* Mark .h files as C instead of C++
* also fix .inc files
* start decompiling field_player_avatar.c
* more decompilation
* fix CheckForFieldObjectCollision
* finish decompiling
* clean up a bit
* Revert .gitattributes
* begin decompiling trainer_see.c
* ...actually add the c file you dummy
* decompile more of trainer_see.c
* finish decompiling trainer_see.c
* formatting
* start decompiling
* decompile more functions
* clean up and rename big_shroomish_barboach.c to pokemon_size_record.c
* remove save file
* remove extraneous line from Makefile
* start decompiling dewford_trend
* figure out some gSaveBlock1 members
* decompile more functions
* decompile sub_80FA4E4
* start decompiling record_mixing.c
* Decompile more code
* decompile more functions
* tabs to spaces
* begin decompiling truck_scene.c
* more truck_scene.c work.
* Task_Truck2 pushed for YamaArashi, nonmatching
* begin decompiling truck_scene.c
more truck_scene.c work.
Task_Truck2 pushed for YamaArashi, nonmatching
* make truck scene match
* cleanup
* more consistency
* finish decompiling truck_scene.c
* formatting
* oops
* start decompiling wild_encounter
* decompile more code
* decompile more code
* decompile a few more functions
* try (unsuccessfully) to decompile StandardWildEncounter
* more work trying to get it to match
* finish decompiling all that I can
* clean up a bit and fix whitespace issues
* tab to spaces