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more player_pc.c labeling
This commit is contained in:
parent
f5b7921fa3
commit
16fd2ca385
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@ -822,7 +822,7 @@ _0813B5CC:
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strb r0, [r4, 0x2]
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_0813B5FC:
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adds r0, r5, 0
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bl sub_813A240
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bl ItemStorage_SetItemAndMailCount
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_0813B602:
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pop {r4-r6}
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pop {r0}
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@ -938,7 +938,7 @@ sub_813B6A4: @ 813B6A4
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strb r0, [r5, 0x2]
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_0813B6DA:
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adds r0, r6, 0
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bl sub_813A240
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bl ItemStorage_SetItemAndMailCount
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adds r0, r6, 0
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bl sub_813B108
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bl pal_fill_black
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@ -32,8 +32,8 @@ gPCText_ItemPCOptionsText:: @ 84062C0
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.align 2
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gUnknown_084062E0:: @ 84062E0
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.4byte sub_813A83C
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.4byte sub_813A878
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.4byte ItemStorage_ResumeInputFromYesToss
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.4byte ItemStorage_ResumeInputFromNoToss
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.align 2
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gUnknown_084062E8:: @ 84062E8
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184
src/player_pc.c
184
src/player_pc.c
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@ -137,21 +137,21 @@ void InitItemStorageMenu(u8);
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void ItemStorageMenuPrint(u8 *);
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void ItemStorageMenuProcessInput(u8);
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void ItemStorage_ProcessInput(u8);
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void sub_813A240(u8);
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void sub_813A4B4(u8);
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void sub_813A468(u8);
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void HandleQuantityRolling(u8);
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void ItemStorage_SetItemAndMailCount(u8);
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void ItemStorage_DoItemAction(u8);
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void ItemStorage_GoBackToPlayerPCMenu(u8);
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void ItemStorage_HandleQuantityRolling(u8);
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void ItemStorage_DoItemWithdraw(u8);
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void sub_813A794(u8);
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void sub_813A8F0(u8);
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void sub_813A984(u8);
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void sub_813A9EC(u8);
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void ItemStorage_DoItemToss(u8);
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void ItemStorage_HandleRemoveItem(u8);
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void ItemStorage_WaitPressHandleResumeProcessInput(u8);
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void ItemStorage_HandleResumeProcessInput(u8);
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void ItemStorage_DoItemSwap(u8, bool8);
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void ItemStorage_DrawItemList(u8);
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void GetPlayerPcResponseString(u16);
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void ItemStorage_PrintItemPcResponse(u16);
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void ItemStorage_DrawBothListAndDescription(u8);
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void sub_813AE6C(u8, u8);
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void sub_813AF04(void);
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void ItemStorage_GoBackToItemPCMenu(u8, u8);
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void ItemStorage_LoadPalette(void);
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u8 GetMailboxMailCount(void);
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void NewGameInitPCItems(void)
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@ -235,7 +235,7 @@ void PlayerPC_Mailbox(u8 taskId)
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gMailboxInfo.unk0 = 0;
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gMailboxInfo.unk2 = 0;
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sub_813AF78();
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sub_813A240(taskId);
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ItemStorage_SetItemAndMailCount(taskId);
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sub_813B108(taskId);
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gTasks[taskId].func = sub_813B174;
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}
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@ -351,8 +351,8 @@ void ItemStorage_Withdraw(u8 taskId)
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CURRENT_ITEM_STORAGE_MENU = ITEMPC_MENU_WITHDRAW;
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PAGE_INDEX = 0;
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ITEMS_ABOVE_TOP = 0;
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sub_813A240(taskId);
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sub_813AE6C(taskId, 0);
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ItemStorage_SetItemAndMailCount(taskId);
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ItemStorage_GoBackToItemPCMenu(taskId, 0);
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gTasks[taskId].func = ItemStorage_ProcessInput;
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}
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else
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@ -373,8 +373,8 @@ void ItemStorage_Toss(u8 taskId)
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CURRENT_ITEM_STORAGE_MENU = ITEMPC_MENU_TOSS;
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PAGE_INDEX = 0;
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ITEMS_ABOVE_TOP = 0;
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sub_813A240(taskId);
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sub_813AE6C(taskId, 2);
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ItemStorage_SetItemAndMailCount(taskId);
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ItemStorage_GoBackToItemPCMenu(taskId, 2);
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gTasks[taskId].func = ItemStorage_ProcessInput;
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}
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else
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@ -388,7 +388,7 @@ void ItemStorage_Exit(u8 var)
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ReshowPlayerPC(var);
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}
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void sub_813A240(u8 taskId)
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void ItemStorage_SetItemAndMailCount(u8 taskId)
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{
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s16 *data = gTasks[taskId].data;
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@ -419,11 +419,11 @@ void ItemStorage_ProcessInput(u8 taskId)
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{
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if (trueIndex == NUM_ITEMS) // if the cursor is on top of cancel, print the go back to prev description.
