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534 lines
16 KiB
C
534 lines
16 KiB
C
#ifndef GUARD_POKEMON_H
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#define GUARD_POKEMON_H
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#include "constants/pokemon.h"
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#include "sprite.h"
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enum {
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EGG_GROUP_NONE,
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EGG_GROUP_MONSTER,
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EGG_GROUP_WATER_1,
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EGG_GROUP_BUG,
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EGG_GROUP_FLYING,
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EGG_GROUP_FIELD,
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EGG_GROUP_FAIRY,
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EGG_GROUP_GRASS,
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EGG_GROUP_HUMAN_LIKE,
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EGG_GROUP_WATER_3,
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EGG_GROUP_MINERAL,
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EGG_GROUP_AMORPHOUS,
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EGG_GROUP_WATER_2,
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EGG_GROUP_DITTO,
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EGG_GROUP_DRAGON,
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EGG_GROUP_UNDISCOVERED
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};
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enum {
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NATURE_HARDY,
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NATURE_LONELY,
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NATURE_BRAVE,
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NATURE_ADAMANT,
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NATURE_NAUGHTY,
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NATURE_BOLD,
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NATURE_DOCILE,
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NATURE_RELAXED,
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NATURE_IMPISH,
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NATURE_LAX,
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NATURE_TIMID,
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NATURE_HASTY,
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NATURE_SERIOUS,
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NATURE_JOLLY,
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NATURE_NAIVE,
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NATURE_MODEST,
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NATURE_MILD,
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NATURE_QUIET,
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NATURE_BASHFUL,
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NATURE_RASH,
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NATURE_CALM,
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NATURE_GENTLE,
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NATURE_SASSY,
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NATURE_CAREFUL,
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NATURE_QUIRKY,
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};
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struct PokemonSubstruct0
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{
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u16 species;
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u16 heldItem;
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u32 experience;
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u8 ppBonuses;
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u8 friendship;
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};
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struct PokemonSubstruct1
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{
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u16 moves[4];
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u8 pp[4];
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};
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struct PokemonSubstruct2
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{
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u8 hpEV;
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u8 attackEV;
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u8 defenseEV;
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u8 speedEV;
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u8 spAttackEV;
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u8 spDefenseEV;
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u8 cool;
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u8 beauty;
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u8 cute;
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u8 smart;
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u8 tough;
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u8 sheen;
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};
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struct PokemonSubstruct3
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{
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/*0x00*/ u8 pokerus;
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/*0x01*/ u8 metLocation;
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/*0x02*/ u16 metLevel:7;
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/*0x02*/ u16 metGame:4;
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/*0x03*/ u16 pokeball:4;
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/*0x03*/ u16 otGender:1;
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/*0x04*/ u32 hpIV:5;
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/*0x04*/ u32 attackIV:5;
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/*0x05*/ u32 defenseIV:5;
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/*0x05*/ u32 speedIV:5;
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/*0x05*/ u32 spAttackIV:5;
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/*0x06*/ u32 spDefenseIV:5;
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/*0x07*/ u32 isEgg:1;
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/*0x07*/ u32 altAbility:1;
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/*0x08*/ u32 coolRibbon:3;
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/*0x08*/ u32 beautyRibbon:3;
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/*0x08*/ u32 cuteRibbon:3;
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/*0x09*/ u32 smartRibbon:3;
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/*0x09*/ u32 toughRibbon:3;
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/*0x09*/ u32 championRibbon:1;
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/*0x0A*/ u32 winningRibbon:1;
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/*0x0A*/ u32 victoryRibbon:1;
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/*0x0A*/ u32 artistRibbon:1;
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/*0x0A*/ u32 effortRibbon:1;
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/*0x0A*/ u32 marineRibbon:1; // never distributed
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/*0x0A*/ u32 landRibbon:1; // never distributed
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/*0x0A*/ u32 skyRibbon:1; // never distributed
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/*0x0A*/ u32 countryRibbon:1; // distributed during Pokémon Festa '04 and '05 to tournament winners
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/*0x0B*/ u32 nationalRibbon:1;
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/*0x0B*/ u32 earthRibbon:1;
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/*0x0B*/ u32 worldRibbon:1; // distributed during Pokémon Festa '04 and '05 to tournament winners
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/*0x0B*/ u32 eventLegal:5; // high bit controls Mew & Deoxys obedience in FRLGE; if set, Pokémon is a fateful encounter in FRLG & Gen 4+ summary screens; set for in-game event island legendaries, some distributed events, and Pokémon from XD: Gale of Darkness.
