pokeruby/data/scripts/maps/SlateportCity_Harbor.s
2016-07-05 01:43:01 -07:00

376 lines
8.8 KiB
ArmAsm

SlateportCity_Harbor_MapScripts:: @ 8155F5D
map_script 3, SlateportCity_Harbor_MapScript1_155F63
.byte 0
SlateportCity_Harbor_MapScript1_155F63:: @ 8155F63
warp6 SlateportCity, 255, 28, 13
setvar 0x4001, 0
compare 0x40a0, 1
callif 1, SlateportCity_Harbor_EventScript_155F89
checkflag 2052
callif 1, SlateportCity_Harbor_EventScript_155F85
end
SlateportCity_Harbor_EventScript_155F85:: @ 8155F85
clearflag 860
return
SlateportCity_Harbor_EventScript_155F89:: @ 8155F89
playmusicbattle BGM_EVIL_TEAM
movespriteperm 4, 12, 13
spritebehave 4, 9
setflag 905
return
SlateportCity_Harbor_EventScript_155F9B:: @ 8155F9B
lockall
setvar 0x8008, 0
jump SlateportCity_Harbor_EventScript_155FD5
end
SlateportCity_Harbor_EventScript_155FA7:: @ 8155FA7
lockall
setvar 0x8008, 1
jump SlateportCity_Harbor_EventScript_155FD5
end
SlateportCity_Harbor_EventScript_155FB3:: @ 8155FB3
lockall
setvar 0x8008, 2
jump SlateportCity_Harbor_EventScript_155FD5
end
SlateportCity_Harbor_EventScript_155FBF:: @ 8155FBF
lockall
setvar 0x8008, 3
move 255, SlateportCity_Harbor_Movement_1560C2
waitmove 0
jump SlateportCity_Harbor_EventScript_155FD5
end
SlateportCity_Harbor_EventScript_155FD5:: @ 8155FD5
move 7, SlateportCity_Harbor_Movement_1A0845
waitmove 0
move 255, SlateportCity_Harbor_Movement_1A0841
waitmove 0
msgbox SlateportCity_Harbor_Text_17FD7D, 4
closebutton
move 6, SlateportCity_Harbor_Movement_15609B
move 7, SlateportCity_Harbor_Movement_15609B
move 8, SlateportCity_Harbor_Movement_1560A5
waitmove 0
disappear 6
disappear 7
disappear 8
setvar 0x40a0, 2
compare 0x8008, 0
callif 1, SlateportCity_Harbor_EventScript_15605C
compare 0x8008, 1
callif 1, SlateportCity_Harbor_EventScript_156071
compare 0x8008, 2
callif 1, SlateportCity_Harbor_EventScript_156086
compare 0x8008, 3
callif 1, SlateportCity_Harbor_EventScript_156086
msgbox SlateportCity_Harbor_Text_17FE60, 4
closebutton
setflag 821
setflag 822
moveoffscreen 4
spritebehave 4, 10
releaseall
end
SlateportCity_Harbor_EventScript_15605C:: @ 815605C
move 4, SlateportCity_Harbor_Movement_1560B3
waitmove 0
move 255, SlateportCity_Harbor_Movement_1A0845
waitmove 0
return
SlateportCity_Harbor_EventScript_156071:: @ 8156071
move 4, SlateportCity_Harbor_Movement_1560B9
waitmove 0
move 255, SlateportCity_Harbor_Movement_1A0843
waitmove 0
return
SlateportCity_Harbor_EventScript_156086:: @ 8156086
move 4, SlateportCity_Harbor_Movement_1560BE
waitmove 0
move 255, SlateportCity_Harbor_Movement_1A0843
waitmove 0
return
SlateportCity_Harbor_Movement_15609B:: @ 815609B
step_14
step_14
step_43
step_54
step_end
@ 81560A0
step_14
step_14
step_43
step_54
step_end
SlateportCity_Harbor_Movement_1560A5:: @ 81560A5
step_14
step_14
step_14
step_14
step_right
step_right
step_right
step_18
step_18
step_18
step_18
step_18
step_18
step_end
SlateportCity_Harbor_Movement_1560B3:: @ 81560B3
