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graphics
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remove trainer palettes
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2017-10-08 21:38:28 -05:00 |
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maps
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convert data files to use constants/map.h
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2017-11-27 22:12:09 -06:00 |
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scripts
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convert data files to use constants/map.h
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2017-11-27 22:12:09 -06:00 |
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text
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fix merge conflicts
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2017-11-26 23:33:31 -06:00 |
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tilesets
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bard_music.inc
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bard_music.s
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battle_ai_scripts.s
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opponents, map_objects, hold_effects, game_stat, decorations, battle_move_effects constants
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2017-11-26 17:01:50 -06:00 |
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battle_anim_80A7E7C.s
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battle_anim_80CA710.s
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label battle anims
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2017-11-19 20:06:25 -08:00 |
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battle_anim_812C144.s
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battle_anim_813F0F4.s
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battle_anim_scripts.s
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abilities, songs, species constants
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2017-11-26 13:00:26 -06:00 |
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battle_anim.s
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battle_interface.s
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battle_moves.s
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opponents, map_objects, hold_effects, game_stat, decorations, battle_move_effects constants
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2017-11-26 17:01:50 -06:00 |
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battle_scripts_1.s
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abilities, songs, species constants
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2017-11-26 13:00:26 -06:00 |
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battle_scripts_2.s
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label battle anims
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2017-11-19 20:06:25 -08:00 |
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cable_car.s
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opponents, map_objects, hold_effects, game_stat, decorations, battle_move_effects constants
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2017-11-26 17:01:50 -06:00 |
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contest_ai_scripts.s
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contest_ai.s
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contest_effect_funcs.inc
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contest_effect.s
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contest_effects.inc
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contest_excitement_table.inc
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contest_link_80C2020.s
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contest_moves.inc
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contest_opponents.inc
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contest.s
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easy_chat constants
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2017-11-26 14:04:00 -06:00 |
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cute_sketch.s
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data_8393054.s
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data2a.s
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flag, vars, items constants
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2017-11-26 15:10:56 -06:00 |
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data2b.s
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eliminate remaining RAM pointers in data/
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2017-11-10 23:40:12 -05:00 |
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easy_chat.s
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easy_chat constants
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2017-11-26 14:04:00 -06:00 |
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enemy_mon_elevation.inc
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event_scripts.s
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convert data files to use constants/map.h
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2017-11-27 22:12:09 -06:00 |
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field_effect_scripts.s
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update field effect script label
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2017-11-19 01:33:24 -08:00 |
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field_map_obj_helpers.s
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field_move_scripts.inc
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fix more command names
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2017-10-01 12:21:52 -05:00 |
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fldeff_cut.s
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fldeff_decoration.s
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split fldeff_80C5CD4.s
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2017-11-17 01:01:38 -05:00 |
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fldeff_secretpower.s
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split fldeff_80C5CD4.s
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2017-11-17 01:01:38 -05:00 |
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graphics.s
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More pokemon_summary_screen decompilation
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2017-11-26 12:57:30 -08:00 |
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intro_credits_graphics.s
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item_ball_scripts.inc
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mail.s
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eliminate remaining RAM pointers in data/
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2017-11-10 23:40:12 -05:00 |
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map_events.s
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convert data files to use constants/map.h
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2017-11-27 22:12:09 -06:00 |
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maps.s
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convert data files to use constants/map.h
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2017-11-27 22:12:09 -06:00 |
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menu_cursor.s
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mon_markings.s
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mystery_event_msg.s
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mystery_event_script_cmd_table.s
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naming_screen.s
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pc_screen_effect.s
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partially decompile pc_screen_effect
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2017-11-20 21:42:34 -08:00 |
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pokedex_area_screen.s
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eliminate remaining RAM pointers in data/
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2017-11-10 23:40:12 -05:00 |
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pokedex_cry_screen.s
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eliminate remaining RAM pointers in data/
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2017-11-10 23:40:12 -05:00 |
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pokemon_storage_system.s
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eliminate remaining RAM pointers in data/
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2017-11-10 23:40:12 -05:00 |
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pokenav.s
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eliminate remaining RAM pointers in data/
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2017-11-10 23:40:12 -05:00 |
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roulette.s
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eliminate remaining RAM pointers in data/
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2017-11-10 23:40:12 -05:00 |
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script_cmd_table.inc
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vloadptr -> vloadword
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2017-10-01 14:39:25 -05:00 |
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slot_machine.s
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eliminate remaining RAM pointers in data/
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2017-11-10 23:40:12 -05:00 |
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sound_data.s
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specials.inc
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decompile fldeff_secret_base_pc
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2017-11-19 01:31:09 -08:00 |
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strings2.s
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tilesets.s
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trainer_money.inc
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trainer_parties.inc
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trainer_see.s
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stuff
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2017-09-10 16:21:30 -05:00 |
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trainers.inc
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type_effectiveness.inc
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unknown_debug_menu.s
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