pokeruby/include/constants/flags.h

907 lines
40 KiB
C

#ifndef GUARD_CONSTANTS_FLAGS_H
#define GUARD_CONSTANTS_FLAGS_H
// temporary flags
// These temporary flags are are cleared every time a map is loaded. They are used
// for things like shortening an NPCs introduction text if the player already spoke
// to them once.
#define FLAG_TEMP_1 0x1
#define FLAG_TEMP_2 0x2
#define FLAG_TEMP_3 0x3
#define FLAG_TEMP_4 0x4
#define FLAG_TEMP_5 0x5
#define FLAG_TEMP_6 0x6
#define FLAG_TEMP_7 0x7
#define FLAG_TEMP_8 0x8
#define FLAG_TEMP_9 0x9
#define FLAG_TEMP_A 0xA
#define FLAG_TEMP_B 0xB
#define FLAG_TEMP_C 0xC
#define FLAG_TEMP_D 0xD
#define FLAG_TEMP_E 0xE
#define FLAG_TEMP_F 0xF
#define FLAG_TEMP_10 0x10
#define FLAG_TEMP_11 0x11
#define FLAG_TEMP_12 0x12
#define FLAG_TEMP_13 0x13
#define FLAG_TEMP_14 0x14
#define FLAG_TEMP_15 0x15
#define FLAG_TEMP_16 0x16
#define FLAG_TEMP_17 0x17
#define FLAG_TEMP_18 0x18
#define FLAG_TEMP_19 0x19
#define FLAG_TEMP_1A 0x1A
#define FLAG_TEMP_1B 0x1B
#define FLAG_TEMP_1C 0x1C
#define FLAG_TEMP_1D 0x1D
#define FLAG_TEMP_1E 0x1E
#define FLAG_TEMP_1F 0x1F
// FLAG_TEMP_20 was supposed to be used as a temporary flag (see above), but there
// was either an oversight or off-by-one error.
#define FLAG_TEMP_20 0x20
#define FLAG_VICTORY_ROAD_ROCK FLAG_TEMP_20
// scripts
#define FLAG_SET_WALL_CLOCK 0x51
#define FLAG_RESCUED_BIRCH 0x52
#define FLAG_LINK_CONTEST_ROOM_POKEBALL 0x56
#define FLAG_MET_RIVAL_MOM 0x57
#define FLAG_BIRCH_AIDE_MET 0x58
#define FLAG_DECLINED_BIKE 0x59
#define FLAG_RECEIVED_BIKE 0x5A
#define FLAG_RECEIVED_WAILMER_PAIL 0x5E
#define FLAG_RECEIVED_POKEBLOCK_CASE 0x5F
#define FLAG_RECEIVED_SECRET_POWER 0x60
#define FLAG_TV_EXPLAINED 0x62
#define FLAG_MAUVILLE_GYM_BARRIERS_STATE 0x63
#define FLAG_MOSSDEEP_GYM_SWITCH_1 0x64
#define FLAG_MOSSDEEP_GYM_SWITCH_2 0x65
#define FLAG_MOSSDEEP_GYM_SWITCH_3 0x66
#define FLAG_MOSSDEEP_GYM_SWITCH_4 0x67
#define FLAG_OCEANIC_MUSEUM_MET_REPORTER 0x69
#define FLAG_RECEIVED_HM04 0x6A
#define FLAG_RECEIVED_HM06 0x6B
#define FLAG_RECEIVED_HM05 0x6D
#define FLAG_RECEIVED_HM02 0x6E
#define FLAG_MT_PYRE_ORB_STOLEN 0x6F
#define FLAG_EVIL_TEAM_ESCAPED_IN_SUBMARINE 0x70
#define FLAG_LEGENDARY_BATTLE_COMPLETED 0x71 // defeated or caught Groudon/Kyogre in Cave of Origin
#define FLAG_RECEIVED_METEORITE 0x73
#define FLAG_ADVENTURE_STARTED 0x74 // received pokedex and set loose
#define FLAG_MET_HIDDEN_POWER_GIVER 0x76
#define FLAG_RECEIVED_TM31 0x79
#define FLAG_RECEIVED_HM_SURF 0x7A
#define FLAG_RECEIVED_HM08 0x7B
#define FLAG_DEFEATED_WALLY_VICTORY_ROAD 0x7E
#define FLAG_MET_PRETTY_PETAL_SHOP_OWNER 0x7F
#define FLAG_LEGEND_ESCAPED_SEAFLOOR_CAVERN 0x81
#define FLAG_DEFEATED_RIVAL_ROUTE103 0x82
#define FLAG_RECEIVED_DOLL_LANETTE 0x83
#define FLAG_RECEIVED_POTION_OLDALE 0x84
#define FLAG_RECEIVED_AMULET_COIN 0x85
#define FLAG_PENDING_DAYCARE_EGG 0x86
#define FLAG_THANKED_FOR_PLAYING_WITH_WALLY 0x87
#define FLAG_RECEIVED_HM01 0x89
#define FLAG_DEFEATED_EVIL_TEAM_MT_CHIMNEY 0x8B
#define FLAG_RECEIVED_6_SODA_POP 0x8C
#define FLAG_DEFEATED_SEASHORE_HOUSE_TRAINERS 0x8D
#define FLAG_DEVON_GOODS_STOLEN 0x8E
#define FLAG_RECOVERED_DEVON_GOODS 0x8F
#define FLAG_RETURNED_DEVON_GOODS 0x90
#define FLAG_MR_BRINEY_SAILING_INTRO 0x93
#define FLAG_DOCK_REJECTED_DEVON_GOODS 0x94
#define FLAG_DELIVERED_DEVON_GOODS 0x95
#define FLAG_RECEIVED_CONTEST_PASS 0x96
#define FLAG_RECEIVED_CASTFORM 0x97
#define FLAG_RECEIVED_SUPER_ROD 0x98
#define FLAG_RUSTBORO_NPC_TRADE_COMPLETED 0x99
#define FLAG_PACIFIDLOG_NPC_TRADE_COMPLETED 0x9A
#define FLAG_FORTREE_NPC_TRADE_COMPLETED 0x9B
#define FLAG_UNKNOWN_9F 0x9F
#define FLAG_COOL_PAINTING_MADE 0xA0
#define FLAG_BEAUTY_PAINTING_MADE 0xA1
#define FLAG_CUTE_PAINTING_MADE 0xA2
#define FLAG_SMART_PAINTING_MADE 0xA3
#define FLAG_TOUGH_PAINTING_MADE 0xA4
#define FLAG_RECEIVED_TM_ROCK_TOMB 0xA5
#define FLAG_RECEIVED_TM_BULK_UP 0xA6
#define FLAG_RECEIVED_TM_SHOCK_WAVE 0xA7
#define FLAG_RECEIVED_TM_OVERHEAT 0xA8
#define FLAG_RECEIVED_TM42 0xA9
#define FLAG_RECEIVED_TM_AERIAL_ACE 0xAA
#define FLAG_RECEIVED_TM_CALM_MIND 0xAB
#define FLAG_RECEIVED_TM_WATER_PULSE 0xAC
#define FLAG_DECORATION_1 0xAD
#define FLAG_DECORATION_2 0xAE
#define FLAG_DECORATION_3 0xAF
#define FLAG_DECORATION_4 0xB0
#define FLAG_DECORATION_5 0xB1
#define FLAG_DECORATION_6 0xB2
#define FLAG_DECORATION_7 0xB3
#define FLAG_DECORATION_8 0xB4
#define FLAG_DECORATION_9 0xB5
#define FLAG_DECORATION_10 0xB6
#define FLAG_DECORATION_11 0xB7
#define FLAG_DECORATION_12 0xB8
#define FLAG_DECORATION_13 0xB9
#define FLAG_DECORATION_14 0xBA
#define FLAG_DECORATION_15 0xBB
#define FLAG_RECEIVED_POKENAV 0xBC
#define FLAG_DELIVERED_STEVEN_LETTER 0xBD