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};
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union PokemonSubstruct
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{
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struct PokemonSubstruct0 type0;
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struct PokemonSubstruct1 type1;
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struct PokemonSubstruct2 type2;
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struct PokemonSubstruct3 type3;
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u16 raw[6];
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};
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struct BoxPokemon
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{
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/*0x00*/ u32 personality;
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/*0x04*/ u32 otId;
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/*0x08*/ u8 nickname[POKEMON_NAME_LENGTH];
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/*0x12*/ u8 language;
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/*0x13*/ u8 isBadEgg:1;
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u8 hasSpecies:1;
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u8 isEgg:1;
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u8 blockBoxRS:1; // Unused, but Pokémon Box Ruby & Sapphire will refuse to deposit a Pokémon with this flag set
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/*0x14*/ u8 otName[OT_NAME_LENGTH];
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/*0x1B*/ u8 markings;
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/*0x1C*/ u16 checksum;
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/*0x1E*/ u16 unknown;
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union
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{
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u32 raw[12];
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union PokemonSubstruct substructs[4];
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} secure;
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}; /*size = 0x50*/
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struct Pokemon
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{
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/*0x00*/ struct BoxPokemon box;
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/*0x50*/ u32 status;
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/*0x54*/ u8 level;
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/*0x55*/ u8 mail;
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/*0x56*/ u16 hp;
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/*0x58*/ u16 maxHP;
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/*0x5A*/ u16 attack;
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/*0x5C*/ u16 defense;
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/*0x5E*/ u16 speed;
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/*0x60*/ u16 spAttack;
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/*0x62*/ u16 spDefense;
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};
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struct UnknownPokemonStruct
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{
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/*0x00*/u16 species;
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/*0x02*/u16 heldItem;
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/*0x04*/u16 moves[4];
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/*0x0C*/u8 level;
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/*0x0D*/u8 ppBonuses;
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/*0x0E*/u8 hpEV;
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/*0x0F*/u8 attackEV;
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/*0x10*/u8 defenseEV;
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/*0x11*/u8 speedEV;
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/*0x12*/u8 spAttackEV;
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/*0x13*/u8 spDefenseEV;
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/*0x14*/u32 otId;
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/*0x18*/u32 hpIV:5;
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/*0x18*/u32 attackIV:5;
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/*0x19*/u32 defenseIV:5;
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/*0x19*/u32 speedIV:5;
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/*0x1A*/u32 spAttackIV:5;
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/*0x1A*/u32 spDefenseIV:5;
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/*0x1B*/u32 gap:1;
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/*0x1B*/u32 altAbility:1;
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/*0x1C*/u32 personality;
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/*0x20*/u8 nickname[POKEMON_NAME_LENGTH + 1];
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/*0x2B*/u8 friendship;
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};
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struct MultiBattlePokemonTx
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{
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/*0x00*/ u16 species;
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/*0x02*/ u16 heldItem;
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/*0x04*/ u8 nickname[11];
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/*0x0F*/ u8 level;
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/*0x10*/ u16 hp;
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/*0x12*/ u16 maxhp;
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/*0x14*/ u32 status;
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/*0x18*/ u32 personality;
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/*0x1C*/ u8 gender;
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/*0x1D*/ u8 language;
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};
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#define BATTLE_STATS_NO 8