step_left
step_left
step_left
step_left
step_up
step_end
SlateportCity_Harbor_Movement_1560B9:: @ 81560B9
step_left
step_left
step_up
step_left
step_end
SlateportCity_Harbor_Movement_1560BE:: @ 81560BE
step_left
step_left
step_left
step_end
SlateportCity_Harbor_Movement_1560C2:: @ 81560C2
step_up
step_end
SlateportCity_Harbor_EventScript_1560C4:: @ 81560C4
lock
faceplayer
checkflag 2052
jumpeq SlateportCity_Harbor_EventScript_1560D9
msgbox SlateportCity_Harbor_Text_17FA0A, 4
release
end
SlateportCity_Harbor_EventScript_1560D9:: @ 81560D9
msgbox SlateportCity_Harbor_Text_17FA73, 4
checkitem ITEM_SS_TICKET, 1
compare RESULT, 0
jumpeq SlateportCity_Harbor_EventScript_156135
message SlateportCity_Harbor_Text_17FB0A
waittext
jump SlateportCity_Harbor_EventScript_1560FD
end
SlateportCity_Harbor_EventScript_1560FD:: @ 81560FD
multichoicedef 18, 6, 52, 2, 0
switch RESULT
case 0, SlateportCity_Harbor_EventScript_15613F
case 1, SlateportCity_Harbor_EventScript_156167
case 2, SlateportCity_Harbor_EventScript_1561DA
case 127, SlateportCity_Harbor_EventScript_1561DA
end
SlateportCity_Harbor_EventScript_156135:: @ 8156135
msgbox SlateportCity_Harbor_Text_17FAAD, 4
release
end
SlateportCity_Harbor_EventScript_15613F:: @ 815613F
msgbox SlateportCity_Harbor_Text_17FB81, 5
compare RESULT, 0
jumpeq SlateportCity_Harbor_EventScript_15618A
setvar 0x40b4, 1
call SlateportCity_Harbor_EventScript_156196
warp SSTidalCorridor, 255, 1, 10
waitstate
release
end
SlateportCity_Harbor_EventScript_156167:: @ 8156167
msgbox SlateportCity_Harbor_Text_17FB9C, 5
compare RESULT, 0
jumpeq SlateportCity_Harbor_EventScript_15618A
call SlateportCity_Harbor_EventScript_156196
warp BattleTower_Outside, 255, 19, 23
waitstate
release
end
SlateportCity_Harbor_EventScript_15618A:: @ 815618A
message SlateportCity_Harbor_Text_17FBE5
waittext
jump SlateportCity_Harbor_EventScript_1560FD
end
SlateportCity_Harbor_EventScript_156196:: @ 8156196
msgbox SlateportCity_Harbor_Text_17FBB6, 4
closebutton
move LAST_TALKED, SlateportCity_Harbor_Movement_1A0841
waitmove 0
pause 30
spriteinvisible LAST_TALKED, 9, 8
compare FACING, 2
callif 1, SlateportCity_Harbor_EventScript_1561EF
compare FACING, 4
callif 1, SlateportCity_Harbor_EventScript_1561E4
pause 30
spriteinvisible 255, 0, 0
setvar 0x8004, 5
call SlateportCity_Harbor_EventScript_1A040E
return
SlateportCity_Harbor_EventScript_1561DA:: @ 81561DA
msgbox SlateportCity_Harbor_Text_17FB5F, 4
release
end
SlateportCity_Harbor_EventScript_1561E4:: @ 81561E4
move 255, SlateportCity_Harbor_Movement_1561FA
waitmove 0
return
SlateportCity_Harbor_EventScript_1561EF:: @ 81561EF
move 255, SlateportCity_Harbor_Movement_1561FD
waitmove 0
return
SlateportCity_Harbor_Movement_1561FA:: @ 81561FA
step_right
step_26
step_end
SlateportCity_Harbor_Movement_1561FD:: @ 81561FD
step_up
step_end
SlateportCity_Harbor_EventScript_1561FF:: @ 81561FF
msgbox SlateportCity_Harbor_Text_17FC07, 2
