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Decompile sub_810EAC8 and sub_810F1F4
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@ -1150,13 +1150,10 @@ void sub_810E984(u8 taskId)
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}
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}
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/* Removing the NONMATCHING block will swap the roles of r4 and r5 throughout.
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Could possibly be fixed by writing code which increases the amount of references to newPos,
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or decreasing the amount of references to i.*/
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bool8 sub_810EAC8(u8 prevMenuPos, u8 dpadInput)
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{
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u8 i;
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bool8 flag = 0;
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u8 i, j;
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bool8 flag = FALSE;
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u8 newPos = 0;
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if (gUnknown_0203925A < 5)
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{
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@ -1167,7 +1164,7 @@ bool8 sub_810EAC8(u8 prevMenuPos, u8 dpadInput)
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if (prevMenuPos == 0)
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{
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newPos = gUnknown_0203925B;
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flag = 1;
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flag = TRUE;
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}
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}
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else if (dpadInput == DPAD_DOWN)
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@ -1175,21 +1172,17 @@ bool8 sub_810EAC8(u8 prevMenuPos, u8 dpadInput)
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if (prevMenuPos == 4)
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{
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newPos = gUnknown_0203925B - 4;
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flag = 1;
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flag = TRUE;
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}
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}
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if (flag)
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{
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sub_810EB90(newPos, 5);
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Menu_BlankWindowRect(2, 1, 7, 10);
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for (i=0; i<5 && gUnknown_03000760[newPos].var0 != 16; newPos++, i++)
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for (j = newPos, i=0; i<5; j++, i++)
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{
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Menu_PrintText(gUnknown_083F8380[gUnknown_03000760[newPos].var0], 1, i * 2 + 1);
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#ifndef NONMATCHING
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asm(""::"r"(newPos));
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asm(""::"r"(newPos));
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asm(""::"r"(newPos));
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#endif
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if (gUnknown_03000760[j].var0 == 16) break; // Has to be one line to match
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Menu_PrintText(gUnknown_083F8380[gUnknown_03000760[j].var0], 1, i * 2 + 1);
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}
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}
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return flag;
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@ -1513,8 +1506,8 @@ Could possibly be fixed by writing code which increases the amount of references
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or decreasing the amount of references to i.*/
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bool8 sub_810F1F4(u8 prevCursorPos, u8 dpadInput)
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{
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u8 i;
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u8 flag = 0;
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u8 i, j;
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bool8 flag = FALSE;
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u8 newPos = 0;
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if (gUnknown_0203925A < 5)
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{
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@ -1540,14 +1533,9 @@ bool8 sub_810F1F4(u8 prevCursorPos, u8 dpadInput)
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{
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GlassWorkshopUpdateScrollIndicators(newPos, 5);
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Menu_BlankWindowRect(2, 1, 9, 10);
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for (i=0; i<5; newPos++, i++)
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for (j = newPos, i=0; i<5; j++, i++)
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{
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Menu_PrintText(gUnknown_083F83C0[newPos], 1, 2 * i + 1);
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#ifndef NONMATCHING
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asm(""::"r"(newPos));
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asm(""::"r"(newPos));
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asm(""::"r"(newPos));
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#endif
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Menu_PrintText(gUnknown_083F83C0[j], 1, 2 * i + 1);
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}
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}
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return flag;
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