pokeruby/src/roulette_gfx.c
Eduardo Quezada f6e2a5901e
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Port Wally Controller documentation from pokeemerald (#891)
2026-02-19 21:49:14 -05:00

1988 lines
56 KiB
C

#include "global.h"
#include "random.h"
#include "graphics.h"
#include "ewram.h"
#include "field_fadetransition.h"
#include "constants/game_stat.h"
#include "m4a.h"
#include "main.h"
#include "menu.h"
#include "menu_cursor.h"
#include "menu_helpers.h"
#include "overworld.h"
#include "palette.h"
#include "pokemon.h"
#include "roulette.h"
#include "roulette_util.h"
#include "rtc.h"
#include "constants/songs.h"
#include "sound.h"
#include "script.h"
#include "constants/species.h"
#include "sprite.h"
#include "strings2.h"
#include "string_util.h"
#include "task.h"
#include "text.h"
#include "trig.h"
#include "scanline_effect.h"
asm(".include \"constants/gba_constants.inc\"");
s16 sub_811866C(struct Sprite *);
u8 sub_81186B8(struct Sprite *);
s16 sub_81186E8(struct Sprite *);
void sub_8118724(struct Sprite *);
void sub_8118834(struct Sprite *);
void sub_811889C(struct Sprite *);
void sub_81189A8(struct Sprite *);
void sub_8118B30(struct Sprite *);
void sub_8118BD8(struct Sprite *);
void sub_8118CAC(struct Sprite *);
void sub_8118CEC(struct Sprite *);
void sub_8118D2C(struct Sprite *);
void sub_8118DE4(struct Sprite *);
void sub_8118F8C(struct Sprite *);
void sub_8119088(struct Sprite *);
void sub_8119134(struct Sprite *);
void sub_8119224(struct Sprite *);
void sub_81193D4(struct Sprite *);
void sub_811952C(struct Sprite *);
void sub_8119780(struct Sprite *);
void sub_81197D8(struct Sprite *);
void sub_8119898(struct Sprite *);
void sub_8119964(struct Sprite *);
void sub_8119A90(struct Sprite *);
void sub_8119AAC(struct Sprite *);
void sub_8119B24(struct Sprite *);
void sub_8119BCC(struct Sprite *);
void sub_8119D08(struct Sprite *);
void sub_8119D80(struct Sprite *);
#if DEBUG
extern u8 unk_2039560;
#endif //DEBUG
#ifdef ENGLISH
ALIGNED(4) const u16 RouletteSpritePalette_01[] = INCBIN_U16("graphics/roulette/shadow.gbapal");
const u16 RouletteSpritePalette_02[] = INCBIN_U16("graphics/roulette/ball.gbapal");
const u16 RouletteSpritePalette_03[] = INCBIN_U16("graphics/roulette/ball_counter.gbapal");
const u16 RouletteSpritePalette_04[] = INCBIN_U16("graphics/roulette/cursor.gbapal");
const u16 RouletteSpritePalette_05[] = INCBIN_U16("graphics/roulette/credit.gbapal");
const u16 RouletteSpritePalette_06[] = INCBIN_U16("graphics/roulette/shroomish.gbapal");
const u16 RouletteSpritePalette_07[] = INCBIN_U16("graphics/roulette/tailow.gbapal");
const u16 RouletteSpritePalette_08[] = INCBIN_U16("graphics/roulette/poke_icons.gbapal");
const u16 RouletteSpritePalette_09[] = INCBIN_U16("graphics/roulette/wynaut.gbapal");
const u16 RouletteSpritePalette_10[] = INCBIN_U16("graphics/roulette/azurill.gbapal");
const u16 RouletteSpritePalette_11[] = INCBIN_U16("graphics/roulette/skitty.gbapal");
const u16 RouletteSpritePalette_12[] = INCBIN_U16("graphics/roulette/makuhita.gbapal");
const u16 RouletteSpritePalette_13[] = INCBIN_U16("graphics/roulette/83F907C.gbapal");
const u16 RouletteSpritePalette_14[] = INCBIN_U16("graphics/roulette/83F909C.gbapal");
const u16 RouletteSpritePalette_15[] = INCBIN_U16("graphics/roulette/83F90BC.gbapal");
const u16 RouletteSpritePalette_16[] = INCBIN_U16("graphics/roulette/83F90DC.gbapal");
#else
extern const u16 RouletteSpritePalette_01[];
extern const u16 RouletteSpritePalette_02[];
extern const u16 RouletteSpritePalette_03[];
extern const u16 RouletteSpritePalette_04[];
extern const u16 RouletteSpritePalette_05[];
extern const u16 RouletteSpritePalette_06[];
extern const u16 RouletteSpritePalette_07[];
extern const u16 RouletteSpritePalette_08[];
extern const u16 RouletteSpritePalette_09[];
extern const u16 RouletteSpritePalette_10[];
extern const u16 RouletteSpritePalette_11[];
extern const u16 RouletteSpritePalette_12[];
extern const u16 RouletteSpritePalette_13[];
extern const u16 RouletteSpritePalette_14[];
extern const u16 RouletteSpritePalette_15[];
extern const u16 RouletteSpritePalette_16[];
#endif //ENGLISH
const u8 gUnknown_083F90FC[] = INCBIN_U8("graphics/roulette/ball.4bpp.lz");
const u8 RouletteBallCounterTiles[] = INCBIN_U8("graphics/roulette/ball_counter.4bpp.lz");
const u8 gUnknown_083F92A8[] = INCBIN_U8("graphics/roulette/roulette_tilt.4bpp.lz");
const u8 RoulettePokeIconsTiles[] = INCBIN_U8("graphics/roulette/poke_icons.4bpp.lz");
const u8 RoulettePokeIcons2Tiles[] = INCBIN_U8("graphics/roulette/poke_icons2.4bpp.lz");
const u8 gUnknown_083F9D3C[] = INCBIN_U8("graphics/roulette/shadow.4bpp.lz");
const u8 RouletteCursorTiles[] = INCBIN_U8("graphics/roulette/cursor.4bpp.lz");
const struct SpritePalette gUnknown_083F9E30[] = {
{RouletteSpritePalette_01, 1 },
{RouletteSpritePalette_02, 2 },
{RouletteSpritePalette_03, 3 },
{RouletteSpritePalette_04, 4 },
{RouletteSpritePalette_05, 5 },
{RouletteSpritePalette_06, 6 },
{RouletteSpritePalette_07, 7 },
{RouletteSpritePalette_08, 8 },
{RouletteSpritePalette_09, 9 },
{RouletteSpritePalette_10, 10},
{RouletteSpritePalette_11, 11},
{RouletteSpritePalette_12, 12},
{RouletteSpritePalette_13, 13},
{RouletteSpritePalette_14, 14},
{RouletteSpritePalette_15, 15},
{RouletteSpritePalette_16, 16},
{}
};
const struct OamData gOamData_83F9EB8 = {
.shape = ST_OAM_SQUARE,
.size = 2,
.priority = 1
};
const struct OamData gOamData_83F9EC0 = {
.shape = ST_OAM_SQUARE,
.size = 1,
.priority = 1
};
const struct OamData gOamData_83F9EC8 = {
.y = 60,
.affineMode = ST_OAM_AFFINE_DOUBLE,
.shape = ST_OAM_V_RECTANGLE,
.size = 2,
.priority = 2
};
const union AnimCmd gSpriteAnim_83F9ED0[] = {
ANIMCMD_FRAME(0, 0),
ANIMCMD_END
};
const union AnimCmd *const gSpriteAnimTable_83F9ED8[] = {
gSpriteAnim_83F9ED0
};
const union AffineAnimCmd gSpriteAffineAnim_83F9EDC[] = {
AFFINEANIMCMD_END
};
const union AffineAnimCmd *const gSpriteAffineAnimTable_83F9EE4[] = {
gSpriteAffineAnim_83F9EDC
};
const struct CompressedSpriteSheet gUnknown_083F9EE8 = {
