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* Declare more non-static functions in header files * Use `(void)` for functions without arguments. * Move global-included data to seperate headers * Don't import types or global in header * Fix fieldmap imports * Revert in-code changes * Add missing newlines
17 lines
387 B
C
17 lines
387 B
C
#ifndef GUARD_NEW_GAME_H
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#define GUARD_NEW_GAME_H
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void write_word_to_mem(u32 a1, u8 *a2);
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void sub_8052D10(u8 *a1, u8 *a2);
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void set_player_trainer_id(void);
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void SetDefaultOptions(void);
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void sub_8052D78(void);
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void sub_8052DA8(void);
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void sub_8052DE4(void);
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void sub_8052E04(void);
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void ClearSav2(void);
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void sub_8052E4C(void);
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void NewGameInitData(void);
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#endif // GUARD_NEW_GAME_H
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