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16 lines
441 B
C
16 lines
441 B
C
#ifndef GUARD_POKEBALL_H
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#define GUARD_POKEBALL_H
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extern const struct SpriteTemplate gBallSpriteTemplates[];
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#define POKEBALL_PLAYER_SENDOUT 0xFF
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#define POKEBALL_OPPONENT_SENDOUT 0xFE
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void CreatePokeballSprite(u8 r0, u8 r1, u8 r2, u8 r3, u8 s1, u8 s2, u8 s3, u32 s4);
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void StartHealthboxSlideIn(u8);
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void LoadBallGraphics(u8);
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void FreeBallGraphics(u8);
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u8 sub_8047580(u8, u8, u8, u8, u8, u8, u8, u32);
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#endif // GUARD_POKEBALL_H
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