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struct BattlePokemon
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{
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/*0x00*/ u16 species;
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/*0x02*/ u16 attack;
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/*0x04*/ u16 defense;
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/*0x06*/ u16 speed;
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/*0x08*/ u16 spAttack;
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/*0x0A*/ u16 spDefense;
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/*0x0C*/ u16 moves[4];
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/*0x14*/ u32 hpIV:5;
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/*0x14*/ u32 attackIV:5;
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/*0x15*/ u32 defenseIV:5;
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/*0x15*/ u32 speedIV:5;
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/*0x16*/ u32 spAttackIV:5;
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/*0x17*/ u32 spDefenseIV:5;
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/*0x17*/ u32 isEgg:1;
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/*0x17*/ u32 altAbility:1;
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/*0x18*/ s8 statStages[BATTLE_STATS_NO];
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/*0x20*/ u8 ability;
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/*0x21*/ u8 type1;
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/*0x22*/ u8 type2;
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/*0x23*/ u8 unknown;
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/*0x24*/ u8 pp[4];
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/*0x28*/ u16 hp;
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/*0x2A*/ u8 level;
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/*0x2B*/ u8 friendship;
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/*0x2C*/ u16 maxHP;
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/*0x2E*/ u16 item;
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/*0x30*/ u8 nickname[POKEMON_NAME_LENGTH + 1];
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/*0x3B*/ u8 ppBonuses;
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/*0x3C*/ u8 otName[8];
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/*0x44*/ u32 experience;
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/*0x48*/ u32 personality;
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/*0x4C*/ u32 status1;
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/*0x50*/ u32 status2;
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/*0x54*/ u32 otId;
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};
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// Shouldn't these be the same enum?
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enum
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{
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STAT_STAGE_HP, // 0
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STAT_STAGE_ATK, // 1
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STAT_STAGE_DEF, // 2
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STAT_STAGE_SPEED, // 3
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STAT_STAGE_SPATK, // 4
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STAT_STAGE_SPDEF, // 5
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STAT_STAGE_ACC, // 6
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STAT_STAGE_EVASION, // 7
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};
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enum
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{
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STAT_HP, // 0
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STAT_ATK, // 1
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STAT_DEF, // 2
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STAT_SPD, // 3
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STAT_SPATK, // 4
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STAT_SPDEF, // 5
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STAT_ACC, // 6
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STAT_EVA, // 7
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};
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struct BaseStats
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{
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/*0x00*/ u8 baseHP;
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/*0x01*/ u8 baseAttack;
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/*0x02*/ u8 baseDefense;
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/*0x03*/ u8 baseSpeed;
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/*0x04*/ u8 baseSpAttack;
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/*0x05*/ u8 baseSpDefense;
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/*0x06*/ u8 type1;
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/*0x07*/ u8 type2;
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/*0x08*/ u8 catchRate;
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/*0x09*/ u8 expYield;
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/*0x0A*/ u16 evYield_HP:2;
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/*0x0A*/ u16 evYield_Attack:2;
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/*0x0A*/ u16 evYield_Defense:2;
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/*0x0A*/ u16 evYield_Speed:2;
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/*0x0B*/ u16 evYield_SpAttack:2;
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/*0x0B*/ u16 evYield_SpDefense:2;
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/*0x0C*/ u16 item1;
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/*0x0E*/ u16 item2;
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/*0x10*/ u8 genderRatio;
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/*0x11*/ u8 eggCycles;
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/*0x12*/ u8 friendship;
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/*0x13*/ u8 growthRate;