RoulettePokeIcons2Tiles,
0xc00,
0
};
const union AnimCmd gSpriteAnim_83F9EF0[] = {
ANIMCMD_FRAME(0, 0),
ANIMCMD_FRAME(32, 0),
ANIMCMD_FRAME(64, 0),
ANIMCMD_FRAME(72, 0),
ANIMCMD_FRAME(8, 0),
ANIMCMD_FRAME(40, 0),
ANIMCMD_FRAME(48, 0),
ANIMCMD_FRAME(80, 0),
ANIMCMD_FRAME(16, 0),
ANIMCMD_FRAME(24, 0),
ANIMCMD_FRAME(56, 0),
ANIMCMD_FRAME(88, 0),
ANIMCMD_END
};
const union AnimCmd *const gSpriteAnimTable_83F9F24[] = {
gSpriteAnim_83F9EF0 + 0
};
const union AnimCmd *const gSpriteAnimTable_83F9F28[] = {
gSpriteAnim_83F9EF0 + 1
};
const union AnimCmd *const gSpriteAnimTable_83F9F2C[] = {
gSpriteAnim_83F9EF0 + 2
};
const union AnimCmd *const gSpriteAnimTable_83F9F30[] = {
gSpriteAnim_83F9EF0 + 3
};
const union AnimCmd *const gSpriteAnimTable_83F9F34[] = {
gSpriteAnim_83F9EF0 + 4
};
const union AnimCmd *const gSpriteAnimTable_83F9F38[] = {
gSpriteAnim_83F9EF0 + 5
};
const union AnimCmd *const gSpriteAnimTable_83F9F3C[] = {
gSpriteAnim_83F9EF0 + 6
};
const union AnimCmd *const gSpriteAnimTable_83F9F40[] = {
gSpriteAnim_83F9EF0 + 7
};
const union AnimCmd *const gSpriteAnimTable_83F9F44[] = {
gSpriteAnim_83F9EF0 + 8
};
const union AnimCmd *const gSpriteAnimTable_83F9F48[] = {
gSpriteAnim_83F9EF0 + 9
};
const union AnimCmd *const gSpriteAnimTable_83F9F4C[] = {
gSpriteAnim_83F9EF0 + 10
};
const union AnimCmd *const gSpriteAnimTable_83F9F50[] = {
gSpriteAnim_83F9EF0 + 11
};
const struct CompressedSpriteSheet gUnknown_083F9F54 = {
gRouletteHeadersTiles,
0x1600,
4
};
const struct CompressedSpriteSheet gUnknown_083F9F5C = {
RoulettePokeIconsTiles,
0x400,
5
};
const union AnimCmd gSpriteAnim_83F9F64[] = {
ANIMCMD_FRAME(0, 0),
ANIMCMD_FRAME(16, 0),
ANIMCMD_FRAME(32, 0),
ANIMCMD_FRAME(48, 0),
ANIMCMD_FRAME(64, 0),
ANIMCMD_FRAME(80, 0),
ANIMCMD_FRAME(96, 0),
ANIMCMD_FRAME(112, 0),
ANIMCMD_FRAME(128, 0),
ANIMCMD_FRAME(144, 0),
ANIMCMD_FRAME(160, 0),
ANIMCMD_END
};
const union AnimCmd gSpriteAnim_83F9F94[] = {
ANIMCMD_FRAME(0, 0),
ANIMCMD_FRAME(4, 0),
ANIMCMD_FRAME(8, 0),
ANIMCMD_FRAME(12, 0),
ANIMCMD_END
};
const union AnimCmd *const gSpriteAnimTable_83F9FA8[] = {
gSpriteAnim_83F9F64 + 0
};
const union AnimCmd *const gSpriteAnimTable_83F9FAC[] = {
gSpriteAnim_83F9F64 + 2
};
const union AnimCmd *const gSpriteAnimTable_83F9FB0[] = {
gSpriteAnim_83F9F64 + 4
};
const union AnimCmd *const gSpriteAnimTable_83F9FB4[] = {
gSpriteAnim_83F9F64 + 6
};
const union AnimCmd *const gSpriteAnimTable_83F9FB8[] = {
gSpriteAnim_83F9F64 + 8
};
const union AnimCmd *const gSpriteAnimTable_83F9FBC[] = {
gSpriteAnim_83F9F64 + 9
};
const union AnimCmd *const gSpriteAnimTable_83F9FC0[] = {
gSpriteAnim_83F9F64 + 10
};
const union AnimCmd *const gSpriteAnimTable_83F9FC4[] = {
gSpriteAnim_83F9F94 + 0
};
const union AnimCmd *const gSpriteAnimTable_83F9FC8[] = {
gSpriteAnim_83F9F94 + 1
};
const union AnimCmd *const gSpriteAnimTable_83F9FCC[] = {
gSpriteAnim_83F9F94 + 2
};
const union AnimCmd *const gSpriteAnimTable_83F9FD0[] = {
gSpriteAnim_83F9F94 + 3
};
const struct SpriteTemplate gSpriteTemplate_83F9FD4[] = {
{4, 8, &gOamData_83F9EB8, gSpriteAnimTable_83F9FA8, NULL, gDummySpriteAffineAnimTable, sub_81184CC},
{4, 8, &gOamData_83F9EB8, gSpriteAnimTable_83F9FAC, NULL, gDummySpriteAffineAnimTable, sub_81184CC},
{4, 8, &gOamData_83F9EB8, gSpriteAnimTable_83F9FB0, NULL, gDummySpriteAffineAnimTable, sub_81184CC},
{4, 8, &gOamData_83F9EB8, gSpriteAnimTable_83F9FB4, NULL, gDummySpriteAffineAnimTable, sub_81184CC}
};
const struct SpriteTemplate gSpriteTemplate_83FA034[] = {
{4, 8, &gOamData_83F9EB8, gSpriteAnimTable_83F9FB8, NULL, gDummySpriteAffineAnimTable, sub_81184CC},
{4, 8, &gOamData_83F9EB8, gSpriteAnimTable_83F9FBC, NULL, gDummySpriteAffineAnimTable, sub_81184CC},
{4, 8, &gOamData_83F9EB8, gSpriteAnimTable_83F9FC0, NULL, gDummySpriteAffineAnimTable, sub_81184CC}
};
const struct SpriteTemplate gSpriteTemplate_83FA07C[] ={
{5, 8, &gOamData_83F9EC0, gSpriteAnimTable_83F9FC4, NULL, gDummySpriteAffineAnimTable, sub_81184CC},
{5, 8, &gOamData_83F9EC0, gSpriteAnimTable_83F9FC8, NULL, gDummySpriteAffineAnimTable, sub_81184CC},
{5, 8, &gOamData_83F9EC0, gSpriteAnimTable_83F9FCC, NULL, gDummySpriteAffineAnimTable, sub_81184CC},
{5, 8, &gOamData_83F9EC0, gSpriteAnimTable_83F9FD0, NULL, gDummySpriteAffineAnimTable, sub_81184CC}
};
const struct SpriteTemplate gSpriteTemplate_83FA0DC[] = {
{0, 9, &gOamData_83F9EC8, gSpriteAnimTable_83F9F24, NULL, gDummySpriteAffineAnimTable, sub_8117E98},
{0, 10, &gOamData_83F9EC8, gSpriteAnimTable_83F9F28, NULL, gDummySpriteAffineAnimTable, sub_8117E98},
{0, 11, &gOamData_83F9EC8, gSpriteAnimTable_83F9F2C, NULL, gDummySpriteAffineAnimTable, sub_8117E98},
{0, 12, &gOamData_83F9EC8, gSpriteAnimTable_83F9F30, NULL, gDummySpriteAffineAnimTable, sub_8117E98},
{0, 9, &gOamData_83F9EC8, gSpriteAnimTable_83F9F34, NULL, gDummySpriteAffineAnimTable, sub_8117E98},
{0, 10, &gOamData_83F9EC8, gSpriteAnimTable_83F9F38, NULL, gDummySpriteAffineAnimTable, sub_8117E98},
{0, 11, &gOamData_83F9EC8, gSpriteAnimTable_83F9F3C, NULL, gDummySpriteAffineAnimTable, sub_8117E98},
{0, 12, &gOamData_83F9EC8, gSpriteAnimTable_83F9F40, NULL, gDummySpriteAffineAnimTable, sub_8117E98},
{0, 9, &gOamData_83F9EC8, gSpriteAnimTable_83F9F44, NULL, gDummySpriteAffineAnimTable, sub_8117E98},
{0, 10, &gOamData_83F9EC8, gSpriteAnimTable_83F9F48, NULL, gDummySpriteAffineAnimTable, sub_8117E98},
{0, 11, &gOamData_83F9EC8, gSpriteAnimTable_83F9F4C, NULL, gDummySpriteAffineAnimTable, sub_8117E98},
{0, 12, &gOamData_83F9EC8, gSpriteAnimTable_83F9F50, NULL, gDummySpriteAffineAnimTable, sub_8117E98}
};
const struct OamData gOamData_83FA1FC = {
.shape = ST_OAM_H_RECTANGLE,
.size = 3,
.priority = 1
};
const struct OamData gOamData_83FA204 = {
.shape = ST_OAM_V_RECTANGLE,
.size = 0,
.priority = 1
};
const struct OamData gOamData_83FA20C = {
.shape = ST_OAM_H_RECTANGLE,
.size = 2,
.priority = 1
};
const struct OamData gOamData_83FA214 = {
.shape = ST_OAM_H_RECTANGLE,
.size = 0,
.priority = 1
};
const struct SpriteSheet gUnknown_083FA21C[] = {
