pokeruby/data/text/move_descriptions.inc
2016-10-28 15:41:15 -07:00

1773 lines
51 KiB
PHP
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

gMoveDescription_Pound: @ 83BC680
.string "Pounds the foe with\n"
.string "forelegs or tail.$"
gMoveDescription_KarateChop: @ 83BC6A6
.string "A chopping attack with a\n"
.string "high critical-hit ratio.$"
gMoveDescription_DoubleSlap: @ 83BC6D8
.string "Repeatedly slaps the foe\n"
.string "2 to 5 times.$"
gMoveDescription_CometPunch: @ 83BC6FF
.string "Repeatedly punches the foe\n"
.string "2 to 5 times.$"
gMoveDescription_MegaPunch: @ 83BC728
.string "A strong punch thrown with\n"
.string "incredible power.$"
gMoveDescription_PayDay: @ 83BC755
.string "Throws coins at the foe.\n"
.string "Money is recovered after.$"
gMoveDescription_FirePunch: @ 83BC788
.string "A fiery punch that may burn\n"
.string "the foe.$"
gMoveDescription_IcePunch: @ 83BC7AD
.string "An icy punch that may\n"
.string "freeze the foe.$"
gMoveDescription_ThunderPunch: @ 83BC7D3
.string "An electrified punch that\n"
.string "may paralyze the foe.$"
gMoveDescription_Scratch: @ 83BC803
.string "Scratches the foe with\n"
.string "sharp claws.$"
gMoveDescription_ViceGrip: @ 83BC827
.string "Grips the foe with large and\n"
.string "powerful pincers.$"
gMoveDescription_Guillotine: @ 83BC856
.string "A powerful pincer attack\n"
.string "that may cause fainting.$"
gMoveDescription_RazorWind: @ 83BC888
.string "A 2-turn move that strikes\n"
.string "the foe on the 2nd turn.$"
gMoveDescription_SwordsDance: @ 83BC8BC
.string "A fighting dance that\n"
.string "sharply raises ATTACK.$"
gMoveDescription_Cut: @ 83BC8E9
.string "Cuts the foe with sharp\n"
.string "scythes, claws, etc.$"
gMoveDescription_Gust: @ 83BC916
.string "Strikes the foe with a gust\n"
.string "of wind whipped up by wings.$"
gMoveDescription_WingAttack: @ 83BC94F
.string "Strikes the foe with wings\n"
.string "spread wide.$"
gMoveDescription_Whirlwind: @ 83BC977
.string "Blows away the foe with\n"
.string "wind and ends the battle.$"
gMoveDescription_Fly: @ 83BC9A9
.string "Flies up on the first turn,\n"
.string "then strikes the next turn.$"
gMoveDescription_Bind: @ 83BC9E1
.string "Binds and squeezes the foe\n"
.string "for 2 to 5 turns.$"
gMoveDescription_Slam: @ 83BCA0E
.string "Slams the foe with a long\n"
.string "tail, vine, etc.$"
gMoveDescription_VineWhip: @ 83BCA39
.string "Strikes the foe with\n"
.string "slender, whiplike vines.$"
gMoveDescription_Stomp: @ 83BCA67
.string "Stomps the enemy with a big\n"
.string "foot. May cause flinching.$"
gMoveDescription_DoubleKick: @ 83BCA9E
.string "A double-kicking attack\n"
.string "that strikes the foe twice.$"
gMoveDescription_MegaKick: @ 83BCAD2
.string "An extremely powerful kick\n"
.string "with intense force.$"
gMoveDescription_JumpKick: @ 83BCB01
.string "A strong jumping kick. May\n"
.string "miss and hurt the kicker.$"
gMoveDescription_RollingKick: @ 83BCB36
.string "A fast kick delivered from\n"
.string "a rapid spin.$"
gMoveDescription_SandAttack: @ 83BCB5F
.string "Reduces the foes accuracy\n"
.string "by hurling sand in its face.$"
gMoveDescription_Headbutt: @ 83BCB97
.string "A ramming attack that may\n"
.string "cause flinching.$"
gMoveDescription_HornAttack: @ 83BCBC2
.string "Jabs the foe with sharp\n"
.string "horns.$"
gMoveDescription_FuryAttack: @ 83BCBE1
.string "Jabs the foe 2 to 5 times\n"
.string "with sharp horns, etc.$"
gMoveDescription_HornDrill: @ 83BCC12
.string "A one-hit KO attack that\n"
.string "uses a horn like a drill.$"
gMoveDescription_Tackle: @ 83BCC45
.string "Charges the foe with a full-\n"
.string "body tackle.$"
gMoveDescription_BodySlam: @ 83BCC6F
.string "A full-body slam that may\n"
.string "cause paralysis.$"
gMoveDescription_Wrap: @ 83BCC9A
.string "Wraps and squeezes the foe\n"
.string "2 to 5 times with vines, etc.$"
gMoveDescription_TakeDown: @ 83BCCD3
.string "A reckless charge attack\n"
.string "that also hurts the user.$"
gMoveDescription_Thrash: @ 83BCD06
.string "A rampage of 2 to 3 turns\n"
.string "that confuses the user.$"
gMoveDescription_DoubleEdge: @ 83BCD38
.string "A life-risking tackle that\n"
.string "also hurts the user.$"
gMoveDescription_TailWhip: @ 83BCD68
.string "Wags the tail to lower the\n"
.string "foes DEFENSE.$"
gMoveDescription_PoisonSting: @ 83BCD92
.string "A toxic attack with barbs,\n"
.string "etc., that may poison.$"
gMoveDescription_Twineedle: @ 83BCDC4
.string "Stingers on the forelegs\n"
.string "jab the foe twice.$"
gMoveDescription_PinMissile: @ 83BCDF0
.string "Sharp pins are fired to\n"
.string "strike 2 to 5 times.$"
gMoveDescription_Leer: @ 83BCE1D
.string "Frightens the foe with a\n"
.string "leer to lower DEFENSE.$"
gMoveDescription_Bite: @ 83BCE4D
.string "Bites with vicious fangs.\n"
.string "May cause flinching.$"
gMoveDescription_Growl: @ 83BCE7C
.string "Growls cutely to reduce the\n"
.string "foes ATTACK.$"
gMoveDescription_Roar: @ 83BCEA6
.string "Makes the foe flee to end\n"
.string "the battle.$"
gMoveDescription_Sing: @ 83BCECC
.string "A soothing song lulls the\n"
.string "foe into a deep slumber.$"
gMoveDescription_Supersonic: @ 83BCEFF
.string "Emits bizarre sound waves\n"
.string "that may confuse the foe.$"
gMoveDescription_SonicBoom: @ 83BCF33
.string "Launches shock waves that\n"
.string "always inflict 20 HP damage.$"
gMoveDescription_Disable: @ 83BCF6A
.string "Psychically disables one of\n"
.string "the foes moves.$"
gMoveDescription_Acid: @ 83BCF97
.string "Sprays a hide-melting acid.\n"
.string "May lower DEFENSE.$"
gMoveDescription_Ember: @ 83BCFC6
.string "A weak fire attack that may\n"
.string "inflict a burn.$"
gMoveDescription_Flamethrower: @ 83BCFF2
.string "A powerful fire attack that\n"
.string "may inflict a burn.$"
gMoveDescription_Mist: @ 83BD022
.string "Creates a mist that stops\n"
.string "reduction of abilities.$"
gMoveDescription_WaterGun: @ 83BD054
.string "Squirts water to attack\n"
.string "the foe.$"
gMoveDescription_HydroPump: @ 83BD075
.string "Blasts water at high power\n"
.string "to strike the foe.$"
gMoveDescription_Surf: @ 83BD0A3
.string "Creates a huge wave, then\n"
.string "crashes it down on the foe.$"
gMoveDescription_IceBeam: @ 83BD0D9
.string "Blasts the foe with an icy\n"
.string "beam that may freeze it.$"
