pokeruby/include/wallclock.h
Cameron Hall b9ff56bd89 define more data in C (#219)
* define some graphics data in C

* define wild pokemon in C

* use less #ifdefs

* define data in berry.c
2017-01-27 10:06:20 -08:00

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164 B
C

#ifndef GUARD_WALLCLOCK_H
#define GUARD_WALLCLOCK_H
#include "sprite.h"
void CB2_StartWallClock(void);
void CB2_ViewWallClock(void);
#endif // GUARD_WALLCLOCK_H