pokeruby/include/menu_cursor.h
Marijn van der Werf 4258e60771 Declare more non-static functions in header files (#111)
* Declare more non-static functions in header files

* Use `(void)` for functions without arguments.

* Move global-included data to seperate headers

* Don't import types or global in header

* Fix fieldmap imports

* Revert in-code changes

* Add missing newlines
2016-11-30 18:51:24 -08:00

25 lines
687 B
C

#ifndef GUARD_MENU_CURSOR_H
#define GUARD_MENU_CURSOR_H
#include "sprite.h"
void sub_814A590(void);
u8 sub_814A5C0(u8 a1, u16 a2, u8 a3, u16 a4, u8 a5);
u8 sub_814A758(u8 a1, u8 a2, u8 a3, u8 a4);
u8 unref_sub_814A7AC(u8 a1, u16 a2, u8 a3);
void sub_814A7FC(void);
void sub_814A880(u8 a1, u8 a2);
void sub_814A904(void);
void sub_814A958(u8 a1);
void sub_814AABC(void (*callback)(struct Sprite *));
void sub_814AAF8(u16 a1);
void sub_814AB84(void);
void unref_sub_814ABE4(int a1);
u8 CreateBlendedOutlineCursor(u8 a1, u16 a2, u8 a3, u16 a4, u8 a5);
void sub_814AD44(void);
void sub_814AD7C(u8 a1, u8 a2);
void sub_814ADC8(void);
void sub_814ADF4(u8 a1);
#endif // GUARD_MENU_CURSOR_H