gMoveDescription_Blizzard: @ 83BD10D
.string "Hits the foe with an icy\n"
.string "storm that may freeze it.$"
gMoveDescription_Psybeam: @ 83BD140
.string "Fires a peculiar ray that\n"
.string "may confuse the foe.$"
gMoveDescription_BubbleBeam: @ 83BD16F
.string "Forcefully sprays bubbles\n"
.string "that may lower SPEED.$"
gMoveDescription_AuroraBeam: @ 83BD19F
.string "Fires a rainbow-colored\n"
.string "beam that may lower ATTACK.$"
gMoveDescription_HyperBeam: @ 83BD1D3
.string "Powerful, but leaves the\n"
.string "user immobile the next turn.$"
gMoveDescription_Peck: @ 83BD209
.string "Attacks the foe with a\n"
.string "jabbing beak, etc.$"
gMoveDescription_DrillPeck: @ 83BD233
.string "A corkscrewing attack with\n"
.string "the beak acting as a drill.$"
gMoveDescription_Submission: @ 83BD26A
.string "A reckless body slam that\n"
.string "also hurts the user.$"
gMoveDescription_LowKick: @ 83BD299
.string "A kick that inflicts more\n"
.string "damage on heavier foes.$"
gMoveDescription_Counter: @ 83BD2CB
.string "Retaliates any physical hit\n"
.string "with double the power.$"
gMoveDescription_SeismicToss: @ 83BD2FE
.string "Inflicts damage identical\n"
.string "to the users level.$"
gMoveDescription_Strength: @ 83BD32D
.string "Builds enormous power,\n"
.string "then slams the foe.$"
gMoveDescription_Absorb: @ 83BD358
.string "An attack that absorbs\n"
.string "half the damage inflicted.$"
gMoveDescription_MegaDrain: @ 83BD38A
.string "An attack that absorbs\n"
.string "half the damage inflicted.$"
gMoveDescription_LeechSeed: @ 83BD3BC
.string "Plants a seed on the foe to\n"
.string "steal HP on every turn.$"
gMoveDescription_Growth: @ 83BD3F0
.string "Forces the body to grow\n"
.string "and heightens SP. ATK.$"
gMoveDescription_RazorLeaf: @ 83BD41F
.string "Cuts the enemy with leaves.\n"
.string "High critical-hit ratio.$"
gMoveDescription_SolarBeam: @ 83BD454
.string "Absorbs light in one turn,\n"
.string "then attacks next turn.$"
gMoveDescription_PoisonPowder: @ 83BD487
.string "Scatters a toxic powder\n"
.string "that may poison the foe.$"
gMoveDescription_StunSpore: @ 83BD4B8
.string "Scatters a powder that may\n"
.string "paralyze the foe.$"
gMoveDescription_SleepPowder: @ 83BD4E5
.string "Scatters a powder that may\n"
.string "cause the foe to sleep.$"
gMoveDescription_PetalDance: @ 83BD518
.string "A rampage of 2 to 3 turns\n"
.string "that confuses the user.$"
gMoveDescription_StringShot: @ 83BD54A
.string "Binds the foe with string\n"
.string "to reduce its SPEED.$"
gMoveDescription_DragonRage: @ 83BD579
.string "Launches shock waves that\n"
.string "always inflict 40 HP damage.$"
gMoveDescription_FireSpin: @ 83BD5B0
.string "Traps the foe in a ring of\n"
.string "fire for 2 to 5 turns.$"
gMoveDescription_ThunderShock: @ 83BD5E2
.string "An electrical attack that\n"
.string "may paralyze the foe.$"
gMoveDescription_Thunderbolt: @ 83BD612
.string "A strong electrical attack\n"
.string "that may paralyze the foe.$"
gMoveDescription_ThunderWave: @ 83BD648
.string "A weak jolt of electricity\n"
.string "that paralyzes the foe.$"
gMoveDescription_Thunder: @ 83BD67B
.string "A lightning attack that may\n"
.string "cause paralysis.$"
gMoveDescription_RockThrow: @ 83BD6A8
.string "Throws small rocks to\n"
.string "strike the foe.$"
gMoveDescription_Earthquake: @ 83BD6CE
.string "A powerful quake, but has\n"
.string "no effect on flying foes.$"
gMoveDescription_Fissure: @ 83BD702
.string "A one-hit KO move that\n"
.string "drops the foe in a fissure.$"
gMoveDescription_Dig: @ 83BD735
.string "Digs underground the first\n"
.string "turn and strikes next turn.$"
gMoveDescription_Toxic: @ 83BD76C
.string "Poisons the foe with an\n"
.string "intensifying toxin.$"
gMoveDescription_Confusion: @ 83BD798
.string "A psychic attack that may\n"
.string "cause confusion.$"
gMoveDescription_Psychic: @ 83BD7C3
.string "A powerful psychic attack\n"
.string "that may lower SP. DEF.$"
gMoveDescription_Hypnosis: @ 83BD7F5
.string "A hypnotizing move that\n"
.string "may induce sleep.$"
gMoveDescription_Meditate: @ 83BD81F
.string "Meditates in a peaceful\n"
.string "fashion to raise ATTACK.$"
gMoveDescription_Agility: @ 83BD850
.string "Relaxes the body to sharply\n"
.string "boost SPEED.$"
gMoveDescription_QuickAttack: @ 83BD879
.string "An extremely fast attack\n"
.string "that always strikes first.$"
gMoveDescription_Rage: @ 83BD8AD
.string "Raises the users ATTACK\n"
.string "every time it is hit.$"
gMoveDescription_Teleport: @ 83BD8DC
.string "A psychic move for fleeing\n"
.string "from battle instantly.$"
gMoveDescription_NightShade: @ 83BD90E
.string "Inflicts damage identical\n"
.string "to the users level.$"
gMoveDescription_Mimic: @ 83BD93D
.string "Copies a move used by the\n"
.string "foe during one battle.$"
gMoveDescription_Screech: @ 83BD96E
.string "Emits a screech to sharply\n"
.string "reduce the foes DEFENSE.$"
gMoveDescription_DoubleTeam: @ 83BD9A3
.string "Creates illusory copies to\n"
.string "raise evasiveness.$"
gMoveDescription_Recover: @ 83BD9D1
.string "Recovers up to half the\n"
.string "users maximum HP.$"
gMoveDescription_Harden: @ 83BD9FC
.string "Stiffens the bodys \n"
.string "muscles to raise DEFENSE.$"
gMoveDescription_Minimize: @ 83BDA2B
.string "Minimizes the users size\n"
.string "to raise evasiveness.$"
gMoveDescription_Smokescreen: @ 83BDA5B
.string "Lowers the foes accuracy\n"
.string "using smoke, ink, etc.$"
gMoveDescription_ConfuseRay: @ 83BDA8C
.string "A sinister ray that\n"
.string "confuses the foe.$"
gMoveDescription_Withdraw: @ 83BDAB2
.string "Withdraws the body into its\n"
.string "hard shell to raise DEFENSE.$"
gMoveDescription_DefenseCurl: @ 83BDAEB
.string "Curls up to conceal weak\n"
.string "spots and raise DEFENSE.$"
gMoveDescription_Barrier: @ 83BDB1D
.string "Creates a barrier that\n"
.string "sharply raises DEFENSE.$"
gMoveDescription_LightScreen: @ 83BDB4C
.string "Creates a wall of light that\n"
.string "lowers SP. ATK damage.$"
gMoveDescription_Haze: @ 83BDB80
.string "Creates a black haze that\n"
.string "eliminates all stat changes.$"
gMoveDescription_Reflect: @ 83BDBB7
.string "Creates a wall of light that\n"
.string "weakens physical attacks.$"
gMoveDescription_FocusEnergy: @ 83BDBEE
.string "Focuses power to raise the\n"
.string "critical-hit ratio.$"
