pokeruby/include/start_menu.h
Marijn van der Werf 4258e60771 Declare more non-static functions in header files (#111)
* Declare more non-static functions in header files

* Use `(void)` for functions without arguments.

* Move global-included data to seperate headers

* Don't import types or global in header

* Fix fieldmap imports

* Revert in-code changes

* Add missing newlines
2016-11-30 18:51:24 -08:00

24 lines
690 B
C

#ifndef GUARD_STARTER_CHOOSE_H
#define GUARD_STARTER_CHOOSE_H
//Public functions
void CreateStartMenuTask(void (*func)(u8));
void sub_80712B4(u8 taskId);
void sub_8071310(void);
u8 StartMenu_PokedexCallback(void);
u8 StartMenu_PokemonCallback(void);
u8 StartMenu_BagCallback(void);
u8 StartMenu_PokenavCallback(void);
u8 StartMenu_PlayerCallback(void);
u8 StartMenu_SaveCallback(void);
u8 StartMenu_OptionCallback(void);
u8 StartMenu_ExitCallback(void);
u8 StartMenu_RetireCallback(void);
u8 StartMenu_PlayerLinkCallback(void);
void InitSaveDialog(void);
void sub_8071B28(void);
void sub_8071C20(void);
void AppendToList(u8 *list, u8 *pindex, u32 value);
#endif // GUARD_STARTER_CHOOSE_H