#define FLAG_DEFEATED_WALLY_MAUVILLE 0xBE
#define FLAG_RECEIVED_SUN_STONE_MOSSDEEP 0xC0
#define FLAG_WALLY_SPEECH 0xC1
#define FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_1 0xC2
#define FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_2 0xC3
#define FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_3 0xC4
#define FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_4 0xC5
#define FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_5 0xC6
#define FLAG_RUSTURF_TUNNEL_OPENED 0xC7
#define FLAG_RECEIVED_RED_SCARF 0xC8
#define FLAG_RECEIVED_BLUE_SCARF 0xC9
#define FLAG_RECEIVED_PINK_SCARF 0xCA
#define FLAG_RECEIVED_GREEN_SCARF 0xCB
#define FLAG_RECEIVED_YELLOW_SCARF 0xCC
#define FLAG_ENCOUNTERED_LATIAS_OR_LATIOS 0xCE
#define FLAG_RECEIVED_BASEMENT_KEY 0xD0
#define FLAG_GOT_TM_THUNDERBOLT_FROM_WATTSON 0xD1
#define FLAG_RECEIVED_RED_OR_BLUE_ORB 0xD4
#define FLAG_RECEIVED_PREMIER_BALL_RUSTBORO 0xD5
#define FLAG_ROUTE104_PROTOTYPE_COMPLETED_1 0xD7
#define FLAG_ROUTE104_PROTOTYPE_COMPLETED_2 0xD8
#define FLAG_MET_DIVING_TREASURE_HUNTER 0xD9
#define FLAG_MET_WAILMER_TRAINER 0xDA
#define FLAG_EVIL_LEADER_PLEASE_STOP 0xDB
#define FLAG_RECEIVED_GO_GOGGLES 0xDD
#define FLAG_WINGULL_SENT_ON_ERRAND 0xDE
#define FLAG_RECEIVED_MENTAL_HERB 0xDF
#define FLAG_WINGULL_DELIVERED_MAIL 0xE0
#define FLAG_RECEIVED_20_COINS 0xE1
#define FLAG_RECEIVED_STARTER_DOLL 0xE2
#define FLAG_RECEIVED_GOOD_ROD 0xE3
#define FLAG_REGI_DOORS_OPENED 0xE4
#define FLAG_RECEIVED_TM_RETURN 0xE5
#define FLAG_RECEIVED_TM_SLUDGE_BOMB 0xE6
#define FLAG_RECEIVED_TM05 0xE7
#define FLAG_RECEIVED_TM19 0xE8
#define FLAG_RECEIVED_TM44 0xEA
#define FLAG_RECEIVED_TM45 0xEB
#define FLAG_RECEIVED_GLASS_ORNAMENT 0xEC
#define FLAG_RECEIVED_SILVER_SHIELD 0xED
#define FLAG_RECEIVED_GOLD_SHIELD 0xEE
#define FLAG_USED_STORAGE_KEY 0xEF
#define FLAG_USED_ROOM_1_KEY 0xF0
#define FLAG_USED_ROOM_2_KEY 0xF1
#define FLAG_USED_ROOM_4_KEY 0xF2
#define FLAG_USED_ROOM_6_KEY 0xF3
#define FLAG_MET_PROF_COSMO 0xF4
#define FLAG_RECEIVED_WAILMER_DOLL 0xF5
#define FLAG_RECEIVED_CHESTO_BERRY_ROUTE104 0xF6
#define FLAG_DEFEATED_SS_TIDAL_TRAINERS 0xF7
#define FLAG_RECEIVED_SPELON_BERRY 0xF8
#define FLAG_RECEIVED_PAMTRE_BERRY 0xF9
#define FLAG_RECEIVED_WATMEL_BERRY 0xFA
#define FLAG_RECEIVED_DURIN_BERRY 0xFB
#define FLAG_RECEIVED_BELUE_BERRY 0xFC
#define FLAG_RECEIVED_CHARCOAL 0xFE
#define FLAG_LATIOS_OR_LATIAS_ROAMING 0xFF
#define FLAG_RECEIVED_REPEAT_BALL 0x100
#define FLAG_RECEIVED_OLD_ROD 0x101
#define FLAG_RECEIVED_COIN_CASE 0x102
#define FLAG_RETURNED_RED_OR_BLUE_ORB 0x103
#define FLAG_RECEIVED_TM49 0x104
#define FLAG_RECEIVED_TM28 0x105
#define FLAG_RECEIVED_TM09 0x106
#define FLAG_ENTERED_ELITE_FOUR 0x107
#define FLAG_RECEIVED_TM10 0x108
#define FLAG_RECEIVED_TM41 0x109
#define FLAG_RECEIVED_LAVARIDGE_EGG 0x10A
#define FLAG_RECEIVED_FOSSIL_MON 0x10B
#define FLAG_SECRET_BASE_REGISTRY_ENABLED 0x10C
#define FLAG_RECEIVED_TM46 0x10D
#define FLAG_CONTEST_SKETCH_CREATED 0x10E
#define FLAG_EVIL_TEAM_ESCAPED_STERN_SPOKE 0x10F
#define FLAG_RECEIVED_EXP_SHARE 0x110
#define FLAG_POKERUS_EXPLAINED 0x111
#define FLAG_RECEIVED_RUNNING_SHOES 0x112
#define FLAG_RECEIVED_QUICK_CLAW 0x113
#define FLAG_RECEIVED_KINGS_ROCK 0x114
#define FLAG_RECEIVED_MACHO_BRACE 0x115
#define FLAG_RECEIVED_SOOTHE_BELL 0x116
#define FLAG_RECEIVED_WHITE_HERB 0x117
#define FLAG_RECEIVED_SOFT_SAND 0x118
#define FLAG_RECEIVED_CLEANSE_TAG 0x11A
#define FLAG_RECEIVED_FOCUS_BAND 0x11B
#define FLAG_DECLINED_WALLY_BATTLE_MAUVILLE 0x11C
#define FLAG_RECEIVED_DEVON_SCOPE 0x11D
#define FLAG_DECLINED_RIVAL_BATTLE_LILYCOVE 0x11E
#define FLAG_MET_DEVON_EMPLOYEE 0x11F
#define FLAG_MET_RIVAL_RUSTBORO 0x120
#define FLAG_RECEIVED_SILK_SCARF 0x121
#define FLAG_NOT_READY_FOR_BATTLE_ROUTE120 0x122
#define FLAG_RECEIVED_SS_TICKET 0x123
#define FLAG_MET_RIVAL_LILYCOVE 0x124
#define FLAG_MET_RIVAL_IN_HOUSE_AFTER_LILYCOVE 0x125
#define FLAG_EXCHANGED_SCANNER 0x126
#define FLAG_KECLEON_FLED_FORTREE 0x127
#define FLAG_PETALBURG_MART_EXPANDED_ITEMS 0x128
#define FLAG_RECEIVED_MIRACLE_SEED 0x129
#define FLAG_RECEIVED_BELDUM 0x12A
#define FLAG_RECEIVED_FANCLUB_TM_THIS_WEEK 0x12B
#define FLAG_MET_FANCLUB_YOUNGER_BROTHER 0x12C
#define FLAG_RIVAL_LEFT_FOR_ROUTE103 0x12D
#define FLAG_OMIT_DIVE_FROM_STEVEN_LETTER 0x12E
// hidden item flags
#define FLAG_HIDDEN_ITEMS_START 0x258
#define FLAG_HIDDEN_ITEM_LAVARIDGE_TOWN_ICE_HEAL 0x258
#define FLAG_HIDDEN_ITEM_1 0x259
#define FLAG_HIDDEN_ITEM_2 0x25A
#define FLAG_HIDDEN_ITEM_3 0x25B
#define FLAG_HIDDEN_ITEM_4 0x25C
#define FLAG_HIDDEN_ITEM_5 0x25D
#define FLAG_HIDDEN_ITEM_6 0x25E
#define FLAG_HIDDEN_ITEM_7 0x25F
#define FLAG_HIDDEN_ITEM_8 0x260
#define FLAG_HIDDEN_ITEM_9 0x261