gMoveDescription_Bide: @ 83BDC1D
.string "Endures attack for 2\n"
.string "turns to retaliate double.$"
gMoveDescription_Metronome: @ 83BDC4D
.string "Waggles a finger to use any\n"
.string "POKéMON move at random.$"
gMoveDescription_MirrorMove: @ 83BDC81
.string "Counters the foes attack\n"
.string "with the same move.$"
gMoveDescription_SelfDestruct: @ 83BDCAF
.string "Inflicts severe damage but\n"
.string "makes the user faint.$"
gMoveDescription_EggBomb: @ 83BDCE0
.string "An egg is forcibly hurled at\n"
.string "the foe.$"
gMoveDescription_Lick: @ 83BDD06
.string "Licks with a long tongue to\n"
.string "injure. May also paralyze.$"
gMoveDescription_Smog: @ 83BDD3D
.string "An exhaust-gas attack\n"
.string "that may also poison.$"
gMoveDescription_Sludge: @ 83BDD69
.string "Sludge is hurled to inflict\n"
.string "damage. May also poison.$"
gMoveDescription_BoneClub: @ 83BDD9E
.string "Clubs the foe with a bone.\n"
.string "May cause flinching.$"
gMoveDescription_FireBlast: @ 83BDDCE
.string "A fiery blast that scorches\n"
.string "all. May cause a burn.$"
gMoveDescription_Waterfall: @ 83BDE01
.string "Charges the foe with speed\n"
.string "to climb waterfalls.$"
gMoveDescription_Clamp: @ 83BDE31
.string "Traps and squeezes the\n"
.string "foe for 2 to 5 turns.$"
gMoveDescription_Swift: @ 83BDE5E
.string "Sprays star-shaped rays\n"
.string "that never miss.$"
gMoveDescription_SkullBash: @ 83BDE87
.string "Tucks in the head, then\n"
.string "attacks on the next turn.$"
gMoveDescription_SpikeCannon: @ 83BDEB9
.string "Launches sharp spikes that\n"
.string "strike 2 to 5 times.$"
gMoveDescription_Constrict: @ 83BDEE9
.string "Constricts to inflict pain.\n"
.string "May lower SPEED.$"
gMoveDescription_Amnesia: @ 83BDF16
.string "Forgets about something\n"
.string "and sharply raises SP. DEF.$"
gMoveDescription_Kinesis: @ 83BDF4A
.string "Distracts the foe.\n"
.string "May lower accuracy.$"
gMoveDescription_SoftBoiled: @ 83BDF71
.string "Recovers up to half the\n"
.string "users maximum HP.$"
gMoveDescription_HiJumpKick: @ 83BDF9C
.string "A jumping knee kick. If it\n"
.string "misses, the user is hurt.$"
gMoveDescription_Glare: @ 83BDFD1
.string "Intimidates and frightens\n"
.string "the foe into paralysis.$"
gMoveDescription_DreamEater: @ 83BE003
.string "Takes one half the damage\n"
.string "inflicted on a sleeping foe.$"
gMoveDescription_PoisonGas: @ 83BE03A
.string "Envelops the foe in a toxic\n"
.string "gas that may poison.$"
gMoveDescription_Barrage: @ 83BE06B
.string "Hurls round objects at the\n"
.string "foe 2 to 5 times.$"
gMoveDescription_LeechLife: @ 83BE098
.string "An attack that steals half\n"
.string "the damage inflicted.$"
gMoveDescription_LovelyKiss: @ 83BE0C9
.string "Demands a kiss with a scary\n"
.string "face that induces sleep.$"
gMoveDescription_SkyAttack: @ 83BE0FE
.string "Searches out weak spots,\n"
.string "then strikes the next turn.$"
gMoveDescription_Transform: @ 83BE133
.string "Alters the users cells to\n"
.string "become a copy of the foe.$"
gMoveDescription_Bubble: @ 83BE168
.string "An attack using bubbles.\n"
.string "May lower the foes SPEED.$"
gMoveDescription_DizzyPunch: @ 83BE19C
.string "A rhythmic punch that may\n"
.string "confuse the foe.$"
gMoveDescription_Spore: @ 83BE1C7
.string "Scatters a cloud of spores\n"
.string "that always induce sleep.$"
gMoveDescription_Flash: @ 83BE1FC
.string "Looses a powerful blast of\n"
.string "light that cuts accuracy.$"
gMoveDescription_Psywave: @ 83BE231
.string "Attacks with a psychic\n"
.string "wave of varying intensity.$"
gMoveDescription_Splash: @ 83BE263
.string "Its just a splash...\n"
.string "Has no effect whatsoever.$"
gMoveDescription_AcidArmor: @ 83BE293
.string "Liquifies the users body\n"
.string "to sharply raise DEFENSE.$"
gMoveDescription_Crabhammer: @ 83BE2C7
.string "Hammers with a pincer. Has a\n"
.string "high critical-hit ratio.$"
gMoveDescription_Explosion: @ 83BE2FD
.string "Inflicts severe damage but\n"
.string "makes the user faint.$"
gMoveDescription_FurySwipes: @ 83BE32E
.string "Rakes the foe with sharp\n"
.string "claws, etc., 2 to 5 times.$"
gMoveDescription_Bonemerang: @ 83BE362
.string "Throws a bone boomerang\n"
.string "that strikes twice.$"
gMoveDescription_Rest: @ 83BE38E
.string "The user sleeps for 2 turns,\n"
.string "restoring HP and status.$"
gMoveDescription_RockSlide: @ 83BE3C4
.string "Large boulders are hurled.\n"
.string "May cause flinching.$"
gMoveDescription_HyperFang: @ 83BE3F4
.string "Attacks with sharp fangs.\n"
.string "May cause flinching.$"
gMoveDescription_Sharpen: @ 83BE423
.string "Reduces the polygon count\n"
.string "and raises ATTACK.$"
gMoveDescription_Conversion: @ 83BE450
.string "Changes the users type\n"
.string "into an own moves type.$"
gMoveDescription_TriAttack: @ 83BE481
.string "Fires three types of beams\n"
.string "at the same time.$"
gMoveDescription_SuperFang: @ 83BE4AE
.string "Attacks with sharp fangs\n"
.string "and cuts half the foes HP.$"
gMoveDescription_Slash: @ 83BE4E3
.string "Slashes with claws, etc. Has\n"
.string "a high critical-hit ratio.$"
gMoveDescription_Substitute: @ 83BE51B
.string "Creates a decoy using 1/4\n"
.string "of the users maximum HP.$"
gMoveDescription_Struggle: @ 83BE54F
.string "Used only if all PP are gone.\n"
.string "Also hurts the user a little.$"
gMoveDescription_Sketch: @ 83BE58B
.string "Copies the foes last move\n"
.string "permanently.$"
gMoveDescription_TripleKick: @ 83BE5B3
.string "Kicks the foe 3 times in a\n"
.string "row with rising intensity.$"
gMoveDescription_Thief: @ 83BE5E9
.string "While attacking, it may\n"
.string "steal the foes held item.$"
gMoveDescription_SpiderWeb: @ 83BE61C
.string "Ensnares the foe to stop it\n"
.string "from fleeing or switching.$"
gMoveDescription_MindReader: @ 83BE653
.string "Senses the foes action to\n"
.string "ensure the next moves hit.$"
gMoveDescription_Nightmare: @ 83BE68A
.string "Inflicts 1/4 damage on a\n"
.string "sleeping foe every turn.$"
gMoveDescription_FlameWheel: @ 83BE6BC
.string "A fiery charge attack that\n"
.string "may inflict a burn.$"
gMoveDescription_Snore: @ 83BE6EB
.string "A loud attack that can be\n"
.string "used only while asleep.$"
gMoveDescription_Curse: @ 83BE71D
.string "A move that functions\n"
.string "differently for GHOSTS.$"
