mirror of
https://github.com/pret/pokeruby.git
synced 2026-08-08 10:34:12 -05:00
* Declare more non-static functions in header files * Use `(void)` for functions without arguments. * Move global-included data to seperate headers * Don't import types or global in header * Fix fieldmap imports * Revert in-code changes * Add missing newlines
30 lines
1.2 KiB
C
30 lines
1.2 KiB
C
#ifndef GUARD_FIELD_EFFECT_H
|
|
#define GUARD_FIELD_EFFECT_H
|
|
|
|
#include "sprite.h"
|
|
|
|
u32 FieldEffectStart(u8 id);
|
|
bool8 FieldEffectCmd_loadtiles(u8 **script, u32 *val);
|
|
bool8 FieldEffectCmd_loadfadedpal(u8 **script, u32 *val);
|
|
bool8 FieldEffectCmd_loadpal(u8 **script, u32 *val);
|
|
bool8 FieldEffectCmd_callnative(u8 **script, u32 *val);
|
|
bool8 FieldEffectCmd_end(u8 **script, u32 *val);
|
|
bool8 FieldEffectCmd_loadgfx_callnative(u8 **script, u32 *val);
|
|
bool8 FieldEffectCmd_loadtiles_callnative(u8 **script, u32 *val);
|
|
bool8 FieldEffectCmd_loadfadedpal_callnative(u8 **script, u32 *val);
|
|
u32 FieldEffectScript_ReadWord(u8 **script);
|
|
void FieldEffectScript_LoadTiles(u8 **script);
|
|
void FieldEffectScript_LoadFadedPalette(u8 **script);
|
|
void FieldEffectScript_LoadPalette(u8 **script);
|
|
void FieldEffectScript_CallNative(u8 **script, u32 *val);
|
|
void FieldEffectFreeGraphicsResources(struct Sprite *sprite);
|
|
void FieldEffectStop(struct Sprite *sprite, u8 id);
|
|
void FieldEffectFreeTilesIfUnused(u16 tileStart);
|
|
void FieldEffectFreePaletteIfUnused(u8 paletteNum);
|
|
void FieldEffectActiveListClear(void);
|
|
void FieldEffectActiveListAdd(u8 id);
|
|
void FieldEffectActiveListRemove(u8 id);
|
|
bool8 FieldEffectActiveListContains(u8 id);
|
|
|
|
#endif // GUARD_FIELD_EFFECT_H
|