#include <ultra64.h>

void guScaleF(float mf[4][4], float x, float y, float z)
{
	guMtxIdentF(mf);

	mf[0][0] = x;
	mf[1][1] = y;
	mf[2][2] = z;
	mf[3][3] = 1;
}

void guScale(Mtx *m, float x, float y, float z)
{
	f32 mf[4][4];

	guScaleF(mf, x, y, z);

	guMtxF2L(mf, m);
}