end
SlateportCity_Harbor_EventScript_156208:: @ 8156208
msgbox SlateportCity_Harbor_Text_17FC7C, 2
end
SlateportCity_Harbor_EventScript_156211:: @ 8156211
lock
faceplayer
checkflag 2061
jumpeq SlateportCity_Harbor_EventScript_15626F
checkflag 271
jumpeq SlateportCity_Harbor_EventScript_156265
checkflag 112
jumpeq SlateportCity_Harbor_EventScript_156258
compare 0x40a0, 2
jumpeq SlateportCity_Harbor_EventScript_15624E
msgbox SlateportCity_Harbor_Text_17FD1C, 4
closebutton
move LAST_TALKED, SlateportCity_Harbor_Movement_1A083D
waitmove 0
release
end
SlateportCity_Harbor_EventScript_15624E:: @ 815624E
msgbox SlateportCity_Harbor_Text_17FE60, 4
release
end
SlateportCity_Harbor_EventScript_156258:: @ 8156258
setflag 271
msgbox SlateportCity_Harbor_Text_17FF35, 4
release
end
SlateportCity_Harbor_EventScript_156265:: @ 8156265
msgbox SlateportCity_Harbor_Text_1800A0, 4
release
end
SlateportCity_Harbor_EventScript_15626F:: @ 815626F
compare 0x4001, 1
jumpeq SlateportCity_Harbor_EventScript_156380
checkitem ITEM_SCANNER, 1
compare RESULT, 1
jumpeq SlateportCity_Harbor_EventScript_1562A7
checkflag 2052
jumpeq SlateportCity_Harbor_EventScript_15629D
msgbox SlateportCity_Harbor_Text_18017B, 4
release
end
SlateportCity_Harbor_EventScript_15629D:: @ 815629D
msgbox SlateportCity_Harbor_Text_1801EA, 4
release
end
SlateportCity_Harbor_EventScript_1562A7:: @ 81562A7
message SlateportCity_Harbor_Text_18028B
waittext
jump SlateportCity_Harbor_EventScript_1562B3
end
SlateportCity_Harbor_EventScript_1562B3:: @ 81562B3
multichoice 0, 0, 46, 0
switch RESULT
case 0, SlateportCity_Harbor_EventScript_1562EA
case 1, SlateportCity_Harbor_EventScript_15632A
case 2, SlateportCity_Harbor_EventScript_15636A
case 127, SlateportCity_Harbor_EventScript_15636A
end
SlateportCity_Harbor_EventScript_1562EA:: @ 81562EA
msgbox SlateportCity_Harbor_Text_1803DD, 5
compare RESULT, 0
jumpeq SlateportCity_Harbor_EventScript_156374
giveitem ITEM_DEEP_SEA_TOOTH
compare RESULT, 0
jumpeq SlateportCity_Harbor_EventScript_1A029B
removeitem ITEM_SCANNER, 1
msgbox SlateportCity_Harbor_Text_18046B, 4
setflag 294
jump SlateportCity_Harbor_EventScript_156380
end
SlateportCity_Harbor_EventScript_15632A:: @ 815632A
msgbox SlateportCity_Harbor_Text_180412, 5
compare RESULT, 0
jumpeq SlateportCity_Harbor_EventScript_156374
giveitem ITEM_DEEP_SEA_SCALE
compare RESULT, 0
jumpeq SlateportCity_Harbor_EventScript_1A029B
removeitem ITEM_SCANNER, 1
msgbox SlateportCity_Harbor_Text_18046B, 4
setflag 294
jump SlateportCity_Harbor_EventScript_156380
end
SlateportCity_Harbor_EventScript_15636A:: @ 815636A
msgbox SlateportCity_Harbor_Text_180360, 4
release
end
SlateportCity_Harbor_EventScript_156374:: @ 8156374
message SlateportCity_Harbor_Text_180447
waittext
jump SlateportCity_Harbor_EventScript_1562B3
end
SlateportCity_Harbor_EventScript_156380:: @ 8156380
setvar 0x4001, 1
msgbox SlateportCity_Harbor_Text_180491, 4
release
end