From 545f85f65ae014f047ee9ad155a1dd6551028dab Mon Sep 17 00:00:00 2001 From: Michiel Sikma Date: Thu, 5 Mar 2020 18:41:00 +0100 Subject: [PATCH] Fix offset example image width --- readme.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/readme.md b/readme.md index 0705901d..ae45c2e2 100644 --- a/readme.md +++ b/readme.md @@ -124,7 +124,7 @@ To somewhat mitigate this, the sprites can be made to overlap each other. In nea The recommended overlap is **-24px left** and **-16px top**, which is a compromise between bringing the smaller sprites closer together and not letting the larger sprites overlap. **Here's an example of what that looks like:** -

Sprite offset example

+

Sprite offset example

With this setup, the larger sprites are quite close together but not uncomfortably so, and the smaller sprites are not too far away from each other. There is some small overlap for the largest sprites (the special Gigantamax forms), but not excessively so, and in most cases it should be rare to see multiple Gigantamax forms next to one another since it's not a permanent form.