diff --git a/include/global.h b/include/global.h index c42b2a1..c993374 100644 --- a/include/global.h +++ b/include/global.h @@ -146,7 +146,7 @@ typedef struct unk_D_86002F58_004_000 { /* 0x040 */ unk_D_86002F58_004_000_040 unk_040; /* 0x054 */ unk_D_86002F58_004_000_054 unk_054; /* 0x060 */ MtxF unk_060; - /* 0x0A0 */ Color_RGBA8_u32 unk_0A0; + /* 0x0A0 */ Color_RGBA8_u32 unk_0A0; // vertex color ? /* 0x0A4 */ char unk0A4[2]; /* 0x0A6 */ u8 unk_0A6; /* 0x0A7 */ u8 unk_0A7; diff --git a/linker_scripts/us/symbol_addrs_code.txt b/linker_scripts/us/symbol_addrs_code.txt index f5a08d6..e606003 100644 --- a/linker_scripts/us/symbol_addrs_code.txt +++ b/linker_scripts/us/symbol_addrs_code.txt @@ -2114,8 +2114,8 @@ func_87900854 = 0x87900854; // type:func func_87900920 = 0x87900920; // type:func func_879009B4 = 0x879009B4; // type:func func_87900A50 = 0x87900A50; // type:func -func_87900B64 = 0x87900B64; // type:func -minigameDebuggModeControll = 0x87900C5C; // type:func +miniUpdateCamera = 0x87900B64; // type:func +minigameDebuggModeControl = 0x87900C5C; // type:func showDebuggCameraInfo = 0x87900F44; // type:func showDebuggJoystickInfo = 0x879010A4; // type:func func_87901200 = 0x87901200; // type:func @@ -2731,7 +2731,7 @@ func_86C00C40 = 0x86C00C40; // type:func func_86C00D50 = 0x86C00D50; // type:func func_86C00EF8 = 0x86C00EF8; // type:func func_86C00F70 = 0x86C00F70; // type:func -func_86C01100 = 0x86C01100; // type:func +miniEkansCompGetForce = 0x86C01100; // type:func func_86C01408 = 0x86C01408; // type:func func_86C014A0 = 0x86C014A0; // type:func compEkansControls = 0x86C01538; // type:func @@ -2744,16 +2744,16 @@ func_86C01D2C = 0x86C01D2C; // type:func func_86C01FAC = 0x86C01FAC; // type:func func_86C021FC = 0x86C021FC; // type:func anyEkansControls = 0x86C022D8; // type:func -func_86C02324 = 0x86C02324; // type:func +miniEkansCompStateMachine = 0x86C02324; // type:func miniEkansPhysics = 0x86C02514; // type:func func_86C02610 = 0x86C02610; // type:func initDiglettHole = 0x86C026F0; // type:func func_86C0276C = 0x86C0276C; // type:func func_86C027BC = 0x86C027BC; // type:func func_86C02804 = 0x86C02804; // type:func -func_86C028C0 = 0x86C028C0; // type:func +miniEkansChooseRandDiglett = 0x86C028C0; // type:func func_86C02A1C = 0x86C02A1C; // type:func -func_86C02B78 = 0x86C02B78; // type:func +miniEkansRecolorDiglet = 0x86C02B78; // type:func func_86C02C28 = 0x86C02C28; // type:func func_86C03008 = 0x86C03008; // type:func ekansMinigameInitObjects = 0x86C03080; // type:func @@ -2762,7 +2762,7 @@ func_86C03128 = 0x86C03128; // type:func func_86C031E4 = 0x86C031E4; // type:func func_86C03258 = 0x86C03258; // type:func miniEkansStateMachine = 0x86C03344; // type:func -func_86C03500 = 0x86C03500; // type:func +miniEkansInitCam = 0x86C03500; // type:func func_86C035E0 = 0x86C035E0; // type:func func_86C03608 = 0x86C03608; // type:func func_86C03AB8 = 0x86C03AB8; // type:func @@ -2778,10 +2778,10 @@ ekansMinigameUpdate = 0x86C043C4; // type:func func_86C044B4 = 0x86C044B4; // type:func ekansMinigameLoad = 0x86C046B0; // type:func func_86D00020 = 0x86D00020; // type:func -func_86D000A8 = 0x86D000A8; // type:func -func_86D000D0 = 0x86D000D0; // type:func +miniUnkUpdateCamera = 0x86D000A8; // type:func +miniUnkDrawHUB = 0x86D000D0; // type:func func_86D00134 = 0x86D00134; // type:func -func_86D0015C = 0x86D0015C; // type:func +miniUnkControls = 0x86D0015C; // type:func func_86D0032C = 0x86D0032C; // type:func func_86D0037C = 0x86D0037C; // type:func func_86D003EC = 0x86D003EC; // type:func diff --git a/src/fragments/18/fragment18.c b/src/fragments/18/fragment18.c index 106e976..1940606 100644 --- a/src/fragments/18/fragment18.c +++ b/src/fragments/18/fragment18.c @@ -39,13 +39,13 @@ extern u32 D_030426E0[]; extern u32 D_03042E00[]; typedef struct ActiveDiglettInfo { - /* 0x00 */ s16 unk_00; // diglett id ? - /* 0x02 */ s16 unk_02; // 0 - /* 0x04 */ s16 unk_04; + /* 0x00 */ s16 diglettId; + /* 0x02 */ s16 state; + /* 0x04 */ s16 timer; /* 0x06 */ s16 unk_06; // 0 - /* 0x08 */ s16 unk_08; // 0 + /* 0x08 */ s16 gotHoop; /* 0x0A */ s16 unk_0A; // 0 - /* 0x0C */ s16 unk_0C; + /* 0x0C */ s16 playerId; } ActiveDiglettInfo; // size = 0xE typedef struct ActorOriginPosition { @@ -1502,7 +1502,7 @@ UNUSED static s16 D_86C0E054[] = { 0x0002, 0x0004, 0x0006, 0x0002, 0x0005, 0x0008, 0x0003, 0x0004, 0x0005, 0x0006, 0x0007, 0x0008, }; -static s16 D_86C0E084[4][4] = { +static s16 D_86C0E084[4][4] = { // difficulties ? { 0x0000, 0x0000, @@ -1596,7 +1596,7 @@ s32 func_86C00020(MiniActor* arg0) { } void func_86C00090(s16 nDiglett, s32* arg1, s32* arg2) { - s16 ActiveDiglettId = activeDigletts[nDiglett].unk_00; + s16 ActiveDiglettId = activeDigletts[nDiglett].diglettId; if (miniDigletts[ActiveDiglettId].unk_29C != 0) { *arg1 = 1; @@ -1763,7 +1763,7 @@ void initEkans(MiniActor* ekans, s16 player) { ekans->unk_000.unk_000.unk_02 &= ~0x40; ekans->isComp = D_879060C4[player]; - ekans->unk_266 = -1; + ekans->playerId = -1; if (ekansMinigameCountdownStarted == false) { ekans->unk_2AE = D_86C0E084[D_87906046][player]; @@ -1787,8 +1787,8 @@ void initEkanses(void) { } } -f32 func_86C0063C(MiniActor* arg0) { - return (arg0->unk_284 <= arg0->unk_280) ? arg0->unk_280 : arg0->unk_284; +f32 func_86C0063C(MiniActor* ekans) { + return (ekans->unk_284 <= ekans->unk_280) ? ekans->unk_280 : ekans->unk_284; } s16 func_86C00668(MiniActor* arg0, s16 arg1) { @@ -1955,12 +1955,12 @@ void func_86C00AA4(void) { s32 func_86C00B0C(MiniActor* ekans) { s32 ret = 0; - s32 idx = ekans->unk_266; + s32 idx = ekans->playerId; s32 i; - if ((miniDigletts[activeDigletts[idx].unk_00].unk_29C == 0) && (ekans->unk_2AE == 1)) { + if ((miniDigletts[activeDigletts[idx].diglettId].unk_29C == 0) && (ekans->unk_2AE == 1)) { for (i = 0; i < 3; i++) { - if ((activeDigletts[i].unk_02 == 6) && (miniDigletts[activeDigletts[i].unk_00].unk_29C != 0)) { + if ((activeDigletts[i].state == 6) && (miniDigletts[activeDigletts[i].diglettId].unk_29C != 0)) { ret = 1; break; } @@ -1976,7 +1976,7 @@ s16 func_86C00BB4(void) { s16 var_t0 = -1; for (i = 0; i < 3; i++) { - if (activeDigletts[var_v1].unk_02 == 6) { + if (activeDigletts[var_v1].state == 6) { var_t0 = var_v1; break; } @@ -1996,8 +1996,8 @@ s16 func_86C00C40(MiniActor* arg0) { s16 sp1E = -1; s32 sp18 = 0; - if (arg0->unk_266 >= 0) { - var_a0 = arg0->unk_266; + if (arg0->playerId >= 0) { + var_a0 = arg0->playerId; } else { sp18 = 0; sp1E = -1; @@ -2005,7 +2005,7 @@ s16 func_86C00C40(MiniActor* arg0) { } for (i = 0; i < 3; i++) { - if ((activeDigletts[i].unk_02 == 6) && (miniDigletts[activeDigletts[i].unk_00].unk_29C != 0)) { + if ((activeDigletts[i].state == 6) && (miniDigletts[activeDigletts[i].diglettId].unk_29C != 0)) { sp1E = i; sp18 = 1; break; @@ -2014,7 +2014,7 @@ s16 func_86C00C40(MiniActor* arg0) { if (sp18 == 0) { for (i = 0; i < 3; i++) { - if (activeDigletts[var_a0].unk_02 == 6) { + if (activeDigletts[var_a0].state == 6) { sp1E = var_a0; break; } @@ -2048,12 +2048,12 @@ s16 func_86C00D50(MiniActor* arg0) { var_a0 = func_878001E8(0x64) % 3; for (i = 0; i < 3; i++) { - if (activeDigletts[var_a0].unk_02 == 6) { + if (activeDigletts[var_a0].state == 6) { if (sp1C == 0) { var_v0 = miniEkanses; var_v1 = 1; for (j = 0; j < 4; j++, var_v0++) { - if ((var_v0 != arg0) && (var_v0->isComp != 0) && (var_a0 == var_v0->unk_266)) { + if ((var_v0 != arg0) && (var_v0->isComp != 0) && (var_a0 == var_v0->playerId)) { var_v1 = 0; } } @@ -2082,19 +2082,19 @@ s16 func_86C00D50(MiniActor* arg0) { s32 func_86C00EF8(MiniActor* arg0) { switch (arg0->unk_2AE) { case 0: - arg0->unk_266 = func_86C00BB4(); + arg0->playerId = func_86C00BB4(); break; case 1: - arg0->unk_266 = func_86C00C40(arg0); + arg0->playerId = func_86C00C40(arg0); break; case 2: - arg0->unk_266 = func_86C00D50(arg0); + arg0->playerId = func_86C00D50(arg0); break; } - return arg0->unk_266; + return arg0->playerId; } void func_86C00F70(MiniActor* ekans) { @@ -2128,7 +2128,7 @@ void func_86C00F70(MiniActor* ekans) { break; } - idx = activeDigletts[ekans->unk_266].unk_00; + idx = activeDigletts[ekans->playerId].diglettId; tempDiglett = &miniDigletts[idx]; sp3C.x = tempDiglett->unk_190.x - ekans->unk_190.x; @@ -2138,52 +2138,52 @@ void func_86C00F70(MiniActor* ekans) { ekans->unk_22E = func_878001E8(sp32) + sp34; } -void func_86C01100(MiniActor* arg0) { - s16 temp_v1 = activeDigletts[arg0->unk_266].unk_00; - f32 var_fv0; +void miniEkansCompGetForce(MiniActor* ekans) { + s16 diglettId = activeDigletts[ekans->playerId].diglettId; + f32 force; switch (D_87906046) { case 0: - if (temp_v1 < 3) { - var_fv0 = func_878001E8(0x28) + 0x14; - } else if (temp_v1 < 6) { - var_fv0 = func_878001E8(0x23) + 0x14; + if (diglettId < 3) { + force = func_878001E8(0x28) + 0x14; + } else if (diglettId < 6) { + force = func_878001E8(0x23) + 0x14; } else { - var_fv0 = func_878001E8(0x19) + 0x28; + force = func_878001E8(0x19) + 0x28; } break; case 1: - if (temp_v1 < 3) { - var_fv0 = func_878001E8(0x1E) + 0x14; - } else if (temp_v1 < 6) { - var_fv0 = func_878001E8(0x1E) + 0x1E; + if (diglettId < 3) { + force = func_878001E8(0x1E) + 0x14; + } else if (diglettId < 6) { + force = func_878001E8(0x1E) + 0x1E; } else { - var_fv0 = func_878001E8(0xF) + 0x32; + force = func_878001E8(0xF) + 0x32; } break; case 2: - if (temp_v1 < 3) { - var_fv0 = func_878001E8(0xF) + 0x18; - } else if (temp_v1 < 6) { - var_fv0 = func_878001E8(0xF) + 0x28; + if (diglettId < 3) { + force = func_878001E8(0xF) + 0x18; + } else if (diglettId < 6) { + force = func_878001E8(0xF) + 0x28; } else { - var_fv0 = func_878001E8(0xA) + 0x36; + force = func_878001E8(0xA) + 0x36; } break; case 3: - if (temp_v1 < 3) { - var_fv0 = func_878001E8(0xA) + 0x1C; - } else if (temp_v1 < 6) { - var_fv0 = func_878001E8(0xA) + 0x2A; + if (diglettId < 3) { + force = func_878001E8(0xA) + 0x1C; + } else if (diglettId < 6) { + force = func_878001E8(0xA) + 0x2A; } else { - var_fv0 = func_878001E8(6) + 0x3A; + force = func_878001E8(6) + 0x3A; } break; } - arg0->unk_280 = var_fv0; + ekans->unk_280 = force; } s16 func_86C01408(void) { @@ -2258,7 +2258,7 @@ void compEkansControls(MiniActor* ekans) { } else { ekans->unk_29E--; if (ekans->unk_29E <= 0) { - func_86C01100(ekans); + miniEkansCompGetForce(ekans); ekans->unk_242++; } } @@ -2345,8 +2345,8 @@ void checkCollitionWithDigletts(MiniActor* ekans, s32 nPlayer) { func_80015390(&ekans->unk_000, 0xA, &tempEkansHitboxPos); if ((ekans->unk_262 != 0) && (ekans->unk_260 < 2)) { for (i = 0; i < 3; i++) { - if ((activeDigletts[i].unk_06 != 0) && (activeDigletts[i].unk_08 == 0)) { - func_80015390(&miniDigletts[activeDigletts[i].unk_00].unk_000, 0xA, &tempDiglettHitboxPos); + if ((activeDigletts[i].unk_06 != 0) && (activeDigletts[i].gotHoop == false)) { + func_80015390(&miniDigletts[activeDigletts[i].diglettId].unk_000, 0xA, &tempDiglettHitboxPos); distance2d = func_81400EF0(tempEkansHitboxPos, tempDiglettHitboxPos); xDist = tempEkansHitboxPos.x - tempDiglettHitboxPos.x; @@ -2356,8 +2356,8 @@ void checkCollitionWithDigletts(MiniActor* ekans, s32 nPlayer) { if ((distance2d < 35.0f) && (yDist > -35.0f) && (yDist < 20.0f)) { if ((distance2d < 25.0f) && (yDist > -20.0f) && (yDist < 20.0f)) { ekans->ekansAbbleToHoop = true; - ekans->unk_268 = ekans->unk_266; - ekans->unk_266 = i; + ekans->unk_268 = ekans->playerId; + ekans->playerId = i; } else if (ekans->unk_260 == 0) { ekans->unk_260 = 1; ekansFixDirToDiglett(ekans, nPlayer, i, zDist, xDist, yDist); @@ -2380,11 +2380,11 @@ void func_86C01AF8(void) { for (i = 0; i < 4; i++, ekans++) { if (ekans->ekansAbbleToHoop) { - s32 idx = ekans->unk_266; + s32 idx = ekans->playerId; for (j = i + 1; j < 4; j++) { - if ( (miniEkanses[j].ekansAbbleToHoop) && (idx == miniEkanses[j].unk_266) ) { - diglett = &miniDigletts[activeDigletts[idx].unk_00]; + if ( (miniEkanses[j].ekansAbbleToHoop) && (idx == miniEkanses[j].playerId) ) { + diglett = &miniDigletts[activeDigletts[idx].diglettId]; func_80015390(&ekans->unk_000, 0xA, &sp7C); func_80015390(&miniEkanses[j].unk_000, 0xA, &sp70); @@ -2407,14 +2407,14 @@ void func_86C01AF8(void) { } } -void func_86C01D2C(MiniActor* ekans, s32 arg1) { +void func_86C01D2C(MiniActor* ekans, s32 nPlayer) { Vec3f diglettColl; Vec3f ekansColl; f32 xDist; f32 zDist; s32 idx; MiniActor* diglett; - ActiveDiglettInfo* sp18; + ActiveDiglettInfo* activeDiglett; if (ekans->unk_260 != 2) { return; @@ -2422,9 +2422,9 @@ void func_86C01D2C(MiniActor* ekans, s32 arg1) { func_80015390(&ekans->unk_000, 0xA, &ekansColl); - idx = ekans->unk_266; - sp18 = &activeDigletts[idx]; - diglett = &miniDigletts[sp18->unk_00]; + idx = ekans->playerId; + activeDiglett = &activeDigletts[idx]; + diglett = &miniDigletts[activeDiglett->diglettId]; func_80015390(&diglett->unk_000, 0xA, &diglettColl); @@ -2468,9 +2468,9 @@ void func_86C01D2C(MiniActor* ekans, s32 arg1) { ekans->ekansDiglettHitScore = 1; } - sp18->unk_08 = 1; - sp18->unk_0C = arg1; - D_86C12040[sp18->unk_00][arg1] = 1; + activeDiglett->gotHoop = true; + activeDiglett->playerId = nPlayer; + D_86C12040[activeDiglett->diglettId][nPlayer] = 1; ekans->unk_296 = 1; if (ekans->unk_260 == 0) { @@ -2487,7 +2487,7 @@ void func_86C01FAC(MiniActor* ekans, s32 nPlayer) { if (ekans->unk_298 != 0) { ekans->unk_298--; } else if (ekans->unk_296 != 0) { - func_86C00368(8, ekans->unk_266); + func_86C00368(8, ekans->playerId); ekans->unk_296 = 0; } @@ -2530,10 +2530,10 @@ void func_86C01FAC(MiniActor* ekans, s32 nPlayer) { ekans->unk_29E--; if (ekans->unk_29E <= 0) { if ((ekans->unk_260 == 5) && (ekans->isComp != 0)) { - if (ekans->unk_268 == ekans->unk_266) { - ekans->unk_266 = -1; + if (ekans->unk_268 == ekans->playerId) { + ekans->playerId = -1; } else { - ekans->unk_266 = ekans->unk_268; + ekans->playerId = ekans->unk_268; } } @@ -2570,7 +2570,7 @@ void anyEkansControls(MiniActor* ekans) { } } -void func_86C02324(MiniActor* ekans, s32 nPlayer) { +void miniEkansCompStateMachine(MiniActor* ekans, s32 nPlayer) { switch (ekans->unk_23E) { case 0x0: // pull back func_86C021FC(ekans); @@ -2653,7 +2653,7 @@ void miniEkansPhysics(void) { miniEkansPtr = miniEkanses; for (i = 0; i < 4; i++) { - func_86C02324(miniEkansPtr, i); + miniEkansCompStateMachine(miniEkansPtr, i); func_879003A0(miniEkansPtr); miniActorUpdateTransform(miniEkansPtr); func_87900808(miniEkansPtr); // update the collider? @@ -2662,19 +2662,19 @@ void miniEkansPhysics(void) { } } -void initDiglett(MiniActor* diglett, s32 arg1) { +void initDiglett(MiniActor* diglett, s32 nDiglett) { func_8790060C(diglett); diglett->scale.x = 1.0f; diglett->scale.y = 1.0f; diglett->scale.z = 1.0f; - diglett->localOrigin.x = diglettActorInfo[arg1].pos.x; - diglett->localOrigin.y = diglettActorInfo[arg1].pos.y; - diglett->localOrigin.z = diglettActorInfo[arg1].pos.z; + diglett->localOrigin.x = diglettActorInfo[nDiglett].pos.x; + diglett->localOrigin.y = diglettActorInfo[nDiglett].pos.y; + diglett->localOrigin.z = diglettActorInfo[nDiglett].pos.z; - diglett->unk_288 = diglettActorInfo[arg1].unk_12; - diglett->unk_28C = diglettActorInfo[arg1].unk_14; + diglett->unk_288 = diglettActorInfo[nDiglett].unk_12; + diglett->unk_28C = diglettActorInfo[nDiglett].unk_14; diglett->unk_258 = diglett->unk_25C = 0x64; diglett->unk_1E4 = diglett->unk_28C * 0.5f; @@ -2704,10 +2704,10 @@ void func_86C0276C(void) { s32 i; for (i = 0; i < 3; i++) { - activeDigletts[i].unk_02 = 0; - activeDigletts[i].unk_00 = -1; + activeDigletts[i].state = 0; + activeDigletts[i].diglettId = -1; activeDigletts[i].unk_06 = 0; - activeDigletts[i].unk_08 = 0; + activeDigletts[i].gotHoop = false; activeDigletts[i].unk_0A = 0; } } @@ -2727,8 +2727,8 @@ void func_86C027BC(void) { func_86C0276C(); for (i = 0; i < 3; i++) { - activeDigletts[i].unk_02 = 3; - activeDigletts[i].unk_00 = -1; + activeDigletts[i].state = 3; + activeDigletts[i].diglettId = -1; } } @@ -2751,10 +2751,10 @@ void initDigletts(void) { func_86C0276C(); } -s16 func_86C028C0(s16 arg0) { +s16 miniEkansChooseRandDiglett(UNUSED s16 activeDiglett) { s32 i; s16 sp44[3]; - s16 var_a1; + s16 rand; s16 var_s0; s16 var_s3; @@ -2764,22 +2764,22 @@ s16 func_86C028C0(s16 arg0) { var_s0 = 0; for (i = 0; i < 3; i++) { - if (activeDigletts[i].unk_00 != -1) { - sp44[var_s0] = activeDigletts[i].unk_00; + if (activeDigletts[i].diglettId != -1) { + sp44[var_s0] = activeDigletts[i].diglettId; var_s0++; } } if (var_s0 == 0) { - var_a1 = func_878001E8(0x64) % 9; + rand = func_878001E8(0x64) % 9; } else { var_s3 = 0; while (true) { var_s0 = 0; - var_a1 = func_878001E8(0x64) % 9; + rand = func_878001E8(0x64) % 9; while (true) { s16 tmp = var_s0 + 1; - if (var_a1 == sp44[var_s0]) { + if (rand == sp44[var_s0]) { break; } var_s0++; @@ -2795,7 +2795,7 @@ s16 func_86C028C0(s16 arg0) { } } - return var_a1; + return rand; } void func_86C02A1C(MiniActor* diglett) { @@ -2835,70 +2835,70 @@ void func_86C02A1C(MiniActor* diglett) { } } -void func_86C02B78(MiniActor* diglett, s32 arg1) { - u8 var_s0 = 0; - u8 var_a2 = 0; - u8 var_a3 = 0; +void miniEkansRecolorDiglet(MiniActor* diglett, s32 nActiveDiglett) { + u8 r = 0; + u8 g = 0; + u8 b = 0; - switch (activeDigletts[arg1].unk_0C) { + switch (activeDigletts[nActiveDiglett].playerId) { case 0: - var_s0 = 0x14; - var_a2 = 0x3C; - var_a3 = 0xFF; + r = 0x14; + g = 0x3C; + b = 0xFF; break; case 1: - var_a2 = 0x96; - var_a3 = 0x3C; + g = 0x96; + b = 0x3C; break; case 2: - var_s0 = 0xC8; - var_a2 = 0x1E; - var_a3 = 0x14; + r = 0xC8; + g = 0x1E; + b = 0x14; break; case 3: - var_s0 = 0xDC; - var_a2 = 0xAA; + r = 0xDC; + g = 0xAA; break; } - func_8001BE34(&diglett->unk_000, var_s0, var_a2, var_a3, 0x80); + func_8001BE34(&diglett->unk_000, r, g, b, 0x80); } void func_86C02C28(void) { s32 i; for (i = 0; i < 3; i++) { - switch (activeDigletts[i].unk_02) { + switch (activeDigletts[i].state) { case 1: - miniDiglettPtr = &miniDigletts[activeDigletts[i].unk_00]; + miniDiglettPtr = &miniDigletts[activeDigletts[i].diglettId]; miniChangeActorAnim(miniDiglettPtr, 1, -1, 0); - activeDigletts[i].unk_02 = 2; + activeDigletts[i].state = 2; func_86C00368(6, i); break; case 2: - miniDiglettPtr = &miniDigletts[activeDigletts[i].unk_00]; - if (miniIddleAnimCheck(miniDiglettPtr) != false) { - activeDigletts[i].unk_00 = -1; - activeDigletts[i].unk_02 = 0; + miniDiglettPtr = &miniDigletts[activeDigletts[i].diglettId]; + if ( miniIddleAnimCheck(miniDiglettPtr) ) { + activeDigletts[i].diglettId = -1; + activeDigletts[i].state = 0; } break; case 3: - activeDigletts[i].unk_02 = 4; - activeDigletts[i].unk_04 = func_878001E8(0x14); + activeDigletts[i].state = 4; + activeDigletts[i].timer = func_878001E8(0x14); // get random break; - case 4: - activeDigletts[i].unk_04--; - if (activeDigletts[i].unk_04 < 0) { - activeDigletts[i].unk_02 = 5; - activeDigletts[i].unk_04 = 0xD; - activeDigletts[i].unk_00 = func_86C028C0(i); - miniDiglettPtr = &miniDigletts[activeDigletts[i].unk_00]; + case 4: // pre-spawn + activeDigletts[i].timer--; // spawn delay + if (activeDigletts[i].timer < 0) { + activeDigletts[i].state = 5; + activeDigletts[i].timer = 0xD; + activeDigletts[i].diglettId = miniEkansChooseRandDiglett(i); + miniDiglettPtr = &miniDigletts[activeDigletts[i].diglettId]; miniDiglettPtr->unk_000.unk_000.unk_01 |= 1; func_86C00368(7, i); func_86C02A1C(miniDiglettPtr); @@ -2906,51 +2906,52 @@ void func_86C02C28(void) { } break; - case 5: - activeDigletts[i].unk_04--; - if (activeDigletts[i].unk_04 < 0) { + case 5: // coming out of the ground anim + activeDigletts[i].timer--; // interactable delay + if (activeDigletts[i].timer < 0) { activeDigletts[i].unk_06 = 1; - activeDigletts[i].unk_02 = 6; + activeDigletts[i].state = 6; } break; - case 6: - if (activeDigletts[i].unk_08 != 0) { - miniDiglettPtr = &miniDigletts[activeDigletts[i].unk_00]; + case 6: // getting hoop'd + if ( activeDigletts[i].gotHoop ) { + miniDiglettPtr = &miniDigletts[activeDigletts[i].diglettId]; miniChangeActorAnim(miniDiglettPtr, 2, -1, 0); - func_86C02B78(miniDiglettPtr, i); - activeDigletts[i].unk_02 = 7; + miniEkansRecolorDiglet(miniDiglettPtr, i); + activeDigletts[i].state = 7; activeDigletts[i].unk_06 = 0; - activeDigletts[i].unk_08 = 0; + activeDigletts[i].gotHoop = false; } break; - case 7: - miniDiglettPtr = &miniDigletts[activeDigletts[i].unk_00]; - if (miniIddleAnimCheck(miniDiglettPtr) != false) { + case 7: // reset active diglet + miniDiglettPtr = &miniDigletts[activeDigletts[i].diglettId]; + if ( miniIddleAnimCheck(miniDiglettPtr) ) { + // recolor diglett to white func_8001BE34(&miniDiglettPtr->unk_000, 0xFF, 0xFF, 0xFF, 0); miniChangeActorAnim(miniDiglettPtr, 1, -1, 0); - activeDigletts[i].unk_02 = 8; + activeDigletts[i].state = 8; func_86C00368(9, i); } break; case 8: - miniDiglettPtr = &miniDigletts[activeDigletts[i].unk_00]; + miniDiglettPtr = &miniDigletts[activeDigletts[i].diglettId]; if (miniIddleAnimCheck(miniDiglettPtr) != false) { miniDiglettPtr->unk_000.unk_000.unk_01 &= ~1; - activeDigletts[i].unk_04 = 1; - activeDigletts[i].unk_02 = 9; + activeDigletts[i].timer = 1; + activeDigletts[i].state = 9; miniDiglettPtr->unk_29C = 0; miniDiglettPtr->unk_000.unk_01C = 0; } break; - case 9: - activeDigletts[i].unk_04--; - if (activeDigletts[i].unk_04 == 0) { - activeDigletts[i].unk_00 = -1; - activeDigletts[i].unk_02 = 3; + case 9: // dissapering to the ground anim + activeDigletts[i].timer--; // re-starting delay + if (activeDigletts[i].timer == 0) { + activeDigletts[i].diglettId = -1; + activeDigletts[i].state = 3; } break; } @@ -2976,7 +2977,7 @@ void ekansMinigameInitObjects(void) { func_87900854(); // minigame variables initEkanses(); initDigletts(); - func_86C03500(); // camera + miniEkansInitCam(); ekansMinigameCountdown = 0x3C; D_879060C0 = ekansMinigameCountdown * 0x1E; @@ -3125,7 +3126,7 @@ void miniEkansStateMachine(void) { void func_86C034F8(void) { } -void func_86C03500(void) { +void miniEkansInitCam(void) { D_87906054 = D_87906050->unk_00.unk_0C; minigameCameraXRot = 0x1800; @@ -3139,7 +3140,7 @@ void func_86C03500(void) { minigameCameraCoords.y = 0x56; minigameCameraCoords.z = 0; - func_87900B64(); + miniUpdateCamera(); D_879060CA = 0; @@ -3153,8 +3154,8 @@ void func_86C03500(void) { } void func_86C035E0(void) { - minigameDebuggModeControll(); - func_87900B64(); + minigameDebuggModeControl(); + miniUpdateCamera(); } void func_86C03608(void) { @@ -3339,11 +3340,11 @@ void func_86C040B4(s32 arg0) { func_87901C98(); func_86C03ED4(); - if (minigameDebuggMode == 0) { + if (miniDebugMode == 0) { func_86C03E8C(arg0); } - if (minigameDebuggMode != 0) { + if (miniDebugMode != 0) { showDebuggCameraInfo(); showDebuggJoystickInfo(); } @@ -3377,7 +3378,7 @@ void showTutorialScreenEkansMinigame(void) { while (var_s1 != 0) { func_87900528(); // input - if ((minigameDebuggMode == 0) && (func_80007604() == 0)) { + if ((miniDebugMode == 0) && (func_80007604() == 0)) { if (ekansMinigameCountdownStarted) { if ((gPlayer1Controller->buttonPressed != 0) || (ekansMinigameCountdown == 0x28)) { func_87802EB8(2); // D_8780FC92 = 1 @@ -3403,7 +3404,7 @@ void showTutorialScreenEkansMinigame(void) { func_86C035E0(); } - if ((minigameDebuggMode == 0) && ((D_87903DAC != 0) || (D_8780FC92 != 0))) { + if ((miniDebugMode == 0) && ((D_87903DAC != 0) || (D_8780FC92 != 0))) { var_s1 = 0; } @@ -3497,7 +3498,7 @@ s32 ekansMinigameLoad(s32 arg0, UNUSED s32 arg1) { ekansMinigameCountdownStarted = false; } - D_87906046 = D_8780FA38; + D_87906046 = D_8780FA38; // difficulty ? main_pool_push_state('MINI'); diff --git a/src/fragments/18/fragment18.h b/src/fragments/18/fragment18.h index 33ad786..cb65226 100644 --- a/src/fragments/18/fragment18.h +++ b/src/fragments/18/fragment18.h @@ -21,7 +21,7 @@ s16 func_86C00C40(MiniActor* arg0); s16 func_86C00D50(MiniActor* arg0); s32 func_86C00EF8(MiniActor* arg0); void func_86C00F70(MiniActor* arg0); -void func_86C01100(MiniActor* arg0); +void miniEkansCompGetForce(MiniActor* arg0); s16 func_86C01408(void); s16 func_86C014A0(void); void compEkansControls(MiniActor* arg0); @@ -34,7 +34,7 @@ void func_86C01D2C(MiniActor* arg0, s32 arg1); void func_86C01FAC(MiniActor* arg0, s32 arg1); void func_86C021FC(MiniActor* arg0); void anyEkansControls(MiniActor* arg0); -void func_86C02324(MiniActor* arg0, s32 arg1); +void miniEkansCompStateMachine(MiniActor* arg0, s32 arg1); void func_86C0250C(void); void miniEkansPhysics(void); void initDiglett(MiniActor* diglett, s32 arg1); @@ -45,9 +45,9 @@ void func_86C027AC(void); void func_86C027B4(void); void func_86C027BC(void); void initDigletts(void); -s16 func_86C028C0(s16 arg0); +s16 miniEkansChooseRandDiglett(s16 arg0); void func_86C02A1C(MiniActor* arg0); -void func_86C02B78(MiniActor* arg0, s32 arg1); +void miniEkansRecolorDiglet(MiniActor* arg0, s32 arg1); void func_86C02C28(void); void func_86C03008(void); void ekansMinigameInitObjects(void); @@ -57,7 +57,7 @@ s32 func_86C031E4(void); s32 func_86C03258(void); void miniEkansStateMachine(void); void func_86C034F8(void); -void func_86C03500(void); +void miniEkansInitCam(void); void func_86C035E0(void); void func_86C03608(void); void func_86C03AB8(void); diff --git a/src/fragments/19/fragment19.c b/src/fragments/19/fragment19.c index 1695b69..6922a99 100644 --- a/src/fragments/19/fragment19.c +++ b/src/fragments/19/fragment19.c @@ -32,21 +32,21 @@ void func_86D00020(void) { minigameCameraCoords.y = 0x1E; minigameCameraCoords.z = 0; - func_87900B64(); + miniUpdateCamera(); } -void func_86D000A8(void) { - minigameDebuggModeControll(); - func_87900B64(); +void miniUnkUpdateCamera(void) { + minigameDebuggModeControl(); + miniUpdateCamera(); } -void func_86D000D0(UNUSED s32 arg0) { +void miniUnkDrawHUB(UNUSED s32 arg0) { func_800079C4(); func_8000699C(&gDisplayListHead, 1); func_80015348(); func_80015094(&D_87906050->unk_00); - if (minigameDebuggMode != 0) { + if (miniDebugMode != 0) { showDebuggCameraInfo(); } @@ -58,7 +58,7 @@ void func_86D00134(void) { miniTutoScreenState = 3; } -void func_86D0015C(void) { +void miniUnkControls(void) { s32 var_s1 = 1; while (var_s1 != 0) { @@ -77,21 +77,21 @@ void func_86D0015C(void) { } if (BTN_IS_PRESSED(gPlayer1Controller, BTN_Z)) { - minigameDebuggMode = (minigameDebuggMode + 1) & 1; + miniDebugMode = (miniDebugMode + 1) & 1; } - if ((minigameDebuggMode == 0) && BTN_IS_PRESSED(gPlayer1Controller, BTN_START)) { + if ((miniDebugMode == 0) && BTN_IS_PRESSED(gPlayer1Controller, BTN_START)) { minigameState = 1; } func_8790370C(); - func_86D000A8(); + miniUnkUpdateCamera(); - if ((minigameDebuggMode == 0) && BTN_IS_PRESSED(gPlayer1Controller, BTN_CDOWN)) { + if ((miniDebugMode == 0) && BTN_IS_PRESSED(gPlayer1Controller, BTN_CDOWN)) { var_s1 = 0; } - func_86D000D0(1); + miniUnkDrawHUB(1); } } @@ -101,8 +101,8 @@ void func_86D0032C(void) { func_80006CB4(0x1E); for (i = 0; i < 30; i++) { - func_87900528(); - func_86D000D0(2); + func_87900528(); // inputs + miniUnkDrawHUB(2); } } @@ -134,7 +134,7 @@ s32 func_86D003EC(s32 arg0, s32 arg1) { func_86D0037C(); func_80007678(sp24); func_86D00134(); - func_86D0015C(); + miniUnkControls(); func_86D0032C(); func_800076C0(); func_8001E9CC(); diff --git a/src/fragments/19/fragment19.h b/src/fragments/19/fragment19.h index 42c386b..cf559e9 100644 --- a/src/fragments/19/fragment19.h +++ b/src/fragments/19/fragment19.h @@ -4,10 +4,10 @@ #include "global.h" void func_86D00020(void); -void func_86D000A8(void); -void func_86D000D0(UNUSED s32 arg0); +void miniUnkUpdateCamera(void); +void miniUnkDrawHUB(UNUSED s32 arg0); void func_86D00134(void); -void func_86D0015C(void); +void miniUnkControls(void); void func_86D0032C(void); void func_86D0037C(void); s32 func_86D003EC(s32 arg0, s32 arg1); diff --git a/src/fragments/20/fragment20.c b/src/fragments/20/fragment20.c index 899204a..d900e82 100644 --- a/src/fragments/20/fragment20.c +++ b/src/fragments/20/fragment20.c @@ -456,7 +456,7 @@ static s16 D_86E04B20 = 0; static s16 D_86E04B24 = 1; static s16 D_86E04B28 = 0; static MiniActor* miniMetapodPtr = miniMetapods; -static MiniActor* miniMetapodRockPtr = miniMetapodRocks; +static MiniActor* miniRockPtr = miniMetapodRocks; static u32 D_86E04B34[] = { 0x0C00FFFF, 0x05000000, 0x0B00001E, 0x00000000, 0x014000F0, 0xFFE20032, 0x00000000, 0x00000000, 0x05000000, 0x0D000000, 0x05000000, 0x14000000, 0x002B0012, 0xFFFFFF32, 0x16FFFFFF, 0x0F000003, @@ -807,15 +807,15 @@ void func_86E007CC(MiniActor* metapod, s32 player) { sp20 = 0xC; } - miniMetapodRockPtr = miniMetapodRocks; + miniRockPtr = miniMetapodRocks; for (i = 0; i < 20; i++) { - if ((miniMetapodRockPtr->unk_270 != 0) && (player == miniMetapodRockPtr->unk_266)) { - if (miniMetapodRockPtr->unk_29E < sp20) { + if ((miniRockPtr->unk_270 != 0) && (player == miniRockPtr->playerId)) { + if (miniRockPtr->unk_29E < sp20) { var_t0 = 1; - sp20 = miniMetapodRockPtr->unk_29E; + sp20 = miniRockPtr->unk_29E; } } - miniMetapodRockPtr++; + miniRockPtr++; } sp20--; @@ -920,7 +920,7 @@ void func_86E00AF4(void) { } s32 metapodRockCollisionCheck_void(void) { - return metapodRockCollisionCheck(miniMetapodRockPtr, &miniMetapods[miniMetapodRockPtr->unk_266]); + return metapodRockCollisionCheck(miniRockPtr, &miniMetapods[miniRockPtr->playerId]); } s32 func_86E00C34(s32 nPlayer) { @@ -944,22 +944,22 @@ void func_86E00CAC(UNUSED MiniActor* metapod, s32 nPlayer) { s32 i; s32 colliding; - miniMetapodRockPtr = miniMetapodRocks; + miniRockPtr = miniMetapodRocks; for (i = 0; i < 20; i++) { - if ((miniMetapodRockPtr->unk_270 != 0) && (nPlayer == miniMetapodRockPtr->unk_266) && (miniMetapodRockPtr->unk_260 == 0)) { + if ((miniRockPtr->unk_270 != 0) && (nPlayer == miniRockPtr->playerId) && (miniRockPtr->unk_260 == 0)) { colliding = func_86E00C34(nPlayer); - if (colliding != 0) { - miniMetapodRockPtr->unk_260 = 1; + if (colliding) { + miniRockPtr->unk_260 = 1; if (colliding == 1) { - miniMetapodRockPtr->unk_272 = 1; + miniRockPtr->unk_272 = 1; } else { - miniMetapodRockPtr->unk_272 = 0; + miniRockPtr->unk_272 = 0; } break; } } - miniMetapodRockPtr++; + miniRockPtr++; } } @@ -1042,7 +1042,7 @@ void func_86E00FD8(void) { void func_86E0103C(MiniActor* arg0, s32 arg1) { func_8790060C(arg0); - arg0->unk_266 = arg1; + arg0->playerId = arg1; arg0->localOrigin.x = D_86E04BFC[arg1].unk_00.x; arg0->localOrigin.y = D_86E04BFC[arg1].unk_00.y; @@ -1065,12 +1065,12 @@ void