pokeruby/include/field_effect_helpers.h
DizzyEggg dd7e191078 Battle4.C
Changed labels:
sub_801A02C = ItemBattleEffects
sub_8015150 = GetBattleBank
gUnknown_02024BEA = gRandomMove
BattleBufferB = gBattleBufferB
sub_8090D90 = GetNationalPokedexFlag
sub_80151D4 = PressurePPLose
ai_rate_move = AI_TypeCalc
sub_801B928 = IsPokeDisobedient
sub_801E3B4 = BankGetTurnOrder
sub_801E3EC = SetMoveEffect
sub_814A7FC = DestroyMenuCursor
sub_8010B88 = SwitchInClearStructs
sub_80325B8 = BattleMusicStop
sub_8017718 = CantUseMove
sub_8028350 = IsTwoTurnsMove
b_feature_update_destiny_bond = DestinyBondFlagUpdate
sub_801C108 = JumpIfMoveAffectedByProtect
move_weather_interaction = AttacksThisTurn
sub_8025E20 = ChangeStatBuffs
sub_8020B54 = MoveValuesCleanUp
2017-07-16 20:03:00 +02:00

32 lines
1006 B
C

#ifndef GUARD_FIELD_EFFECT_HELPERS_H
#define GUARD_FIELD_EFFECT_HELPERS_H
void sub_812869C(struct MapObject *);
bool8 sub_81286C4(struct MapObject *);
void oamc_shadow(struct Sprite *);
void sub_8087638(struct Sprite *);
void sub_808788C(struct Sprite *);
void sub_8127334(struct Sprite *);
void sub_8127584(struct Sprite *);
void sub_81276B4(struct Sprite *);
void sub_8127A7C(struct Sprite *);
void sub_8127D84(struct Sprite *);
void sub_8127F7C(struct Sprite *);
void sub_81282E0(struct Sprite *);
void sub_8128410(struct Sprite *);
void sub_81285AC(struct Sprite *);
void sub_8128774(struct Sprite *);
void sub_81287C4(struct Sprite *);
void sub_8128800(struct Sprite *);
void unc_grass_normal(struct Sprite *);
void unc_grass_tall(struct Sprite *);
u8 sub_8126B54(void);
void objid_set_invisible(u8);
void sub_8126BC4(u8 unk_1B, u8 r6, s16 x, s16 y);
void sub_8127ED0(u8, u8);
void sub_8127F28(u8, u8, s16);
u8 sub_8128124(u8 id);
void ash(s16, s16, u16, u8);
#endif // GUARD_FIELD_EFFECT_HELPERS_H