#define FLAG_HIDDEN_ITEM_A 0x262
#define FLAG_HIDDEN_ITEM_B 0x263
#define FLAG_HIDDEN_ITEM_C 0x264
#define FLAG_HIDDEN_ITEM_D 0x265
#define FLAG_HIDDEN_ITEM_E 0x266
#define FLAG_HIDDEN_ITEM_F 0x267
#define FLAG_HIDDEN_ITEM_10 0x268
#define FLAG_HIDDEN_ITEM_11 0x269
#define FLAG_HIDDEN_ITEM_12 0x26A
#define FLAG_HIDDEN_ITEM_13 0x26B
#define FLAG_HIDDEN_ITEM_14 0x26C
#define FLAG_HIDDEN_ITEM_15 0x26D
#define FLAG_HIDDEN_ITEM_16 0x26E
#define FLAG_HIDDEN_ITEM_17 0x26F
#define FLAG_HIDDEN_ITEM_18 0x270
#define FLAG_HIDDEN_ITEM_19 0x271
#define FLAG_HIDDEN_ITEM_1A 0x272
#define FLAG_HIDDEN_ITEM_1B 0x273
#define FLAG_HIDDEN_ITEM_FALLARBOR_TOWN_NUGGET 0x274
#define FLAG_HIDDEN_ITEM_1D 0x275
#define FLAG_HIDDEN_ITEM_1E 0x276
#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_1_KEY 0x277
#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_2_KEY 0x278
#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_4_KEY 0x279
#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_6_KEY 0x27A
#define FLAG_HIDDEN_ITEM_23 0x27B
#define FLAG_HIDDEN_ITEM_24 0x27C
#define FLAG_HIDDEN_ITEM_25 0x27D
#define FLAG_HIDDEN_ITEM_26 0x27E
#define FLAG_HIDDEN_ITEM_27 0x27F
#define FLAG_HIDDEN_ITEM_28 0x280
#define FLAG_HIDDEN_ITEM_29 0x281
#define FLAG_HIDDEN_ITEM_2A 0x282
#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_PP_UP 0x283
#define FLAG_HIDDEN_ITEM_2C 0x284
#define FLAG_HIDDEN_ITEM_2D 0x285
#define FLAG_HIDDEN_ITEM_2E 0x286
#define FLAG_HIDDEN_ITEM_2F 0x287
#define FLAG_HIDDEN_ITEM_30 0x288
#define FLAG_HIDDEN_ITEM_31 0x289
#define FLAG_HIDDEN_ITEM_32 0x28A
#define FLAG_HIDDEN_ITEM_33 0x28B
#define FLAG_HIDDEN_ITEM_34 0x28C
#define FLAG_HIDDEN_ITEM_35 0x28D
#define FLAG_HIDDEN_ITEM_36 0x28E
#define FLAG_HIDDEN_ITEM_37 0x28F
#define FLAG_HIDDEN_ITEM_38 0x290
#define FLAG_HIDDEN_ITEM_39 0x291
#define FLAG_HIDDEN_ITEM_3A 0x292
#define FLAG_HIDDEN_ITEM_3B 0x293
#define FLAG_HIDDEN_ITEM_3C 0x294
#define FLAG_HIDDEN_ITEM_3D 0x295
#define FLAG_HIDDEN_ITEM_3E 0x296
#define FLAG_HIDDEN_ITEM_3F 0x297
#define FLAG_HIDDEN_ITEM_40 0x298
#define FLAG_HIDDEN_ITEM_41 0x299
#define FLAG_HIDDEN_ITEM_42 0x29A
#define FLAG_HIDDEN_ITEM_43 0x29B
#define FLAG_HIDDEN_ITEM_44 0x29C
#define FLAG_HIDDEN_ITEM_45 0x29D
#define FLAG_HIDDEN_ITEM_46 0x29E
#define FLAG_HIDDEN_ITEM_47 0x29F
#define FLAG_HIDDEN_ITEM_48 0x2A0
#define FLAG_HIDDEN_ITEM_49 0x2A1
#define FLAG_HIDDEN_ITEM_4A 0x2A2
#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_POKE_BALL 0x2A3
#define FLAG_HIDDEN_ITEM_4C 0x2A4
#define FLAG_HIDDEN_ITEM_4D 0x2A5
#define FLAG_HIDDEN_ITEM_4E 0x2A6
#define FLAG_HIDDEN_ITEM_4F 0x2A7
#define FLAG_HIDDEN_ITEM_50 0x2A8
#define FLAG_HIDDEN_ITEM_51 0x2A9
#define FLAG_HIDDEN_ITEM_52 0x2AA
#define FLAG_HIDDEN_ITEM_53 0x2AB
#define FLAG_HIDDEN_ITEM_54 0x2AC
#define FLAG_HIDDEN_ITEM_55 0x2AD
#define FLAG_HIDDEN_ITEM_56 0x2AE
#define FLAG_HIDDEN_ITEM_57 0x2AF
#define FLAG_HIDDEN_ITEM_58 0x2B0
#define FLAG_HIDDEN_ITEM_59 0x2B1
#define FLAG_HIDDEN_ITEM_5A 0x2B2
#define FLAG_HIDDEN_ITEM_5B 0x2B3
#define FLAG_HIDDEN_ITEM_5C 0x2B4
#define FLAG_HIDDEN_ITEM_5D 0x2B5
#define FLAG_HIDDEN_ITEM_5E 0x2B6
#define FLAG_HIDDEN_ITEM_5F 0x2B7
#define FLAG_HIDDEN_ITEM_BLACK_GLASSES 0x2B8
#define FLAG_HIDDEN_ITEM_61 0x2B9
// object event hide/show flags
#define FLAG_HIDE_BIRCH_STARTERS_BAG 0x2BC
#define FLAG_HIDE_BIRCH_BATTLE_POOCHYENA 0x2D0
#define FLAG_HIDE_BIRCH_IN_LAB 0x2D1
#define FLAG_HIDE_MAY_UPSTAIRS 0x2D2
#define FLAG_HIDE_RIVAL_ROUTE103 0x2D3
#define FLAG_HIDE_DEVON_PETALBURG_WOODS 0x2D4
#define FLAG_HIDE_EVIL_TEAM_PETALBURG_WOODS 0x2D5
#define FLAG_HIDE_WALLY_PETALBURG 0x2D6
#define FLAG_HIDE_STEVENS_LETTER 0x2D7
#define FLAG_HIDE_WALLY_MOM_PETALBURG_1 0x2D8
#define FLAG_HIDE_GRUNT_RUSTBORO 0x2DB
#define FLAG_HIDE_DEVON_RUSTBORO 0x2DC
#define FLAG_HIDE_SLEEPING_MON_SEAFLOOR_CAVERN 0x2DD
#define FLAG_HIDE_NORMAN_LITTLEROOT 0x2DE
#define FLAG_UNKNOWN_2E1 0x2E1
#define FLAG_HIDE_MR_BRINEY_ROUTE104 0x2E2
#define FLAG_HIDE_MR_BRINEY_ROUTE104_HOUSE 0x2E3
#define FLAG_HIDE_MR_BRINEY_DEWFORD_TOWN 0x2E4
#define FLAG_HIDE_MR_BRINEY_ROUTE109 0x2E5
#define FLAG_HIDE_MR_BRINEY_BOAT_ROUTE104 0x2E6
#define FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD 0x2E7
#define FLAG_HIDE_MR_BRINEY_BOAT_ROUTE109 0x2E8
#define FLAG_UNKNOWN_2EB 0x2EB
#define FLAG_UNKNOWN_2EC 0x2EC
#define FLAG_UNKNOWN_2ED 0x2ED
#define FLAG_HIDE_POOCHYENA_ROUTE101 0x2EE
#define FLAG_HIDE_WALLY_DEFEATED_VICTORY_ROAD 0x2EF
#define FLAG_HIDE_MOM_LITTLEROOT 0x2F0
#define FLAG_HIDE_MACHOKE_MOVER_1 0x2F2
#define FLAG_HIDE_MACHOKE_MOVER_2 0x2F3
#define FLAG_UNKNOWN_2F4 0x2F4
#define FLAG_HIDE_MOM_UPSTAIRS 0x2F5
#define FLAG_HIDE_BRENDAN_MOM_DOWNSTAIRS 0x2F6
#define FLAG_HIDE_MAY_MOM_DOWNSTAIRS 0x2F7
