pokeruby/data/maps/DoubleBattleColosseum/header.s
ProjectRevoTPP 38d28d2c91 Label battle AI script and update map BGM constants (#59)
* purge text label redundancy in data2

* revo you dummy dont commit experimental changes like that

* Map header music constants

* Declare CoordEvent and BgEvent structs

* start labeling AI labels

* more labels

* even more AI labels

* finish labeling battle AI

* change flee2 to watch

* egg nickname

* oops
2016-10-16 11:44:26 -07:00

15 lines
268 B
ArmAsm

DoubleBattleColosseum:: @ 83079CC
.4byte DoubleBattleColosseum_MapAttributes
.4byte DoubleBattleColosseum_MapEvents
.4byte DoubleBattleColosseum_MapScripts
.4byte 0x0
.2byte BGM_RAINBOW
.2byte 225
.byte 87
.byte 0
.byte 0
.byte 8
.2byte 0
.byte 0
.byte 8