pokeruby/data
2020-04-28 19:59:16 -05:00
..
graphics graphics data 2018-10-02 23:41:10 -04:00
layouts Standardize Event Object to Object Event 2020-02-12 18:35:27 -06:00
maps Use trainer type constants 2020-04-28 19:59:16 -05:00
scripts Standardize Event Object to Object Event 2020-02-12 18:35:27 -06:00
text finish pokenav data decomp 2019-07-18 21:57:19 -04:00
tilesets Re-dump tileset images as RGB-indexed, rather than greyscale 2018-09-16 10:16:25 -05:00
battle_7.s split data2b 2018-01-16 15:03:22 -05:00
battle_ai_scripts.s Slight update to better match Emerald 2018-02-13 00:21:36 +00:00
battle_anim_scripts.s Decompile/port rest of battle_anim plus fix 1 NONMATCHING. 2019-04-07 16:36:15 -05:00
battle_scripts_1.s Fix gBattleScriptsForMoveEffects alignment 2020-02-13 15:55:48 -05:00
battle_scripts_2.s misc 2019-07-30 22:11:27 -05:00
btl_attrs.s Make DEBUG_TRANSLATE a makefile flag 2019-08-27 00:34:24 -04:00
contest_ai_scripts.s refactor build system 2018-01-10 23:20:32 -06:00
contest_excitement_table.inc
contest_opponents.inc label and clean up some things in contest.c 2017-12-22 14:19:09 -06:00
contest_painting_effects.s Rename cute_sketch to contest_painting_effects, and battle_1 to decompress 2018-04-05 20:39:07 -07:00
contest.s Use real apostrophes instead of fake ones 2018-12-07 10:54:47 -05:00
debug_mystery_event_scripts.s Sync specialvars with pokeemerald 2019-10-16 20:22:11 -05:00
event_scripts.s Standardize Event Object to Object Event 2020-02-12 18:35:27 -06:00
field_effect_scripts.s Finish labeling all movement actions 2018-05-29 17:43:11 -05:00
field_move_scripts.inc Sync specialvars with pokeemerald 2019-10-16 20:22:11 -05:00
gray_sun.s split data_8393054 2018-01-16 17:18:31 -05:00
item_ball_scripts.inc improve TM/HM constants and add macro for TM/HM learnsets 2018-01-14 13:41:50 -06:00
map_events.s Use trainer type constants 2020-04-28 19:59:16 -05:00
maps.s Convert map data to JSON 2019-02-04 10:44:11 -06:00
mon_attrs.s split data2a and make shop.c stuff static 2018-01-16 14:00:52 -05:00
mystery_event_script_cmd_table.s
pokemon_storage_system.s Make DEBUG_TRANSLATE a makefile flag 2019-08-27 00:34:24 -04:00
script_cmd_table.inc Use event script macro names from pokeemerald 2017-12-21 10:41:46 -06:00
smokescreen.s split data2b 2018-01-16 15:03:22 -05:00
sound_data.s refactor build system 2018-01-10 23:20:32 -06:00
sparkle.s split data_8393054 2018-01-16 17:18:31 -05:00
specials.inc Standardize Event Object to Object Event 2020-02-12 18:35:27 -06:00
strings2.s Use real apostrophes instead of fake ones 2018-12-07 10:54:47 -05:00
tilesets.s refactor build system 2018-01-10 23:20:32 -06:00
trainer_money.inc Decompile through HandleEndTurn_BattleWon, and update trainer class constant names 2018-01-07 20:07:36 -08:00
type_effectiveness.inc
unused_hit.s split data_8393054 2018-01-16 17:18:31 -05:00
unused_orb.s split data_8393054 2018-01-16 17:18:31 -05:00
unused_orb2.s split data_8393054 2018-01-16 17:18:31 -05:00
unused_paw.s split data_8393054 2018-01-16 17:18:31 -05:00