select."
	done

ColorListText:
	text "Grass"
	line "Fire"
	line "Water"
	line "Lightning"
	line "Fighting"
	line "Psychic"
	done

GrassSymbolText:
	textfw "<GRASS>"
	done

FireSymbolText:
	textfw "<FIRE>"
	done

WaterSymbolText:
	textfw "<WATER>"
	done

LightningSymbolText:
	textfw "<LIGHTNING>"
	done

FightingSymbolText:
	textfw "<FIGHTING>"
	done

PsychicSymbolText:
	textfw "<PSYCHIC>"
	done

BenchText:
	text "Bench"
	done

KnockOutText:
	text "Knock Out"
	done

DamageToSelfDueToConfusionText:
	text "20 damage to Self due to Confusion."
	done

ChooseEnergyCardToDiscardText:
	text "Choose the Energy card"
	line "you wish to discard."
	done

ChooseNextActivePokemonText:
	text "The Active Pokémon was Knocked Out."
	line "Please choose the next Pokémon."
	done

PressStartWhenReadyText:
	text "Press START"
	line "When you are ready."
	done

YouPlayFirstText:
	text "You play first."
	done

YouPlaySecondText:
	text "You play second."
	done

TransmissionErrorText:
	text "Transmission Error."
	line "Start again from the beginning."
	done

ChooseTheCardYouWishToExamineText:
	text "Choose the card"
	line "you wish to examine."
	done

TransmittingDataText:
	text "Transmitting data..."
	done

WaitingHandExamineText:
	text "Waiting..."
	line "    Hand        Examine"
	done

SelectingBenchPokemonHandExamineBackText:
	text "Selecting Bench Pokémon..."
	line "    Hand        Examine     Back"
	done

RetreatedToTheBenchText:
	text "<RAMTEXT>"
	line "Retreated to the Bench."
	done

RetreatWasUnsuccessfulText:
	text "<RAMTEXT>'s"
	line "Retreat was unsuccessful."
	done

WillUseThePokemonPowerText:
	text "<RAMTEXT> will use the"
	line "Pokémon Power <RAMTEXT>."
	done

FinishedTurnWithoutAttackingText:
	text "Finished the Turn"
	line "without Attacking."
	done

DuelistTurnText:
	text "<RAMNAME>'s Turn."
	done

AttachedEnergyToPokemonText:
	text "Attached <RAMTEXT>"
	line "to <RAMTEXT>."
	done

PokemonEvolvedIntoPokemonText:
	text "<RAMTEXT> evolved"
	line "into <RAMTEXT>."
	done

PlacedOnTheBenchText:
	text "Placed <RAMTEXT>"
	line "on the Bench."
	done

PlacedInTheArenaText:
	text "<RAMTEXT>"
	line "was placed in the Arena."
	done

ShufflesTheDeckText:
	text "<RAMNAME> shuffles the Deck."
	done

ThisIsJustPracticeDoNotShuffleText:
	text "Since this is just practice,"
	line "Do not shuffle the Deck."
	done

EachPlayerShuffleOpponentsDeckText:
	text "Each player will"
	line "shuffle the opponent's Deck."
	done

EachPlayerDraw7CardsText:
	text "Each player will draw 7 cards."
	done

Drew7CardsText:
	text "<RAMNAME>"
	line "drew 7 cards."
	done

DeckHasXCardsText:
	text "<RAMNAME>'s deck has <RAMNUM> cards."
	done

ChooseBasicPkmnToPlaceInArenaText:
	text "Choose a Basic Pokémon"
	line "to place in the Arena."
	done

ThereAreNoBasicPokemonInHand:
	text "There are no Basic Pokémon"
	line "in <RAMNAME>'s hand."
	done

NeitherPlayerHasBasicPkmnText:
	text "Neither player has any Basic"
	line "Pokémon in his or her hand."
	done

ReturnCardsToDeckAndDrawAgainText:
	text "Return the cards to the Deck"
	line "and draw again."
	done

ChooseUpTo5BasicPkmnToPlaceOnBenchText:
	text "You may choose up to 5 Basic Pokémon"
	line "to place on the Bench."
	done

PleaseChooseAnActivePokemonText:
	text "Please choose an"
	line "Active Pokémon."
	done

ChooseYourBenchPokemonText:
	text "Choose your"
	line "Bench Pokémon."
	done

YouDrewText:
	text "You drew <RAMTEXT>."
	done

YouCannotSelectThisCardText:
	text "You cannot select this card."
	done

PlacingThePrizesText:
	text "Placing the Prizes..."
	done

PleasePlacePrizesText:
	text "Please place"
	line "<RAMNUM> Prizes."
	done

IfHeadsDuelistPlaysFirstText:
	text "If heads,"
	line ""
	text "<RAMTEXT> plays first."
	done