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/*0x14*/ u8 eggGroup1;
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/*0x15*/ u8 eggGroup2;
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/*0x16*/ u8 ability1;
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/*0x17*/ u8 ability2;
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/*0x18*/ u8 safariZoneFleeRate;
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/*0x19*/ u8 bodyColor:7;
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u8 noFlip:1;
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};
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struct BattleMove
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{
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u8 effect;
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u8 power;
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u8 type;
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u8 accuracy;
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u8 pp;
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u8 secondaryEffectChance;
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u8 target;
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s8 priority;
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u8 flags;
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};
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struct PokemonStorage
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{
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/*0x0000*/ u8 currentBox;
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/*0x0004*/ struct BoxPokemon boxes[14][30];
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/*0x8344*/ u8 boxNames[14][9];
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/*0x83c2*/ u8 wallpaper[14];
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};
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struct SpindaSpot
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{
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u8 x, y;
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u16 image[16];
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};
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struct __attribute__((packed)) LevelUpMove {
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u16 move:9;
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u16 level:7;
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};
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enum {
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GROWTH_MEDIUM_FAST,
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GROWTH_ERRATIC,
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GROWTH_FLUCTUATING,
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GROWTH_MEDIUM_SLOW,
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GROWTH_FAST,
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GROWTH_SLOW
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};
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enum {
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BODY_COLOR_RED,
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BODY_COLOR_BLUE,
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BODY_COLOR_YELLOW,
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BODY_COLOR_GREEN,
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BODY_COLOR_BLACK,
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BODY_COLOR_BROWN,
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BODY_COLOR_PURPLE,
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BODY_COLOR_GRAY,
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BODY_COLOR_WHITE,
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BODY_COLOR_PINK
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};
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#define EVO_FRIENDSHIP 0x0001 // Pokémon levels up with friendship ≥ 220
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#define EVO_FRIENDSHIP_DAY 0x0002 // Pokémon levels up during the day with friendship ≥ 220
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#define EVO_FRIENDSHIP_NIGHT 0x0003 // Pokémon levels up at night with friendship ≥ 220
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#define EVO_LEVEL 0x0004 // Pokémon reaches the specified level
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#define EVO_TRADE 0x0005 // Pokémon is traded
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#define EVO_TRADE_ITEM 0x0006 // Pokémon is traded while it's holding the specified item
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#define EVO_ITEM 0x0007 // specified item is used on Pokémon
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#define EVO_LEVEL_ATK_GT_DEF 0x0008 // Pokémon reaches the specified level with attack > defense
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#define EVO_LEVEL_ATK_EQ_DEF 0x0009 // Pokémon reaches the specified level with attack = defense
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#define EVO_LEVEL_ATK_LT_DEF 0x000a // Pokémon reaches the specified level with attack < defense
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#define EVO_LEVEL_SILCOON 0x000b // Pokémon reaches the specified level with a Silcoon personality value
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#define EVO_LEVEL_CASCOON 0x000c // Pokémon reaches the specified level with a Cascoon personality value
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#define EVO_LEVEL_NINJASK 0x000d // Pokémon reaches the specified level (special value for Ninjask)
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#define EVO_LEVEL_SHEDINJA 0x000e // Pokémon reaches the specified level (special value for Shedinja)
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#define EVO_BEAUTY 0x000f // Pokémon levels up with beauty ≥ specified value
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struct Evolution
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{
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u16 method;
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u16 param;