#define FLAG_HIDE_BRENDAN_UPSTAIRS 0x2F8
#define FLAG_HIDE_MOVING_TRUCK_BRENDAN 0x2F9
#define FLAG_HIDE_MOVING_TRUCK_MAY 0x2FA
#define FLAG_HIDE_VICTOR_WINSTRATE 0x300
#define FLAG_HIDE_VICTORIA_WINSTRATE 0x301
#define FLAG_HIDE_VIVI_WINSTRATE 0x302
#define FLAG_HIDE_VICKI_WINSTRATE 0x303
#define FLAG_HIDE_NORMAN_PETALBURG_GYM 0x304
#define FLAG_HIDE_RAYQUAZA 0x305
#define FLAG_HIDE_LILYCOVE_CONTEST_ATTENDENT_1 0x306
#define FLAG_HIDE_LILYCOVE_MUSEUM_CURATOR 0x307
#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_1 0x308
#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_2 0x309
#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_3 0x30A
#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_4 0x30B
#define FLAG_HIDE_LILYCOVE_MUSEUM_TOURISTS 0x30C
#define FLAG_HIDE_PETALBURG_GYM_GUIDE 0x30D
#define FLAG_UNKNOWN_30E 0x30E
#define FLAG_UNKNOWN_30F 0x30F
#define FLAG_HIDE_BRENDAN_MOM 0x310
#define FLAG_HIDE_MAY_MOM 0x311
#define FLAG_HIDE_FANCLUB_OLD_LADY 0x315
#define FLAG_HIDE_FANCLUB_BOY 0x316
#define FLAG_HIDE_FANCLUB_LITTLE_BOY 0x317
#define FLAG_HIDE_FANCLUB_LADY 0x318
#define FLAG_HIDE_GABBY_AND_TY_ROUTE111_1 0x31C
#define FLAG_HIDE_GABBY_AND_TY_ROUTE118_1 0x31D
#define FLAG_HIDE_GABBY_AND_TY_ROUTE120_1 0x31E
#define FLAG_HIDE_GABBY_AND_TY_ROUTE111_2 0x31F
#define FLAG_HIDE_CONTEST_REPORTER_FALLARBOR 0x320
#define FLAG_HIDE_CONTEST_REPORTER_VERDANTURF 0x321
#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_REPORTER 0x322
#define FLAG_HIDE_CONTEST_REPORTER_SLATEPORT 0x323
#define FLAG_HIDE_WALLY_MAUVILLE 0x324
#define FLAG_HIDE_WALLY_FATHER_MAUVILLE 0x325
#define FLAG_HIDE_WALLY_WANDAS_HOUSE 0x326
#define FLAG_HIDE_BOYFRIEND_RUSTURF_TUNNEL 0x327
#define FLAG_HIDE_BOYFRIEND_WANDAS_HOUSE 0x328
#define FLAG_HIDE_WALLY_FATHER_WANDAS_HOUSE 0x329
#define FLAG_HIDE_WALLY_FATHER_PETALBURG 0x32B
#define FLAG_HIDE_WALLY_MOTHER_PETALBURG 0x32C
#define FLAG_HIDE_LOST_GLASSES_MAN 0x32D
#define FLAG_HIDE_RIVAL_RUSTBORO 0x32E
#define FLAG_HIDE_WALLACE_SOOTOPOLIS_GYM 0x32F
#define FLAG_HIDE_WALLACE_SOOTOPOLIS 0x330
#define FLAG_HIDE_GRUNTS_BLOCKING_CABLE_CAR 0x333
#define FLAG_HIDE_GRUNT_1_BLOCKING_HIDEOUT 0x335
#define FLAG_HIDE_GRUNT_2_BLOCKING_HIDEOUT 0x336
#define FLAG_UNKNOWN_337 0x337
#define FLAG_HIDE_LEGEND_MON_CAVE_OF_ORIGIN 0x339
#define FLAG_HIDE_EVIL_LEADER_SEAFLOOR_CAVERN 0x33C
#define FLAG_HIDE_OTHER_LEADER_SEAFLOOR_CAVERN 0x33D
#define FLAG_HIDE_OTHER_TEAM_GRUNTS_SEAFLOOR_CAVERN 0x33F
#define FLAG_HIDE_STEVEN_GRANITE_CAVE 0x341
#define FLAG_HIDE_STEVEN_ROUTE128 0x342
#define FLAG_HIDE_GABBY_AND_TY_SLATEPORT 0x343
#define FLAG_HIDE_STERN_SLATEPORT 0x348
#define FLAG_HIDE_STERN_SLATEPORT_HARBOR 0x349
#define FLAG_UNKNOWN_34B 0x34B
#define FLAG_UNKNOWN_34C 0x34C
#define FLAG_HIDE_GRUNT_1_SLATEPORT_HARBOR 0x34D
#define FLAG_HIDE_GRUNT_2_SLATEPORT_HARBOR 0x34E
#define FLAG_UNKNOWN_34F 0x34F
#define FLAG_HIDE_SUBMARINE_SHADOW_SLATEPORT_HARBOR 0x350
#define FLAG_HIDE_MAY_PICHU_DOLL 0x351
#define FLAG_HIDE_RIVAL_ROUTE119 0x353
#define FLAG_HIDE_GRUNTS_LILYCOVE 0x354
#define FLAG_HIDE_SOOTOPOLIS_RESIDENTS 0x356
#define FLAG_HIDE_CAVE_OF_ORIGIN_ENTRANCE_WOMAN_1 0x357
#define FLAG_HIDE_CAVE_OF_ORIGIN_ENTRANCE_WOMAN_2 0x358
#define FLAG_HIDE_WALLY_BATTLE_VICTORY_ROAD 0x35A
#define FLAG_HIDE_AWAKENED_MON_SEAFLOOR_CAVERN 0x35B
#define FLAG_HIDE_SS_TIDAL_SLATEPORT_HARBOR 0x35C
#define FLAG_HIDE_SS_TIDAL_LILYCOVE_HARBOR 0x35D
#define FLAG_HIDE_WALLY_PETALBURG_GYM 0x362
#define FLAG_UNKNOWN_363 0x363
#define FLAG_HIDE_FAT_MAN_LITTLEROOT 0x364
#define FLAG_HIDE_BRINEY_SLATEPORT_SHIPYARD 0x365
#define FLAG_HIDE_LANETTE 0x366
#define FLAG_HIDE_LANETTE_FALLARBOR 0x367
#define FLAG_HIDE_TRICKMASTER_ENTRANCE 0x368
#define FLAG_HIDE_MT_CHIMNEY_PEOPLE 0x36D
#define FLAG_HIDE_GRUNT_RUSTURF_TUNNEL 0x36E
#define FLAG_HIDE_BRINEY_RUSTURF_TUNNEL 0x36F
#define FLAG_HIDE_PEEKO_RUSTURF_TUNNEL 0x370
#define FLAG_HIDE_PEEKO_BRINEY_HOUSE 0x371
#define FLAG_HIDE_EVIL_TEAM_SLATEPORT 0x372
#define FLAG_HIDE_EVIL_TEAM_OCEANIC_MUSEUM 0x373
#define FLAG_HIDE_GRUNT_1_OCEANIC_MUSEUM_2F 0x374
#define FLAG_HIDE_GRUNT_2_OCEANIC_MUSEUM_2F 0x375
#define FLAG_HIDE_EVIL_TEAM_LEADER_OCEANIC_MUSEUM_2F 0x376
#define FLAG_HIDE_STERN_OCEANIC_MUSEUM_2F 0x377
#define FLAG_HIDE_BATTLE_TOWER_OPPONENT 0x378
#define FLAG_HIDE_RIVAL_BIRCH_LAB 0x379
#define FLAG_HIDE_EVIL_TEAM_WEATHER_INSTITUTE 0x37A
#define FLAG_HIDE_BRINEY_ROUTE116 0x37B
#define FLAG_HIDE_WEATHER_INSTITUTE_WORKERS_1F 0x37C
#define FLAG_HIDE_WEATHER_INSTITUTE_WORKERS_2F 0x37D
#define FLAG_HIDE_TUNNER_DIGGER_ROUTE116 0x37E
#define FLAG_HIDE_ARTIST_LILCOVE_CONTEST 0x37F
#define FLAG_UNKNOWN_BIRCH_380 0x380 // TODO: what should this be called?