{gRouletteCreditTiles, 0x400, 7},
{gRouletteNumbersTiles, 0x280, 8},
{gRouletteMultiplierTiles, 0x500, 9},
{RouletteBallCounterTiles, 0x140, 10},
{RouletteCursorTiles, 0x200, 11},
{}
};
const union AnimCmd gSpriteAnim_83FA24C[] = {
ANIMCMD_FRAME(0, 0),
ANIMCMD_FRAME(2, 0),
ANIMCMD_FRAME(4, 0),
ANIMCMD_FRAME(6, 0),
ANIMCMD_FRAME(8, 0),
ANIMCMD_FRAME(10, 0),
ANIMCMD_FRAME(12, 0),
ANIMCMD_FRAME(14, 0),
ANIMCMD_FRAME(16, 0),
ANIMCMD_FRAME(18, 0),
// ANIMCMD_END
};
const union AnimCmd *const gSpriteAnimTable_83FA274[] = {
gSpriteAnim_83FA24C
};
const union AnimCmd gSpriteAnim_83FA278[] = {
ANIMCMD_FRAME(0, 0),
ANIMCMD_FRAME(8, 0),
ANIMCMD_FRAME(16, 0),
ANIMCMD_FRAME(24, 0),
ANIMCMD_FRAME(32, 0),
ANIMCMD_END
};
const union AnimCmd *const gSpriteAnimTable_83FA290[] = {
gSpriteAnim_83FA278
};
const union AnimCmd gSpriteAnim_83FA294[] = {
ANIMCMD_FRAME(0, 0),
ANIMCMD_FRAME(2, 0),
ANIMCMD_FRAME(4, 0),
ANIMCMD_FRAME(6, 0),
ANIMCMD_FRAME(8, 0),
ANIMCMD_END
};
const union AnimCmd *const gSpriteAnimTable_83FA2AC[] = {
gSpriteAnim_83FA294
};
const struct SpriteTemplate gSpriteTemplate_83FA2B0 = {7, 5, &gOamData_83FA1FC, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy};
const struct SpriteTemplate gSpriteTemplate_83FA2C8 = {8, 5, &gOamData_83FA204, gSpriteAnimTable_83FA274, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy};
const struct SpriteTemplate gSpriteTemplate_83FA2E0 = {9, 5, &gOamData_83FA20C, gSpriteAnimTable_83FA290, NULL, gDummySpriteAffineAnimTable, sub_81184CC};
const struct SpriteTemplate gSpriteTemplate_83FA2F8 = {10, 3, &gOamData_83FA214, gSpriteAnimTable_83FA2AC, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy};
const struct SpriteTemplate gSpriteTemplate_83FA310 = {11, 5, &gOamData_83F9EB8, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy};
const struct OamData gOamData_83FA328 = {
.shape = ST_OAM_SQUARE,
.size = 1,
.priority = 2
};
const struct SpriteFrameImage gSpriteImageTable_83FA330[] = {
{(void *)ewram17E00 + 0, 128},
{(void *)ewram17E00 + 128, 128},
{(void *)ewram17E00 + 0x100, 128},
{(void *)ewram17E00 + 0x180, 128}
};
const union AnimCmd gSpriteAnim_83FA350[] = {
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(2, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_JUMP(0)
};
const union AnimCmd gSpriteAnim_83FA364[] = {
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_FRAME(2, 10),
ANIMCMD_FRAME(1, 10),
ANIMCMD_JUMP(0)
};
const union AnimCmd gSpriteAnim_83FA378[] = {
ANIMCMD_FRAME(0, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_FRAME(2, 15),
ANIMCMD_FRAME(1, 15),
ANIMCMD_JUMP(0)
};
const union AnimCmd gSpriteAnim_83FA38C[] = {
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(2, 5),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(3, 5),
ANIMCMD_END
};
const union AnimCmd gSpriteAnim_83FA3A0[] = {
ANIMCMD_FRAME(1, 2),
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(1, 4),
ANIMCMD_FRAME(2, 4),
ANIMCMD_FRAME(3, 4),
ANIMCMD_END
};
const union AnimCmd gSpriteAnim_83FA3B8[] = {
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(2, 5),
ANIMCMD_FRAME(3, 5),
ANIMCMD_END
};
const union AnimCmd gSpriteAnim_83FA3CC[] = {
ANIMCMD_FRAME(3, 0),
ANIMCMD_END
};
const union AnimCmd gSpriteAnim_83FA3D4[] = {
ANIMCMD_FRAME(2, 2),
ANIMCMD_FRAME(1, 5),
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(3, 5),
ANIMCMD_END
};
const union AnimCmd *const gSpriteAnimTable_83FA3E8[] = {
gSpriteAnim_83FA350,
gSpriteAnim_83FA364,
gSpriteAnim_83FA378,
gSpriteAnim_83FA38C,
gSpriteAnim_83FA3D4,
gSpriteAnim_83FA3A0,
gSpriteAnim_83FA3B8,
gSpriteAnim_83FA3B8,
gSpriteAnim_83FA3CC
};
const struct SpriteTemplate gSpriteTemplate_83FA40C = {0xffff, 2, &gOamData_83FA328, gSpriteAnimTable_83FA3E8, gSpriteImageTable_83FA330, gDummySpriteAffineAnimTable, SpriteCallbackDummy};
const struct OamData gOamData_83FA424 = {
.y = 81,
.affineMode = ST_OAM_AFFINE_DOUBLE,
.shape = ST_OAM_SQUARE,
.size = 3,
.priority = 2
};
const struct CompressedSpriteSheet gUnknown_083FA42C = {
gRouletteCenter_Gfx,
0x800,
6
};
const struct SpriteTemplate gSpriteTemplate_83FA434 = {6, 2, &gOamData_83FA424, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8118554};
const struct OamData gOamData_83FA44C = {
.shape = ST_OAM_SQUARE,
.size = 2,
.priority = 2
};
const struct OamData gOamData_83FA454 = {
.shape = ST_OAM_SQUARE,
.size = 2,
.priority = 2
};
const struct SpriteFrameImage gSpriteImageTable_83FA45C[] = {
{(void *)ewram17000 + 0, 0x200},
{(void *)ewram17000 + 0x200, 0x200},
{(void *)ewram17000 + 0x400, 0x200},
{(void *)ewram17000 + 0x600, 0x200},
{(void *)ewram17000 + 0x800, 0x200},
{(void *)ewram17000 + 0xa00, 0x200},
{(void *)ewram17000 + 0xc00, 0x200}
};
const union AnimCmd gSpriteAnim_83FA494[] = {
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(1, 6),
// jump here
ANIMCMD_FRAME(2, 6),
ANIMCMD_FRAME(3, 6),
ANIMCMD_FRAME(2, 6),
ANIMCMD_FRAME(4, 6),
ANIMCMD_JUMP(2)
};
const union AnimCmd gSpriteAnim_83FA4B0[] = {
ANIMCMD_FRAME(5, 10),
ANIMCMD_END
};
const union AnimCmd gSpriteAnim_83FA4B8[] = {
ANIMCMD_FRAME(5, 10, .hFlip = TRUE),
ANIMCMD_END
};
const union AnimCmd gSpriteAnim_83FA4C0[] = {
ANIMCMD_FRAME(5, 20),
ANIMCMD_FRAME(6, 20),
ANIMCMD_JUMP(0)
};
const union AnimCmd gSpriteAnim_83FA4CC[] = {
ANIMCMD_FRAME(5, 20, .hFlip = TRUE),
ANIMCMD_FRAME(6, 20, .hFlip = TRUE),
ANIMCMD_JUMP(0)
};
const union AnimCmd gSpriteAnim_83FA4D8[] = {
ANIMCMD_FRAME(5, 10),
ANIMCMD_FRAME(6, 10),
ANIMCMD_JUMP(0)
};
const union AnimCmd gSpriteAnim_83FA4E4[] = {
ANIMCMD_FRAME(5, 10, .hFlip = TRUE),
ANIMCMD_FRAME(6, 10, .hFlip = TRUE),
ANIMCMD_JUMP(0)
};
const union AnimCmd *const gSpriteAnimTable_83FA4F0[] = {
gSpriteAnim_83FA494
};
const union AnimCmd *const gSpriteAnimTable_83FA4F4[] = {
gSpriteAnim_83FA4B0,
gSpriteAnim_83FA4B8,
gSpriteAnim_83FA4C0,
gSpriteAnim_83FA4CC,
gSpriteAnim_83FA4D8,
gSpriteAnim_83FA4E4
};
const struct SpriteTemplate gSpriteTemplate_83FA50C = {0xffff, 6, &gOamData_83FA44C, gSpriteAnimTable_83FA4F0, gSpriteImageTable_83FA45C, gDummySpriteAffineAnimTable, SpriteCallbackDummy};