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{
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GetPlayerPcResponseString(ITEMPC_GO_BACK_TO_PREV);
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ItemStorage_PrintItemPcResponse(ITEMPC_GO_BACK_TO_PREV);
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}
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else
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{
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GetPlayerPcResponseString(gSaveBlock1.pcItems[trueIndex].itemId);
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ItemStorage_PrintItemPcResponse(gSaveBlock1.pcItems[trueIndex].itemId);
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}
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}
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}
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@ -452,9 +452,9 @@ void ItemStorage_ProcessInput(u8 taskId)
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return;
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if (trueIndex == NUM_ITEMS)
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GetPlayerPcResponseString(ITEMPC_GO_BACK_TO_PREV); // probably further down
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ItemStorage_PrintItemPcResponse(ITEMPC_GO_BACK_TO_PREV); // probably further down
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else
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GetPlayerPcResponseString(gSaveBlock1.pcItems[trueIndex].itemId);
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ItemStorage_PrintItemPcResponse(gSaveBlock1.pcItems[trueIndex].itemId);
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}
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else if(ITEMS_ABOVE_TOP + PAGE_INDEX != NUM_ITEMS)
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{
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@ -470,12 +470,12 @@ void ItemStorage_ProcessInput(u8 taskId)
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{
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if (SWITCH_MODE_ACTIVE == FALSE)
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{
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if (PAGE_INDEX + ITEMS_ABOVE_TOP != NUM_ITEMS)
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if (PAGE_INDEX + ITEMS_ABOVE_TOP != NUM_ITEMS) // you cannot swap the Cancel button.
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{
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PlaySE(SE_SELECT);
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SWITCH_MODE_ACTIVE = TRUE;
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SWAP_ITEM_INDEX = ITEMS_ABOVE_TOP + PAGE_INDEX;
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GetPlayerPcResponseString(ITEMPC_SWITCH_WHICH_ITEM);
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ItemStorage_PrintItemPcResponse(ITEMPC_SWITCH_WHICH_ITEM);
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}
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// _0813A3DC
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ItemStorage_DrawItemList(taskId);
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@ -494,11 +494,11 @@ void ItemStorage_ProcessInput(u8 taskId)
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{
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if(ITEMS_ABOVE_TOP + PAGE_INDEX != NUM_ITEMS)
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{
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sub_813A4B4(taskId);
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ItemStorage_DoItemAction(taskId);
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}
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else
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{
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sub_813A468(taskId);
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ItemStorage_GoBackToPlayerPCMenu(taskId);
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}
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}
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else
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@ -513,7 +513,7 @@ void ItemStorage_ProcessInput(u8 taskId)
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if(SWITCH_MODE_ACTIVE == FALSE)
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{
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HandleDestroyMenuCursors();
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sub_813A468(taskId);
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ItemStorage_GoBackToPlayerPCMenu(taskId);
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}
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else
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{
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@ -523,7 +523,7 @@ void ItemStorage_ProcessInput(u8 taskId)
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}
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}
