pokeruby/include/title_screen.h
Marijn van der Werf 4d2b22a899 Add headers
2017-05-26 15:40:11 +02:00

16 lines
440 B
C

#ifndef GUARD_TITLE_SCREEN_H
#define GUARD_TITLE_SCREEN_H
#include "sprite.h"
extern const u16 gUnknown_08393E64[];
void SpriteCallback_VersionBannerLeft(struct Sprite *sprite);
void SpriteCallback_VersionBannerRight(struct Sprite *sprite);
void SpriteCallback_PressStartCopyrightBanner(struct Sprite *sprite);
void SpriteCallback_PokemonLogoShine(struct Sprite *sprite);
void CB2_InitTitleScreen(void);
#endif // GUARD_TITLE_SCREEN_H