mirror of
https://github.com/pret/pokestadium.git
synced 2026-04-25 07:57:01 -05:00
label common menu bins and identify the rest of the late asset ranges of the ROM
This commit is contained in:
parent
6d77188e11
commit
64c4751de0
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@ -458,12 +458,12 @@ extern u8 backgrounds_ROM_START[]; // 3CB130
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extern u8 backgrounds_ROM_END[]; // 3CB130
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extern u8 battle_headers_ROM_START[]; // 45B580
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extern u8 battle_headers_ROM_END[]; // 45B580
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extern u8 _4A21C0_ROM_START[];
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extern u8 _4A21C0_ROM_END[];
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extern u8 _4BD6B0_ROM_START[];
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extern u8 _4BD6B0_ROM_END[];
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extern u8 _4BE810_ROM_START[];
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extern u8 _4BE810_ROM_END[];
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extern u8 common_menu0_ui_ROM_START[];
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extern u8 common_menu0_ui_ROM_END[];
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extern u8 common_menu1_ui_ROM_START[];
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extern u8 common_menu1_ui_ROM_END[];
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extern u8 common_menu2_ui_ROM_START[];
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extern u8 common_menu2_ui_ROM_END[];
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extern u8 area_select_ui_ROM_START[]; // 4D1330
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extern u8 area_select_ui_ROM_END[]; // 4D1330
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extern u8 menu_select_ui_ROM_START[]; // 4EB0C0
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@ -186,9 +186,9 @@ n64_logo_texture_ROM_START = 0x3B96B0; // defined:true
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fonts_ROM_START = 0x3BA190; // defined:true
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backgrounds_ROM_START = 0x3CB130; // defined:true
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battle_headers_ROM_START = 0x45B580; // defined:true
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_4A21C0_ROM_START = 0x4A21C0; // defined:true
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_4BD6B0_ROM_START = 0x4BD6B0; // defined:true
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_4BE810_ROM_START = 0x4BE810; // defined:true
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common_menu0_ui_ROM_START = 0x4A21C0; // defined:true
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common_menu1_ui_ROM_START = 0x4BD6B0; // defined:true
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common_menu2_ui_ROM_START = 0x4BE810; // defined:true
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area_select_ui_ROM_START = 0x4D1330; // defined:true
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menu_select_ui_ROM_START = 0x4EB0C0; // defined:true
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stadium_select_ui_ROM_START = 0x5046B0; // defined:true
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@ -951,7 +951,7 @@ void func_864025A0(UNUSED s32 arg0, UNUSED s32 arg1) {
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func_80005E40(0x18000, 0);
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sp24 = func_80007444(0, 1, 3, 1, 2, 1);
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D_87B000E0 = func_8001E94C(0x16, 0);
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ASSET_LOAD(D_1000000, _4BD6B0, 0);
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ASSET_LOAD(D_1000000, common_menu1_ui, 0);
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FRAGMENT_LOAD(fragment31);
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func_86402130();
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func_80007678(sp24);
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@ -829,7 +829,7 @@ void func_86501E9C(UNUSED s32 arg0, UNUSED s32 arg1) {
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sp24 = func_80007444(0, 1, 3, 1, 2, 1);
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D_87B000E0 = func_8001E94C(0x16, 0);
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ASSET_LOAD(D_1000000, _4BD6B0, 0);
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ASSET_LOAD(D_1000000, common_menu1_ui, 0);
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FRAGMENT_LOAD(fragment31);
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func_86501AAC();
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@ -70,7 +70,7 @@ s32 func_820003A4(UNUSED s32 arg0, UNUSED s32 arg1) {
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func_80005E40(0x10000, 0);
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sp2C = func_80007444(0, 1, 2, 0, 2, 1);
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ASSET_LOAD(D_1000000, _4BD6B0, 0);
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ASSET_LOAD(D_1000000, common_menu1_ui, 0);
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ASSET_LOAD(D_2000000, n64_logo_texture, 0);
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func_80028AFC(2);
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@ -342,7 +342,7 @@ void func_82100B1C(s32 arg0) {
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}
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void func_82100B98(void) {
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ASSET_LOAD(D_1000000, _4BD6B0, 0);
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ASSET_LOAD(D_1000000, common_menu1_ui, 0);