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void sub_813A468(u8 taskId)
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void ItemStorage_GoBackToPlayerPCMenu(u8 taskId)
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{
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BuyMenuFreeMemory();
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DestroyVerticalScrollIndicator(0);
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@ -534,7 +534,7 @@ void sub_813A468(u8 taskId)
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gTasks[taskId].func = ItemStorageMenuProcessInput;
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}
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void sub_813A4B4(u8 taskId)
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void ItemStorage_DoItemAction(u8 taskId)
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{
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s16 *data = gTasks[taskId].data;
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u8 trueIndex = PAGE_INDEX + ITEMS_ABOVE_TOP;
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@ -552,26 +552,26 @@ void sub_813A4B4(u8 taskId)
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}
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else // _0813A50C
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{
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GetPlayerPcResponseString(ITEMPC_HOW_MANY_TO_WITHDRAW);
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ItemStorage_PrintItemPcResponse(ITEMPC_HOW_MANY_TO_WITHDRAW);
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}
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}
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else if(gSaveBlock1.pcItems[trueIndex].quantity == 1) // _0813A518
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{
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NUM_QUANTITY_ROLLER = 1;
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sub_813A794(taskId);
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ItemStorage_DoItemToss(taskId);
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return;
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}
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else
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{
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GetPlayerPcResponseString(ITEMPC_HOW_MANY_TO_TOSS);
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ItemStorage_PrintItemPcResponse(ITEMPC_HOW_MANY_TO_TOSS);
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}
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NUM_QUANTITY_ROLLER = 1;
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MenuDrawTextWindow(6, 8, 13, 11);
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sub_80A418C(NUM_QUANTITY_ROLLER, STR_CONV_MODE_RIGHT_ALIGN, 8, 9, 3);
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gTasks[taskId].func = HandleQuantityRolling;
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gTasks[taskId].func = ItemStorage_HandleQuantityRolling;
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}
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void HandleQuantityRolling(u8 taskId)
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void ItemStorage_HandleQuantityRolling(u8 taskId)
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{
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s16 *data = gTasks[taskId].data;
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u8 trueIndex = PAGE_INDEX + ITEMS_ABOVE_TOP;
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@ -620,7 +620,7 @@ void HandleQuantityRolling(u8 taskId)
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if(CURRENT_ITEM_STORAGE_MENU == ITEMPC_MENU_WITHDRAW)
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ItemStorage_DoItemWithdraw(taskId);
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else
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sub_813A794(taskId);
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ItemStorage_DoItemToss(taskId);
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}
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else if(gMain.newKeys & B_BUTTON) // cancel quantity.
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{
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@ -628,7 +628,7 @@ void HandleQuantityRolling(u8 taskId)
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MenuZeroFillWindowRect(6, 6, 0xD, 0xB);
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sub_80F98DC(0);
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sub_80F98DC(1);
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GetPlayerPcResponseString(gSaveBlock1.pcItems[ITEMS_ABOVE_TOP + PAGE_INDEX].itemId); // why not use trueIndex?
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ItemStorage_PrintItemPcResponse(gSaveBlock1.pcItems[ITEMS_ABOVE_TOP + PAGE_INDEX].itemId); // why not use trueIndex?