const struct SpriteTemplate gSpriteTemplate_83FA524 = {0xffff, 7, &gOamData_83FA454, gSpriteAnimTable_83FA4F4, gSpriteImageTable_83FA45C, gDummySpriteAffineAnimTable, sub_8119D80};
const struct OamData gOamData_83FA53C = {
.affineMode = ST_OAM_AFFINE_OFF,
.shape = ST_OAM_SQUARE,
.size = 1,
.priority = 2
};
const struct OamData gOamData_83FA544 = {
.affineMode = ST_OAM_AFFINE_OFF,
.shape = ST_OAM_H_RECTANGLE,
.size = 2,
.priority = 2
};
const struct OamData gOamData_83FA54C = {
.affineMode = ST_OAM_AFFINE_NORMAL,
.shape = ST_OAM_H_RECTANGLE,
.size = 2,
.priority = 2
};
const struct SpriteFrameImage gSpriteImageTable_83FA554[] = {
{(void *)ewram18000 + 0, 128}
};
const struct SpriteFrameImage gSpriteImageTable_83FA55C[] = {
{(void *)ewram18000 + 128, 0x100}
};
const union AffineAnimCmd gSpriteAffineAnim_83FA564[] = {
AFFINEANIMCMD_FRAME(128, 128, 0, 0),
AFFINEANIMCMD_FRAME( 2, 2, 0, 60),
AFFINEANIMCMD_END
};
const union AffineAnimCmd gSpriteAffineAnim_83FA57C[] = {
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_FRAME( -2, 0, 0, 15),
AFFINEANIMCMD_FRAME( -1, -2, 0, 15),
AFFINEANIMCMD_FRAME( -1, -5, 0, 24),
AFFINEANIMCMD_END
};
const union AffineAnimCmd *const gSpriteAffineAnimTable_83FA5A4[] = {
gSpriteAffineAnim_83FA564
};
const union AffineAnimCmd *const gSpriteAffineAnimTable_83FA5A8[] = {
gSpriteAffineAnim_83FA57C
};
const union AffineAnimCmd gSpriteAffineAnim_83FA5AC[] = {
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_END
};
const union AffineAnimCmd *const gSpriteAffineAnimTable_83FA5BC[] = {
gSpriteAffineAnim_83FA5AC
};
const struct SpriteTemplate gSpriteTemplate_83FA5C0[] = {
{0xffff, 1, &gOamData_83FA53C, gSpriteAnimTable_83F9ED8, gSpriteImageTable_83FA554, gDummySpriteAffineAnimTable, SpriteCallbackDummy},
{0xffff, 1, &gOamData_83FA544, gSpriteAnimTable_83F9ED8, gSpriteImageTable_83FA55C, gDummySpriteAffineAnimTable, sub_8119964}
};
const struct SpriteTemplate gSpriteTemplate_83FA5F0 = {0xffff, 1, &gOamData_83FA54C, gSpriteAnimTable_83F9ED8, gSpriteImageTable_83FA55C, gSpriteAffineAnimTable_83FA5A8, sub_8119D80};
void sub_8117838(u8 r0)
{
if (!r0)
{
FreeAllSpritePalettes();
LoadSpritePalettes(gUnknown_083F9E30);
LZ77UnCompWram(gUnknown_083F92A8, ewram17000);
LZ77UnCompWram(gUnknown_083F90FC, ewram17E00);
LZ77UnCompWram(gUnknown_083F9D3C, ewram18000);
}
else
{
FreeAllSpritePalettes();
}
}
u8 sub_8117890(const struct SpriteTemplate *r0, u8 r1, u16 *r2)
{
u16 temp;
u8 spriteid = CreateSprite(r0, 116, 80, r0->oam->y);
gSprites[spriteid].data[0] = *r2;
gSprites[spriteid].data[1] = r1;
gSprites[spriteid].coordOffsetEnabled = TRUE;
gSprites[spriteid].animPaused = TRUE;
gSprites[spriteid].affineAnimPaused = TRUE;
temp = *r2;
*r2 += 30;
if (*r2 >= 360)
*r2 = temp - 330;
return spriteid;
}
void sub_8117900(void)
{
u8 i, j;
u8 spriteid;
struct SpriteSheet s;
LZ77UnCompWram(gUnknown_083F9F54.data, gSharedMem);
s.data = gSharedMem;
s.size = gUnknown_083F9F54.size;
s.tag = gUnknown_083F9F54.tag;
LoadSpriteSheet(&s);
LZ77UnCompWram(gUnknown_083F9F5C.data, gSharedMem);
s.data = gSharedMem;
s.size = gUnknown_083F9F5C.size;
s.tag = gUnknown_083F9F5C.tag;
LoadSpriteSheet(&s);
for (i = 0; i < 3; i++)
{
u8 o = i * 24;
for (j = 0; j < 4; j++)
{
spriteid = eRoulette->var3C[29 + i * 4 + j] =
CreateSprite(&gSpriteTemplate_83FA07C[j], j * 24 + 148, o + 92, 30);
gSprites[spriteid].animPaused = TRUE;
o += 24;
if (o > 71)
o = 0;
}
}
for (i = 0; i < 4; i++)
{
spriteid = eRoulette->var3C[41 + i] =
CreateSprite(&gSpriteTemplate_83F9FD4[i], (s16)(i * 24 + 148), 70, 30);
gSprites[spriteid].animPaused = TRUE;
}
for (i = 0; i < 3; i++)
{
spriteid = eRoulette->var3C[45 + i] =
CreateSprite(&gSpriteTemplate_83FA034[i], 126, (s16)(i * 24 + 92), 30);
gSprites[spriteid].animPaused = TRUE;
}
}
void unref_sub_8117A74(void) //destroy all sprites at 29
{
u8 i;
for (i = 0; i < 12; i++)
DestroySprite(&gSprites[eRoulette->var3C[29 + i]]);
}
void sub_8117AA8(u8 r0, u8 r1)
{
u8 i;
switch (r0)
{
case 1:
for (i = 0; i < 19; i++)
gSprites[eRoulette->var3C[29 + i]].invisible = TRUE;
break;
case 0:
for (i = 0; i < 12; i++)
{
if (!(eRoulette->var08 & gUnknown_083F8D90[i].var04))
gSprites[eRoulette->var3C[29 + i]].invisible = FALSE;
else if(!(gUnknown_083F8D90[i].var02 == r1))
gSprites[eRoulette->var3C[29 + i]].invisible = TRUE;
else
gSprites[eRoulette->var3C[29 + i]].invisible = FALSE;
}
for (; i < 19; i++)
gSprites[eRoulette->var3C[29 + i]].invisible = FALSE;
break;
}
}
void sub_8117BBC(void)
{
u8 i;
for (i = 0; i < 6; i++)
{
eRoulette->var3C[49 + i] = CreateSprite(&gSpriteTemplate_83FA40C, 116, 20, 10);
gSprites[eRoulette->var3C[49 + i]].invisible = TRUE;
gSprites[eRoulette->var3C[49 + i]].data[0] = 1;
gSprites[eRoulette->var3C[49 + i]].callback = sub_81184CC;
gSprites[eRoulette->var3C[49 + i]].oam.priority = 1;
StartSpriteAnim(&gSprites[eRoulette->var3C[49 + i]], 8);
}
}
void sub_8117C60(u8 r0, u8 r1)
{
u8 i = 0;
if (r0)
{
for ( ; i < 6; i++)
gSprites[eRoulette->var3C[49 + i]].invisible = TRUE;
}
else
{
for ( ; i < 6; i++)
{
if (!(eRoulette->var0C[i]) || (i == r1))
{
gSprites[eRoulette->var3C[49 + i]].invisible = TRUE;
}
else
{
gSprites[eRoulette->var3C[49 + i]].invisible = FALSE;
gSprites[eRoulette->var3C[49 + i]].x = (gUnknown_083F8C00[eRoulette->var0C[i]].var03 + 1) * 8 + 4;
gSprites[eRoulette->var3C[49 + i]].y = (gUnknown_083F8C00[eRoulette->var0C[i]].var04 + 1) * 8 + 3;
}
}
}
}
void sub_8117D68(u8 r0)
{
if (!r0)
{
gSprites[eRoulette->var3C[48]].invisible = TRUE;
}
else
{
gSprites[eRoulette->var3C[48]].invisible = FALSE;
gSprites[eRoulette->var3C[48]].x = (gUnknown_083F8C00[r0].var03 + 2) * 8;
gSprites[eRoulette->var3C[48]].y = (gUnknown_083F8C00[r0].var04 + 2) * 8;
}
}
void sub_8117DF4(void)
{
u8 i, j;
u16 k;
struct SpriteSheet s;
LZ77UnCompWram(gUnknown_083F9EE8.data, gSharedMem);
s.data = gSharedMem;
s.size = gUnknown_083F9EE8.size;
s.tag = gUnknown_083F9EE8.tag;
LoadSpriteSheet(&s);
k = 15;
for (i = 0; i < 3; i++)
{
for (j = 0; j < 4; j++)
{