CoinTossToDecideWhoPlaysFirstText:
	text "A coin will be tossed"
	line "to decide who plays first."
	done

DecisionText:
	text "Decision..."
	done

DuelWasADrawText:
	text "The Duel with <RAMNAME>"
	line "was a Draw!"
	done

WonDuelText:
	text "You won the Duel with <RAMNAME>!"
	done

LostDuelText:
	text "You lost the Duel"
	line "with <RAMNAME>..."
	done

StartSuddenDeathMatchText:
	text "Start a Sudden-Death"
	line "Match for 1 Prize!"
	done

PrizesLeftActivePokemonCardsInDeckText:
	text "Prizes Left"
	line "Active Pokémon"
	line "Cards in Deck"
	done

NoneText:
	text "None"
	done

YesText:
	text "Yes"
	done

CardsText:
	text "Cards"
	done

TookAllThePrizesText:
	text "<RAMNAME> took"
	line "all the Prizes!"
	done

ThereAreNoPokemonInPlayAreaText:
	text "There are no Pokémon"
	line "in <RAMNAME>'s Play Area!"
	done

WasKnockedOutText:
	text "<RAMTEXT> was"
	line "Knocked Out!"
	done

HavePokemonPowerText:
	text "<RAMTEXT> have"
	line "Pokémon Power."
	done

UnableToUsePkmnPowerDueToToxicGasText:
	text "Unable to us Pokémon Power due to"
	line "the effect of Toxic Gas."
	done

PlayCheck1Text:
	text "  Play"
	line "  Check"
	done

PlayCheck2Text:
	text "  Play"
	line "  Check"
	done

SelectCheckText:
	text "  Select"
	line "  Check"
	done

UnusedText0087: ; Unused
	textfw "B", "<RAMNUM>", "S", "<RAMNUM>"
	done

DuelistIsThinkingText:
	text "<RAMNAME> is thinking."
	done

ClearOpponentNameText:
	textfw "          "
	done

SelectComputerOpponentText:
	text "Select a computer opponent."
	done

NumberOfPrizesText:
	text "Number of Prizes"
	done

UnusedText008c: ; Unused
	text "Random 1"
	done

UnusedText008d: ; Unused
	text "Random 2"
	done

UnusedText008e: ; Unused
	text "Random 3"
	done

UnusedText008f: ; Unused
	text "Random 4"
	done

UnusedText0090: ; Unused
	text "Training COM"
	done

UnusedText0091: ; Unused
	text "Player 1"
	done

Player2Text:
	text "Player 2"
	done

UnusedText0093: ; Unused
	text "Left to Right"
	done

UnusedText0094: ; Unused
	text "Right to Left"
	done

UnusedText0095: ; Unused
	text "START: Change"
	line "    A: Execute"
	line "    B: End"
	done

UnusedText0096: ; Unused
	text "Other"
	line "Poison"
	line "Sleep"
	line "Payalysis"
	line "Confusion"
	line "Double Poison"
	line "Clear"
	line "Foul Gas"
	line "Opponent's Hand"
	line "Discard from Hand"
	line "Select Deck"
	line "Select Discard"
	line "From Hand to Deck"
	line "Take Prize"
	line "Change Player"
	line "Shuffle Deck"
	line "Discard Bench"
	line "Change Card"
	done

UnusedText0097: ; Unused
	text "WIN GAME"
	line "LOSE GAME"
	line "DRAW GAME"
	line "CHANGE CASE"
	line "PAUSE MODE"
	line "CHANGE COMPUTER OPPONENT"
	line "CHANGE PLAYER 2 TO COM"
	line "FLIP 20"
	line "SAVE NOW"
	line "LOAD FILE"
	done

UnusedText0098: ; Unused
	text "Save File"
	done

UnusedText0099: ; Unused
	text "Load File"
	line "  "
	half2full
	textfw "0"
	text "  Last Saved File"
	done

UnusedText009a: ; Unused
	text "Pause Mode is ON"
	line "Press SELECT to Pause"
	done

UnusedText009b: ; Unused
	text "Pause Mode is OFF"
	done

UnusedText009c: ; Unused
	text "Computer Mode is OFF"
	done

UnusedText009d: ; Unused
	text "Computer Mode is ON"
	done

UnusedText009e: ; Unused
	text "<GRASS> Pokémon"
	line ""
	text "<FIRE> Pokémon"
	line ""
	text "<WATER> Pokémon"
	line ""
	text "<LIGHTNING> Pokémon"
	line ""
	text "<FIGHTING> Pokémon"
	line ""
	text "<PSYCHIC> Pokémon"
	line ""
	text "<COLORLESS> Pokémon"
	line "Trainer Card"
	line "Energy Card"
	done

