pokeruby/include/wallclock.h
Marijn van der Werf 4258e60771 Declare more non-static functions in header files (#111)
* Declare more non-static functions in header files

* Use `(void)` for functions without arguments.

* Move global-included data to seperate headers

* Don't import types or global in header

* Fix fieldmap imports

* Revert in-code changes

* Add missing newlines
2016-11-30 18:51:24 -08:00

15 lines
329 B
C

#ifndef GUARD_WALLCLOCK_H
#define GUARD_WALLCLOCK_H
#include "sprite.h"
void Cb2_StartWallClock(void);
void Cb2_ViewWallClock(void);
void sub_810B05C(struct Sprite *sprite);
void sub_810B0F4(struct Sprite *sprite);
void sub_810B18C(struct Sprite *sprite);
void sub_810B230(struct Sprite *sprite);
#endif // GUARD_WALLCLOCK_H