#define FLAG_HIDE_BIRCH_ROUTE101 0x381
#define FLAG_HIDE_BIRCH_ROUTE103 0x382
#define FLAG_HIDE_TRICK_HOUSE_END_MAN 0x383
#define FLAG_HIDE_EVIL_TEAM_ROUTE110 0x384
#define FLAG_HIDE_GABBY_AND_TY_ROUTE118_2 0x385
#define FLAG_HIDE_GABBY_AND_TY_ROUTE120_2 0x386
#define FLAG_HIDE_GABBY_AND_TY_ROUTE111_3 0x387
#define FLAG_HIDE_GABBY_AND_TY_ROUTE118_3 0x388
#define FLAG_HIDE_WORKERS_SLATEPORT_HARBOR 0x389
#define FLAG_HIDE_FLOWER_SHOP_WORKER_OUTSIDE 0x38A
#define FLAG_HIDE_AZURILL_FALLARBOR 0x38B
#define FLAG_HIDE_FERRY_ATTENDANT_LILYCOVE 0x38C
#define FLAG_HIDE_FERRY_SAILOR_LILYCOVE 0x38D
#define FLAG_HIDE_LATIOS_OR_LATIAS_FLYING 0x38E
#define FLAG_HIDE_LATIOS_OR_LATIAS_STATIONARY 0x38F
#define FLAG_HIDE_WATTSON_MAUVILLE 0x390
#define FLAG_HIDE_WATTSON_MAUVILLE_GYM 0x391
#define FLAG_HIDE_GRUNTS_ROUTE121 0x392
#define FLAG_UNKNOWN_393 0x393
#define FLAG_HIDE_LEADER_MT_PYRE_SUMMIT 0x394
#define FLAG_HIDE_GRUNTS_MT_PYRE_SUMMIT 0x395
#define FLAG_HIDE_REPORTER_BATTLE_TOWER 0x396
#define FLAG_HIDE_RIVAL_ROUTE110 0x397
#define FLAG_HIDE_RIVAL_CHAMPIONS_ROOM 0x398
#define FLAG_HIDE_BIRCH_CHAMPIONS_ROOM 0x399
#define FLAG_HIDE_RIVAL_ON_BIKE_ROUTE110 0x39A
#define FLAG_HIDE_RIVAL_ROUTE119_ON_BIKE 0x39B
#define FLAG_HIDE_GRUNTS_HIDEOUTS 0x39C
#define FLAG_HIDE_LILYCOVE_MOTEL_PEOPLE 0x39D
#define FLAG_HIDE_EVIL_TEAM_MT_CHIMNEY 0x39E
#define FLAG_HIDE_OTHER_TEAM_MT_CHIMNEY 0x39F
#define FLAG_HIDE_PROF_COSMO_FALLARBOR 0x3A0
#define FLAG_HIDE_RIVAL_LAVARIDGE_1 0x3A1
#define FLAG_HIDE_RIVAL_LAVARIDGE_2 0x3A2
#define FLAG_HIDE_RUSTURF_TUNNEL_ROCK_1 0x3A3
#define FLAG_HIDE_RUSTURF_TUNNEL_ROCK_2 0x3A4
#define FLAG_HIDE_WINGULL_FORTREE_HOUSE 0x3A5
#define FLAG_HIDE_WINGULL_MOSSDEEP_HOUSE 0x3A6
#define FLAG_HIDE_REGIROCK 0x3A7
#define FLAG_HIDE_REGICE 0x3A8
#define FLAG_HIDE_REGISTEEL 0x3A9
#define FLAG_HIDE_GRUNTS_METEOR_FALLS_1F 0x3AA
#define FLAG_HIDE_OTHER_TEAM_METEOR_FALLS_1F 0x3AB
#define FLAG_HIDE_SLUDGE_BOMB_MAN_DEWFORD_HALL 0x3AC
#define FLAG_HIDE_AWARD_MAN_BATTLE_TOWER 0x3AD
#define FLAG_HIDE_PROF_COSMO_METEOR_FALLS 0x3AE
#define FLAG_HIDE_SUBMARINE_SHADOW_HIDEOUT 0x3AF
#define FLAG_HIDE_EVIL_LEADER_ROUTE128 0x3B0
#define FLAG_HIDE_OTHER_LEADER_ROUTE128 0x3B1
#define FLAG_HIDE_EVIL_TEAM_GRUNTS_SEAFLOOR_CAVERN 0x3B2
#define FLAG_HIDE_DEVON_EMPLOYEE_ROUTE116 0x3B3
#define FLAG_HIDE_TM_SALESMAN_SLATEPORT 0x3B4
#define FLAG_HIDE_EMPLOYEE_DEVON_CORP_3F 0x3B5
#define FLAG_HIDE_BRINEY_AND_PEEKO_SS_TIDAL 0x3B6
#define FLAG_HIDE_TM_49_GIVER_SS_TIDAL 0x3B7
#define FLAG_HIDE_TOOK_SHOAL_SALT_1 0x3B8
#define FLAG_HIDE_TOOK_SHOAL_SALT_2 0x3B9
#define FLAG_HIDE_TOOK_SHOAL_SALT_3 0x3BA
#define FLAG_HIDE_TOOK_SHOAL_SALT_4 0x3BB
#define FLAG_HIDE_TOOK_SHOAL_SHELL_1 0x3BC
#define FLAG_HIDE_TOOK_SHOAL_SHELL_2 0x3BD
#define FLAG_HIDE_TOOK_SHOAL_SHELL_3 0x3BE
#define FLAG_HIDE_TOOK_SHOAL_SHELL_4 0x3BF
#define FLAG_HIDE_SECRET_POWER_MAN 0x3C0
#define FLAG_HIDE_OCEANIC_MUSEUM_VISITORS 0x3C1
#define FLAG_HIDE_ROOFTOP_LADY_LILYCOVE_MART 0x3C2
#define FLAG_HIDE_ROOT_FOSSIL 0x3C3
#define FLAG_HIDE_CLAW_FOSSIL 0x3C4
#define FLAG_HIDE_SCARED_GRUNT_OCEANIC_MUSEUM 0x3C5
#define FLAG_HIDE_STEVEN_ROUTE118 0x3C6
#define FLAG_HIDE_STEVEN_STEVENS_HOUSE 0x3C7
#define FLAG_HIDE_BELDUM_BALL_STEVENS_HOUSE 0x3C8
#define FLAG_HIDE_KECLEON_FORTREE 0x3C9
#define FLAG_HIDE_KECLEON_ROUTE120_1 0x3CA
#define FLAG_HIDE_RIVAL_LILYCOVE_MART 0x3CB
#define FLAG_HIDE_STEVEN_ROUTE120 0x3CC
#define FLAG_HIDE_STEVEN_SOOTOPOLIS 0x3CD
#define FLAG_HIDE_VOLTORB_1_NEW_MAUVILLE 0x3CE
#define FLAG_HIDE_VOLTORB_2_NEW_MAUVILLE 0x3CF
#define FLAG_HIDE_VOLTORB_3_NEW_MAUVILLE 0x3D0
#define FLAG_HIDE_ELECTRODE_1_HIDEOUT 0x3D1
#define FLAG_HIDE_ELECTRODE_2_HIDEOUT 0x3D2
#define FLAG_HIDE_RIVAL_OLDALE_TOWN 0x3D3
#define FLAG_HIDE_UNDERWATER_SUBMARINE_INTERACTION 0x3D4
#define FLAG_HIDE_KECLEON_ROUTE120_2 0x3D5
#define FLAG_HIDE_KECLEON_ROUTE120_3 0x3D6
#define FLAG_HIDE_GIRLFRIEND_RUSTURF_TUNNEL 0x3D7
#define FLAG_HIDE_GIRLFRIEND_WANDAS_HOUSE 0x3D8
#define FLAG_HIDE_KECLEON_ROUTE120_4 0x3D9
#define FLAG_HIDE_KECLEON_ROUTE120_5 0x3DA
#define FLAG_HIDE_KECLEON_ROUTE120_6 0x3DB
#define FLAG_HIDE_KECLEON_ROUTE120_7 0x3DC
#define FLAG_HIDE_KECLEON_ROUTE119_1 0x3DD
#define FLAG_HIDE_KECLEON_ROUTE119_2 0x3DE