UnusedText009f: ; Unused
	text "Card List"
	done

UnusedText00a0: ; Unused
	text "Test Coin Flip"
	done

UnusedText00a1: ; Unused
	text "End without Prizes?"
	done

ResetBackUpRamText:
	text "Reset Back Up RAM?"
	done

YourDataWasDestroyedSomehowText:
	text "Your Data was destroyed"
	line "somehow."
	line ""
	line "The game cannot be continued"
	line "in its present condition."
	line "Please restart the game after"
	line "the Data is reset."
	done

NoCardsInHandText:
	text "No cards in hand."
	done

TheDiscardPileHasNoCardsText:
	text "The Discard Pile has no cards."
	done

PlayerDiscardPileText:
	text "Player's Discard Pile"
	done

DuelistHandText:
	text "<RAMNAME>'s Hand"
	done

DuelistPlayAreaText:
	text "<RAMNAME>'s Play Area"
	done

DuelistDeckText:
	text "<RAMNAME>'s Deck"
	done

PleaseSelectHandText:
	text "Please select"
	line "Hand."
	done

PleaseSelectCardText:
	text "Please select"
	line "Card."
	done

NoPokemonWithDamageCountersText:
	text "There are no Pokémon"
	line "with Damage Counters."
	done

NoDamageCountersText:
	text "There are no Damage Counters."
	done

NoEnergyAttachedToOpponentsActiveText:
	text "No Energy cards are attached to"
	line "the opponent's Active Pokémon."
	done

ThereAreNoEnergyCardsInDiscardPileText:
	text "There are no Energy cards"
	line "in the the Discard Pile."
	done

ThereAreNoBasicEnergyCardsInDiscardPileText:
	text "There are no Basic Energy cards"
	line "in the Discard Pile."
	done

NoCardsLeftInTheDeckText:
	text "There are no cards left in the Deck."
	done

NoSpaceOnTheBenchText:
	text "There is no space on the Bench."
	done

NoPokemonCapableOfEvolvingText:
	text "There are no Pokémon capable"
	line "of Evolving."
	done

CantEvolvePokemonInSameTurnItsPlacedText:
	text "You cannot Evolve a Pokémon"
	line "in the same turn it was placed."
	done

NotAffectedByPoisonSleepParalysisOrConfusionText:
	text "Not affected by Poison,"
	line "Sleep, Paralysis, or Confusion."
	done

NotEnoughCardsInHandText:
	text "Not enough cards in Hand."
	done

EffectNoPokemonOnTheBenchText:
	text "No Pokémon on the Bench."
	done

ThereAreNoPokemonInDiscardPileText:
	text "There are no Pokémon"
	line "in the Discard Pile."
	done

ConditionsForEvolvingToStage2NotFulfilledText:
	text "Conditions for evolving to"
	line "Stage 2 not fulfilled."
	done

ThereAreNoCardsInHandThatYouCanChangeText:
	text "There are no cards in Hand"
	line "that you can change."
	done

ThereAreNoCardsInTheDiscardPileText:
	text "There are no cards in the"
	line "Discard Pile."
	done

ThereAreNoStage1PokemonText:
	text "There are no Stage 1 Pokémon"
	line "in the Play Area."
	done

NoEnergyCardsAttachedToPokemonInYourPlayAreaText:
	text "No Energy cards are attached to"
	line "Pokémon in your Play Area."
	done

NoEnergyCardsAttachedToPokemonInOppPlayAreaText:
	text "No Energy cards attached to Pokémon"
	line "in your opponent's Play Area."
	done

EnergyCardsRequiredToRetreatText:
	text "<RAMNUM> Energy cards"
	line "are required to Retreat."
	done

NotEnoughEnergyCardsText:
	text "Not enough Energy cards."
	done

NotEnoughFireEnergyText:
	text "Not enough Fire Energy."
	done

NotEnoughPsychicEnergyText:
	text "Not enough Psychic Energy."
	done

NotEnoughWaterEnergyText:
	text "Not enough Water Energy."
	done

ThereAreNoTrainerCardsInDiscardPileText:
	text "There are no Trainer Cards"
	line "in the Discard Pile."
	done

NoAttackMayBeChoosenText:
	text "No Attacks may be choosen."
	done

YouDidNotReceiveAnAttackToMirrorMoveText:
	text "You did not receive an Attack"
	line "to Mirror Move."
	done

ThisAttackCannotBeUsedTwiceText:
	text "This attack cannot"
	line "be used twice."
	done

NoWeaknessText:
	text "No Weakness."
	done

NoResistanceText:
	text "No Resistance."
	done

OnlyOncePerTurnText:
	text "Only once per turn."
	done

CannotUseDueToStatusText:
	text "Cannot use due to Sleep, Paralysis,"
	line "or Confusion."
	done

CannotBeUsedInTurnWhichWasPlayedText:
	text "Cannot be used in the turn in"
	line "which it was played."
	done

