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* Declare more non-static functions in header files * Use `(void)` for functions without arguments. * Move global-included data to seperate headers * Don't import types or global in header * Fix fieldmap imports * Revert in-code changes * Add missing newlines
14 lines
360 B
C
14 lines
360 B
C
#ifndef GUARD_STARTER_CHOOSE_H
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#define GUARD_STARTER_CHOOSE_H
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#include "sprite.h"
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u16 GetStarterPokemon(u16);
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void CB2_ChooseStarter(void);
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void nullsub_72(struct Sprite *sprite);
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void sub_810A62C(struct Sprite *sprite);
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void sub_810A68C(struct Sprite *sprite);
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void StarterPokemonSpriteAnimCallback(struct Sprite *sprite);
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#endif // GUARD_STARTER_CHOOSE_H
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