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gTasks[taskId].func = ItemStorage_ProcessInput;
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}
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}
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@ -642,18 +642,18 @@ void ItemStorage_DoItemWithdraw(u8 taskId)
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{
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CopyItemName(gSaveBlock1.pcItems[trueIndex].itemId, gStringVar1);
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ConvertIntToDecimalStringN(gStringVar2, NUM_QUANTITY_ROLLER, 0, 3);
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GetPlayerPcResponseString(ITEMPC_WITHDREW_THING);
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gTasks[taskId].func = sub_813A8F0;
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ItemStorage_PrintItemPcResponse(ITEMPC_WITHDREW_THING);
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gTasks[taskId].func = ItemStorage_HandleRemoveItem;
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}
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else
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{
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NUM_QUANTITY_ROLLER = 0;
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GetPlayerPcResponseString(ITEMPC_NO_MORE_ROOM);
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gTasks[taskId].func = sub_813A984;
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ItemStorage_PrintItemPcResponse(ITEMPC_NO_MORE_ROOM);
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gTasks[taskId].func = ItemStorage_WaitPressHandleResumeProcessInput;
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}
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}
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void sub_813A794(u8 taskId)
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void ItemStorage_DoItemToss(u8 taskId)
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{
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s16 *data = gTasks[taskId].data;
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u8 var = PAGE_INDEX + ITEMS_ABOVE_TOP;
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@ -662,26 +662,26 @@ void sub_813A794(u8 taskId)
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{
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CopyItemName(gSaveBlock1.pcItems[var].itemId, gStringVar1);
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ConvertIntToDecimalStringN(gStringVar2, NUM_QUANTITY_ROLLER, 0, 3);
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GetPlayerPcResponseString(ITEMPC_OKAY_TO_THROW_AWAY);
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ItemStorage_PrintItemPcResponse(ITEMPC_OKAY_TO_THROW_AWAY);
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DisplayYesNoMenu(7, 6, 1);
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sub_80F914C(taskId, &gUnknown_084062E0);
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}
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else
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{
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NUM_QUANTITY_ROLLER = 0;
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GetPlayerPcResponseString(ITEMPC_TOO_IMPORTANT);
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gTasks[taskId].func = sub_813A8F0;
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ItemStorage_PrintItemPcResponse(ITEMPC_TOO_IMPORTANT);
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gTasks[taskId].func = ItemStorage_HandleRemoveItem;
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}
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}
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void sub_813A83C(u8 taskId)
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void ItemStorage_ResumeInputFromYesToss(u8 taskId)
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{
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MenuZeroFillWindowRect(0x6, 0x6, 0xD, 0xB);
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GetPlayerPcResponseString(ITEMPC_THREW_AWAY_ITEM);
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gTasks[taskId].func = sub_813A8F0;
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ItemStorage_PrintItemPcResponse(ITEMPC_THREW_AWAY_ITEM);
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gTasks[taskId].func = ItemStorage_HandleRemoveItem;
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}
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void sub_813A878(u8 taskId)
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void ItemStorage_ResumeInputFromNoToss(u8 taskId)
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{
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s16 *data = gTasks[taskId].data;
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@ -689,46 +689,44 @@ void sub_813A878(u8 taskId)
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InitMenu(0, 16, 2, NUM_PAGE_ITEMS, PAGE_INDEX, 0xD);
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sub_80F98DC(0);
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sub_80F98DC(1);
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GetPlayerPcResponseString(gSaveBlock1.pcItems[ITEMS_ABOVE_TOP + PAGE_INDEX].itemId);
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ItemStorage_PrintItemPcResponse(gSaveBlock1.pcItems[ITEMS_ABOVE_TOP + PAGE_INDEX].itemId);
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gTasks[taskId].func = ItemStorage_ProcessInput;
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}
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void sub_813A8F0(u8 taskId)