gMoveDescription_Flail: @ 83BE74B
.string "Inflicts more damage when\n"
.string "the users HP is down.$"
gMoveDescription_Conversion2: @ 83BE77C
.string "Makes the user resistant\n"
.string "to the last attacks type.$"
gMoveDescription_Aeroblast: @ 83BE7B0
.string "Launches a vacuumed blast.\n"
.string "High critical-hit ratio.$"
gMoveDescription_CottonSpore: @ 83BE7E4
.string "Spores cling to the foe,\n"
.string "sharply reducing SPEED.$"
gMoveDescription_Reversal: @ 83BE815
.string "Inflicts more damage when\n"
.string "the users HP is down.$"
gMoveDescription_Spite: @ 83BE846
.string "Spitefully cuts the PP\n"
.string "of the foes last move.$"
gMoveDescription_PowderSnow: @ 83BE875
.string "Blasts the foe with a snowy\n"
.string "gust. May cause freezing.$"
gMoveDescription_Protect: @ 83BE8AB
.string "Evades attack, but may fail\n"
.string "if used in succession.$"
gMoveDescription_MachPunch: @ 83BE8DE
.string "A punch is thrown at wicked\n"
.string "speed to strike first.$"
gMoveDescription_ScaryFace: @ 83BE911
.string "Frightens with a scary face\n"
.string "to sharply reduce SPEED.$"
gMoveDescription_FaintAttack: @ 83BE946
.string "Draws the foe close, then\n"
.string "strikes without fail.$"
gMoveDescription_SweetKiss: @ 83BE976
.string "Demands a kiss with a cute\n"
.string "look. May cause confusion.$"
gMoveDescription_BellyDrum: @ 83BE9AC
.string "Maximizes ATTACK while\n"
.string "sacrificing HP.$"
gMoveDescription_SludgeBomb: @ 83BE9D3
.string "Sludge is hurled to inflict\n"
.string "damage. May also poison.$"
gMoveDescription_MudSlap: @ 83BEA08
.string "Hurls mud in the foes face\n"
.string "to reduce its accuracy.$"
gMoveDescription_Octazooka: @ 83BEA3C
.string "Fires a lump of ink to\n"
.string "damage and cut accuracy.$"
gMoveDescription_Spikes: @ 83BEA6C
.string "Sets spikes that hurt a \n"
.string "foe switching out.$"
gMoveDescription_ZapCannon: @ 83BEA98
.string "Powerful and sure to cause\n"
.string "paralysis, but inaccurate.$"
gMoveDescription_Foresight: @ 83BEACE
.string "Negates the foes efforts\n"
.string "to heighten evasiveness.$"
gMoveDescription_DestinyBond: @ 83BEB01
.string "If the user faints, the foe\n"
.string "is also made to faint.$"
gMoveDescription_PerishSong: @ 83BEB34
.string "Any POKéMON hearing this\n"
.string "song faints in 3 turns.$"
gMoveDescription_IcyWind: @ 83BEB65
.string "A chilling attack that\n"
.string "lowers the foes SPEED.$"
gMoveDescription_Detect: @ 83BEB94
.string "Evades attack, but may fail\n"
.string "if used in succession.$"
gMoveDescription_BoneRush: @ 83BEBC7
.string "Strikes the foe with a bone\n"
.string "in hand 2 to 5 times.$"
gMoveDescription_LockOn: @ 83BEBF9
.string "Locks on to the foe to\n"
.string "ensure the next move hits.$"
gMoveDescription_Outrage: @ 83BEC2B
.string "A rampage of 2 to 3 turns\n"
.string "that confuses the user.$"
gMoveDescription_Sandstorm: @ 83BEC5D
.string "Causes a sandstorm that\n"
.string "rages for several turns.$"
gMoveDescription_GigaDrain: @ 83BEC8E
.string "An attack that steals half\n"
.string "the damage inflicted.$"
gMoveDescription_Endure: @ 83BECBF
.string "Endures any attack for\n"
.string "1 turn, leaving at least 1HP.$"
gMoveDescription_Charm: @ 83BECF4
.string "Charms the foe and sharply\n"
.string "reduces its ATTACK.$"
gMoveDescription_Rollout: @ 83BED23
.string "An attack lasting 5 turns\n"
.string "with rising intensity.$"
gMoveDescription_FalseSwipe: @ 83BED54
.string "An attack that leaves the\n"
.string "foe with at least 1 HP.$"
gMoveDescription_Swagger: @ 83BED86
.string "Confuses the foe, but also\n"
.string "sharply raises ATTACK.$"
gMoveDescription_MilkDrink: @ 83BEDB8
.string "Recovers up to half the\n"
.string "users maximum HP.$"
gMoveDescription_Spark: @ 83BEDE3
.string "An electrified tackle that\n"
.string "may paralyze the foe.$"
gMoveDescription_FuryCutter: @ 83BEE14
.string "An attack that intensifies\n"
.string "on each successive hit.$"
gMoveDescription_SteelWing: @ 83BEE47
.string "Strikes the foe with hard\n"
.string "wings spread wide.$"
gMoveDescription_MeanLook: @ 83BEE74
.string "Fixes the foe with a mean\n"
.string "look that prevents escape.$"
gMoveDescription_Attract: @ 83BEEA9
.string "Makes the opposite gender\n"
.string "less likely to attack.$"
gMoveDescription_SleepTalk: @ 83BEEDA
.string "Uses an own move randomly\n"
.string "while asleep.$"
gMoveDescription_HealBell: @ 83BEF02
.string "Chimes soothingly to heal\n"
.string "all status abnormalities.$"
gMoveDescription_Return: @ 83BEF36
.string "An attack that increases\n"
.string "in power with friendship.$"
gMoveDescription_Present: @ 83BEF69
.string "A gift in the form of a\n"
.string "bomb. May restore HP.$"
gMoveDescription_Frustration: @ 83BEF97
.string "An attack that is stronger\n"
.string "if the TRAINER is disliked.$"
gMoveDescription_Safeguard: @ 83BEFCE
.string "A mystical force prevents\n"
.string "all status problems.$"
gMoveDescription_PainSplit: @ 83BEFFD
.string "Adds the user and foes HP,\n"
.string "then shares them equally.$"
gMoveDescription_SacredFire: @ 83BF033
.string "A mystical fire attack that\n"
.string "may inflict a burn.$"
gMoveDescription_Magnitude: @ 83BF063
.string "A ground-shaking attack\n"
.string "of random intensity.$"
gMoveDescription_DynamicPunch: @ 83BF090
.string "Powerful and sure to cause\n"
.string "confusion, but inaccurate.$"
gMoveDescription_Megahorn: @ 83BF0C6
.string "A brutal ramming attack\n"
.string "using out-thrust horns.$"
gMoveDescription_DragonBreath: @ 83BF0F6
.string "Strikes the foe with an\n"
.string "incredible blast of breath.$"
gMoveDescription_BatonPass: @ 83BF12A
.string "Switches out the user while\n"
.string "keeping effects in play.$"
gMoveDescription_Encore: @ 83BF15F
.string "Makes the foe repeat its\n"
.string "last move over 2 to 6 turns.$"
gMoveDescription_Pursuit: @ 83BF195
.string "Inflicts bad damage if used\n"
.string "on a foe switching out.$"
gMoveDescription_RapidSpin: @ 83BF1C9
.string "Spins the body at high\n"
.string "speed to strike the foe.$"
gMoveDescription_SweetScent: @ 83BF1F9
.string "Allures the foe to reduce\n"
.string "evasiveness.$"
gMoveDescription_IronTail: @ 83BF220
.string "Attacks with a rock-hard\n"
.string "tail. May lower DEFENSE.$"
gMoveDescription_MetalClaw: @ 83BF252
