Commit Graph

333 Commits

Author SHA1 Message Date
DizzyEggg
102f5b1e15 Battle labels named (#333)
* Changed battle labels
2017-06-19 23:46:48 -04:00
YamaArashi
1d0e8cbbd6 split more from data2.s 2017-05-04 23:16:56 -07:00
yenatch
376e638a5b (Almost) decompile util.s. 2017-04-29 16:46:04 -04:00
Marijn van der Werf
f610a6cea5 Use variable names instead of raw offsets in data 2017-01-17 18:44:39 +01:00
ProjectRevoTPP
370c7f7853 more labels (#159)
* labels for tv.c and tv.s

* match function prologue a little bit better

* whoops

* label and document lottery_corner.c

* gSoftResetDisabled

* add labels for main_menu.c

* labels for metatile_behavior.c
2017-01-04 14:31:44 -08:00
YamaArashi
84a56e095d split out pokeball code/data 2016-12-20 20:34:49 -08:00
YamaArashi
1ef1142628 split out more data 2016-12-20 02:59:46 -08:00
YamaArashi
168e3bb04b split out more field data 2016-12-19 22:06:57 -08:00
YamaArashi
805b2241b1 decompile GetGroundEffectFlags_Reflection 2016-12-19 17:32:23 -08:00
ProjectRevoTPP
c7fe3c4388 decompile save_failed_screen.c except for two functions (#130)
* begin decompiling save_failed_screen.c

* add revision differences for sub_8146E50

* decompile sub_8147048

* help

* get sub_8147324 to almost match except for a single instruction

* finish decompiling save_failed_screen.c except for two nonmatching functions
2016-12-16 16:45:30 -08:00
YamaArashi
4967d2b5d6 fix nonmatching sub_80F8E80 2016-12-15 22:55:08 -08:00
Marijn van der Werf
dd8946a0fd Decompile mail 2016-12-16 02:07:35 +01:00
ProjectRevoTPP
c7b4ec3cdf decompile more of matsuda_debug_menu.c (#122)
* begin decompiling matsuda_debug_menu.c

* i'm sorry for misspelling your name

* decompile more masuda_debug_menu.c

* mergable state

* whatever yama

* more decompilation of matsuda_debug_menu.c

* matsuda debug text label consistency

* add current work
2016-12-11 12:21:48 -08:00
YamaArashi
d4247e6eed unused data 2016-12-02 18:36:57 -08:00
YamaArashi
506587c676 fix matsuda debug menu nonmatching functions 2016-12-02 14:48:01 -08:00
ProjectRevoTPP
a933e8e24d partially decompile matsuda_debug_menu.c (#117)
* begin decompiling matsuda_debug_menu.c

* i'm sorry for misspelling your name

* decompile more masuda_debug_menu.c

* mergable state

* whatever yama
2016-12-02 14:05:01 -08:00
YamaArashi
e343c5cc0d Merge branch 'weather' of https://github.com/yenatch/pokeruby into yenatch-weather 2016-11-24 09:58:05 -08:00
Cameron Hall
32b056d504 decompile field_player_avatar.c (#107)
* Mark .h files as C instead of C++

* also fix .inc files

* start decompiling field_player_avatar.c

* more decompilation

* fix CheckForFieldObjectCollision

* finish decompiling

* clean up a bit

* Revert .gitattributes
2016-11-24 09:42:18 -08:00
ProjectRevoTPP
2405562993 decompile trainer_see.c (#102)
* begin decompiling trainer_see.c

* ...actually add the c file you dummy

* decompile more of trainer_see.c

* finish decompiling trainer_see.c

* formatting
2016-11-18 22:18:26 -08:00
YamaArashi
5b4e2d3f18 decompile field_effect.c 2016-11-18 16:37:29 -08:00
Cameron Hall
510f104706 more cleanup (#98) 2016-11-11 18:07:15 -08:00
Cameron Hall
2e7fd90c5b decompile field_door.c (#97)
* decompile

* name some functions and variables

* formatting and name more functions
2016-11-10 18:01:14 -08:00
Cameron Hall
cea650e783 decompile title_screen.c (#96)
* decompile title_screen.c

