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Rename event_obj_lock to event_object_lock
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667c53e25b
commit
68fecc9f72
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@ -1,5 +1,5 @@
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#ifndef GUARD_EVENT_OBJ_LOCK_H
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#define GUARD_EVENT_OBJ_LOCK_H
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#ifndef GUARD_EVENT_OBJECT_LOCK_H
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#define GUARD_EVENT_OBJECT_LOCK_H
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bool8 walkrun_is_standing_still(void);
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void sub_8064CDC(u8 taskId);
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@ -13,4 +13,4 @@ void unref_sub_8064E5C(void);
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void sub_8064EAC(void);
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void sub_8064ED4(void);
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#endif // GUARD_EVENT_OBJ_LOCK_H
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#endif // GUARD_EVENT_OBJECT_LOCK_H
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@ -87,7 +87,7 @@ SECTIONS {
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src/field_player_avatar.o(.text);
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src/event_object_movement.o(.text);
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src/field_message_box.o(.text);
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src/event_obj_lock.o(.text);
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src/event_object_lock.o(.text);
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src/text_window.o(.text);
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src/script.o(.text);
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src/scrcmd.o(.text);
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@ -5,7 +5,7 @@
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#include "field_effect.h"
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#include "fieldmap.h"
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#include "main.h"
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#include "event_obj_lock.h"
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#include "event_object_lock.h"
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#include "menu.h"
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#include "rom6.h"
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#include "script.h"
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@ -1,5 +1,5 @@
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#include "global.h"
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#include "event_obj_lock.h"
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#include "event_object_lock.h"
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#include "event_object_movement.h"
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#include "field_player_avatar.h"
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#include "script_movement.h"
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@ -11,7 +11,7 @@
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#include "fldeff_flash.h"
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#include "link.h"
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#include "main.h"
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#include "event_obj_lock.h"
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#include "event_object_lock.h"
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#include "metatile_behavior.h"
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#include "palette.h"
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#include "overworld.h"
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@ -4,7 +4,7 @@
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#include "event_object_movement.h"
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#include "field_player_avatar.h"
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#include "fieldmap.h"
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#include "event_obj_lock.h"
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#include "event_object_lock.h"
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#include "metatile_behavior.h"
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#include "pokemon_menu.h"
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#include "overworld.h"
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@ -17,7 +17,7 @@
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#include "constants/items.h"
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#include "mail.h"
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#include "main.h"
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#include "event_obj_lock.h"
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#include "event_object_lock.h"
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#include "menu.h"
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#include "menu_helpers.h"
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#include "metatile_behavior.h"
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@ -1,7 +1,7 @@
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#include "global.h"
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#include "menu.h"
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#include "main.h"
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#include "event_obj_lock.h"
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#include "event_object_lock.h"
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#include "menu_cursor.h"
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#include "script.h"
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#include "constants/songs.h"
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@ -22,7 +22,7 @@
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#include "fieldmap.h"
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#include "item.h"
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#include "main.h"
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#include "event_obj_lock.h"
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#include "event_object_lock.h"
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#include "menu.h"
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#include "money.h"
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#include "mystery_event_script.h"
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@ -9,7 +9,7 @@
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#include "load_save.h"
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#include "m4a.h"
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#include "main.h"
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#include "event_obj_lock.h"
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#include "event_object_lock.h"
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#include "menu.h"
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#include "new_game.h"
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#include "option_menu.h"
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