.string "A claw attack that may\n"
.string "raise the users ATTACK.$"
gMoveDescription_VitalThrow: @ 83BF282
.string "Makes the users move last,\n"
.string "but it never misses.$"
gMoveDescription_MorningSun: @ 83BF2B3
.string "Restores HP. The amount\n"
.string "varies with the weather.$"
gMoveDescription_Synthesis: @ 83BF2E4
.string "Restores HP. The amount\n"
.string "varies with the weather.$"
gMoveDescription_Moonlight: @ 83BF315
.string "Restores HP. The amount\n"
.string "varies with the weather.$"
gMoveDescription_HiddenPower: @ 83BF346
.string "The effectiveness varies\n"
.string "with the user.$"
gMoveDescription_CrossChop: @ 83BF36E
.string "A double-chopping attack.\n"
.string "High critical-hit ratio.$"
gMoveDescription_Twister: @ 83BF3A1
.string "Whips up a vicious twister\n"
.string "to tear at the foe.$"
gMoveDescription_RainDance: @ 83BF3D0
.string "Boosts the power of WATER-\n"
.string "type moves for 5 turns.$"
gMoveDescription_SunnyDay: @ 83BF403
.string "Boosts the power of FIRE-\n"
.string "type moves for 5 turns.$"
gMoveDescription_Crunch: @ 83BF435
.string "Crunches with sharp fangs.\n"
.string "May lower SP. DEF.$"
gMoveDescription_MirrorCoat: @ 83BF463
.string "Counters the foes special\n"
.string "attack at double the power.$"
gMoveDescription_PsychUp: @ 83BF49A
.string "Copies the foes effect(s)\n"
.string "and gives to the user.$"
gMoveDescription_ExtremeSpeed: @ 83BF4CC
.string "An extremely fast and\n"
.string "powerful attack.$"
gMoveDescription_AncientPower: @ 83BF4F3
.string "An attack that may raise\n"
.string "all stats.$"
gMoveDescription_ShadowBall: @ 83BF517
.string "Hurls a black blob that may\n"
.string "lower the foes SP. DEF.$"
gMoveDescription_FutureSight: @ 83BF54C
.string "Heightens inner power to\n"
.string "strike 2 turns later.$"
gMoveDescription_RockSmash: @ 83BF57B
.string "A rock-crushing attack\n"
.string "that may lower DEFENSE.$"
gMoveDescription_Whirlpool: @ 83BF5AA
.string "Traps and hurts the foe in\n"
.string "a whirlpool for 2 to 5 turns.$"
gMoveDescription_BeatUp: @ 83BF5E3
.string "Summons party POKéMON to\n"
.string "join in the attack.$"
gMoveDescription_FakeOut: @ 83BF610
.string "A 1st-turn, 1st-strike move\n"
.string "that causes flinching.$"
gMoveDescription_Uproar: @ 83BF643
.string "Causes an uproar for 2 to 5\n"
.string "turns and prevents sleep.$"
gMoveDescription_Stockpile: @ 83BF679
.string "Charges up power for up to\n"
.string "3 turns.$"
gMoveDescription_SpitUp: @ 83BF69D
.string "Releases stockpiled power\n"
.string "(the more the better).$"
gMoveDescription_Swallow: @ 83BF6CE
.string "Absorbs stockpiled power\n"
.string "and restores HP.$"
gMoveDescription_HeatWave: @ 83BF6F8
.string "Exhales a hot breath on the\n"
.string "foe. May inflict a burn.$"
gMoveDescription_Hail: @ 83BF72D
.string "Summons a hailstorm that\n"
.string "strikes every turn.$"
gMoveDescription_Torment: @ 83BF75A
.string "Torments the foe and stops\n"
.string "successive use of a move.$"
gMoveDescription_Flatter: @ 83BF78F
.string "Confuses the foe, but\n"
.string "raises its SP. ATK.$"
gMoveDescription_WillOWisp: @ 83BF7B9
.string "Inflicts a burn on the foe\n"
.string "with intense fire.$"
gMoveDescription_Memento: @ 83BF7E7
.string "The user faints and lowers\n"
.string "the foes abilities.$"
gMoveDescription_Facade: @ 83BF817
.string "Boosts ATTACK when burned,\n"
.string "paralyzed, or poisoned.$"
gMoveDescription_FocusPunch: @ 83BF84A
.string "A powerful loyalty attack.\n"
.string "The user flinches if hit.$"
gMoveDescription_SmellingSalt: @ 83BF87F
.string "Powerful against paralyzed\n"
.string "foes, but also heals them.$"
gMoveDescription_FollowMe: @ 83BF8B5
.string "Draws attention to make\n"
.string "foes attack only the user.$"
gMoveDescription_NaturePower: @ 83BF8E8
.string "The type of attack varies\n"
.string "depending on the location.$"
gMoveDescription_Charge: @ 83BF91D
.string "Charges power to boost the\n"
.string "electric move used next.$"
gMoveDescription_Taunt: @ 83BF951
.string "Taunts the foe into only\n"
.string "using attack moves.$"
gMoveDescription_HelpingHand: @ 83BF97E
.string "Boosts the power of the\n"
.string "recipients moves.$"
gMoveDescription_Trick: @ 83BF9A9
.string "Tricks the foe into trading\n"
.string "held items.$"
gMoveDescription_RolePlay: @ 83BF9D1
.string "Mimics the target and\n"
.string "copies its special ability.$"
gMoveDescription_Wish: @ 83BFA03
.string "A wish that restores HP.\n"
.string "It takes time to work.$"
gMoveDescription_Assist: @ 83BFA33
.string "Attacks randomly with one\n"
.string "of the partners moves.$"
gMoveDescription_Ingrain: @ 83BFA65
.string "Lays roots that restore HP.\n"
.string "The user cant switch out.$"
gMoveDescription_Superpower: @ 83BFA9C
.string "Boosts strength sharply,\n"
.string "but lowers abilities.$"
gMoveDescription_MagicCoat: @ 83BFACB
.string "Reflects special effects\n"
.string "back to the attacker.$"
gMoveDescription_Recycle: @ 83BFAFA
.string "Recycles a used item for\n"
.string "one more use.$"
gMoveDescription_Revenge: @ 83BFB21
.string "An attack that gains power\n"
.string "if injured by the foe.$"
gMoveDescription_BrickBreak: @ 83BFB53
.string "Destroys barriers such as\n"
.string "REFLECT and causes damage.$"
gMoveDescription_Yawn: @ 83BFB88
.string "Lulls the foe into yawning,\n"
.string "then sleeping next turn.$"
gMoveDescription_KnockOff: @ 83BFBBD
.string "Knocks down the foes held\n"
.string "item to prevent its use.$"
gMoveDescription_Endeavor: @ 83BFBF1
.string "Gains power if the users HP\n"
.string "is lower than the foes HP.$"
gMoveDescription_Eruption: @ 83BFC2A
.string "The higher the users HP,\n"
.string "the more damage caused.$"
gMoveDescription_SkillSwap: @ 83BFC5C
.string "The user swaps special\n"
.string "abilities with the target.$"
gMoveDescription_Imprison: @ 83BFC8E
.string "Prevents foes from using\n"
.string "moves known by the user.$"
gMoveDescription_Refresh: @ 83BFCC0
.string "Heals poisoning, paralysis,\n"
.string "or a burn.$"
gMoveDescription_Grudge: @ 83BFCE7
.string "If the user faints, deletes\n"
.string "the PP of the final move.$"
gMoveDescription_Snatch: @ 83BFD1D
.string "Steals the effects of the\n"
.string "move the foe uses next.$"
gMoveDescription_SecretPower: @ 83BFD4F
.string "An attack with effects\n"