u8 spriteid;
spriteid =
eRoulette->var3C[7 + i * 4 + j] = sub_8117890(&gSpriteTemplate_83FA0DC[i * 4 + j], 40, &k);
gSprites[spriteid].animPaused = TRUE;
gSprites[spriteid].affineAnimPaused = TRUE;
}
}
}
void sub_8117E98(struct Sprite *sprite)
{
s16 cos;
s16 sin;
u32 matrixNum;
s16 angle = eRoulette->var24 + sprite->data[0];
if (angle >= 360)
angle -= 360;
sin = Sin2(angle);
cos = Cos2(angle);
sprite->x2 = sin * sprite->data[1] >> 12;
sprite->y2 = -cos * sprite->data[1] >> 12;
matrixNum = sprite->oam.matrixNum;
sin /= 16;
gOamMatrices[matrixNum].d = cos /= 16;
gOamMatrices[matrixNum].a = cos;
gOamMatrices[matrixNum].b = sin;
gOamMatrices[matrixNum].c = -sin;
}
void sub_8117F2C(void)
{
u8 i;
for (i = 0; i < 5; i++)
{
struct SpriteSheet s;
LZ77UnCompWram(gUnknown_083FA21C[i].data, gSharedMem);
s.data = gSharedMem;
s.size = gUnknown_083FA21C[i].size;
s.tag = gUnknown_083FA21C[i].tag;
LoadSpriteSheet(&s);
}
eRoulette->var3C[20] = CreateSprite(&gSpriteTemplate_83FA2B0, 208, 16, 4);
gSprites[eRoulette->var3C[20]].animPaused = TRUE;
for (i = 0; i < 4; i++)
{
eRoulette->var3C[21 + i] = CreateSprite(&gSpriteTemplate_83FA2C8, (s16)(i * 8 + 196), 24, 0);
gSprites[eRoulette->var3C[21 + i]].invisible = TRUE;
gSprites[eRoulette->var3C[21 + i]].animPaused = TRUE;
}
eRoulette->var3C[25] = CreateSprite(&gSpriteTemplate_83FA2E0, 120, 68, 4);
gSprites[eRoulette->var3C[25]].animPaused = TRUE;
for (i = 0; i < 3; i++)
{
eRoulette->var3C[26 + i] = CreateSprite(&gSpriteTemplate_83FA2F8, (s16)(i * 16 + 192), 36, 4);
gSprites[eRoulette->var3C[26 + i]].invisible = TRUE;
gSprites[eRoulette->var3C[26 + i]].animPaused = TRUE;
}
eRoulette->var3C[48] = CreateSprite(&gSpriteTemplate_83FA310, 152, 96, 9);
gSprites[eRoulette->var3C[48]].oam.priority = 1;
gSprites[eRoulette->var3C[48]].animPaused = TRUE;
gSprites[eRoulette->var3C[48]].invisible = TRUE;
}
void sub_81180F4(u16 r0)
{
u8 i;
u16 d = 1000;
bool8 v = FALSE;
for (i = 0; i < 4; i++)
{
u8 t = r0 / d;
gSprites[eRoulette->var3C[21 + i]].invisible = TRUE;
if (t > 0 || v || i == 3)
{
gSprites[eRoulette->var3C[21 + i]].invisible = FALSE;
gSprites[eRoulette->var3C[21 + i]].oam.tileNum =
gSprites[eRoulette->var3C[21 + i]].sheetTileStart
+ (*gSprites[eRoulette->var3C[21 + i]].anims + t)->type;
v = TRUE;
}
r0 = r0 % d;
d = d / 10;
}
}
u8 sub_81181E8(u8 r0)
{
u8 t[] = {0, 1, 2, 3, 4};
if (r0 >= 20)
r0 = 0;
switch (gUnknown_083F8C00[r0].var01_0)
{
case 3:
r0 = r0 / 5 - 1;
if (eRoulette->var16[r0] < 4)
return t[((vu8 *)eRoulette->var16)[r0] + 1]; // couldn't recreate redundant loads
break;
case 4:
r0--;
if (eRoulette->var12[r0] < 3)
return t[((vu8 *)eRoulette->var12)[r0] + 2];
break;
case 12:
if (!(eRoulette->var08 & gUnknown_083F8C00[r0].var08))
return t[4];
break;
}
return 0;
}
void sub_811829C(u8 r0)
{
struct Sprite *s = &gSprites[eRoulette->var3C[25]];
s->animCmdIndex = sub_81181E8(r0);
s->oam.tileNum =
s->sheetTileStart
+ (*s->anims + s->animCmdIndex)->type;
}
void sub_81182F8(u8 r0)
{
u8 i;
u8 t = 0;
if (eRoulette->var19 == 1)
t = 2;
switch (r0)
{
case 6:
for (i = 0; i < 3; i++)
{
gSprites[eRoulette->var3C[26 + i]].invisible = FALSE;
gSprites[eRoulette->var3C[26 + i]].oam.tileNum =
gSprites[eRoulette->var3C[26 + i]].sheetTileStart
+ (*gSprites[eRoulette->var3C[26 + i]].anims)->type;
}
break;
case 5:
gSprites[eRoulette->var3C[28]].oam.tileNum =
gSprites[eRoulette->var3C[28]].sheetTileStart
+ (*gSprites[eRoulette->var3C[28]].anims + t + 1)->type;
break;
case 4:
gSprites[eRoulette->var3C[28]].oam.tileNum =
gSprites[eRoulette->var3C[28]].sheetTileStart
+ (*gSprites[eRoulette->var3C[28]].anims + t + 2)->type;
break;
case 3:
gSprites[eRoulette->var3C[27]].oam.tileNum =
gSprites[eRoulette->var3C[27]].sheetTileStart
+ (*gSprites[eRoulette->var3C[27]].anims + t + 1)->type;
break;
case 2:
gSprites[eRoulette->var3C[27]].oam.tileNum =
gSprites[eRoulette->var3C[27]].sheetTileStart
+ (*gSprites[eRoulette->var3C[27]].anims + t + 2)->type;
break;
case 1:
gSprites[eRoulette->var3C[26]].oam.tileNum =
gSprites[eRoulette->var3C[26]].sheetTileStart
+ (*gSprites[eRoulette->var3C[26]].anims + t + 1)->type;
break;
case 0:
default:
for (i = 0; i < 3; i++)
{
gSprites[eRoulette->var3C[26 + i]].oam.tileNum =
gSprites[eRoulette->var3C[26 + i]].sheetTileStart
+ (*gSprites[eRoulette->var3C[26 + i]].anims + t + 2)->type;
}
}
}
void sub_81184CC(struct Sprite *sprite)
{
sprite->x2 = eRoulette->var26;
}
void sub_81184D8(void)
{
u8 spriteid;
struct SpriteSheet s;
LZ77UnCompWram(gUnknown_083FA42C.data, gSharedMem);
s.data = gSharedMem;
s.size = gUnknown_083FA42C.size;
s.tag = gUnknown_083FA42C.tag;
LoadSpriteSheet(&s);
spriteid = CreateSprite(&gSpriteTemplate_83FA434, 116, 80, 81);
gSprites[spriteid].data[0] = eRoulette->var24;
gSprites[spriteid].data[1] = 0;
gSprites[spriteid].animPaused = TRUE;
gSprites[spriteid].affineAnimPaused = TRUE;
gSprites[spriteid].coordOffsetEnabled = TRUE;
}
void sub_8118554(struct Sprite *sprite)
{
u32 t = sprite->oam.matrixNum;
struct OamMatrix *m = gOamMatrices;
m[t].d = eRoulette->var2C.a;
m[t].a = eRoulette->var2C.a;
m[t].b = eRoulette->var2C.b;
m[t].c = eRoulette->var2C.c;
}
void sub_811857C(void)
{
u8 i;
for (i = 0; i < 6; i++)
{
u8 spriteid =
eRoulette->var3C[i] = CreateSprite(&gSpriteTemplate_83FA40C, 116, 80, 57 - i);
if (spriteid != 64)
{
gSprites[eRoulette->var3C[i]].invisible = TRUE;
gSprites[eRoulette->var3C[i]].coordOffsetEnabled = TRUE;
}
}
}
void sub_81185E8(void)
{
u8 t = eRoulette->var3C[0];
u8 i;
for (i = 0; i < 6; i++)
{
u8 j;
gSprites[t].invisible = TRUE;
gSprites[t].callback = &SpriteCallbackDummy;
StartSpriteAnim(&gSprites[t], 0);
for (j = 0; j < 8; j++)
gSprites[t].data[j] = 0;
t++;
}
}
s16 sub_811866C(struct Sprite *sprite)
{
if (eRoulette->var24 > sprite->data[3])
{
sprite->data[6] = 360 - eRoulette->var24 + sprite->data[3];
if (sprite->data[6] >= 360)
sprite->data[6] -= 360;
}
else
sprite->data[6] = sprite->data[3] - eRoulette->var24;
return sprite->data[6];
}
u8 sub_81186B8(struct Sprite *sprite)
{
eRoulette->var7E = (u8)(((float)(s16)sub_811866C(sprite)) / 30.0f);