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u16 targetSpecies;
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};
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struct EvolutionData
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{
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struct Evolution evolutions[5];
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};
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extern u8 gPlayerPartyCount;
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extern struct Pokemon gPlayerParty[PARTY_SIZE];
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extern u8 gEnemyPartyCount;
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extern struct Pokemon gEnemyParty[PARTY_SIZE];
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extern const u8 *const gItemEffectTable[];
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extern const struct BaseStats gBaseStats[];
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extern const u32 gExperienceTables[][101];
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extern const u16 *gLevelUpLearnsets[];
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extern struct Evolution gEvolutionTable[][5];
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extern struct PokemonStorage gPokemonStorage;
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void ZeroBoxMonData(struct BoxPokemon *boxMon);
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void ZeroMonData(struct Pokemon *mon);
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void ZeroPlayerPartyMons(void);
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void ZeroEnemyPartyMons(void);
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void CreateMon(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 fixedPersonality, u8 otIdType, u32 fixedOtId);
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void CreateBoxMon(struct BoxPokemon *boxMon, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 fixedPersonality, u8 otIdType, u32 fixedOtId);
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void CreateMonWithNature(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 nature);
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void CreateMonWithGenderNatureLetter(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 gender, u8 nature, u8 unownLetter);
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void CreateMaleMon(struct Pokemon *mon, u16 species, u8 level);
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void CreateMonWithIVsPersonality(struct Pokemon *mon, u16 species, u8 level, u32 ivs, u32 personality);
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void CreateMonWithIVsOTID(struct Pokemon *mon, u16 species, u8 level, u8 *ivs, u32 otId);
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void CreateMonWithEVSpread(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 evSpread);
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void sub_803ADE8(struct Pokemon *mon, struct UnknownPokemonStruct *src);
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void sub_803AF78(struct Pokemon *mon, struct UnknownPokemonStruct *dest);
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u16 CalculateBoxMonChecksum(struct BoxPokemon *boxMon);
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void CalculateMonStats(struct Pokemon *mon);
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void ExpandBoxMon(const struct BoxPokemon *src, struct Pokemon *dest);
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u8 GetLevelFromMonExp(struct Pokemon *mon);
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u8 GetLevelFromBoxMonExp(struct BoxPokemon *boxMon);
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u16 GiveMoveToMon(struct Pokemon *mon, u16 move);
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u16 GiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move);
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u16 GiveMoveToBattleMon(struct BattlePokemon *mon, u16 move);
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void SetMonMoveSlot(struct Pokemon *mon, u16 move, u8 slot);
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void SetBattleMonMoveSlot(struct BattlePokemon *mon, u16 move, u8 slot);
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void GiveMonInitialMoveset(struct Pokemon *mon);
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void GiveBoxMonInitialMoveset(struct BoxPokemon *boxMon);
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u16 MonTryLearningNewMove(struct Pokemon *mon, bool8 firstMove);
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void DeleteFirstMoveAndGiveMoveToMon(struct Pokemon *mon, u16 move);
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void DeleteFirstMoveAndGiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move);
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u8 CountAliveMons(u8 a1);
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u8 sub_803C434(u8 a1);
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u8 GetMonGender(struct Pokemon *mon);
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u8 GetBoxMonGender(struct BoxPokemon *boxMon);
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u8 GetGenderFromSpeciesAndPersonality(u16 species, u32 personality);
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void SetMultiuseSpriteTemplateToPokemon(u16 species, u8 a2);
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void SetMultiuseSpriteTemplateToTrainerBack(u16 species, u8 a2);
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void EncryptBoxMon(struct BoxPokemon *boxMon);
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void DecryptBoxMon(struct BoxPokemon *boxMon);
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union PokemonSubstruct *GetSubstruct(struct BoxPokemon *boxMon, u32 personality, u8 substructType);
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// These are full type signatures for GetMonData() and GetBoxMonData(),
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// but they are not used since some code erroneously omits the third arg.