.string "that vary by location.$"
gMoveDescription_Dive: @ 83BFD7D
.string "Dives underwater the first\n"
.string "turn and strikes next turn.$"
gMoveDescription_ArmThrust: @ 83BFDB4
.string "Straight-arm punches that\n"
.string "strike the foe 2 to 5 times.$"
gMoveDescription_Camouflage: @ 83BFDEB
.string "Alters the POKéMONs type\n"
.string "depending on the location.$"
gMoveDescription_TailGlow: @ 83BFE20
.string "Flashes a light that sharply\n"
.string "raises SP. ATK.$"
gMoveDescription_LusterPurge: @ 83BFE4D
.string "Attacks with a burst of\n"
.string "light. May lower SP. DEF.$"
gMoveDescription_MistBall: @ 83BFE7F
.string "Attacks with a flurry of\n"
.string "down. May lower SP. ATK.$"
gMoveDescription_FeatherDance: @ 83BFEB1
.string "Envelops the foe with down\n"
.string "to sharply reduce ATTACK.$"
gMoveDescription_TeeterDance: @ 83BFEE6
.string "Confuses all POKéMON on\n"
.string "the scene.$"
gMoveDescription_BlazeKick: @ 83BFF09
.string "A kick with a high critical-\n"
.string "hit ratio. May cause a burn.$"
gMoveDescription_MudSport: @ 83BFF43
.string "Covers the user in mud to\n"
.string "raise electrical resistance.$"
gMoveDescription_IceBall: @ 83BFF7A
.string "A 5-turn attack that gains\n"
.string "power on successive hits.$"
gMoveDescription_NeedleArm: @ 83BFFAF
.string "Attacks with thorny arms.\n"
.string "May cause flinching.$"
gMoveDescription_SlackOff: @ 83BFFDE
.string "Slacks off and restores\n"
.string "half the maximum HP.$"
gMoveDescription_HyperVoice: @ 83C000B
.string "A loud attack that uses\n"
.string "sound waves to injure.$"
gMoveDescription_PoisonFang: @ 83C003A
.string "A sharp-fanged attack.\n"
.string "May badly poison the foe.$"
gMoveDescription_CrushClaw: @ 83C006B
.string "Tears at the foe with sharp\n"
.string "claws. May lower DEFENSE.$"
gMoveDescription_BlastBurn: @ 83C00A1
.string "Powerful, but leaves the\n"
.string "user immobile the next turn.$"
gMoveDescription_HydroCannon: @ 83C00D7
.string "Powerful, but leaves the\n"
.string "user immobile the next turn.$"
gMoveDescription_MeteorMash: @ 83C010D
.string "Fires a meteor-like punch.\n"
.string "May raise ATTACK.$"
gMoveDescription_Astonish: @ 83C013A
.string "An attack that may shock\n"
.string "the foe into flinching.$"
gMoveDescription_WeatherBall: @ 83C016B
.string "The moves type and power\n"
.string "change with the weather.$"
gMoveDescription_Aromatherapy: @ 83C019E
.string "Heals all status problems\n"
.string "with a soothing scent.$"
gMoveDescription_FakeTears: @ 83C01CF
.string "Feigns crying to sharply\n"
.string "lower the foes SP. DEF.$"
gMoveDescription_AirCutter: @ 83C0201
.string "Hacks with razorlike wind.\n"
.string "High critical-hit ratio.$"
gMoveDescription_Overheat: @ 83C0235
.string "Allows a full-power attack,\n"
.string "but sharply lowers SP. ATK.$"
gMoveDescription_OdorSleuth: @ 83C026D
.string "Negates the foes efforts\n"
.string "to heighten evasiveness.$"
gMoveDescription_RockTomb: @ 83C02A0
.string "Stops the foe from moving\n"
.string "with rocks and cuts SPEED.$"
gMoveDescription_SilverWind: @ 83C02D5
.string "A powdery attack that may\n"
.string "raise abilities.$"
gMoveDescription_MetalSound: @ 83C0300
.string "Emits a horrible screech\n"
.string "that sharply lowers SP. DEF.$"
gMoveDescription_GrassWhistle: @ 83C0336
.string "Lulls the foe into sleep\n"
.string "with a pleasant melody.$"
gMoveDescription_Tickle: @ 83C0367
.string "Makes the foe laugh to\n"
.string "lower ATTACK and DEFENSE.$"
gMoveDescription_CosmicPower: @ 83C0398
.string "Raises DEFENSE and SP. DEF\n"
.string "with a mystic power.$"
gMoveDescription_WaterSpout: @ 83C03C8
.string "Inflicts more damage if the\n"
.string "users HP is high.$"
gMoveDescription_SignalBeam: @ 83C03F7
.string "A strange beam attack that\n"
.string "may confuse the foe.$"
gMoveDescription_ShadowPunch: @ 83C0427
.string "An unavoidable punch that\n"
.string "is thrown from shadows.$"
gMoveDescription_Extrasensory: @ 83C0459
.string "Attacks with a peculiar\n"
.string "power. May cause flinching.$"
gMoveDescription_SkyUppercut: @ 83C048D
.string "An uppercut thrown as if\n"
.string "leaping into the sky.$"
gMoveDescription_SandTomb: @ 83C04BC
.string "Traps and hurts the foe in\n"
.string "quicksand for 2 to 5 turns.$"
gMoveDescription_SheerCold: @ 83C04F3
.string "A chilling attack that\n"
.string "causes fainting if it hits.$"
gMoveDescription_MuddyWater: @ 83C0526
.string "Attacks with muddy water.\n"
.string "May lower accuracy.$"
gMoveDescription_BulletSeed: @ 83C0554
.string "Shoots 2 to 5 seeds in a row\n"
.string "to strike the foe.$"
gMoveDescription_AerialAce: @ 83C0584
.string "An extremely speedy and\n"
.string "unavoidable attack.$"
gMoveDescription_IcicleSpear: @ 83C05B0
.string "Attacks the foe by firing\n"
.string "2 to 5 icicles in a row.$"
gMoveDescription_IronDefense: @ 83C05E3
.string "Hardens the bodys surface\n"
.string "to sharply raise DEFENSE.$"
gMoveDescription_Block: @ 83C0618
.string "Blocks the foes way to\n"
.string "prevent escape.$"
gMoveDescription_Howl: @ 83C0640
.string "Howls to raise the spirit\n"
.string "and boosts ATTACK.$"
gMoveDescription_DragonClaw: @ 83C066D
.string "Slashes the foe with sharp\n"
.string "claws.$"
gMoveDescription_FrenzyPlant: @ 83C068F
.string "Powerful, but leaves the\n"
.string "user immobile the next turn.$"
gMoveDescription_BulkUp: @ 83C06C5
.string "Bulks up the body to boost\n"
.string "both ATTACK and DEFENSE.$"
gMoveDescription_Bounce: @ 83C06F9
.string "Bounces up, then down the\n"
.string "next turn. May paralyze.$"
gMoveDescription_MudShot: @ 83C072C
.string "Hurls mud at the foe and\n"
.string "reduces SPEED.$"
gMoveDescription_PoisonTail: @ 83C0754
.string "Has a high critical-hit\n"
.string "ratio. May also poison.$"
gMoveDescription_Covet: @ 83C0784
.string "Cutely begs to obtain an\n"
.string "item held by the foe.$"
gMoveDescription_VoltTackle: @ 83C07B3
.string "A life-risking tackle that\n"
.string "slightly hurts the user.$"
gMoveDescription_MagicalLeaf: @ 83C07E7
.string "Attacks with a strange leaf\n"
.string "that cannot be evaded.$"
gMoveDescription_WaterSport: @ 83C081A
.string "The user becomes soaked to\n"
.string "raise resistance to fire.$"
gMoveDescription_CalmMind: @ 83C084F
.string "Raises SP. ATK and SP. DEF\n"