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void ItemStorage_HandleRemoveItem(u8 taskId)
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{
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s16 *data = gTasks[taskId].data;
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u16 var;
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u8 usedItemSlots;
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s16 oldNumItems;
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if(gMain.newKeys & A_BUTTON || gMain.newKeys == B_BUTTON)
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{
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RemovePCItem(PAGE_INDEX + ITEMS_ABOVE_TOP, NUM_QUANTITY_ROLLER);
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var = NUM_ITEMS;
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usedItemSlots = CountUsedPCItemSlots();
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NUM_ITEMS = usedItemSlots;
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oldNumItems = NUM_ITEMS;
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NUM_ITEMS = CountUsedPCItemSlots();
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if((s16)var != usedItemSlots && (s16)var < NUM_PAGE_ITEMS + ITEMS_ABOVE_TOP && ITEMS_ABOVE_TOP != 0)
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if(oldNumItems != NUM_ITEMS && oldNumItems < NUM_PAGE_ITEMS + ITEMS_ABOVE_TOP && ITEMS_ABOVE_TOP != 0)
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ITEMS_ABOVE_TOP--;
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sub_813A240(taskId);
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sub_813A9EC(taskId);
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ItemStorage_SetItemAndMailCount(taskId);
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ItemStorage_HandleResumeProcessInput(taskId);
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InitMenu(0, 16, 2, NUM_PAGE_ITEMS, PAGE_INDEX, 0xD);
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}
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}
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void sub_813A984(u8 taskId)
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void ItemStorage_WaitPressHandleResumeProcessInput(u8 taskId)
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{
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s16 *data = gTasks[taskId].data;
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if(gMain.newKeys & A_BUTTON || gMain.newKeys == B_BUTTON)
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{
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GetPlayerPcResponseString(gSaveBlock1.pcItems[ITEMS_ABOVE_TOP + PAGE_INDEX].itemId);
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ItemStorage_PrintItemPcResponse(gSaveBlock1.pcItems[ITEMS_ABOVE_TOP + PAGE_INDEX].itemId);
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sub_80F98DC(0);
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sub_80F98DC(1);
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gTasks[taskId].func = ItemStorage_ProcessInput;
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}
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}
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void sub_813A9EC(u8 taskId)
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void ItemStorage_HandleResumeProcessInput(u8 taskId)
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{
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MenuZeroFillWindowRect(0x6, 0x6, 0xD, 0xB);
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sub_80F98DC(0);
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@ -754,11 +752,11 @@ void ItemStorage_DoItemSwap(u8 taskId, bool8 switchModeDisabled)
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}
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else if(trueIndex == NUM_ITEMS)
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{
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GetPlayerPcResponseString(ITEMPC_GO_BACK_TO_PREV);
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ItemStorage_PrintItemPcResponse(ITEMPC_GO_BACK_TO_PREV);
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}
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else
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{
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GetPlayerPcResponseString(gSaveBlock1.pcItems[trueIndex].itemId);
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ItemStorage_PrintItemPcResponse(gSaveBlock1.pcItems[trueIndex].itemId);
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}
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/*
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@ -771,71 +769,71 @@ void ItemStorage_DoItemSwap(u8 taskId, bool8 switchModeDisabled)
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without bringing the relevent debug menus back. The commented out line is intentionally left in below to show
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what it may have looked like.
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*/
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if(SWAP_ITEM_INDEX - ITEMS_ABOVE_TOP > 0) { // this check is arbitrary and used to generate the correct assembly using the subtraction, which is what matters. the 0 check doesn't.
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if(SWAP_ITEM_INDEX - ITEMS_ABOVE_TOP <= 0) { // this check is arbitrary and used to generate the correct assembly using the subtraction, which is what matters. the 0 check doesn't.
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//gSaveBlock1.pcItems[SWAP_ITEM_INDEX].quantity += 100;
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gSaveBlock1.pcItems[SWAP_ITEM_INDEX].quantity += 0; // do not enforce item cap.