ThereIsNoEnergyCardAttachedText:
	text "There is no Energy card attached."
	done

NoGrassEnergyText:
	text "No Grass Energy."
	done

CannotUseSinceTheresOnly1PkmnText:
	text "Cannot use since there's only"
	line "1 Pokémon."
	done

CannotUseBecauseItWillBeKnockedOutText:
	text "Cannot use because"
	line "it will be Knocked Out."
	done

CanOnlyBeUsedOnTheBenchText:
	text "Can only be used on the Bench."
	done

ThereAreNoPokemonOnBenchText:
	text "There are no Pokémon on the Bench."
	done

OpponentIsNotAsleepText:
	text "Opponent is not Asleep"
	done

UnableDueToToxicGasText:
	text "Unable to use due to the"
	line "effects of Toxic Gas."
	done

UnusedText00d5: ; Unused
	text "A Transmission Error occured."
	done

BackUpIsBrokenText:
	text "Back Up is broken."
	done

PrinterIsNotConnectedText:
	text "Error No. 02:"
	line "Printer is not connected."
	done

BatteriesHaveLostTheirChargeText:
	text "Error No. 01:"
	line "Batteries have lost their charge."
	done

PrinterPaperIsJammedText:
	text "Error No. 03:"
	line "Printer paper is jammed."
	done

CheckCableOrPrinterSwitchText:
	text "Error No. 02:"
	line "Check cable or printer switch."
	done

PrinterPacketErrorText:
	text "Error No. 04:"
	line "Printer Packet Error."
	done

PrintingWasInterruptedText:
	text "Printing was interrupted."
	done

CardPopCannotBePlayedWithTheGameBoyText:
	text "Card Pop! cannot be played"
	line "with the Game Boy."
	line "Please use a"
	line "Game Boy Color."
	done

SandAttackCheckText:
	text "Sand-attack check!"
	line "If Tails, Attack is unsuccessful."
	done

SmokescreenCheckText:
	text "Smokescreen check!"
	line "If Tails, Attack is unsuccessful."
	done

ParalysisCheckText:
	text "Paralysis check!"
	line "If Heads, opponent is Paralyzed."
	done

SleepCheckText:
	text "Sleep check!"
	line "If Heads, opponent becomes Asleep."
	done

PoisonCheckText:
	text "Poison check!"
	line "If Heads, opponent is Poisoned."
	done

ConfusionCheckText:
	text "Confusion check! If Heads,"
	line "opponent becomes Confused."
	done

VenomPowderCheckText:
	text "Venom Powder check! If Heads,"
	line "opponent is Poisoned & Confused."
	done

IfTailsYourPokemonBecomesConfusedText:
	text "If Tails,  your Pokémon"
	line "becomes Confused."
	done

DamageCheckIfTailsNoDamageText:
	text "Damage check!"
	line "If Tails, no damage!!!"
	done

IfHeadsDraw1CardFromDeckText:
	text "If Heads,"
	line "Draw 1 card from Deck!"
	done

FlipUntilFailAppears10DamageForEachHeadsText:
	text "Flip until Tails appears."
	line "10 damage for each Heads!!!"
	done

IfHeadPlus10IfTails10ToYourselfText:
	text "If Heads, + 10 damage!"
	line "If Tails, +10 damage to yourself!"
	done

DamageToOppBenchIfHeadsDamageToYoursIfTailsText:
	text "10 damage to opponent's Bench if"
	line "Heads, damage to yours if Tails."
	done

IfHeadsChangeOpponentsActivePokemonText:
	text "If Heads, change opponent's"
	line "Active Pokémon."
	done

IfHeadsHealIsSuccessfulText:
	text "If Heads,"
	line "Heal is successful."
	done

IfTailsDamageToYourselfTooText:
	text "If Tails, <RAMNUM> damage"
	line "to yourself, too."
	done

SuccessCheckIfHeadsAttackIsSuccessfulText:
	text "Success check!!!"
	line "If Heads, Attack is successful!"
	done

TrainerCardSuccessCheckText:
	text "Trainer card success check!"
	line "If Heads, you're successful!"
	done

CardCheckIfHeads8CardsIfTails1CardText:
	text "Card check!"
	line "If Heads, 8 cards! If Tails, 1 card!"
	done

IfHeadsNoDamageNextTurnText:
	text "If Heads, you will not receive"
	line "damage during opponent's next turn!"
	done

UnusedText00f2: ; Unused
	text "Damage check"
	done

DamageCheckIfHeadsPlusDamageText:
	text "Damage check!"
	line "If Heads, +<RAMNUM> damage!!"
	done

DamageCheckIfHeadsXDamageText:
	text "Damage check!"
	line "If Heads, x <RAMNUM> damage!!"
	done

	ds $d