.string "by focusing the mind.$"
gMoveDescription_LeafBlade: @ 83C0880
.string "Slashes with a sharp leaf.\n"
.string "High critical-hit ratio.$"
gMoveDescription_DragonDance: @ 83C08B4
.string "A mystical dance that ups\n"
.string "ATTACK and SPEED.$"
gMoveDescription_RockBlast: @ 83C08E0
.string "Hurls boulders at the foe\n"
.string "2 to 5 times in a row.$"
gMoveDescription_ShockWave: @ 83C0911
.string "A fast and unavoidable\n"
.string "electric attack.$"
gMoveDescription_WaterPulse: @ 83C0939
.string "Attacks with ultrasonic\n"
.string "waves. May confuse the foe$"
gMoveDescription_DoomDesire: @ 83C096C
.string "Summons strong sunlight to\n"
.string "attack 2 turns later.$"
gMoveDescription_PsychoBoost: @ 83C099D
.string "Allows a full-power attack,\n"
.string "but sharply lowers SP. ATK.$"
.align 2
gMoveDescriptions:: @ 83C09D8
.4byte gMoveDescription_Pound
.4byte gMoveDescription_KarateChop
.4byte gMoveDescription_DoubleSlap
.4byte gMoveDescription_CometPunch
.4byte gMoveDescription_MegaPunch
.4byte gMoveDescription_PayDay
.4byte gMoveDescription_FirePunch
.4byte gMoveDescription_IcePunch
.4byte gMoveDescription_ThunderPunch
.4byte gMoveDescription_Scratch
.4byte gMoveDescription_ViceGrip
.4byte gMoveDescription_Guillotine
.4byte gMoveDescription_RazorWind
.4byte gMoveDescription_SwordsDance
.4byte gMoveDescription_Cut
.4byte gMoveDescription_Gust
.4byte gMoveDescription_WingAttack
.4byte gMoveDescription_Whirlwind
.4byte gMoveDescription_Fly
.4byte gMoveDescription_Bind
.4byte gMoveDescription_Slam
.4byte gMoveDescription_VineWhip
.4byte gMoveDescription_Stomp
.4byte gMoveDescription_DoubleKick
.4byte gMoveDescription_MegaKick
.4byte gMoveDescription_JumpKick
.4byte gMoveDescription_RollingKick
.4byte gMoveDescription_SandAttack
.4byte gMoveDescription_Headbutt
.4byte gMoveDescription_HornAttack
.4byte gMoveDescription_FuryAttack
.4byte gMoveDescription_HornDrill
.4byte gMoveDescription_Tackle
.4byte gMoveDescription_BodySlam
.4byte gMoveDescription_Wrap
.4byte gMoveDescription_TakeDown
.4byte gMoveDescription_Thrash
.4byte gMoveDescription_DoubleEdge
.4byte gMoveDescription_TailWhip
.4byte gMoveDescription_PoisonSting
.4byte gMoveDescription_Twineedle
.4byte gMoveDescription_PinMissile
.4byte gMoveDescription_Leer
.4byte gMoveDescription_Bite
.4byte gMoveDescription_Growl
.4byte gMoveDescription_Roar
.4byte gMoveDescription_Sing
.4byte gMoveDescription_Supersonic
.4byte gMoveDescription_SonicBoom
.4byte gMoveDescription_Disable
.4byte gMoveDescription_Acid
.4byte gMoveDescription_Ember
.4byte gMoveDescription_Flamethrower
.4byte gMoveDescription_Mist
.4byte gMoveDescription_WaterGun
.4byte gMoveDescription_HydroPump
.4byte gMoveDescription_Surf
.4byte gMoveDescription_IceBeam
.4byte gMoveDescription_Blizzard
.4byte gMoveDescription_Psybeam
.4byte gMoveDescription_BubbleBeam
.4byte gMoveDescription_AuroraBeam
.4byte gMoveDescription_HyperBeam
.4byte gMoveDescription_Peck
.4byte gMoveDescription_DrillPeck
.4byte gMoveDescription_Submission
.4byte gMoveDescription_LowKick
.4byte gMoveDescription_Counter
.4byte gMoveDescription_SeismicToss
.4byte gMoveDescription_Strength
.4byte gMoveDescription_Absorb
.4byte gMoveDescription_MegaDrain
.4byte gMoveDescription_LeechSeed
.4byte gMoveDescription_Growth
.4byte gMoveDescription_RazorLeaf
.4byte gMoveDescription_SolarBeam
.4byte gMoveDescription_PoisonPowder
.4byte gMoveDescription_StunSpore
.4byte gMoveDescription_SleepPowder
.4byte gMoveDescription_PetalDance
.4byte gMoveDescription_StringShot
.4byte gMoveDescription_DragonRage
.4byte gMoveDescription_FireSpin
.4byte gMoveDescription_ThunderShock
.4byte gMoveDescription_Thunderbolt
.4byte gMoveDescription_ThunderWave
.4byte gMoveDescription_Thunder
.4byte gMoveDescription_RockThrow
.4byte gMoveDescription_Earthquake
.4byte gMoveDescription_Fissure
.4byte gMoveDescription_Dig
.4byte gMoveDescription_Toxic
.4byte gMoveDescription_Confusion
.4byte gMoveDescription_Psychic
.4byte gMoveDescription_Hypnosis
.4byte gMoveDescription_Meditate
.4byte gMoveDescription_Agility
.4byte gMoveDescription_QuickAttack
.4byte gMoveDescription_Rage
.4byte gMoveDescription_Teleport
.4byte gMoveDescription_NightShade
.4byte gMoveDescription_Mimic
.4byte gMoveDescription_Screech
.4byte gMoveDescription_DoubleTeam
.4byte gMoveDescription_Recover
.4byte gMoveDescription_Harden
.4byte gMoveDescription_Minimize
.4byte gMoveDescription_Smokescreen
.4byte gMoveDescription_ConfuseRay
.4byte gMoveDescription_Withdraw
.4byte gMoveDescription_DefenseCurl
.4byte gMoveDescription_Barrier
.4byte gMoveDescription_LightScreen
.4byte gMoveDescription_Haze
.4byte gMoveDescription_Reflect
.4byte gMoveDescription_FocusEnergy
.4byte gMoveDescription_Bide
.4byte gMoveDescription_Metronome
.4byte gMoveDescription_MirrorMove
.4byte gMoveDescription_SelfDestruct
.4byte gMoveDescription_EggBomb
.4byte gMoveDescription_Lick
.4byte gMoveDescription_Smog
.4byte gMoveDescription_Sludge
.4byte gMoveDescription_BoneClub
.4byte gMoveDescription_FireBlast
.4byte gMoveDescription_Waterfall
.4byte gMoveDescription_Clamp
.4byte gMoveDescription_Swift
.4byte gMoveDescription_SkullBash
.4byte gMoveDescription_SpikeCannon
.4byte gMoveDescription_Constrict
.4byte gMoveDescription_Amnesia
.4byte gMoveDescription_Kinesis
.4byte gMoveDescription_SoftBoiled
.4byte gMoveDescription_HiJumpKick
.4byte gMoveDescription_Glare
.4byte gMoveDescription_DreamEater
.4byte gMoveDescription_PoisonGas
.4byte gMoveDescription_Barrage
.4byte gMoveDescription_LeechLife
.4byte gMoveDescription_LovelyKiss
.4byte gMoveDescription_SkyAttack
.4byte gMoveDescription_Transform
.4byte gMoveDescription_Bubble
.4byte gMoveDescription_DizzyPunch
.4byte gMoveDescription_Spore
.4byte gMoveDescription_Flash
.4byte gMoveDescription_Psywave
.4byte gMoveDescription_Splash
.4byte gMoveDescription_AcidArmor
.4byte gMoveDescription_Crabhammer
.4byte gMoveDescription_Explosion
.4byte gMoveDescription_FurySwipes
.4byte gMoveDescription_Bonemerang
.4byte gMoveDescription_Rest
.4byte gMoveDescription_RockSlide
.4byte gMoveDescription_HyperFang
.4byte gMoveDescription_Sharpen
.4byte gMoveDescription_Conversion
.4byte gMoveDescription_TriAttack
.4byte gMoveDescription_SuperFang
.4byte gMoveDescription_Slash
.4byte gMoveDescription_Substitute
.4byte gMoveDescription_Struggle
.4byte gMoveDescription_Sketch