#define FLAG_HIDE_BOY_ROUTE101 0x3DF
#define FLAG_ITEM_ROUTE102_1 0x3E8
#define FLAG_ITEM_ROUTE116_1 0x3E9
#define FLAG_ITEM_ROUTE104_1 0x3EA
#define FLAG_ITEM_ROUTE105_1 0x3EB
#define FLAG_ITEM_ROUTE106_1 0x3EC
#define FLAG_ITEM_ROUTE109_1 0x3ED
#define FLAG_ITEM_ROUTE110_1 0x3EE
#define FLAG_ITEM_ROUTE110_2 0x3EF
#define FLAG_ITEM_ROUTE111_1 0x3F0
#define FLAG_ITEM_ROUTE111_2 0x3F1
#define FLAG_ITEM_ROUTE111_3 0x3F2
#define FLAG_ITEM_ROUTE112_1 0x3F3
#define FLAG_ITEM_ROUTE113_1 0x3F4
#define FLAG_ITEM_ROUTE113_2 0x3F5
#define FLAG_ITEM_ROUTE114_1 0x3F6
#define FLAG_ITEM_ROUTE114_2 0x3F7
#define FLAG_ITEM_ROUTE115_1 0x3F8
#define FLAG_ITEM_ROUTE115_2 0x3F9
#define FLAG_ITEM_ROUTE115_3 0x3FA
#define FLAG_ITEM_ROUTE116_2 0x3FB
#define FLAG_ITEM_ROUTE116_3 0x3FC
#define FLAG_ITEM_ROUTE116_4 0x3FD
#define FLAG_ITEM_ROUTE117_1 0x3FE
#define FLAG_ITEM_ROUTE117_2 0x3FF
#define FLAG_ITEM_ROUTE119_1 0x400
#define FLAG_ITEM_ROUTE119_2 0x401
#define FLAG_ITEM_ROUTE119_3 0x402
#define FLAG_ITEM_ROUTE119_4 0x403
#define FLAG_ITEM_ROUTE119_5 0x404
#define FLAG_ITEM_ROUTE119_6 0x405
#define FLAG_ITEM_ROUTE120_1 0x406
#define FLAG_ITEM_ROUTE120_2 0x407
#define FLAG_ITEM_ROUTE123_1 0x408
#define FLAG_ITEM_ROUTE123_2 0x409
#define FLAG_ITEM_ROUTE127_1 0x40A
#define FLAG_ITEM_ROUTE127_2 0x40B
#define FLAG_ITEM_ROUTE132_1 0x40C
#define FLAG_ITEM_ROUTE133_1 0x40D
#define FLAG_ITEM_ROUTE133_2 0x40E
#define FLAG_ITEM_PETALBURG_CITY_MAX_REVIVE 0x40F
#define FLAG_ITEM_PETALBURG_2 0x410
#define FLAG_ITEM_RUSTBORO_CITY_X_DEFEND 0x411
#define FLAG_ITEM_LILYCOVE_1 0x412
#define FLAG_ITEM_MOSSDEEP_1 0x413
#define FLAG_ITEM_METEOR_FALLS_1F_1R_1 0x414
#define FLAG_ITEM_METEOR_FALLS_1F_1R_2 0x415
#define FLAG_ITEM_METEOR_FALLS_1F_1R_3 0x416
#define FLAG_ITEM_METEOR_FALLS_1F_1R_4 0x417
#define FLAG_ITEM_RUSTURF_TUNNEL_1 0x418
#define FLAG_ITEM_RUSTURF_TUNNEL_2 0x419
#define FLAG_ITEM_GRANITE_CAVE_1F_1 0x41A
#define FLAG_ITEM_GRANITE_CAVE_B1F_1 0x41B
#define FLAG_ITEM_MT_PYRE_5F_1 0x41C
#define FLAG_ITEM_GRANITE_CAVE_B2F_1 0x41D
#define FLAG_ITEM_GRANITE_CAVE_B2F_2 0x41E
#define FLAG_ITEM_PETALBURG_WOODS_1 0x41F
#define FLAG_ITEM_PETALBURG_WOODS_2 0x420
#define FLAG_ITEM_ROUTE104_2 0x421
#define FLAG_ITEM_PETALBURG_WOODS_3 0x422
#define FLAG_ITEM_CAVE_OF_ORIGIN_B3F_1 0x423
#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_1_ORANGE_MAIL 0x424
#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_2_HARBOR_MAIL 0x425
#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_2_WAVE_MAIL 0x426
#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_3_SHADOW_MAIL 0x427
#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_3_WOOD_MAIL 0x428
#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_4_MECH_MAIL 0x429
#define FLAG_ITEM_ROUTE124_1 0x42A
#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_6_GLITTER_MAIL 0x42B
#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_7_TROPIC_MAIL 0x42C
#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_8_BEAD_MAIL 0x42D
#define FLAG_ITEM_JAGGED_PASS_1 0x42E
#define FLAG_ITEM_AQUA_HIDEOUT_B1F_1 0x42F
#define FLAG_ITEM_AQUA_HIDEOUT_B2F_1 0x430
#define FLAG_ITEM_MT_PYRE_EXTERIOR_1 0x431
#define FLAG_ITEM_MT_PYRE_EXTERIOR_2 0x432
#define FLAG_ITEM_NEW_MAUVILLE_INSIDE_1 0x433
#define FLAG_ITEM_NEW_MAUVILLE_INSIDE_2 0x434
#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_6_LUXURY_BALL 0x435
#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_2_SCANNER 0x436
#define FLAG_ITEM_SCORCHED_SLAB_1 0x437
#define FLAG_ITEM_METEOR_FALLS_B1F_2R_1 0x438
#define FLAG_ITEM_SHOAL_CAVE_LOW_TIDE_ENTRANCE_1 0x439
#define FLAG_ITEM_SHOAL_CAVE_LOW_TIDE_INNER_ROOM_1 0x43A
#define FLAG_ITEM_SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM_1 0x43B
#define FLAG_ITEM_VICTORY_ROAD_1F_1 0x43C
#define FLAG_ITEM_VICTORY_ROAD_1F_2 0x43D
#define FLAG_ITEM_VICTORY_ROAD_B1F_1 0x43E
#define FLAG_ITEM_VICTORY_ROAD_B1F_2 0x43F
#define FLAG_ITEM_VICTORY_ROAD_B2F_1 0x440
#define FLAG_ITEM_MT_PYRE_6F_1 0x441
#define FLAG_ITEM_SEAFLOOR_CAVERN_ROOM_9_1 0x442
#define FLAG_ITEM_FIERY_PATH_1 0x443
#define FLAG_ITEM_ROUTE124_2 0x444
#define FLAG_ITEM_ROUTE124_3 0x445
#define FLAG_ITEM_SAFARI_ZONE_NORTHWEST_1 0x446