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ASSET_LOAD(D_2000000, title_ui, 0); // bin contains a JP logo and press start, but this bin is loaded for the "Press Start" gfx
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D_82100EB8 = main_pool_alloc(0x4510, 0);
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@ -818,9 +818,9 @@ s32 func_82202DC4(UNUSED s32 arg0, UNUSED s32 arg1) {
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sp24 = func_80007444(1, 0, 2, 0, 2, 1);
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func_8001E94C(0x1C, 0);
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ASSET_LOAD(D_1000000, _4BD6B0, 0);
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ASSET_LOAD(D_1000000, common_menu1_ui, 0);
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ASSET_LOAD(D_3000000, area_select_ui, 0);
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ASSET_LOAD(D_2000000, _4BE810, 0);
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ASSET_LOAD(D_2000000, common_menu2_ui, 0);
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func_8002D510();
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D_822030F0 = func_8002D5AC(0x17);
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@ -1203,7 +1203,7 @@ void func_86002778(UNUSED s32 arg0, UNUSED s32 arg1) {
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sp24 = (unk_func_80007444*)func_80007444(0, 1, 3, 1, 2, 1);
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D_86003B7C = func_8001E94C(0x36, 0);
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ASSET_LOAD(D_1000000, _4BD6B0, 0);
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ASSET_LOAD(D_1000000, common_menu1_ui, 0);
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FRAGMENT_LOAD(fragment31);
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func_80004454((((u32)D_8D000000 & 0x0FF00000) >> 0x14) - 0x10, _5C7A70_ROM_START, _5C7A70_ROM_END);
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@ -1889,7 +1889,7 @@ void func_86104474(UNUSED s32 arg0, UNUSED s32 arg1) {
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sp24 = func_80007444(0, 1, 3, 1, 2, 1);
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D_861054B4 = func_8001E94C(0x36, 0);
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ASSET_LOAD(D_1000000, _4BD6B0, 0);
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ASSET_LOAD(D_1000000, common_menu1_ui, 0);
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FRAGMENT_LOAD(fragment31);
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func_80004454((((u32)D_8D000000 & 0x0FF00000) >> 0x14) - 0x10, _5C7A70_ROM_START, _5C7A70_ROM_END);
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@ -1402,7 +1402,7 @@ void func_8620369C(s32 arg0, UNUSED s32 arg1) {
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sp24 = func_80007444(0, 0, 3, 1, 2, 1);
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D_86204714 = func_8001E94C(0x16, 0);
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ASSET_LOAD(D_1000000, _4BD6B0, 0);
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ASSET_LOAD(D_1000000, common_menu1_ui, 0);
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ASSET_LOAD(D_4000000, run_rattata_run_flag_gfx, 0);
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FRAGMENT_LOAD(fragment31);
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@ -585,7 +585,7 @@ void func_86301474(UNUSED s32 arg0, UNUSED s32 arg1) {
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sp24 = func_80007444(0, 1, 3, 1, 2, 1);
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D_86301728 = func_8001E94C(0x26, 0);
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ASSET_LOAD(D_1000000, _4BD6B0, 0);
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ASSET_LOAD(D_1000000, common_menu1_ui, 0);
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FRAGMENT_LOAD(fragment31);
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func_80004454((((u32)&D_8D000000 & 0x0FF00000) >> 0x14) - 0x10, _5C7A70_ROM_START, _5C7A70_ROM_END);
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17
tools/yay0_split.py
Executable file
17
tools/yay0_split.py
Executable file
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@ -0,0 +1,17 @@
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#!/usr/bin/env python3
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import sys
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import os
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# Yay0_split_script
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# this was used to scan/generate splits for certain small portions of asset tables. Please do not use this.
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bin_file = open("scan.bin", 'r+b')
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size = os.path.getsize("scan.bin")
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ba = bytearray(bin_file.read(size))
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i = 0
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for i in range(i, size, 4):
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if ba[i + 0] == 0x59 and ba[i + 1] == 0x61 and ba[i + 2] == 0x79 and ba[i + 3] == 0x30:
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print("Yay0 found at: -[", hex(0x7C0000 + (i)), "]")
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@ -2437,9 +2437,9 @@
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- [0x3BA190, bin, fonts]
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- [0x3CB130, bin, backgrounds]
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- [0x45B580, bin, battle_headers]
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- [0x4A21C0, bin]
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- [0x4BD6B0, bin] # like a common assets bin?
