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* labels for tv.c and tv.s * match function prologue a little bit better * whoops * label and document lottery_corner.c * gSoftResetDisabled * add labels for main_menu.c * labels for metatile_behavior.c
18 lines
472 B
C
18 lines
472 B
C
#ifndef GUARD_LOAD_SAVE_H
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#define GUARD_LOAD_SAVE_H
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void CheckForFlashMemory(void);
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bool32 GetSecretBase2Field_9(void);
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void ClearSecretBase2Field_9(void);
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void SetSecretBase2Field_9(void);
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void SetSecretBase2Field_9_AndHideBG(void);
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void ClearSecretBase2Field_9_2(void);
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void SavePlayerParty(void);
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void LoadPlayerParty(void);
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void SaveSerializedGame(void);
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void LoadSerializedGame(void);
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void LoadPlayerBag(void);
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void SavePlayerBag(void);
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#endif // GUARD_LOAD_SAVE_H
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