initFallingRocks(void) { s32 i; s32 j; - miniMetapodRockPtr = miniMetapodRocks; + miniRockPtr = miniMetapodRocks; for (i = 0; i < 4; i++) { for (j = 0; j < 5; j++) { - func_86E0103C(miniMetapodRockPtr, i); - miniMetapodRockPtr++; + func_86E0103C(miniRockPtr, i); + miniRockPtr++; } } @@ -1112,16 +1112,16 @@ void func_86E01188(void) { for (i = 0; i < 4; i++, metapod++) { if (metapod->unk_2AA == 0) { var_s1 = 0; - miniMetapodRockPtr = &miniMetapodRocks[i * 5]; + miniRockPtr = &miniMetapodRocks[i * 5]; for (j = 0; j < D_86E04B24; j++) { - func_86E0103C(miniMetapodRockPtr, i); + func_86E0103C(miniRockPtr, i); - miniMetapodRockPtr->unk_23E = 1; - miniMetapodRockPtr->unk_29E = var_s1; + miniRockPtr->unk_23E = 1; + miniRockPtr->unk_29E = var_s1; var_s1 += var_s5; - miniMetapodRockPtr++; + miniRockPtr++; } } } @@ -1129,7 +1129,7 @@ void func_86E01188(void) { void func_86E01310(MiniActor* rock) { s16 temp_v1 = (D_86E04B20 * 4) + 0x28; - s16 temp_a1 = rock->unk_266; + s16 temp_a1 = rock->playerId; rock->unk_29E = temp_v1 - 1; rock->localOrigin.y += D_86E04BFC[temp_a1].unk_00.y + miniMetapods[temp_a1].unk_28C; @@ -1153,7 +1153,7 @@ void func_86E01414(MiniActor* rock) { void func_86E01428(MiniActor* rock) { UNUSED s32 pad[3]; - s16 temp_a1 = rock->unk_266; + s16 temp_a1 = rock->playerId; Vec3f sp3C; if ((D_87903DA8 != 0) || (miniMetapods[temp_a1].unk_258 == 0)) { @@ -1250,11 +1250,11 @@ void func_86E0172C(MiniActor* rock) { void func_86E017C0(void) { s32 i; - miniMetapodRockPtr = miniMetapodRocks; + miniRockPtr = miniMetapodRocks; for (i = 0; i < 20; i++) { - func_86E01428(miniMetapodRockPtr); - func_86E0172C(miniMetapodRockPtr); - miniMetapodRockPtr++; + func_86E01428(miniRockPtr); + func_86E0172C(miniRockPtr); + miniRockPtr++; } } @@ -1277,13 +1277,13 @@ void func_86E0182C(MiniActor* arg0) { void func_86E01898(void) { s32 var_s1; - miniMetapodRockPtr = miniMetapodRocks; + miniRockPtr = miniMetapodRocks; var_s1 = 0; do { - func_86E016EC(miniMetapodRockPtr); - func_86E0182C(miniMetapodRockPtr); + func_86E016EC(miniRockPtr); + func_86E0182C(miniRockPtr); var_s1 += 1; - miniMetapodRockPtr = &miniMetapodRockPtr[1]; + miniRockPtr = &miniRockPtr[1]; } while (var_s1 != 0x14); } @@ -1301,12 +1301,12 @@ void func_86E01904(void) { minigameCameraCoords.y = 0x2A; minigameCameraCoords.z = 0; - func_87900B64(); + miniUpdateCamera(); } void func_86E01990(void) { - minigameDebuggModeControll(); - func_87900B64(); + minigameDebuggModeControl(); + miniUpdateCamera(); } void initMetapodMinigameAssets(void) { @@ -1321,7 +1321,7 @@ void func_86E019F4(void) { s32 i; s32 var_a2; - miniMetapodRockPtr = miniMetapodRocks; + miniRockPtr = miniMetapodRocks; switch (D_86E04B28) { case 1: func_86E01188(); @@ -1331,11 +1331,11 @@ void func_86E019F4(void) { case 2: var_a2 = 1; for (i = 0; i < 20; i++) { - if (miniMetapodRockPtr->unk_23E != 0) { + if (miniRockPtr->unk_23E != 0) { var_a2 = 0; break; } - miniMetapodRockPtr++; + miniRockPtr++; } if (var_a2 != 0) { @@ -1697,7 +1697,7 @@ void func_86E02880(s32 arg0) { func_80015094(&D_87906050->unk_00); func_87901C98(); - if (minigameDebuggMode == false) { + if (miniDebugMode == false) { if (D_8780FC98 == 0) { miniMetapodDrawPlayerHUBs(arg0); } @@ -1714,14 +1714,14 @@ void metapodMinigameInit(void) { func_800077B4(0xA); func_80006C6C(0x10); miniTutoScreenState = 3; - D_87906046 = D_8780FA38; + D_87906046 = D_8780FA38; // difficulty ? } void func_86E0296C(void) { } void miniMetapodTutoScreenControls(void) { - if ((minigameDebuggMode == false) && (miniShowHUB == false) && (func_80007604() == 0)) { + if ((miniDebugMode == false) && (miniShowHUB == false) && (func_80007604() == 0)) { if (BTN_IS_PRESSED(gPlayer1Controller, BTN_START)) { miniTutoScreenState = 1; minigameState = 1; diff --git a/src/fragments/21/fragment21.c b/src/fragments/21/fragment21.c index 4cbec13..5452ddf 100644 --- a/src/fragments/21/fragment21.c +++ b/src/fragments/21/fragment21.c @@ -1667,12 +1667,12 @@ void func_86F003FC(MiniActor* actor, s32 animID) { func_80017454(&actor->unk_000, 0x10000); } -void func_86F00450(MiniActor* arg0, f32 arg1) { - arg0->unk_280 -= arg1; - if (arg0->unk_280 < 1.0f) { - arg0->unk_280 = 1.0f; +void func_86F00450(MiniActor* sandshrew, f32 arg1) { + sandshrew->unk_280 -= arg1; + if (sandshrew->unk_280 < 1.0f) { + sandshrew->unk_280 = 1.0f; } - arg0->unk_27C = arg0->unk_280; + sandshrew->unk_27C = sandshrew->unk_280; } void func_86F0048C(MiniActor* sandshrew, s32 arg1) { @@ -2066,7 +2066,7 @@ void func_86F0132C(void) { minigameCameraCoords.y = -2; minigameCameraCoords.z = 0; - func_87900B64(); + miniUpdateCamera(); } void func_86F013B8(void) { @@ -2091,8 +2091,8 @@ void func_86F013B8(void) { void func_86F01488(void) { func_86F013B8(); - minigameDebuggModeControll(); - func_87900B64(); + minigameDebuggModeControl(); + miniUpdateCamera(); } void sandshrewMinigameInitObjects(void) { @@ -2351,7 +2351,7 @@ void func_86F01F58(s32 arg0) { func_80015094(&D_87906050->unk_00); func_87901C98(); - if (minigameDebuggMode == 0) { + if (miniDebugMode == 0) { if (D_8780FC98 == 0) { func_86F01EF4(arg0); } @@ -2369,7 +2369,7 @@ void sandshrewMinigameInit(void) { func_800077B4(0xA); func_80006C6C(0x10); miniTutoScreenState = 3; - D_87906046 = D_8780FA38; + D_87906046 = D_8780FA38; // difficulty ? } void func_86F0204C(void) { @@ -2388,7 +2388,7 @@ void func_86F0204C(void) { } } - if ((minigameDebuggMode == false) && (miniShowHUB == false) && (func_80007604() == 0)) { + if ((miniDebugMode == false) && (miniShowHUB == false) && (func_80007604() == 0)) { if (BTN_IS_PRESSED(gPlayer1Controller, BTN_START)) { miniTutoScreenState = 1; minigameState = 1; @@ -2410,7 +2410,7 @@ void func_86F0204C(void) { func_86F01488(); } - if ((minigameDebuggMode == 0) && ((D_87903DAC != 0) || (D_8780FC92 != 0))) { + if ((miniDebugMode == 0) && ((D_87903DAC != 0) || (D_8780FC92 != 0))) { var_s5 = 0; } diff --git a/src/fragments/3/fragment3.h b/src/fragments/3/fragment3.h index 3961d25..1998f78 100644 --- a/src/fragments/3/fragment3.h +++ b/src/fragments/3/fragment3.h @@ -7,7 +7,7 @@ #include "src/controller.h" typedef struct MiniActor { - /* 0x000 */ unk_D_86002F58_004_000 unk_000; // collider ? + /* 0x000 */ unk_D_86002F58_004_000 unk_000; // collider ? model ? /* 0x168 */ unk_D_86002F30* unk_168; /* 0x16C */ Vec3f scale; /* 0x178 */ char unk178[0x18]; // unused ? @@ -65,10 +65,10 @@ typedef struct MiniActor { /* 0x25A */ s16 unk_25A; // something animation on metapod ** metapod only /* 0x25C */ s16 unk_25C; // max health on metapod, different on sandshrew and ekans /* 0x25E */ s16 ekansAbbleToHoop; // ** ekans only - /* 0x260 */ s16 unk_260; + /* 0x260 */ s16 unk_260; // rock got blocked on metapod ; /* 0x262 */ s16 unk_262; // can ekans peg a digglet ? ** ekans only - /* 0x264 */ s16 unk_264; - /* 0x266 */ s16 unk_266; // player id on metapod ? + /* 0x264 */ s16 unk_264; // always zero + /* 0x266 */ s16 playerId; /* 0x268 */ s16 unk_268; /* 0x26A */ s16 unk_26A; // some flag related to collisions /* 0x26C */ s16 unk_26C; // animation id or state? @@ -77,8 +77,8 @@ typedef struct MiniActor { /* 0x272 */ s16 unk_272; // colliding with a rock on metapod's minigame ? /* 0x274 */ f32 unk_274; // /* 0x278 */ char unk278[0x4]; - /* 0x27C */ f32 unk_27C; - /* 0x280 */ f32 unk_280; // x rotation speed? stick magnitude on ekans? + /* 0x27C */ f32 unk_27C; // + /* 0x280 */ f32 unk_280; // stick magnitude on ekans? digging/animation speed on sandshrew /* 0x284 */ f32 unk_284; /* 0x288 */ f32 unk_288; // bottom of the hitbox / bounding box ? /* 0x28C */ f32 unk_28C; // top of the hitbox ? / bounding box ? ; double of 1E4 @@ -176,7 +176,7 @@ extern s16 D_879060A6; extern s16 D_879060A8; extern Vec3s D_879060AC; -extern s16 minigameDebuggMode; +extern s16 miniDebugMode; extern s16 D_87903DB8; extern Controller* miniControllerPtr; extern s16 D_879060C0; @@ -214,8 +214,8 @@ void func_87900920(void); void func_879009B4(void); void func_87900A50(void); -void func_87900B64(void); -s32 minigameDebuggModeControll(void); +void miniUpdateCamera(void); +s32 minigameDebuggModeControl(void); void showDebuggCameraInfo(void); void showDebuggJoystickInfo(void); void func_87901200(void); diff --git a/src/fragments/3/fragment3_1189B0.c b/src/fragments/3/fragment3_1189B0.c index 2e1c641..4ff012d 100644 --- a/src/fragments/3/fragment3_1189B0.c +++ b/src/fragments/3/fragment3_1189B0.c @@ -12,7 +12,7 @@ s16 minigameState = 0; s16 minigameInputLock = 0; s16 D_87903DA8 = 0; s16 D_87903DAC = 0; -s16 minigameDebuggMode = 0; +s16 miniDebugMode = 0; s32 pad_D_87903DB4 = 0; s16 D_87903DB8 = 0; s16 D_87903DBC = 0; @@ -274,7 +274,7 @@ void func_8790060C(MiniActor* actor) { actor->unk_27C = 0.0f; actor->unk_274 = 0.0f; - actor->unk_260 = actor->unk_262 = actor->unk_264 = actor->unk_266 = 0; + actor->unk_260 = actor->unk_262 = actor->unk_264 = actor->playerId = 0; actor->unk_290 = actor->unk_292 = actor->unk_294 = 0; } diff --git a/src/fragments/3/fragment3_1193E0.c b/src/fragments/3/fragment3_1193E0.c index 1d71326..eb3fcb8 100644 --- a/src/fragments/3/fragment3_1193E0.c +++ b/src/fragments/3/fragment3_1193E0.c @@ -74,7 +74,7 @@ void func_87900A50(void) { } } -void func_87900B64(void) { // fix the camera on minigames ? +void miniUpdateCamera(void) { D_87906054->unk_24.fovy = minigameCameraFOV; D_87906054->unk_24.near = minigameCameraNear; D_87906054->unk_24.far = minigameCameraFar; @@ -87,10 +87,10 @@ void func_87900B64(void) { // fix the camera on minigames ? minigameCameraYRot); } -s32 minigameDebuggModeControll(void) { +s32 minigameDebuggModeControl(void) { s16 sp6; - if (minigameDebuggMode == 0) { + if (miniDebugMode == 0) { return; } diff --git a/src/fragments/3/fragment3_11BF90.c b/src/fragments/3/fragment3_11BF90.c index 5b8bb77..0e240aa 100644 --- a/src/fragments/3/fragment3_11BF90.c +++ b/src/fragments/3/fragment3_11BF90.c @@ -57,7 +57,7 @@ void func_87903778(MiniActor* arg0, f32 arg1, f32 arg2, f32 arg3, f32 arg4, s16 arg0->unk_21A = arg5; arg0->unk_21C = arg6; arg0->unk_21E = arg7; - arg0->unk_266 = arg8; + arg0->playerId = arg8; arg0->unk_23E = 1; }