pokeruby/include/battle_ai_switch_items.h
2018-06-20 17:47:23 -05:00

7 lines
128 B
C

#ifndef GUARD_BATTLE_AI_SWITCH_ITEMS_H
#define GUARD_BATTLE_AI_SWITCH_ITEMS_H
u8 GetMostSuitableMonToSwitchInto(void);
#endif