mirror of
https://github.com/pret/pokeruby.git
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Changed labels: sub_801A02C = ItemBattleEffects sub_8015150 = GetBattleBank gUnknown_02024BEA = gRandomMove BattleBufferB = gBattleBufferB sub_8090D90 = GetNationalPokedexFlag sub_80151D4 = PressurePPLose ai_rate_move = AI_TypeCalc sub_801B928 = IsPokeDisobedient sub_801E3B4 = BankGetTurnOrder sub_801E3EC = SetMoveEffect sub_814A7FC = DestroyMenuCursor sub_8010B88 = SwitchInClearStructs sub_80325B8 = BattleMusicStop sub_8017718 = CantUseMove sub_8028350 = IsTwoTurnsMove b_feature_update_destiny_bond = DestinyBondFlagUpdate sub_801C108 = JumpIfMoveAffectedByProtect move_weather_interaction = AttacksThisTurn sub_8025E20 = ChangeStatBuffs sub_8020B54 = MoveValuesCleanUp
66 lines
1.9 KiB
C
66 lines
1.9 KiB
C
#ifndef GUARD_MAIN_H
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#define GUARD_MAIN_H
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#include "global.h"
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typedef void (*MainCallback)(void);
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typedef void (*IntrCallback)(void);
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typedef void (*IntrFunc)(void);
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struct Main
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{
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/*0x000*/ MainCallback callback1;
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/*0x004*/ MainCallback callback2;
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/*0x008*/ MainCallback savedCallback;
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/*0x00C*/ IntrCallback vblankCallback;
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/*0x010*/ IntrCallback hblankCallback;
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/*0x014*/ IntrCallback vcountCallback;
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/*0x018*/ IntrCallback serialCallback;
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/*0x01C*/ vu16 intrCheck;
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/*0x020*/ u32 vblankCounter1;
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/*0x024*/ u32 vblankCounter2;
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/*0x028*/ u16 heldKeysRaw; // held keys without L=A remapping
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/*0x02A*/ u16 newKeysRaw; // newly pressed keys without L=A remapping
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/*0x02C*/ u16 heldKeys; // held keys with L=A remapping
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/*0x02E*/ u16 newKeys; // newly pressed keys with L=A remapping
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/*0x030*/ u16 newAndRepeatedKeys; // newly pressed keys plus key repeat
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/*0x032*/ u16 keyRepeatCounter; // counts down to 0, triggering key repeat
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/*0x034*/ bool16 watchedKeysPressed; // whether one of the watched keys was pressed
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/*0x036*/ u16 watchedKeysMask; // bit mask for watched keys
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/*0x038*/ u8 objCount;
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/*0x03C*/ struct OamData oamBuffer[128];
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/*0x43C*/ u8 state;
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/*0x43D*/ u8 oamLoadDisabled:1;
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/*0x43D*/ u8 inBattle:1;
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};
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extern u8 gLinkTransferringData;
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extern struct Main gMain;
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extern bool8 gSoftResetDisabled;
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extern bool8 gLinkVSyncDisabled;
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extern const u8 gGameVersion;
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extern const u8 gGameLanguage;
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void AgbMain(void);
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void SetMainCallback2(MainCallback callback);
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void InitKeys(void);
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void SetVBlankCallback(IntrCallback callback);
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void SetHBlankCallback(IntrCallback callback);
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void SetVCountCallback(IntrCallback callback);
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void SetSerialCallback(IntrCallback callback);
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void InitFlashTimer(void);
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void DoSoftReset(void);
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void ClearPokemonCrySongs(void);
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#endif // GUARD_MAIN_H
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