pokeruby/include/wild_encounter.h
Marijn van der Werf 4258e60771 Declare more non-static functions in header files (#111)
* Declare more non-static functions in header files

* Use `(void)` for functions without arguments.

* Move global-included data to seperate headers

* Don't import types or global in header

* Fix fieldmap imports

* Revert in-code changes

* Add missing newlines
2016-11-30 18:51:24 -08:00

15 lines
434 B
C

#ifndef GUARD_WILD_ENCOUNTER_H
#define GUARD_WILD_ENCOUNTER_H
void DisableWildEncounters(bool8 disabled);
bool8 StandardWildEncounter(u16 a, u16 b);
void RockSmashWildEncounter(void);
bool8 SweetScentWildEncounter(void);
bool8 GetFishingWildMonListHeader(void);
void FishingWildEncounter(u8 rod);
u16 GetLocalWildMon(bool8 *isWaterMon);
u16 GetMirageIslandMon(void);
bool8 UpdateRepelCounter(void);
#endif // GUARD_WILD_ENCOUNTER_H