.4byte gMoveDescription_TripleKick
.4byte gMoveDescription_Thief
.4byte gMoveDescription_SpiderWeb
.4byte gMoveDescription_MindReader
.4byte gMoveDescription_Nightmare
.4byte gMoveDescription_FlameWheel
.4byte gMoveDescription_Snore
.4byte gMoveDescription_Curse
.4byte gMoveDescription_Flail
.4byte gMoveDescription_Conversion2
.4byte gMoveDescription_Aeroblast
.4byte gMoveDescription_CottonSpore
.4byte gMoveDescription_Reversal
.4byte gMoveDescription_Spite
.4byte gMoveDescription_PowderSnow
.4byte gMoveDescription_Protect
.4byte gMoveDescription_MachPunch
.4byte gMoveDescription_ScaryFace
.4byte gMoveDescription_FaintAttack
.4byte gMoveDescription_SweetKiss
.4byte gMoveDescription_BellyDrum
.4byte gMoveDescription_SludgeBomb
.4byte gMoveDescription_MudSlap
.4byte gMoveDescription_Octazooka
.4byte gMoveDescription_Spikes
.4byte gMoveDescription_ZapCannon
.4byte gMoveDescription_Foresight
.4byte gMoveDescription_DestinyBond
.4byte gMoveDescription_PerishSong
.4byte gMoveDescription_IcyWind
.4byte gMoveDescription_Detect
.4byte gMoveDescription_BoneRush
.4byte gMoveDescription_LockOn
.4byte gMoveDescription_Outrage
.4byte gMoveDescription_Sandstorm
.4byte gMoveDescription_GigaDrain
.4byte gMoveDescription_Endure
.4byte gMoveDescription_Charm
.4byte gMoveDescription_Rollout
.4byte gMoveDescription_FalseSwipe
.4byte gMoveDescription_Swagger
.4byte gMoveDescription_MilkDrink
.4byte gMoveDescription_Spark
.4byte gMoveDescription_FuryCutter
.4byte gMoveDescription_SteelWing
.4byte gMoveDescription_MeanLook
.4byte gMoveDescription_Attract
.4byte gMoveDescription_SleepTalk
.4byte gMoveDescription_HealBell
.4byte gMoveDescription_Return
.4byte gMoveDescription_Present
.4byte gMoveDescription_Frustration
.4byte gMoveDescription_Safeguard
.4byte gMoveDescription_PainSplit
.4byte gMoveDescription_SacredFire
.4byte gMoveDescription_Magnitude
.4byte gMoveDescription_DynamicPunch
.4byte gMoveDescription_Megahorn
.4byte gMoveDescription_DragonBreath
.4byte gMoveDescription_BatonPass
.4byte gMoveDescription_Encore
.4byte gMoveDescription_Pursuit
.4byte gMoveDescription_RapidSpin
.4byte gMoveDescription_SweetScent
.4byte gMoveDescription_IronTail
.4byte gMoveDescription_MetalClaw
.4byte gMoveDescription_VitalThrow
.4byte gMoveDescription_MorningSun
.4byte gMoveDescription_Synthesis
.4byte gMoveDescription_Moonlight
.4byte gMoveDescription_HiddenPower
.4byte gMoveDescription_CrossChop
.4byte gMoveDescription_Twister
.4byte gMoveDescription_RainDance
.4byte gMoveDescription_SunnyDay
.4byte gMoveDescription_Crunch
.4byte gMoveDescription_MirrorCoat
.4byte gMoveDescription_PsychUp
.4byte gMoveDescription_ExtremeSpeed
.4byte gMoveDescription_AncientPower
.4byte gMoveDescription_ShadowBall
.4byte gMoveDescription_FutureSight
.4byte gMoveDescription_RockSmash
.4byte gMoveDescription_Whirlpool
.4byte gMoveDescription_BeatUp
.4byte gMoveDescription_FakeOut
.4byte gMoveDescription_Uproar
.4byte gMoveDescription_Stockpile
.4byte gMoveDescription_SpitUp
.4byte gMoveDescription_Swallow
.4byte gMoveDescription_HeatWave
.4byte gMoveDescription_Hail
.4byte gMoveDescription_Torment
.4byte gMoveDescription_Flatter
.4byte gMoveDescription_WillOWisp
.4byte gMoveDescription_Memento
.4byte gMoveDescription_Facade
.4byte gMoveDescription_FocusPunch
.4byte gMoveDescription_SmellingSalt
.4byte gMoveDescription_FollowMe
.4byte gMoveDescription_NaturePower
.4byte gMoveDescription_Charge
.4byte gMoveDescription_Taunt
.4byte gMoveDescription_HelpingHand
.4byte gMoveDescription_Trick
.4byte gMoveDescription_RolePlay
.4byte gMoveDescription_Wish
.4byte gMoveDescription_Assist
.4byte gMoveDescription_Ingrain
.4byte gMoveDescription_Superpower
.4byte gMoveDescription_MagicCoat
.4byte gMoveDescription_Recycle
.4byte gMoveDescription_Revenge
.4byte gMoveDescription_BrickBreak
.4byte gMoveDescription_Yawn
.4byte gMoveDescription_KnockOff
.4byte gMoveDescription_Endeavor
.4byte gMoveDescription_Eruption
.4byte gMoveDescription_SkillSwap
.4byte gMoveDescription_Imprison
.4byte gMoveDescription_Refresh
.4byte gMoveDescription_Grudge
.4byte gMoveDescription_Snatch
.4byte gMoveDescription_SecretPower
.4byte gMoveDescription_Dive
.4byte gMoveDescription_ArmThrust
.4byte gMoveDescription_Camouflage
.4byte gMoveDescription_TailGlow
.4byte gMoveDescription_LusterPurge
.4byte gMoveDescription_MistBall
.4byte gMoveDescription_FeatherDance
.4byte gMoveDescription_TeeterDance
.4byte gMoveDescription_BlazeKick
.4byte gMoveDescription_MudSport
.4byte gMoveDescription_IceBall
.4byte gMoveDescription_NeedleArm
.4byte gMoveDescription_SlackOff
.4byte gMoveDescription_HyperVoice
.4byte gMoveDescription_PoisonFang
.4byte gMoveDescription_CrushClaw
.4byte gMoveDescription_BlastBurn
.4byte gMoveDescription_HydroCannon
.4byte gMoveDescription_MeteorMash
.4byte gMoveDescription_Astonish
.4byte gMoveDescription_WeatherBall
.4byte gMoveDescription_Aromatherapy
.4byte gMoveDescription_FakeTears
.4byte gMoveDescription_AirCutter
.4byte gMoveDescription_Overheat
.4byte gMoveDescription_OdorSleuth
.4byte gMoveDescription_RockTomb
.4byte gMoveDescription_SilverWind
.4byte gMoveDescription_MetalSound
.4byte gMoveDescription_GrassWhistle
.4byte gMoveDescription_Tickle
.4byte gMoveDescription_CosmicPower
.4byte gMoveDescription_WaterSpout
.4byte gMoveDescription_SignalBeam
.4byte gMoveDescription_ShadowPunch
.4byte gMoveDescription_Extrasensory
.4byte gMoveDescription_SkyUppercut
.4byte gMoveDescription_SandTomb
.4byte gMoveDescription_SheerCold
.4byte gMoveDescription_MuddyWater
.4byte gMoveDescription_BulletSeed
.4byte gMoveDescription_AerialAce
.4byte gMoveDescription_IcicleSpear
.4byte gMoveDescription_IronDefense
.4byte gMoveDescription_Block
.4byte gMoveDescription_Howl
.4byte gMoveDescription_DragonClaw
.4byte gMoveDescription_FrenzyPlant
.4byte gMoveDescription_BulkUp
.4byte gMoveDescription_Bounce
.4byte gMoveDescription_MudShot
.4byte gMoveDescription_PoisonTail
.4byte gMoveDescription_Covet
.4byte gMoveDescription_VoltTackle
.4byte gMoveDescription_MagicalLeaf
.4byte gMoveDescription_WaterSport
.4byte gMoveDescription_CalmMind
.4byte gMoveDescription_LeafBlade
.4byte gMoveDescription_DragonDance
.4byte gMoveDescription_RockBlast
.4byte gMoveDescription_ShockWave
.4byte gMoveDescription_WaterPulse
.4byte gMoveDescription_DoomDesire
.4byte gMoveDescription_PsychoBoost