Commit Graph

317 Commits

Author SHA1 Message Date
YamaArashi
e343c5cc0d Merge branch 'weather' of https://github.com/yenatch/pokeruby into yenatch-weather 2016-11-24 09:58:05 -08:00
Cameron Hall
32b056d504 decompile field_player_avatar.c (#107)
* Mark .h files as C instead of C++

* also fix .inc files

* start decompiling field_player_avatar.c

* more decompilation

* fix CheckForFieldObjectCollision

* finish decompiling

* clean up a bit

* Revert .gitattributes
2016-11-24 09:42:18 -08:00
ProjectRevoTPP
2405562993 decompile trainer_see.c (#102)
* begin decompiling trainer_see.c

* ...actually add the c file you dummy

* decompile more of trainer_see.c

* finish decompiling trainer_see.c

* formatting
2016-11-18 22:18:26 -08:00
YamaArashi
5b4e2d3f18 decompile field_effect.c 2016-11-18 16:37:29 -08:00
Cameron Hall
510f104706 more cleanup (#98) 2016-11-11 18:07:15 -08:00
Cameron Hall
2e7fd90c5b decompile field_door.c (#97)
* decompile

* name some functions and variables

* formatting and name more functions
2016-11-10 18:01:14 -08:00
Cameron Hall
cea650e783 decompile title_screen.c (#96)
* decompile title_screen.c

* macros

* cleanup

* consistency
2016-11-10 07:55:16 -08:00
yenatch
154710bfbd Decompile part of weather.s. 2016-11-07 22:09:40 -05:00
Cameron Hall
4d4f1b5138 Big shroomish barboach (#87)
* start decompiling

* decompile more functions

* clean up and rename big_shroomish_barboach.c to pokemon_size_record.c

* remove save file

* remove extraneous line from Makefile
2016-11-04 19:21:42 -07:00
YamaArashi
3acf4be38a badge flags 2016-11-04 13:17:48 -07:00
Cameron Hall
a45e18753a partially decompile dewford_trend.c and record_mixing.c (#78)
* start decompiling dewford_trend

* figure out some gSaveBlock1 members

* decompile more functions

* decompile sub_80FA4E4

* start decompiling record_mixing.c

* Decompile more code

* decompile more functions

* tabs to spaces
2016-10-30 15:59:09 -07:00
Diegoisawesome
ad7aa68d9b (Almost) finished menu_cursor.c (#77) 2016-10-29 16:25:42 -07:00
YamaArashi
ff71446e68 naming screen PC icon sprites 2016-10-28 23:30:45 -07:00
YamaArashi
2cb7107612 name battle AI commands by macro names 2016-10-28 21:34:39 -07:00
ProjectRevoTPP
97c6849805 decompile truck_scene.c (#76)
* begin decompiling truck_scene.c

* more truck_scene.c work.

* Task_Truck2 pushed for YamaArashi, nonmatching

* begin decompiling truck_scene.c

more truck_scene.c work.

Task_Truck2 pushed for YamaArashi, nonmatching

* make truck scene match

* cleanup

* more consistency

* finish decompiling truck_scene.c

* formatting

* oops
2016-10-28 20:59:19 -07:00
YamaArashi
d9e59a388c included .s to .inc 2016-10-28 15:41:15 -07:00
YamaArashi
241699e997 name functions 2016-10-27 00:01:41 -07:00
YamaArashi
97aff6e40e format Feebas data 2016-10-26 00:56:58 -07:00
Cameron Hall
e65f3ef732 decompile wild_encounter.c (#71)
* start decompiling wild_encounter

* decompile more code

* decompile more code

* decompile a few more functions

* try (unsuccessfully) to decompile StandardWildEncounter

* more work trying to get it to match

* finish decompiling all that I can

* clean up a bit and fix whitespace issues

* tab to spaces
2016-10-25 21:38:35 -07:00
YamaArashi
6cb3764a09 name labels 2016-10-25 21:23:44 -07:00
YamaArashi
7507ee8f98 heal location data 2016-10-25 21:17:10 -07:00
YamaArashi
b0c9dfeca4 Brendan/May icons 2016-10-25 21:01:31 -07:00
YamaArashi
e1191bfe66 name/rename a lot of functions 2016-10-24 22:52:18 -07:00
YamaArashi
e9e147fe7d rename more functions 2016-10-24 03:07:53 -07:00
YamaArashi
92e63e2577 rename some functions 2016-10-24 01:47:52 -07:00
YamaArashi
8dddb58d76 unknown subsprite incbins 2016-10-24 00:56:12 -07:00
YamaArashi
9211a3702e roamer location data 2016-10-24 00:28:02 -07:00
YamaArashi
8eea9cf4ba more save block 1 data 2016-10-23 22:43:16 -07:00
YamaArashi
f5435a6f5c PC/bag item data 2016-10-23 13:29:17 -07:00
YamaArashi
3a5e29514b decompile more rom4 functions 2016-10-22 14:52:52 -07:00
YamaArashi
5bae8dc95f diploma graphics labels 2016-10-21 23:00:45 -07:00
YamaArashi
c2a93ea21e new game PC items 2016-10-20 19:14:38 -07:00
YamaArashi
89f547d5ef Mori debug menu functions 2016-10-18 23:53:50 -07:00
YamaArashi
8ce2925d22 trainer battle specifications 2016-10-18 23:19:42 -07:00
YamaArashi
98520842e6 script condition table 2016-10-18 21:15:22 -07:00
YamaArashi
cd5770848e name field effect functions 2016-10-18 19:42:54 -07:00
YamaArashi
bb2e1caa17 name field move functions 2016-10-18 13:54:26 -07:00
YamaArashi
d3f5f73d13 name pokemon menu action functions 2016-10-18 13:27:50 -07:00
YamaArashi
80eaaf73e9 consistent naming 2016-10-18 13:00:36 -07:00
YamaArashi
269deb860e name some graphics functions 2016-10-18 12:58:12 -07:00
YamaArashi
12fcc3c7c8 save section locations 2016-10-16 12:25:44 -07:00
Cameron Hall
0a32b5feb1 decompile start menu code (#57)
* initial decompilation

* fix sub_80712B4

* finish decompiling start menu code

* refactor

* refactor some more

* make some variables static

* change spaces to tab
2016-10-09 15:50:46 -07:00
YamaArashi
e917ff8398 remove trailing tab 2016-10-06 22:01:57 -07:00
YamaArashi
186358ae31 fix pokeball coords 2016-10-06 21:59:58 -07:00
Cameron Hall
3634e8edc2 decompile starter chooser (#55) 2016-10-06 21:53:33 -07:00
YamaArashi
1bbd413183 decompile sub_8054814() 2016-10-03 19:33:18 -07:00
camthesaxman
f7430dab63 clean up and document main_menu.c 2016-10-02 23:17:45 -05:00
YamaArashi
ee7db46023 trig.h 2016-10-01 22:08:32 -07:00
YamaArashi
44b20be156 extract some data from baserom 2016-09-30 19:36:27 -07:00
YamaArashi
9b50e911c8 clean up sound code 2016-09-30 18:45:14 -07:00