pokeruby/include/script_movement.h
2017-09-10 12:34:41 -05:00

9 lines
249 B
C

#ifndef GUARD_SCRIPT_MOVEMENT_H
#define GUARD_SCRIPT_MOVEMENT_H
bool8 ScriptMovement_StartObjectMovementScript(u8, u8, u8, u8 *);
bool8 ScriptMovement_IsObjectMovementFinished(u8, u8, u8);
void sub_80A2178(void);
#endif // GUARD_SCRIPT_MOVEMENT_H