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}
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}
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void sub_813AAC4(u16 arg1, enum StringConvertMode arg2, u8 arg3, u8 arg4, int arg5)
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void ItemStorage_DrawItemQuantity(u16 arg1, enum StringConvertMode arg2, u8 arg3, u8 arg4, int isSwapSelected)
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{
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sub_80A4164(gStringVar1, arg1, arg2, arg4);
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if(arg5)
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if(isSwapSelected != FALSE)
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MenuPrint(gUnknown_0840632A, 0x1A, arg3);
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else
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MenuPrint(gUnknown_08406327, 0x1A, arg3);
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}
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void sub_813AB10(u8 var)
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void ItemStorage_DrawItemVoidQuantity(u8 var)
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{
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MenuPrint(gUnknown_08406330, 0x19, var);
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}
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void sub_813AB28(struct ItemSlot *itemSlot, u8 var, int var2)
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void ItemStorage_DrawItemName(struct ItemSlot *itemSlot, u8 var, int isSwapSelected)
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{
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CopyItemName(itemSlot->itemId, gStringVar1);
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|
||||
if(var2)
|
||||
if(isSwapSelected != FALSE)
|
||||
MenuPrint(gUnknown_0840631E, 16, var);
|
||||
else
|
||||
MenuPrint(gUnknown_08406318, 16, var);
|
||||
}
|
||||
|
||||
void sub_813AB64(struct ItemSlot *itemSlot, u8 var, int var2)
|
||||
void ItemStorage_DrawNormalItemEntry(struct ItemSlot *itemSlot, u8 var, int var2)
|
||||
{
|
||||
sub_813AB28(itemSlot, var, var2);
|
||||
sub_813AAC4(itemSlot->quantity, STR_CONV_MODE_RIGHT_ALIGN, var, 3, var2);
|
||||
ItemStorage_DrawItemName(itemSlot, var, var2);
|
||||
ItemStorage_DrawItemQuantity(itemSlot->quantity, STR_CONV_MODE_RIGHT_ALIGN, var, 3, var2);
|
||||
}
|
||||
|
||||
void sub_813AB90(struct ItemSlot *itemSlot, u8 var, int var2)
|
||||
void ItemStorage_DrawKeyItemEntry(struct ItemSlot *itemSlot, u8 var, int var2)
|
||||
{
|
||||
sub_813AB28(itemSlot, var, var2);
|
||||
sub_813AB10(var);
|
||||
ItemStorage_DrawItemName(itemSlot, var, var2);
|
||||
ItemStorage_DrawItemVoidQuantity(var);
|
||||
}
|
||||
|
||||
void sub_813ABAC(struct ItemSlot *itemSlot, u8 var, int var2)
|
||||
void ItemStorage_DrawTMHMEntry(struct ItemSlot *itemSlot, u8 var, int var2)
|
||||
{
|
||||
sub_813AB28(itemSlot, var, var2);
|
||||
ItemStorage_DrawItemName(itemSlot, var, var2);
|
||||
|
||||
if(itemSlot->itemId < ITEM_HM01)
|
||||
sub_813AAC4(itemSlot->quantity, STR_CONV_MODE_RIGHT_ALIGN, var, 3, var2);
|
||||
ItemStorage_DrawItemQuantity(itemSlot->quantity, STR_CONV_MODE_RIGHT_ALIGN, var, 3, var2);
|
||||
else
|
||||
sub_813AB10(var); // key items do not have a quantity.
|
||||
ItemStorage_DrawItemVoidQuantity(var); // HMs do not have a quantity.
|
||||
}
|
||||
|
||||
void ItemStorage_DrawItemList(u8 taskId)
|
||||
{
|
||||
s16 *data = gTasks[taskId].data;
|
||||
u16 i;
|
||||
int tempArg;
|
||||
u16 j = 0;
|
||||
u16 i;
|
||||
u16 yCoord = 0;
|
||||
|
||||
// r5 is i and is unsigned 16-bit.