return eRoulette->var7E;
}
s16 sub_81186E8(struct Sprite *sprite)
{
s16 t = sub_811866C(sprite) % 30;
u16 z;
if (t == 14)
{
z = 0;
return sprite->data[2] = z;
}
else if (t > 13)
{
z = (u16)(43 - t);
return sprite->data[2] = z;
}
else
{
z = (u16)(14 - t);
return sprite->data[2] = z;
}
}
void sub_8118724(struct Sprite *sprite)
{
s16 sin, cos;
eRoulette->var8C += eRoulette->var90;
eRoulette->var88 += eRoulette->var8C;
if (eRoulette->var88 >= 360)
eRoulette->var88 -= 360.0f;
else if (eRoulette->var88 < 0.0f)
eRoulette->var88 += 360.0f;
sprite->data[3] = eRoulette->var88;
eRoulette->var98 += eRoulette->var9C;
eRoulette->var94 += eRoulette->var98;
sprite->data[4] = eRoulette->var94;
sin = Sin2(sprite->data[3]);
cos = Cos2(sprite->data[3]);
sprite->x2 = sin * sprite->data[4] >> 12;
sprite->y2 = -cos * sprite->data[4] >> 12;
if (IsSEPlaying())
{
m4aMPlayPanpotControl(&gMPlayInfo_SE1, 0xffff, sprite->x2);
m4aMPlayPanpotControl(&gMPlayInfo_SE2, 0xffff, sprite->x2);
}
}
void sub_8118834(struct Sprite *sprite)
{
s16 sin, cos;
sprite->data[3] = eRoulette->var24 + sprite->data[6];
if (sprite->data[3] >= 360)
sprite->data[3] -= 360;
sin = Sin2(sprite->data[3]);
cos = Cos2(sprite->data[3]);
sprite->x2 = sin * sprite->data[4] >> 12;
sprite->y2 = -cos * sprite->data[4] >> 12;
sprite->y2 += gSpriteCoordOffsetY;
}
void sub_811889C(struct Sprite *sprite)
{
sub_8118724(sprite);
sprite->data[2]++;
if ((u16)(sprite->data[4] + 132) > 212)
sprite->invisible = TRUE;
else
sprite->invisible = FALSE;
if (!(sprite->data[2] < 30))
{
if (!sprite->data[0])
{
if (eRoulette->var94 <= eRoulette->varA0 - 2.0f)
{
eRoulette->var7D = 255;
eRoulette->var03_7 = 0;
StartSpriteAnim(sprite, sprite->animCmdIndex + 3);
sub_81186B8(sprite);
sprite->data[4] = 30;
sub_811866C(sprite);
sprite->data[6] = (sprite->data[6] / 30) * 30 + 15;
sprite->callback = sub_8118834;
m4aSongNumStartOrChange(SE_BRIDGE_WALK);
eRoulette->var9C = eRoulette->var98 = 0.0f;
eRoulette->var8C = -1.0f;
}
}
else
{
if (eRoulette->var94 >= eRoulette->varA0 - 2.0f)
{
eRoulette->var7D = 255;
eRoulette->var03_7 = 0;
StartSpriteAnim(sprite, sprite->animCmdIndex + 3);
sub_81186B8(sprite);
sprite->data[4] = 30;
sub_811866C(sprite);
sprite->data[6] = (sprite->data[6] / 30) * 30 + 15;
sprite->callback = sub_8118834;
m4aSongNumStartOrChange(SE_BRIDGE_WALK);
eRoulette->var9C = eRoulette->var98 = 0.0f;
eRoulette->var8C = -1.0f;
}
}
}
}
void sub_81189A8(struct Sprite *sprite)
{
float f0, f1, f2;
const struct StructgUnknown_083F8DF4 *p;
sub_8118724(sprite);
switch (sprite->data[3])
{
case 0:
if (sprite->data[0] != 1)
{
f0 = ((float)sprite->data[7]);
p = gUnknown_083F8DF4;
f1 = (f0 * ((float)(s32)p[eRoulette->var04_0].var01) + (float)((s32)p[eRoulette->var04_0].var02 - 1));
f2 = (f0 / ((float)(s32)p[eRoulette->var04_0].var0C));
}
else
{
return;
}
break;
case 180:
if (sprite->data[0] != 0)
{
f0 = ((float)sprite->data[7]);
p = gUnknown_083F8DF4;
f1 = (f0 * ((float)(s32)p[eRoulette->var04_0].var01) + (float)((s32)p[eRoulette->var04_0].var02 - 1));
f2 = -(f0 / ((float)(s32)p[eRoulette->var04_0].var0C));
}
else
{
return;
}
break;
default: return;
}
eRoulette->varA0 = eRoulette->var94;
eRoulette->var98 = f2;
eRoulette->var9C = -((f2 + f2) / f1 + (2.0f / (f1 * f1)));
eRoulette->var8C = 0.0f;
sprite->animPaused = FALSE;
sprite->animNum = 0;
sprite->animBeginning = TRUE;
sprite->animEnded = FALSE;
sprite->callback = sub_811889C;
sprite->data[2] = 0;
}
void sub_8118B30(struct Sprite *sprite)
{
sprite->y2 = (s32)(((float)sprite->data[2]) * 0.05f * ((float)sprite->data[2])) - 45;
sprite->data[2]++;
if (sprite->data[2] > 29 && sprite->y2 >= 0)
{
eRoulette->var7D = 255;
eRoulette->var03_7 = FALSE;
StartSpriteAnim(sprite, sprite->animCmdIndex + 3);
sub_81186B8(sprite);
sprite->data[4] = 30;
sub_811866C(sprite);
sprite->data[6] = (sprite->data[6] / 30) * 30 + 15;
sprite->callback = sub_8118834;
m4aSongNumStartOrChange(SE_BRIDGE_WALK);
eRoulette->var03_6 = TRUE;
}
}
void sub_8118BD8(struct Sprite *sprite)
{
if (sprite->data[2]++ < 45)
{
sprite->y2--;
if (sprite->data[2] == 45)
{
if (gSprites[eRoulette->var3C[55]].animCmdIndex == 1)
sprite->y2++;
}
}
else
{
if (sprite->data[2] < sprite->data[7])
{
if (gSprites[eRoulette->var3C[55]].animDelayCounter == 0)
{
if (gSprites[eRoulette->var3C[55]].animCmdIndex == 1)
sprite->y2++;
else
sprite->y2--;
}
}
else
{
sprite->animPaused = FALSE;
sprite->animNum = 1;
sprite->animBeginning = TRUE;
sprite->animEnded = FALSE;
sprite->data[2] = 0;
sprite->callback = sub_8118B30;
m4aSongNumStart(SE_BALL_THROW);
}
}
}
void sub_8118CAC(struct Sprite *sprite)
{
sub_8118724(sprite);
switch (sprite->data[3])
{
case 90:
if (sprite->data[0] != 1)
{
sprite->callback = sub_8118BD8;
sprite->data[2] = 0;
}
break;
case 270:
if (sprite->data[0] != 0)
{
sprite->callback = sub_8118BD8;
sprite->data[2] = 0;
}
break;
}
}
void sub_8118CEC(struct Sprite *sprite)
{
sub_8118724(sprite);
switch (eRoulette->var03_0)
{
default:
case 0:
sub_8119224(sprite);
sprite->callback = sub_81189A8;
break;
case 1:
sub_81193D4(sprite);
sprite->callback = sub_8118CAC;
break;
}
}
void sub_8118D2C(struct Sprite *sprite)
{
sub_8118724(sprite);
if (sprite->data[2]-- == 16)
eRoulette->var98 *= -1.0f;
if (sprite->data[2] == 0)
{
if (!sprite->data[0])
{
eRoulette->var7D = 255;
eRoulette->var03_7 = 0;
StartSpriteAnim(sprite, sprite->animCmdIndex + 3);
sub_81186B8(sprite);
sprite->data[4] = 30;
sub_811866C(sprite);
sprite->data[6] = (sprite->data[6] / 30) * 30 + 15;
sprite->callback = sub_8118834;
m4aSongNumStartOrChange(SE_BRIDGE_WALK);
}
else
{
sprite->animPaused = TRUE;
m4aSongNumStart(SE_BALL_BOUNCE_1);
sub_811952C(sprite);
}
}
}
#if DEBUG
void debug_sub_812E698(struct Sprite *sprite)
{
sub_8118724(sprite);
sprite->data[2] = 0;
sub_81186B8(sprite);
m4aSongNumStart(SE_BALL_BOUNCE_1);
if (Random() & 1)
{
eRoulette->var8C = 0;
eRoulette->var7F = (eRoulette->var7E + 1) % 12;
}
else
{
eRoulette->var8C = ({float f = gUnknown_083F8DF4[eRoulette->var04_0].var1C; f * 2;});
