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11 lines
238 B
C
11 lines
238 B
C
#ifndef GUARD_HEATED_ROCK_H
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#define GUARD_HEATED_ROCK_H
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// heated_rock (moves heated rock sprites)
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// Used in Eruption.
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u16 sub_80D5940(u8 spriteId);
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void sub_80D5994(struct Sprite *sprite, s16 x, s16 y);
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#endif // GUARD_HEATED_ROCK_H
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