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// u32 GetMonData(struct Pokemon *mon, s32 field, u8 *data);
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// u32 GetBoxMonData(struct BoxPokemon *boxMon, s32 field, u8 *data);
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// void SetMonData(struct Pokemon *mon, s32 field, const void *dataArg);
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// void SetBoxMonData(struct BoxPokemon *boxMon, s32 field, const void *dataArg);
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u32 GetMonData();
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u32 GetBoxMonData();
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void SetMonData();
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void SetBoxMonData();
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void CopyMon(void *dest, void *src, size_t size);
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u8 GiveMonToPlayer(struct Pokemon *mon);
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u8 SendMonToPC(struct Pokemon *mon);
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u8 CalculatePlayerPartyCount(void);
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u8 CalculateEnemyPartyCount(void);
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u8 GetMonsStateToDoubles(void);
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u8 GetAbilityBySpecies(u16 species, bool8 altAbility);
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u8 GetMonAbility(struct Pokemon *mon);
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void CreateSecretBaseEnemyParty(struct SecretBaseRecord *secretBaseRecord);
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u8 GetSecretBaseTrainerPicIndex(void);
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u8 GetSecretBaseTrainerNameIndex(void);
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u8 PlayerPartyAndPokemonStorageFull(void);
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u8 PokemonStorageFull(void);
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void GetSpeciesName(u8 *name, u16 species);
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u8 CalculatePPWithBonus(u16 move, u8 ppBonuses, u8 moveIndex);
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void RemoveMonPPBonus(struct Pokemon *mon, u8 moveIndex);
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void RemoveBattleMonPPBonus(struct BattlePokemon *mon, u8 moveIndex);
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void CopyPlayerPartyMonToBattleData(u8 battleIndex, u8 partyIndex);
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u8 GetNature(struct Pokemon *mon);
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u8 GetNatureFromPersonality(u32 personality);
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u16 GetEvolutionTargetSpecies(struct Pokemon *mon, u8 type, u16 evolutionItem);
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u16 nature_stat_mod(u8 nature, u16 n, u8 statIndex);
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void MonRestorePP(struct Pokemon *);
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u8 *sub_803F378(u16 itemId);
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u16 SpeciesToPokedexNum(u16 species);
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u16 NationalPokedexNumToSpecies(u16 nationalNum);
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u16 NationalToHoennOrder(u16);
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u16 SpeciesToNationalPokedexNum(u16);
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u16 HoennToNationalOrder(u16);
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u16 SpeciesToCryId(u16 species);
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void DrawSpindaSpots(u16, u32, u8 *, u8);
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u8 sub_803FBBC(void);
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u8 sub_803FC58(u16);
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void AdjustFriendship(struct Pokemon *, u8);
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u8 CheckPartyHasHadPokerus(struct Pokemon *, u8);
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void UpdatePartyPokerusTime(u16);
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u32 CanMonLearnTMHM(struct Pokemon *, u8);
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u8 GetMoveTutorMoves(struct Pokemon *mon, u16 *moves);
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u8 sub_8040574(struct Pokemon *party);
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void ClearBattleMonForms(void);
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void sub_80408BC();
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void current_map_music_set__default_for_battle(u16);
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const u8 *GetMonSpritePal(struct Pokemon *mon);
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const u8 *GetMonSpritePalFromOtIdPersonality(u16, u32, u32);
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const struct CompressedSpritePalette *GetMonSpritePalStructFromOtIdPersonality(u16, u32, u32);
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bool8 IsOtherTrainer(u32, u8 *);
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void SetMonPreventsSwitchingString(void);
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void SetWildMonHeldItem(void);
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u8 *sub_8040D08();
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bool32 ShouldHideGenderIconForLanguage(u16 species, u8 *name, u8 language);
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bool32 ShouldHideGenderIcon(u16 species, u8 *name);
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s8 sub_8040A54(struct Pokemon *, u8);
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u16 GetMonEVCount(struct Pokemon *);
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u16 GetEvolutionTargetSpecies(struct Pokemon *, u8, u16);
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const struct CompressedSpritePalette *GetMonSpritePalStruct(struct Pokemon *);
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bool8 IsPokeSpriteNotFlipped(u16);
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u8 GetLevelUpMovesBySpecies(u16, u16 *);
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u8 TryIncrementMonLevel(struct Pokemon *);
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bool8 IsShiny(struct Pokemon *mon);
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void RandomlyGivePartyPokerus(struct Pokemon *party);
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void PartySpreadPokerus(struct Pokemon *party);
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struct Sprite *sub_80F7920(u16, u16, const u16 *);
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void BoxMonRestorePP(struct BoxPokemon *);
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bool8 HealStatusConditions(struct Pokemon *mon, u32 unused, u32 healMask, u8 battleId);
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u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit);
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#if DEBUG && !(ENGLISH && REVISION == 0)
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void Nakamura_NakaGenderTest_RecalcStats(struct Pokemon *);
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#endif
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#endif // GUARD_POKEMON_H
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