eRoulette->var7F = eRoulette->var7E;
}
sprite->data[0] = 1;
sprite->data[2] = gUnknown_083F8DF4[eRoulette->var04_0].var02;
eRoulette->var98 = 0.085f;
sprite->callback = sub_8118D2C;
sprite->data[1] = 5;
}
#endif
void sub_8118DE4(struct Sprite *sprite)
{
sub_8118724(sprite);
sprite->data[2] = 0;
sub_81186B8(sprite);
if (!(gUnknown_083F8D90[eRoulette->var7E].var04 & eRoulette->var08))
{
eRoulette->var7D = 255;
eRoulette->var03_7 = 0;
StartSpriteAnim(sprite, sprite->animCmdIndex + 3);
sub_81186B8(sprite);
sprite->data[4] = 30;
sub_811866C(sprite);
sprite->data[6] = (sprite->data[6] / 30) * 30 + 15;
sprite->callback = sub_8118834;
m4aSongNumStartOrChange(SE_BRIDGE_WALK);
}
else
{
u8 t;
u32 z;
m4aSongNumStart(SE_BALL_BOUNCE_1);
if ((z = (Random() & 1)))
{
u32 o;
eRoulette->var8C = 0.0f;
o = (eRoulette->var7E + 1) % 12;
t = o;
eRoulette->var7F = o;
}
else
{
eRoulette->var8C = ({
float f = gUnknown_083F8DF4[eRoulette->var04_0].var1C;
f * 2;
}); // couldn't replicate loads
t = (eRoulette->var7E + 11) % 12;
eRoulette->var7F = eRoulette->var7E;
}
if (gUnknown_083F8D90[t].var04 & eRoulette->var08)
{
sprite->data[0] = 1;
sprite->data[2] = gUnknown_083F8DF4[eRoulette->var04_0].var02;
}
else
{
sprite->data[0] = gUnknown_083F8D90[t].var04 & eRoulette->var08;
if (eRoulette->var04_0)
{
sprite->data[2] = gUnknown_083F8DF4[eRoulette->var04_0].var01;
}
else
{
sprite->data[2] = gUnknown_083F8DF4[eRoulette->var04_0].var02;
if (z)
{
eRoulette->var8C = 0.5f;
}
else
{
eRoulette->var8C = -1.5f;
}
}
}
eRoulette->var98 = 0.085f;
sprite->callback = sub_8118D2C;
sprite->data[1] = 5;
}
}
void sub_8118F8C(struct Sprite *sprite)
{
sub_8118724(sprite);
if (!(eRoulette->var8C > 0.5f))
{
sub_81186B8(sprite);
if (!sub_81186E8(sprite))
{
const struct StructgUnknown_083F8DF4 *p;
eRoulette->var90 = 0.0f;
p = gUnknown_083F8DF4;
eRoulette->var8C -= ((float)(p[eRoulette->var04_0].var03))
/ ((float)(s16)(p[eRoulette->var04_0].var04 + 1));
sprite->data[1] = 4;
#if DEBUG
if (unk_2039560 != 0)
sprite->callback = debug_sub_812E698;
else
#endif
sprite->callback = sub_8118DE4;
}
else
{
if (eRoulette->var90 != 0.0f)
{
if (eRoulette->var8C < 0.0f)
{
eRoulette->var90 = 0.0f;
eRoulette->var8C = 0.0f;
eRoulette->var98 /= 1.2;
}
}
}
}
}
void sub_8119088(struct Sprite *sprite)
{
sub_8118724(sprite);
if (!(eRoulette->var94 > 40.f))
{
eRoulette->var98 = - ( 4.0f / (float)((u16)eRoulette->var86));
eRoulette->var90 = - (eRoulette->var8C / (float)((u16)eRoulette->var86));
sprite->animNum = 2;
sprite->animBeginning = TRUE;
sprite->animEnded = FALSE;
sprite->data[1] = 3;
sprite->callback = sub_8118F8C;
}
}
void sub_8119134(struct Sprite *sprite)
{
sub_8118724(sprite);
if (!(eRoulette->var94 > 60.0f))
{
m4aSongNumStartOrChange(SE_ROULETTE_BALL2);
eRoulette->var98 = - ( 20.0f / (float)((u16)eRoulette->var84));
eRoulette->var90 = ((1.0f - eRoulette->var8C) / (float)((u16)eRoulette->var84));
sprite->animNum = 1;
sprite->animBeginning = TRUE;
sprite->animEnded = FALSE;
sprite->data[1] = 2;
sprite->callback = sub_8119088;
}
}
void sub_81191F4(struct Sprite *sprite)
{
sprite->data[1] = 1;
sprite->data[2] = 0;
sub_8118724(sprite);
sprite->invisible = FALSE;
sprite->callback = sub_8119134;
}
void sub_8119224(struct Sprite *sprite)
{
u16 t;
u8 i;
s16 s[2][2] = {
{116, 44},
{116, 112}
};
struct Roulette *p;
t = sprite->data[7] - 2;
p = eRoulette;
p->var3C[55] = CreateSprite(&gSpriteTemplate_83FA50C, 36, -12, 50);
p->var3C[56] = CreateSprite(gSpriteTemplate_83FA5C0, s[sprite->data[0]][0], s[sprite->data[0]][1], 59);
p->var3C[57] = CreateSprite(&gSpriteTemplate_83FA5C0[1], 36, 140, 51);
gSprites[eRoulette->var3C[57]].oam.objMode = 1;
for (i = 0; i < 3; i++)
{
gSprites[eRoulette->var3C[55 + i]].coordOffsetEnabled = FALSE;
gSprites[eRoulette->var3C[55 + i]].invisible = TRUE;
gSprites[eRoulette->var3C[55 + i]].animPaused = TRUE;
gSprites[eRoulette->var3C[55 + i]].affineAnimPaused = TRUE;
gSprites[eRoulette->var3C[55 + i]].data[4] = eRoulette->var3C[55];
gSprites[eRoulette->var3C[55 + i]].data[5] = eRoulette->var3C[56];
gSprites[eRoulette->var3C[55 + i]].data[6] = eRoulette->var3C[57];
gSprites[eRoulette->var3C[55 + i]].data[2] = t;
gSprites[eRoulette->var3C[55 + i]].data[3] = (sprite->data[7] * gUnknown_083F8DF4[eRoulette->var04_0].var01) +
(gUnknown_083F8DF4[eRoulette->var04_0].var02 + 0xffff);
}
gSprites[eRoulette->var3C[56]].coordOffsetEnabled = TRUE;
eRoulette->var38 = sprite;
}
void sub_81193D4(struct Sprite *sprite)
{
u8 i = 0;
s16 t;
s16 s[2][2] = {
{256, 84},
{-16, 84}
};
const struct StructgUnknown_083F8DF4 *p;
t = sprite->data[7] - 2;
eRoulette->var3C[55] = CreateSprite(&gSpriteTemplate_83FA524, s[sprite->data[0]][0], s[sprite->data[0]][1], 50);
StartSpriteAnim(&gSprites[eRoulette->var3C[55]], sprite->data[0]);
eRoulette->var3C[56] = CreateSprite(&gSpriteTemplate_83FA5F0, s[sprite->data[0]][0], s[sprite->data[0]][1], 51);
gSprites[eRoulette->var3C[56]].affineAnimPaused = TRUE;
gSprites[eRoulette->var3C[56]].animPaused = TRUE;
sprite->data[7] = (t * (p = gUnknown_083F8DF4)[eRoulette->var04_0].var01) + (p[eRoulette->var04_0].var10 + 45);
for (; i < 2; i++)
{
gSprites[eRoulette->var3C[55 + i]].data[4] = eRoulette->var3C[55];
gSprites[eRoulette->var3C[55 + i]].data[5] = eRoulette->var3C[56];
gSprites[eRoulette->var3C[55 + i]].data[6] = eRoulette->var3C[56];
gSprites[eRoulette->var3C[55 + i]].data[2] = t;
gSprites[eRoulette->var3C[55 + i]].data[3] = sprite->data[7] - 45;
}
eRoulette->var38 = sprite;
}
void sub_811952C(struct Sprite *sprite)
{
u8 z;
u16 o;
u8 h = 0;
u8 j = 5;
u8 p = 0;
u8 i = 0;
u8 val;
u8 s[10] = {};
u16 rand = Random();
eRoulette->var7D = 1;
eRoulette->var03_5 = TRUE;
eRoulette->var03_6 = FALSE;
eRoulette->var7E = 0xFF;
eRoulette->var88 = sprite->data[3];
eRoulette->var98 = 0.0f;
eRoulette->var8C = gUnknown_083F8DF4[eRoulette->var04_0].var1C;
o = (eRoulette->var04_0 * 30 + 33) + (0x1 - eRoulette->var03_0) * 15;
for (i = 0; i < 4; i++)
{
if (o < sprite->data[3] && sprite->data[3] <= o + 90)
{
sprite->data[0] = i / 2;