* macros

* cleanup

* consistency
2016-11-10 07:55:16 -08:00
yenatch
154710bfbd Decompile part of weather.s. 2016-11-07 22:09:40 -05:00
Cameron Hall
4d4f1b5138 Big shroomish barboach (#87)
* start decompiling

* decompile more functions

* clean up and rename big_shroomish_barboach.c to pokemon_size_record.c

* remove save file

* remove extraneous line from Makefile
2016-11-04 19:21:42 -07:00
YamaArashi
3acf4be38a badge flags 2016-11-04 13:17:48 -07:00
Cameron Hall
a45e18753a partially decompile dewford_trend.c and record_mixing.c (#78)
* start decompiling dewford_trend

* figure out some gSaveBlock1 members

* decompile more functions

* decompile sub_80FA4E4

* start decompiling record_mixing.c

* Decompile more code

* decompile more functions

* tabs to spaces
2016-10-30 15:59:09 -07:00
Diegoisawesome
ad7aa68d9b (Almost) finished menu_cursor.c (#77) 2016-10-29 16:25:42 -07:00
YamaArashi
ff71446e68 naming screen PC icon sprites 2016-10-28 23:30:45 -07:00
YamaArashi
2cb7107612 name battle AI commands by macro names 2016-10-28 21:34:39 -07:00
ProjectRevoTPP
97c6849805 decompile truck_scene.c (#76)
* begin decompiling truck_scene.c

* more truck_scene.c work.

* Task_Truck2 pushed for YamaArashi, nonmatching

* begin decompiling truck_scene.c

more truck_scene.c work.

Task_Truck2 pushed for YamaArashi, nonmatching

* make truck scene match

* cleanup

* more consistency

* finish decompiling truck_scene.c

* formatting

* oops
2016-10-28 20:59:19 -07:00
YamaArashi
d9e59a388c included .s to .inc 2016-10-28 15:41:15 -07:00
YamaArashi
241699e997 name functions 2016-10-27 00:01:41 -07:00
YamaArashi
97aff6e40e format Feebas data 2016-10-26 00:56:58 -07:00
Cameron Hall
e65f3ef732 decompile wild_encounter.c (#71)
* start decompiling wild_encounter

* decompile more code

* decompile more code

* decompile a few more functions

* try (unsuccessfully) to decompile StandardWildEncounter

* more work trying to get it to match

* finish decompiling all that I can

* clean up a bit and fix whitespace issues

* tab to spaces
2016-10-25 21:38:35 -07:00
YamaArashi
6cb3764a09 name labels 2016-10-25 21:23:44 -07:00
YamaArashi
7507ee8f98 heal location data 2016-10-25 21:17:10 -07:00
YamaArashi
b0c9dfeca4 Brendan/May icons 2016-10-25 21:01:31 -07:00
YamaArashi
e1191bfe66 name/rename a lot of functions 2016-10-24 22:52:18 -07:00
YamaArashi
e9e147fe7d rename more functions 2016-10-24 03:07:53 -07:00
YamaArashi
92e63e2577 rename some functions 2016-10-24 01:47:52 -07:00
YamaArashi
8dddb58d76 unknown subsprite incbins 2016-10-24 00:56:12 -07:00
YamaArashi
9211a3702e roamer location data 2016-10-24 00:28:02 -07:00
YamaArashi
8eea9cf4ba more save block 1 data 2016-10-23 22:43:16 -07:00
YamaArashi
f5435a6f5c PC/bag item data 2016-10-23 13:29:17 -07:00
YamaArashi
3a5e29514b decompile more rom4 functions 2016-10-22 14:52:52 -07:00
YamaArashi
5bae8dc95f diploma graphics labels 2016-10-21 23:00:45 -07:00
YamaArashi
c2a93ea21e new game PC items 2016-10-20 19:14:38 -07:00
YamaArashi
89f547d5ef Mori debug menu functions 2016-10-18 23:53:50 -07:00
YamaArashi
8ce2925d22 trainer battle specifications 2016-10-18 23:19:42 -07:00