#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_1F_HARBOR_MAIL 0x447
#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_ESCAPE_ROPE 0x448
#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_2_B1F_DIVE_BALL 0x449
#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_TM_ICE_BEAM 0x44A
#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_2_1F_REVIVE 0x44B
#define FLAG_ITEM_ABANDONED_SHIP_CAPTAINS_OFFICE_STORAGE_KEY 0x44C
#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_3_WATER_STONE 0x44D
#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_1_TM_RAIN_DANCE 0x44E
#define FLAG_ITEM_ROUTE121_1 0x44F
#define FLAG_ITEM_ROUTE123_3 0x450
#define FLAG_ITEM_ROUTE126_1 0x451
#define FLAG_ITEM_ROUTE119_7 0x452
#define FLAG_ITEM_ROUTE120_3 0x453
#define FLAG_ITEM_ROUTE120_4 0x454
#define FLAG_ITEM_ROUTE123_4 0x455
#define FLAG_ITEM_NEW_MAUVILLE_INSIDE_3 0x456
#define FLAG_ITEM_FIERY_PATH_2 0x457
#define FLAG_ITEM_SHOAL_CAVE_LOW_TIDE_ICE_ROOM_1 0x458
#define FLAG_ITEM_SHOAL_CAVE_LOW_TIDE_ICE_ROOM_2 0x459
#define FLAG_ITEM_ROUTE103_1 0x45A
#define FLAG_ITEM_ROUTE104_3 0x45B
#define FLAG_ITEM_MAUVILLE_CITY_X_SPEED 0x45C
#define FLAG_ITEM_PETALBURG_WOODS_4 0x45D
#define FLAG_ITEM_ROUTE115_4 0x45E
#define FLAG_ITEM_SAFARI_ZONE_NORTHEAST_1 0x45F
#define FLAG_ITEM_MT_PYRE_3F_1 0x460
#define FLAG_ITEM_ROUTE118_1 0x461
#define FLAG_ITEM_NEW_MAUVILLE_INSIDE_4 0x462
#define FLAG_ITEM_NEW_MAUVILLE_INSIDE_5 0x463
#define FLAG_ITEM_AQUA_HIDEOUT_B1F_2 0x464
#define FLAG_ITEM_MAGMA_HIDEOUT_B1F_1 0x465
#define FLAG_ITEM_MAGMA_HIDEOUT_B1F_2 0x466
#define FLAG_ITEM_MAGMA_HIDEOUT_B2F_1 0x467
#define FLAG_ITEM_MT_PYRE_2F_1 0x469
#define FLAG_ITEM_MT_PYRE_4F_1 0x46A
#define FLAG_ITEM_SAFARI_ZONE_SOUTHWEST 0x46B
#define FLAG_ITEM_AQUA_HIDEOUT_B1F_3 0x46C
#define FLAG_ITEM_MOSSDEEP_STEVENS_HOUSE_HM08 0x46D
#define FLAG_ITEM_MAGMA_HIDEOUT_B1F_3 0x46E
#define FLAG_ITEM_ROUTE104_4 0x46F
#define FLAG_DEFEATED_RUSTBORO_GYM 0x4B1
#define FLAG_DEFEATED_DEWFORD_GYM 0x4B4
#define FLAG_DEFEATED_MAUVILLE_GYM 0x4B8
#define FLAG_DEFEATED_LAVARIDGE_GYM 0x4BD
#define FLAG_DEFEATED_PETALBURG_GYM 0x4C1
#define FLAG_DEFEATED_FORTREE_GYM 0x4C9
#define FLAG_DEFEATED_MOSSDEEP_GYM 0x4CD
#define FLAG_DEFEATED_SOOTOPOLIS_GYM 0x4D4
#define FLAG_DEFEATED_ELITE_4_SYDNEY 0x4DD
#define FLAG_DEFEATED_ELITE_4_PHOEBE 0x4DE
#define FLAG_DEFEATED_ELITE_4_GLACIA 0x4DF
#define FLAG_DEFEATED_ELITE_4_DRAKE 0x4E0
#define TRAINER_FLAG_START 0x500
// SYSTEM FLAGS
#define NUMBER_OF_TRAINERS 693
#define SYSTEM_FLAGS (TRAINER_FLAG_START + NUMBER_OF_TRAINERS + 0x4B) // 0x800
#define FLAG_SYS_POKEMON_GET (SYSTEM_FLAGS + 0x00)
#define FLAG_SYS_POKEDEX_GET (SYSTEM_FLAGS + 0x01)
#define FLAG_SYS_POKENAV_GET (SYSTEM_FLAGS + 0x02)
#define FLAG_SYS_GAME_CLEAR (SYSTEM_FLAGS + 0x04)
#define FLAG_SYS_CHAT_USED (SYSTEM_FLAGS + 0x05)
#define FLAG_SYS_HIPSTER_MEET (SYSTEM_FLAGS + 0x06)
// badges
#define FLAG_BADGE01_GET (SYSTEM_FLAGS + 0x07)
#define FLAG_BADGE02_GET (SYSTEM_FLAGS + 0x08)
#define FLAG_BADGE03_GET (SYSTEM_FLAGS + 0x09)
#define FLAG_BADGE04_GET (SYSTEM_FLAGS + 0x0A)
#define FLAG_BADGE05_GET (SYSTEM_FLAGS + 0x0B)
#define FLAG_BADGE06_GET (SYSTEM_FLAGS + 0x0C)
#define FLAG_BADGE07_GET (SYSTEM_FLAGS + 0x0D)
#define FLAG_BADGE08_GET (SYSTEM_FLAGS + 0x0E)
// cities and towns
#define FLAG_VISITED_LITTLEROOT_TOWN (SYSTEM_FLAGS + 0x0F)
#define FLAG_VISITED_OLDALE_TOWN (SYSTEM_FLAGS + 0x10)
#define FLAG_VISITED_DEWFORD_TOWN (SYSTEM_FLAGS + 0x11)
#define FLAG_VISITED_LAVARIDGE_TOWN (SYSTEM_FLAGS + 0x12)
#define FLAG_VISITED_FALLARBOR_TOWN (SYSTEM_FLAGS + 0x13)
#define FLAG_VISITED_VERDANTURF_TOWN (SYSTEM_FLAGS + 0x14)
#define FLAG_VISITED_PACIFIDLOG_TOWN (SYSTEM_FLAGS + 0x15)
#define FLAG_VISITED_PETALBURG_CITY (SYSTEM_FLAGS + 0x16)
#define FLAG_VISITED_SLATEPORT_CITY (SYSTEM_FLAGS + 0x17)
#define FLAG_VISITED_MAUVILLE_CITY (SYSTEM_FLAGS + 0x18)
#define FLAG_VISITED_RUSTBORO_CITY (SYSTEM_FLAGS + 0x19)
#define FLAG_VISITED_FORTREE_CITY (SYSTEM_FLAGS + 0x1A)
#define FLAG_VISITED_LILYCOVE_CITY (SYSTEM_FLAGS + 0x1B)
#define FLAG_VISITED_MOSSDEEP_CITY (SYSTEM_FLAGS + 0x1C)
#define FLAG_VISITED_SOOTOPOLIS_CITY (SYSTEM_FLAGS + 0x1D)
#define FLAG_VISITED_EVER_GRANDE_CITY (SYSTEM_FLAGS + 0x1E)
