pokeruby/include/field_camera.h
Marijn van der Werf 4258e60771 Declare more non-static functions in header files (#111)
* Declare more non-static functions in header files

* Use `(void)` for functions without arguments.

* Move global-included data to seperate headers

* Don't import types or global in header

* Fix fieldmap imports

* Revert in-code changes

* Add missing newlines
2016-11-30 18:51:24 -08:00

19 lines
579 B
C

#ifndef GUARD_FIELD_CAMERA_H
#define GUARD_FIELD_CAMERA_H
void move_tilemap_camera_to_upper_left_corner(void);
void sub_8057A58(void);
void sub_8057B14(u16 *a, u16 *b);
void DrawWholeMapView(void);
void CurrentMapDrawMetatileAt(int a, int b);
void DrawDoorMetatileAt(int x, int y, u16 *arr);
void ResetCameraUpdateInfo(void);
u32 InitCameraUpdateCallback(u8 a);
void CameraUpdate(void);
void SetCameraPanningCallback(void (*a)(void));
void SetCameraPanning(s16 a, s16 b);
void InstallCameraPanAheadCallback(void);
void UpdateCameraPanning(void);
#endif // GUARD_FIELD_CAMERA_H