pokeruby/include/gba
Cameron Hall f2fb6f9b83 decompile option menu and begin decompiling pokedex (#58)
* start decompiling pokedex

* fix up this darn struct

* decompile most of the option menu code

* decompile more code

* finish up with option menu

* minor cleanup

* fix some pokedex functions

* remove disassembly files

* actually remove disassembly files

* more decompilation

* decompile 2 more functions

* minor cleanup

* Update start_menu.c with CB2_InitPokedex
2016-10-16 17:02:35 -07:00
..
defines.h remove common variable workaround macros 2016-09-25 01:43:12 -07:00
flash_internal.h use compiled libgcc 2016-04-30 04:19:00 -07:00
gba.h sprite.c and updated preproc 2016-05-21 10:35:53 -07:00
io_reg.h double-colon global labels in preproc; misc other stuff 2016-06-09 01:32:19 -07:00
m4a_internal.h use more constants in m4a asm 2016-10-07 17:07:51 -07:00
macro.h add comment for DMA clear macros 2016-10-02 14:24:34 -07:00
syscall.h decompile palette.c 2016-06-10 18:37:25 -07:00
types.h decompile option menu and begin decompiling pokedex (#58) 2016-10-16 17:02:35 -07:00