pokeruby/include/pokedex_cry_screen.h
2021-06-25 13:16:36 -04:00

20 lines
468 B
C

#ifndef GUARD_POKEDEX_CRY_SCREEN_H
#define GUARD_POKEDEX_CRY_SCREEN_H
struct CryScreenWindow
{
u16 charBase;
u8 screenBase;
u8 paletteNo;
u8 xPos;
u8 yPos;
};
bool8 ShowPokedexCryScreen(struct CryScreenWindow * cry, u8 arg1);
bool8 LoadCryWaveformWindow(struct CryScreenWindow * cry, u8 bgId);
void UpdateCryWaveformWindow(u8 bgId);
void CryScreenPlayButton(u16 species);
void DestroyCryMeterNeedleSprite();
#endif // GUARD_POKEDEX_CRY_SCREEN_H