eRoulette->var03_0 = i % 2;
break;
}
if (i == 3)
{
sprite->data[0] = 1;
eRoulette->var03_0 = 1;
break;
}
o += 90;
}
if (eRoulette->var03_0)
{
if (sprite->data[0])
PlayCry_Normal(SPECIES_TAILLOW, -63);
else
PlayCry_Normal(SPECIES_TAILLOW, 63);
}
else
{
PlayCry_Normal(SPECIES_SHROOMISH, -63);
}
val = 2;
z = (eRoulette->var7F + 2) % 12;
if (eRoulette->var03_0 == 1 && eRoulette->var04_0 == 1)
j += 6;
else
j += val;
for (i = val; i < j; i++)
{
if (!(eRoulette->var08 & gUnknown_083F8D90[z].var04))
{
s[h++] = i;
if (p == 0 && (gUnknown_083F8D90[z].var04 & gUnknown_083F8C00[eRoulette->var1B[eRoulette->var1A_0]].var0C))
p = i;
}
z = (z + 1) % 0xC;
}
if ((eRoulette->var03_0 + 1) & eRoulette->var02)
{
if (p && (rand & 0xFF) < 0xc0)
sprite->data[7] = p;
else
sprite->data[7] = s[rand % h];
}
else
{
sprite->data[7] = s[rand % h];
}
sprite->callback = sub_8118CEC;
}
const u16 gUnknown_083FA61E[] = {
BLDALPHA_BLEND( 7, 9),
BLDALPHA_BLEND( 8, 8),
BLDALPHA_BLEND( 9, 7),
BLDALPHA_BLEND(10, 6),
BLDALPHA_BLEND(11, 5),
BLDALPHA_BLEND(12, 4),
BLDALPHA_BLEND(13, 3),
BLDALPHA_BLEND(14, 2),
BLDALPHA_BLEND(15, 1),
BLDALPHA_BLEND(16, 0),
};
void sub_8119780(struct Sprite *sprite)
{
if (sprite->data[1]++ >= sprite->data[3])
{
sprite->x -= 2;
if (sprite->x < -16)
{
if (!eRoulette->var03_6)
eRoulette->var03_6 = TRUE;
DestroySprite(sprite);
eRoulette->var01 = 0;
eRoulette->var34 = gUnknown_083FA61E[0];
}
}
}
void sub_81197D8(struct Sprite *sprite)
{
s16 t[3][4] = {
{-1, 0, 1, 0},
{-2, 0, 2, 0},
{-3, 0, 3, 0}
};
s32 p, z;
if (sprite->data[1]++ < sprite->data[3])
{
if (sprite->data[1] & 1)
{
gSpriteCoordOffsetY = t[sprite->data[2] / 2][sprite->data[7]];
p = z = sprite->data[7] + 1;
if (z < 0)
p += 3;
sprite->data[7] = z - ((p >> 2) * 4);
}
sprite->invisible ^= 1;
}
else
{
gSpriteCoordOffsetY = 0;
gSprites[eRoulette->var3C[55]].animPaused = FALSE;
DestroySprite(sprite);
}
}
void sub_8119898(struct Sprite *sprite)
{
float t;
sprite->data[1]++;
t = sprite->data[1];
sprite->y2 = t * 0.039f * t;
eRoulette->var34 = gUnknown_083FA61E[(eRoulette->var01 - 1) / 2];
if (eRoulette->var01 < 19)
eRoulette->var01++;
if (sprite->data[1] > 60)
{
sprite->data[1] = 0;
sprite->callback = sub_8119780;
gSprites[sprite->data[6]].callback = sub_8119780;
gSprites[sprite->data[6]].data[1] = -2;
gSprites[sprite->data[5]].invisible = FALSE;
gSprites[sprite->data[5]].callback = sub_81197D8;
m4aSongNumStart(SE_M_STRENGTH);
}
}
void sub_8119964(struct Sprite *sprite)
{
if (sprite->data[7] == 0)
{
register u32 t asm("r2");
u32 z ;
if (eRoulette->var38->data[0] == 0)
{
t = eRoulette->var38->data[3];
z = gUnknown_083F8DF4[eRoulette->var04_0].var08;
}
else
{
t = eRoulette->var38->data[3];
z = gUnknown_083F8DF4[eRoulette->var04_0].var08;
z += 180;
}
if (t == z)
{
sprite->invisible = FALSE;
sprite->data[7]++;
m4aSongNumStart(SE_FALL);
eRoulette->var01 = 1;
eRoulette->var34 = gUnknown_083FA61E[0];
}
}
else
{
u32 t, z;
eRoulette->var34 = gUnknown_083FA61E[(eRoulette->var01 - 1) / 2];
if (eRoulette->var01 < 19)
eRoulette->var01++;
if (eRoulette->var38->data[0] == 0)
{
t = eRoulette->var38->data[3];
z = gUnknown_083F8DF4[eRoulette->var04_0].var0A;
}
else
{
t = eRoulette->var38->data[3];
z = gUnknown_083F8DF4[eRoulette->var04_0].var0A ;
z += 180;
}
if (t == z)
{
gSprites[sprite->data[4]].callback = sub_8119898;
gSprites[sprite->data[4]].invisible = FALSE;
sprite->callback = &SpriteCallbackDummy;
sprite->data[7] = 0;
}
}
}
void sub_8119A90(struct Sprite *sprite)
{
sprite->invisible ^= 1;
}
void sub_8119AAC(struct Sprite *sprite)
{
if (sprite->y > -16)
{
sprite->y--;
}
else
{
sprite->callback = &SpriteCallbackDummy;
sprite->invisible = TRUE;
sprite->animPaused = TRUE;
m4aSongNumStop(SE_TAILLOW_WING_FLAP);
DestroySprite(sprite);
FreeOamMatrix(gSprites[eRoulette->var3C[56]].oam.matrixNum);
DestroySprite(&gSprites[eRoulette->var3C[56]]);
}
}
void sub_8119B24(struct Sprite *sprite)
{
if (sprite->data[1] >= 0)
{
sprite->data[1]--;
sprite->y--;
if (sprite->data[1] == 0 && sprite->animCmdIndex == 1)
sprite->y2++;
}
else
{
if (sprite->data[3] >= 0)
{
sprite->data[3]--;
if (sprite->animDelayCounter == 0)
{
if (sprite->animCmdIndex == 1)
sprite->y2++;
else
sprite->y2--;
}
}
else
{
m4aSongNumStart(SE_FALL);
StartSpriteAnim(sprite, eRoulette->var38->data[0] + 4);
sprite->callback = sub_8119AAC;
gSprites[sprite->data[6]].affineAnimPaused = FALSE;
}
}
}
void sub_8119BCC(struct Sprite *sprite)
{
s8 t[2] = {-1, 1}; //sign
s8 z[8][2] = {
{2, 0},
{2, 0},
{2, -1},
{2, -1},
{2, -1},
{2, -1},
{2, -2},
{2, -2}
};
if (sprite->data[1]-- > 7)
{
sprite->x += t[eRoulette->var38->data[0]] * 2;
if (IsSEPlaying())
{
s8 u = -((116 - sprite->x) / 2);
m4aMPlayPanpotControl(&gMPlayInfo_SE1, 0xffff, u);
m4aMPlayPanpotControl(&gMPlayInfo_SE2, 0xffff, u);
}
}
else
{
if (sprite->data[1] >= 0)
{
sprite->x += t[eRoulette->var38->data[0]] * z[7 - sprite->data[1]][0];
sprite->y += z[7 - sprite->data[1]][1];
}
else
{
m4aSongNumStartOrChange(SE_TAILLOW_WING_FLAP);
if (eRoulette->var38->data[0] == 0)
PlayCry_Normal(SPECIES_TAILLOW, 63);
else
PlayCry_Normal(SPECIES_TAILLOW, -63);
StartSpriteAnim(sprite, eRoulette->var38->data[0] + 2);
sprite->data[1] = 45;
sprite->callback = sub_8119B24;
}
}
}
void sub_8119D08(struct Sprite *sprite)
{
s8 t[2] = {-1, 1}; //sign
if (sprite->data[1]-- >= 0)
{
sprite->x += t[eRoulette->var38->data[0]] * 2;
gSprites[sprite->data[6]].invisible ^= 1;
}
else
{
sprite->callback = sub_8119A90;
}
}
void sub_8119D80(struct Sprite *sprite)
{
if (eRoulette->var38->data[0] == 0)
{
if (eRoulette->var38->data[3] == gUnknown_083F8DF4[eRoulette->var04_0].var12 + 90)
{
gSprites[sprite->data[6]].data[1] = 52;
gSprites[sprite->data[4]].data[1] = 52;
}
else
{
return;
}
}
else
{
if (eRoulette->var38->data[3] == gUnknown_083F8DF4[eRoulette->var04_0].var14 + 270)
{
gSprites[sprite->data[6]].data[1] = 46;
gSprites[sprite->data[4]].data[1] = 46;
}
else
{
return;
}
}
gSprites[sprite->data[6]].callback = sub_8119D08;
gSprites[sprite->data[4]].callback = sub_8119BCC;
m4aSongNumStart(SE_FALL);
}