Files
pokeruby/src/fldeff_berrytree.c
2020-02-12 18:35:27 -06:00

58 lines
1.7 KiB
C

#include "global.h"
#include "event_object_movement.h"
#include "field_player_avatar.h"
#include "script.h"
#include "task.h"
static void Task_WateringBerryTreeAnim_0(u8);
static void Task_WateringBerryTreeAnim_1(u8);
static void Task_WateringBerryTreeAnim_2(u8);
static void Task_WateringBerryTreeAnim_3(u8);
static void Task_WateringBerryTreeAnim_0(u8 taskId)
{
gTasks[taskId].func = Task_WateringBerryTreeAnim_1;
}
static void Task_WateringBerryTreeAnim_1(u8 taskId)
{
struct ObjectEvent *playerObjEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
if (!ObjectEventIsMovementOverridden(playerObjEvent)
|| ObjectEventClearHeldMovementIfFinished(playerObjEvent))
{
sub_8059D08(GetPlayerFacingDirection());
ObjectEventSetHeldMovement(playerObjEvent, GetWalkInPlaceNormalMovementAction(GetPlayerFacingDirection()));
gTasks[taskId].func = Task_WateringBerryTreeAnim_2;
}
}
static void Task_WateringBerryTreeAnim_2(u8 taskId)
{
struct ObjectEvent *playerObjEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
if (ObjectEventClearHeldMovementIfFinished(playerObjEvent))
{
s16 value = gTasks[taskId].data[1]++;
if (value < 10)
{
ObjectEventSetHeldMovement(playerObjEvent, GetWalkInPlaceNormalMovementAction(GetPlayerFacingDirection()));
}
else
{
gTasks[taskId].func = Task_WateringBerryTreeAnim_3;
}
}
}
static void Task_WateringBerryTreeAnim_3(u8 taskId)
{
SetPlayerAvatarTransitionFlags(sub_80597D0());
DestroyTask(taskId);
EnableBothScriptContexts();
}
void DoWateringBerryTreeAnim(void)
{
CreateTask(Task_WateringBerryTreeAnim_0, 80);
}