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32 lines
1.2 KiB
C
32 lines
1.2 KiB
C
#ifndef GUARD_BERRY_H
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#define GUARD_BERRY_H
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void ClearEnigmaBerries(void);
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void debug_sub_80C2C18(const u8 *name, u8 holdEffect, u8 holdEffectParam);
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void SetEnigmaBerry(u8 *src);
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bool32 IsEnigmaBerryValid(void);
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const struct Berry *GetBerryInfo(u8 berry);
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bool32 ObjectEventInteractionWaterBerryTree(void);
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bool8 IsPlayerFacingUnplantedSoil(void);
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bool8 TryToWaterBerryTree(void);
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void ClearBerryTrees(void);
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void BerryTreeTimeUpdate(s32 minutes);
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void PlantBerryTree(u8 id, u8 berry, u8 stage, bool8 sparkle);
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void RemoveBerryTree(u8 id);
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u8 GetBerryTypeByBerryTreeId(u8 id);
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u8 GetStageByBerryTreeId(u8);
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u8 ItemIdToBerryType(u16 item);
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void GetBerryNameByBerryType(u8 berry, u8 *string);
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void ResetBerryTreeSparkleFlag(u8 id);
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void ObjectEventInteractionGetBerryTreeData(void);
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void Berry_FadeAndGoToBerryBagMenu(void);
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void ObjectEventInteractionPlantBerryTree(void);
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void ObjectEventInteractionPickBerryTree(void);
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void ObjectEventInteractionRemoveBerryTree(void);
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bool8 PlayerHasBerries(void);
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void ResetBerryTreeSparkleFlags(void);
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void debug_sub_80C2D24(u8 spicy, u8 dry, u8 sweet, u8 bitter, u8 sour, u8 smoothness);
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u8 * DebugOpenBerryInfo(void);
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#endif // GUARD_BERRY_H
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