Commit Graph

20 Commits

Author SHA1 Message Date
NieDzejkob
2774cb1bae Name some functions 2017-05-21 19:31:18 +02:00
YamaArashi
3ee2e8ce97 name more functions 2017-05-09 01:56:49 -07:00
YamaArashi
e6868bbdb2 decompile roamer.s 2017-05-08 15:47:45 -07:00
YamaArashi
d7284694ec decompile time_events 2017-05-04 00:21:04 -07:00
YamaArashi
9d39cca19c decompile post_battle_event_funcs 2017-04-07 22:39:56 -07:00
YamaArashi
43f14a1c54 rom_810CBB4 baserom incbins 2017-02-11 10:23:08 -08:00
ProjectRevoTPP
94fb9ab2a9 more labels (#165)
* more labels and match sub_810745C

* formatting

* move BattleStruct to battle.h and combine both loose structs

* oops

* more labels for rom4.c
2017-01-05 19:50:45 -08:00
YamaArashi
8da8d575ba name clock functions 2017-01-05 02:49:06 -08:00
ProjectRevoTPP
370c7f7853 more labels (#159)
* labels for tv.c and tv.s

* match function prologue a little bit better

* whoops

* label and document lottery_corner.c

* gSoftResetDisabled

* add labels for main_menu.c

* labels for metatile_behavior.c
2017-01-04 14:31:44 -08:00
YamaArashi
bb2c7f3e07 name functions and split data more 2017-01-02 22:58:06 -08:00
YamaArashi
98e5b2ccac name battle setup functions 2017-01-02 03:50:37 -08:00
ProjectRevoTPP
98062c69d6 label and document berry.c, decompress.c, item_use.c and label gBattleTypeFlags (#146)
* make ROM match again

* clean up item_use.c labels and clarify functions.

* label and clarify some functions in decompress.c

* label and clarify berry.c

* rename 20239F8 to gBattleTypeFlags

* formatting
2017-01-02 01:27:51 -08:00
YamaArashi
80e95a2047 braille puzzle stuff 2017-01-01 22:41:17 -08:00
ProjectRevoTPP
9e5c4ef564 finish decompiling script_menu.c (#142)
* begin decompiling script_menu.c

* update MultichoiceStructs to use both structs

* decompile 2 more functions

* decompile more of script_menu.c

* do a bit more of script_menu.c

* whoops

* decompile task_yes_no_maybe

* finish decompiling script_menu.c

* formatting
2016-12-30 13:10:47 -08:00
ProjectRevoTPP
3621411553 decompile load_save.c (#125)
* start decompiling load_save.c

* almost finish decompiling load_save.c

* finish decompiling load_save.c

* i cannot hex math

* formatting
2016-12-11 23:08:36 -08:00
Cameron Hall
510f104706 more cleanup (#98) 2016-11-11 18:07:15 -08:00
YamaArashi
356e04a104 trainer music constants 2016-11-04 21:50:44 -07:00
Cameron Hall
4d4f1b5138 Big shroomish barboach (#87)
* start decompiling

* decompile more functions

* clean up and rename big_shroomish_barboach.c to pokemon_size_record.c

* remove save file

* remove extraneous line from Makefile
2016-11-04 19:21:42 -07:00
YamaArashi
2cb7107612 name battle AI commands by macro names 2016-10-28 21:34:39 -07:00
YamaArashi
d9e59a388c included .s to .inc 2016-10-28 15:41:15 -07:00