|
||||
|
||||
for(i = ITEMS_ABOVE_TOP; i < ITEMS_ABOVE_TOP + NUM_PAGE_ITEMS; i++)
|
||||
{
|
||||
j = (i - ITEMS_ABOVE_TOP) * 2;
|
||||
yCoord = (i - ITEMS_ABOVE_TOP) * 2;
|
||||
|
||||
if(i != NUM_ITEMS)
|
||||
{
|
||||
|
|
@ -849,13 +847,13 @@ void ItemStorage_DrawItemList(u8 taskId)
|
|||
case 0:
|
||||
case 1:
|
||||
case 3:
|
||||
sub_813AB64((struct ItemSlot *)&gSaveBlock1.pcItems[i], j + 2, tempArg);
|
||||
ItemStorage_DrawNormalItemEntry((struct ItemSlot *)&gSaveBlock1.pcItems[i], yCoord + 2, tempArg);
|
||||
break;
|
||||
case 4:
|
||||
sub_813AB90((struct ItemSlot *)&gSaveBlock1.pcItems[i], j + 2, tempArg);
|
||||
ItemStorage_DrawKeyItemEntry((struct ItemSlot *)&gSaveBlock1.pcItems[i], yCoord + 2, tempArg);
|
||||
break;
|
||||
case 2:
|
||||
sub_813ABAC((struct ItemSlot *)&gSaveBlock1.pcItems[i], j + 2, tempArg);
|
||||
ItemStorage_DrawTMHMEntry((struct ItemSlot *)&gSaveBlock1.pcItems[i], yCoord + 2, tempArg);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
@ -867,7 +865,7 @@ void ItemStorage_DrawItemList(u8 taskId)
|
|||
|
||||
beforeLabel:
|
||||
if(i - ITEMS_ABOVE_TOP < 8)
|
||||
MenuFillWindowRectWithBlankTile(16, j + 4, 0x1C, 0x12);
|
||||
MenuFillWindowRectWithBlankTile(16, yCoord + 4, 0x1C, 0x12);
|
||||
|
||||
switch(ITEMS_ABOVE_TOP)
|
||||
{
|
||||
|
|
@ -875,7 +873,7 @@ beforeLabel:
|
|||
CreateVerticalScrollIndicators(0, 0xB8, 8);
|
||||
break;
|
||||
weirdCase:
|
||||
sub_8072A18(gOtherText_CancelNoTerminator, 0x80, (j + 2) * 8, 0x68, 1);
|
||||
sub_8072A18(gOtherText_CancelNoTerminator, 0x80, (yCoord + 2) * 8, 0x68, 1);
|
||||
goto beforeLabel;
|
||||
case 0:
|
||||
DestroyVerticalScrollIndicator(0);
|
||||
|
|
@ -888,7 +886,7 @@ weirdCase:
|
|||
DestroyVerticalScrollIndicator(1);
|
||||
}
|
||||
|
||||
void GetPlayerPcResponseString(u16 itemId)
|
||||
void ItemStorage_PrintItemPcResponse(u16 itemId)
|
||||
{
|
||||
u8 *string;
|
||||
|
||||
|
|
@ -939,29 +937,29 @@ void ItemStorage_DrawBothListAndDescription(u8 taskId)
|
|||
if(SWITCH_MODE_ACTIVE == FALSE)
|
||||
{
|
||||
if(trueIndex == NUM_ITEMS)
|
||||
GetPlayerPcResponseString(ITEMPC_GO_BACK_TO_PREV);
|
||||
ItemStorage_PrintItemPcResponse(ITEMPC_GO_BACK_TO_PREV);
|
||||
else
|
||||
GetPlayerPcResponseString(gSaveBlock1.pcItems[trueIndex].itemId);
|
||||
ItemStorage_PrintItemPcResponse(gSaveBlock1.pcItems[trueIndex].itemId);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_813AE6C(u8 taskId, u8 var)
|
||||
void ItemStorage_GoBackToItemPCMenu(u8 taskId, u8 var)
|
||||
{
|
||||
s16 *data = gTasks[taskId].data;
|
||||
|
||||
sub_80F944C();
|
||||
LoadScrollIndicatorPalette();
|
||||
sub_813AF04();
|
||||
ItemStorage_LoadPalette();
|
||||
MenuDrawTextWindow(0xF, 0, 0x1D, 0x13);
|
||||
MenuDrawTextWindow(0, 0xC, 0xE, 0x13);
|
||||
MenuDrawTextWindow(0, 0, 0xB, 3);
|
||||
GetPlayerPcResponseString(gSaveBlock1.pcItems[0].itemId);
|
||||
ItemStorage_PrintItemPcResponse(gSaveBlock1.pcItems[0].itemId);
|
||||
MenuPrint(gPCText_ItemPCOptionsText[var].text, 1, 1);
|
||||
ItemStorage_DrawItemList(taskId);
|
||||
InitMenu(0, 0x10, 2, NUM_PAGE_ITEMS, PAGE_INDEX, 0xD);
|
||||
}
|
||||
|
||||
void sub_813AF04(void)
|
||||
void ItemStorage_LoadPalette(void)
|
||||
{
|
||||
u16 arr[3];
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user