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* matching sub_813A280 and sub_813A4B4 * move data to item_use.c * slightly less ugly NewGameInitPCItems * more less ugly NewGameInitPCItems - Game Freak doesn't know how to use structs * decompile HandleQuantityRolling and sub_813A6FC * partially label and comment battle_anim.c * decompile sub_813A794 and sub_813A83C * minor comments on battle_anim.c * decompile up to GF shenanigans #14390 * up to GF shenanigans #38571 * dump half of battle_anim_80CA710.s incbins * dump most incbins from battle_anim_812C144.s * obj_rot_scal fixes * subsprite * i cant even identify byte arrays
78 lines
1.7 KiB
ArmAsm
78 lines
1.7 KiB
ArmAsm
.include "asm/macros.inc"
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.include "constants/constants.inc"
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.section .rodata
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.align 2
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gUnknown_08406288:: @ 8406288
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.4byte PCText_TakeOutItems
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.4byte PCText_StoreItems
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.4byte PCText_ThrowAwayItems
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.4byte gMenuText_GoBackToPrev
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.align 2
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gUnknown_08406298:: @ 8406298
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.4byte SecretBaseText_ItemStorage, PlayerPC_ItemStorage
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.4byte gPCText_Mailbox, PlayerPC_Mailbox
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.4byte SecretBaseText_Decoration, PlayerPC_Decoration
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.4byte SecretBaseText_TurnOff, PlayerPC_TurnOff
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gUnknown_084062B8:: @ 84062B8
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.byte 0, 1, 2, 3
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gUnknown_084062BC:: @ 84062BC
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.byte 0, 1, 3
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.align 2
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gUnknown_084062C0:: @ 84062C0
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.4byte PCText_WithdrawItem, ItemStorage_Withdraw
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.4byte PCText_DepositItem, ItemStorage_Deposit
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.4byte PCText_TossItem, ItemStorage_Toss
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.4byte gUnknownText_Exit, ItemStorage_Exit
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.align 2
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gUnknown_084062E0:: @ 84062E0
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.4byte sub_813A83C
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.4byte sub_813A878
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.align 2
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gUnknown_084062E8:: @ 84062E8
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.4byte sub_813B578
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.4byte sub_813B610
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.align 2
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gNewGamePCItems:: @ 84062F0
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.2byte ITEM_POTION, 1
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.2byte ITEM_NONE, 0
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.align 2
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gUnknown_084062F8:: @ 84062F8
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.4byte OtherText_Read, Mailbox_Read
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.4byte gOtherText_MoveToBag, Mailbox_MoveToBag
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.4byte OtherText_Give, Mailbox_Give
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.4byte gOtherText_CancelNoTerminator, Mailbox_Cancel
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gUnknown_08406318:: @ 8406318
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.string "{STR_VAR_1}{CLEAR_TO 80}$"
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gUnknown_0840631E:: @ 840631E
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.string "{COLOR RED}{STR_VAR_1}{CLEAR_TO 80}$"
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gUnknown_08406327:: @ 8406327
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.string "{STR_VAR_1}$"
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gUnknown_0840632A:: @ 840632A
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.string "{COLOR RED}{STR_VAR_1}$"
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gUnknown_08406330:: @ 8406330
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.string "{CLEAR_TO 32}$"
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.align 1
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gUnknown_08406334:: @ 8406334
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.2byte 0x5294
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.2byte 0x6B5A
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.2byte 0x7FFF
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gUnknown_0840633A:: @ 840633A
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.string "{COLOR RED}{STR_VAR_1}$"
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