#define FLAG_SYS_USE_FLASH (SYSTEM_FLAGS + 0x28)
#define FLAG_SYS_USE_STRENGTH (SYSTEM_FLAGS + 0x29)
#define FLAG_SYS_WEATHER_CTRL (SYSTEM_FLAGS + 0x2A)
#define FLAG_SYS_CYCLING_ROAD (SYSTEM_FLAGS + 0x2B)
#define FLAG_SYS_SAFARI_MODE (SYSTEM_FLAGS + 0x2C)
#define FLAG_SYS_CRUISE_MODE (SYSTEM_FLAGS + 0x2D)
#define FLAG_SYS_TV_HOME (SYSTEM_FLAGS + 0x30)
#define FLAG_SYS_TV_WATCH (SYSTEM_FLAGS + 0x31)
#define FLAG_SYS_TV_START (SYSTEM_FLAGS + 0x32)
#define FLAG_SYS_POPWORD_INPUT (SYSTEM_FLAGS + 0x33)
#define FLAG_SYS_MIX_RECORD (SYSTEM_FLAGS + 0x34)
#define FLAG_SYS_CLOCK_SET (SYSTEM_FLAGS + 0x35)
#define FLAG_SYS_NATIONAL_DEX (SYSTEM_FLAGS + 0x36)
#define FLAG_SYS_CAVE_SHIP (SYSTEM_FLAGS + 0x37)
#define FLAG_SYS_CAVE_WONDER (SYSTEM_FLAGS + 0x38)
#define FLAG_SYS_CAVE_BATTLE (SYSTEM_FLAGS + 0x39)
#define FLAG_SYS_SHOAL_TIDE (SYSTEM_FLAGS + 0x3A)
#define FLAG_SYS_RIBBON_GET (SYSTEM_FLAGS + 0x3B)
#define FLAG_LANDMARK_FLOWER_SHOP (SYSTEM_FLAGS + 0x3C)
#define FLAG_LANDMARK_MR_BRINEY_HOUSE (SYSTEM_FLAGS + 0x3D)
#define FLAG_LANDMARK_ABANDONED_SHIP (SYSTEM_FLAGS + 0x3E)
#define FLAG_LANDMARK_SEASHORE_HOUSE (SYSTEM_FLAGS + 0x3F)
#define FLAG_LANDMARK_NEW_MAUVILLE (SYSTEM_FLAGS + 0x40)
#define FLAG_LANDMARK_OLD_LADY_REST_SHOP (SYSTEM_FLAGS + 0x41)
#define FLAG_LANDMARK_TRICK_HOUSE (SYSTEM_FLAGS + 0x42)
#define FLAG_LANDMARK_WINSTRATE_FAMILY (SYSTEM_FLAGS + 0x43)
#define FLAG_LANDMARK_GLASS_WORKSHOP (SYSTEM_FLAGS + 0x44)
#define FLAG_LANDMARK_LANETTES_HOUSE (SYSTEM_FLAGS + 0x45)
#define FLAG_LANDMARK_POKEMON_DAYCARE (SYSTEM_FLAGS + 0x46)
#define FLAG_LANDMARK_SEAFLOOR_CAVERN (SYSTEM_FLAGS + 0x47)
#define FLAG_LANDMARK_BATTLE_TOWER (SYSTEM_FLAGS + 0x48)
#define FLAG_LANDMARK_SOUTHERN_ISLAND (SYSTEM_FLAGS + 0x49)
#define FLAG_LANDMARK_FIERY_PATH (SYSTEM_FLAGS + 0x4A)
#define FLAG_SYS_PC_LANETTE (SYSTEM_FLAGS + 0x4B)
#define FLAG_SYS_EXDATA_ENABLE (SYSTEM_FLAGS + 0x4C)
#define FLAG_SYS_ENC_UP_ITEM (SYSTEM_FLAGS + 0x4D)
#define FLAG_SYS_ENC_DOWN_ITEM (SYSTEM_FLAGS + 0x4E)
#define FLAG_SYS_BRAILLE_DIG (SYSTEM_FLAGS + 0x4F)
#define FLAG_SYS_BRAILLE_STRENGTH (SYSTEM_FLAGS + 0x50)
#define FLAG_SYS_BRAILLE_WAIT (SYSTEM_FLAGS + 0x51)
#define FLAG_SYS_BRAILLE_FLY (SYSTEM_FLAGS + 0x52)
#define FLAG_SYS_HAS_EON_TICKET (SYSTEM_FLAGS + 0x53)
#define FLAG_SYS_POKEMON_LEAGUE_FLY (SYSTEM_FLAGS + 0x54)
#define FLAG_LANDMARK_ISLAND_CAVE (SYSTEM_FLAGS + 0x55)
#define FLAG_LANDMARK_DESERT_RUINS (SYSTEM_FLAGS + 0x56)
#define FLAG_LANDMARK_FOSSIL_MANIACS_HOUSE (SYSTEM_FLAGS + 0x57)
#define FLAG_LANDMARK_SCORCHED_SLAB (SYSTEM_FLAGS + 0x58)
#define FLAG_LANDMARK_ANCIENT_TOMB (SYSTEM_FLAGS + 0x59)
#define FLAG_LANDMARK_TUNNELERS_REST_HOUSE (SYSTEM_FLAGS + 0x5A)
#define FLAG_LANDMARK_HUNTERS_HOUSE (SYSTEM_FLAGS + 0x5B)
#define FLAG_LANDMARK_SEALED_CHAMBER (SYSTEM_FLAGS + 0x5C)
#define FLAG_SYS_TV_LATI (SYSTEM_FLAGS + 0x5D)
#define FLAG_LANDMARK_SKY_PILLAR (SYSTEM_FLAGS + 0x5E)
#define FLAG_SYS_SHOAL_ITEM (SYSTEM_FLAGS + 0x5F)
#define FLAG_SYS_B_DASH (SYSTEM_FLAGS + 0x60) // got Running Shoes
#define FLAG_SYS_CTRL_OBJ_DELETE (SYSTEM_FLAGS + 0x61)
#define FLAG_SYS_RESET_RTC_ENABLE (SYSTEM_FLAGS + 0x62)
#define FLAG_LANDMARK_BERRY_MASTERS_HOUSE (SYSTEM_FLAGS + 0x63)
// Daily Flags. These 64 flags are cleared once per day.
#define DAILY_FLAGS_START (SYSTEM_FLAGS + 0xC0)
#define FLAG_DAILY_RECEIVED_BERRY_FALLARBOR (SYSTEM_FLAGS + 0xC1)
#define FLAG_DAILY_UNKNOWN_8C2 (SYSTEM_FLAGS + 0xC2)
#define FLAG_DAILY_PICKED_LOTTO_TICKET (SYSTEM_FLAGS + 0xCA)
#define FLAG_DAILY_RECEIVED_BERRY_ROUTE114 (SYSTEM_FLAGS + 0xCB)
#define FLAG_DAILY_RECEIVED_BERRY_ROUTE111 (SYSTEM_FLAGS + 0xCC)
#define FLAG_DAILY_RECEIVED_BERRY_FROM_BERRYMASTER (SYSTEM_FLAGS + 0xCD)
#define FLAG_DAILY_RECEIVED_BERRY_ROUTE120 (SYSTEM_FLAGS + 0xCE)
#define FLAG_DAILY_RECEIVED_BERRY_LILYCOVE (SYSTEM_FLAGS + 0xCF)
#define FLAG_DAILY_RECEIVED_BERRY_FLOWER_SHOP (SYSTEM_FLAGS + 0xD0)
#define FLAG_DAILY_RECEIVED_BERRY_FROM_BERRYMASTER_WIFE (SYSTEM_FLAGS + 0xD1)
#define FLAG_DAILY_RECEIVED_BERRY_SOOTOPOLIS (SYSTEM_FLAGS + 0xD2)
// Daily flags end at 0x8FF
// SPECIAL FLAGS
#define FLAG_HIDE_MAP_NAME_POPUP 0x4000
#define FLAG_DONT_TRANSITION_MUSIC 0x4001
#endif // GUARD_CONSTANTS_FLAGS_H