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- [0x4BE810, bin]
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- [0x4A21C0, bin, common_menu0_ui]
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- [0x4BD6B0, bin, common_menu1_ui]
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- [0x4BE810, bin, common_menu2_ui]
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- [0x4D1330, bin, area_select_ui]
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- [0x4EB0C0, bin, menu_select_ui]
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- [0x5046B0, bin, stadium_select_ui]
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@ -2483,16 +2483,117 @@
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- [0x79AFB0, bin, copyright]
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- [0x79B8F0]
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# rest of ROM.. part 2. This area and beyond NEEDS to be hard-aligned to this address.
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# for the ROM to be shiftable, we need a way to fix this area beyond here to this address and for the prior area
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# to be filled with FFs instead of being binned. TODO: Make it shift
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- name: late_assets
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# ------------------------------------------------
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# sections hard aligned to an address start here
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# ------------------------------------------------
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- name: late_assets_1
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type: code
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bss_size: 0x0
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start: 0x7C0000
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vram: 0x8FC00000 # unknown vram. Another unused one? Might be 8FC00000?
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ld_align_segment_start: 0x7C0000
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subsegments:
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subalign: 4
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subsegments: # unaligned starts
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- [0x7C0000, bin]
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- [0x7C18F8, bin]
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- [0x7C3398, bin]
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- [0x7C4E14, bin]
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- [0x7C6854, bin]
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- [0x7C8154, bin]
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- [0x7C9BA8, bin]
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- [0x7CB654, bin]
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- [0x7CD0D0, bin]
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- [0x7CD3D4, bin]
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- [0x7CD938, bin]
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- [0x7CFFCC, bin]
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- [0x7D1EF4, bin]
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- [0x7D3CAC, bin]
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- [0x7D56D8, bin]
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- [0x7D79AC, bin]
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- [0x7D9718, bin]
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- [0x7DB5C0, bin]
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- [0x7DD2F8, bin]
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- [0x7DEF80, bin]
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- [0x7E0894, bin]
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- [0x7E2424, bin]
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- [0x7E495C, bin]
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- [0x7E6D4C, bin]
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- [0x7E8FD0, bin]
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- [0x7EAB78, bin]
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- [0x7ED0E8, bin]
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- [0x7EED64, bin]
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- [0x7F118C, bin]
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- [0x7F2A78, bin]
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- [0x7F4774, bin]
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- [0x7F6ABC, bin]
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- [0x7F8E44, bin]
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- [0x7FB188, bin]
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- [0x7FD23C, bin]
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- [0x7FF56C, bin]
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- [0x8018C0, bin]
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- [0x803BD0, bin]
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- [0x805AE0, bin]
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- [0x807C74, bin]
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- [0x808378, bin]
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- [0x809118, bin]
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- [0x80B0DC, bin]
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- [0x80C444, bin]
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- [0x80E1DC, bin]
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- [0x80F368, bin]
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- [0x810FBC, bin]
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- [0x812BA8, bin]
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- [0x81491C, bin]
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- [0x816B90, bin]
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- [0x818C64, bin]
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- [0x81AA20, bin]
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- [0x81CB8C, bin] # end of Yay0 files
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- [0x81EC28]
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- name: late_assets_2
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type: code
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bss_size: 0x0
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start: 0x820000
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vram: 0x8FD00000 # unknown vram. Another unused one? Might be 8FD00000?
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ld_align_segment_start: 0x820000
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subsegments:
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- [0x820000, bin]
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- name: late_assets_3
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type: code
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bss_size: 0x0
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start: 0x898000
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vram: 0x8FE00000 # unknown vram. Another unused one? Might be 8FE00000?
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ld_align_segment_start: 0x898000
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subsegments:
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- [0x898000, bin]
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- name: late_assets_4
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type: code
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bss_size: 0x0
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start: 0x8CC000
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vram: 0x8FF00000
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ld_align_segment_start: 0x8CC000
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subsegments:
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- [0x8CC000, bin]
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- name: late_assets_5
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type: code
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bss_size: 0x0
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start: 0x920000
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vram: 0x90000000
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ld_align_segment_start: 0x920000
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subsegments:
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- [0x920000, bin]
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- name: late_assets_6
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type: code
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bss_size: 0x0
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start: 0x15C0000
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vram: 0x91000000
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ld_align_segment_start: 0x15C0000
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subsegments:
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- [0x15C0000, bin]
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- [0x1FEC050, bin] # end of the ROM data, padding until 32MB
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- [0x2000000]
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