Move heal locations data to their associated map.json (#869)

This commit is contained in:
GriffinR 2024-10-11 15:17:42 -04:00 committed by GitHub
parent 68acbcf740
commit 0696597361
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GPG Key ID: B5690EEEBB952194
30 changed files with 322 additions and 112 deletions

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@ -242,7 +242,7 @@ $(C_OBJECTS): $(BUILD_DIR)/%.o: %.c $$(C_DEP)
# Only .s files in data need preproc
$(BUILD_DIR)/data/%.o: data/%.s $$(ASM_DEP)
@echo "$(AS) <flags> -o $@ $<"
@$(PREPROC) $< charmap.txt | $(CPP) -I include | $(AS) $(ASFLAGS) -o $@
@$(PREPROC) $< charmap.txt | $(CPP) -I include | $(PREPROC) -ie $< charmap.txt | $(AS) $(ASFLAGS) -o $@
$(BUILD_DIR)/%.o: %.s $$(ASM_DEP)
@echo "$(AS) <flags> -o $@ $<"

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@ -96,5 +96,12 @@
"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
"script": "BattleTower_Outside_EventScript_16025A"
}
],
"heal_locations": [
{
"id": "HEAL_LOCATION_BATTLE_TOWER_OUTSIDE",
"x": 14,
"y": 9
}
]
}

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@ -167,5 +167,12 @@
"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
"script": "DewfordTown_EventScript_14E0BD"
}
],
"heal_locations": [
{
"id": "HEAL_LOCATION_DEWFORD_TOWN",
"x": 2,
"y": 11
}
]
}

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@ -189,5 +189,17 @@
"player_facing_dir": "BG_EVENT_PLAYER_FACING_NORTH",
"script": "Common_EventScript_PokemonCenterSign"
}
],
"heal_locations": [
{
"id": "HEAL_LOCATION_EVER_GRANDE_CITY",
"x": 27,
"y": 49
},
{
"id": "HEAL_LOCATION_EVER_GRANDE_CITY_POKEMON_LEAGUE",
"x": 18,
"y": 6
}
]
}

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@ -178,5 +178,12 @@
"item": "ITEM_NUGGET",
"flag": "FLAG_HIDDEN_ITEM_1C"
}
],
"heal_locations": [
{
"id": "HEAL_LOCATION_FALLARBOR_TOWN",
"x": 14,
"y": 8
}
]
}

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@ -229,5 +229,12 @@
"player_facing_dir": "BG_EVENT_PLAYER_FACING_NORTH",
"script": "Common_EventScript_PokemartSign"
}
],
"heal_locations": [
{
"id": "HEAL_LOCATION_FORTREE_CITY",
"x": 5,
"y": 7
}
]
}

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@ -255,5 +255,12 @@
"item": "ITEM_ICE_HEAL",
"flag": "FLAG_HIDDEN_ITEM_0"
}
],
"heal_locations": [
{
"id": "HEAL_LOCATION_LAVARIDGE_TOWN",
"x": 9,
"y": 7
}
]
}

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@ -457,5 +457,12 @@
"item": "ITEM_POKE_BALL",
"flag": "FLAG_HIDDEN_ITEM_4B"
}
],
"heal_locations": [
{
"id": "HEAL_LOCATION_LILYCOVE_CITY",
"x": 24,
"y": 15
}
]
}

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@ -235,5 +235,17 @@
"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
"script": "LittlerootTown_EventScript_14D834"
}
],
"heal_locations": [
{
"id": "HEAL_LOCATION_LITTLEROOT_TOWN_BRENDANS_HOUSE",
"x": 5,
"y": 9
},
{
"id": "HEAL_LOCATION_LITTLEROOT_TOWN_MAYS_HOUSE",
"x": 14,
"y": 9
}
]
}

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@ -237,5 +237,12 @@
"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
"script": "LittlerootTown_BrendansHouse_2F_EventScript_152870"
}
],
"heal_locations": [
{
"id": "HEAL_LOCATION_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F",
"x": 4,
"y": 2
}
]
}

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@ -250,5 +250,12 @@
"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
"script": "LittlerootTown_MaysHouse_2F_EventScript_152C39"
}
],
"heal_locations": [
{
"id": "HEAL_LOCATION_LITTLEROOT_TOWN_MAYS_HOUSE_2F",
"x": 4,
"y": 2
}
]
}

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@ -267,5 +267,12 @@
"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
"script": "MauvilleCity_EventScript_14C099"
}
],
"heal_locations": [
{
"id": "HEAL_LOCATION_MAUVILLE_CITY",
"x": 22,
"y": 6
}
]
}

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@ -320,5 +320,12 @@
"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
"script": "MossdeepCity_EventScript_14CFE4"
}
],
"heal_locations": [
{
"id": "HEAL_LOCATION_MOSSDEEP_CITY",
"x": 28,
"y": 17
}
]
}

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@ -189,5 +189,12 @@
"player_facing_dir": "BG_EVENT_PLAYER_FACING_NORTH",
"script": "Common_EventScript_PokemartSign"
}
],
"heal_locations": [
{
"id": "HEAL_LOCATION_OLDALE_TOWN",
"x": 6,
"y": 17
}
]
}

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@ -132,5 +132,12 @@
"player_facing_dir": "BG_EVENT_PLAYER_FACING_NORTH",
"script": "Common_EventScript_PokemonCenterSign"
}
],
"heal_locations": [
{
"id": "HEAL_LOCATION_PACIFIDLOG_TOWN",
"x": 8,
"y": 16
}
]
}

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@ -287,5 +287,12 @@
"item": "ITEM_RARE_CANDY",
"flag": "FLAG_HIDDEN_ITEM_5F"
}
],
"heal_locations": [
{
"id": "HEAL_LOCATION_PETALBURG_CITY",
"x": 20,
"y": 17
}
]
}

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@ -496,5 +496,12 @@
"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
"script": "RustboroCity_EventScript_14C440"
}
],
"heal_locations": [
{
"id": "HEAL_LOCATION_RUSTBORO_CITY",
"x": 16,
"y": 39
}
]
}

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@ -608,5 +608,12 @@
"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
"script": "SlateportCity_EventScript_14BC3C"
}
],
"heal_locations": [
{
"id": "HEAL_LOCATION_SLATEPORT_CITY",
"x": 19,
"y": 20
}
]
}

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@ -301,5 +301,12 @@
"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
"script": "SootopolisCity_EventScript_14D2F6"
}
],
"heal_locations": [
{
"id": "HEAL_LOCATION_SOOTOPOLIS_CITY",
"x": 43,
"y": 32
}
]
}

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@ -64,5 +64,12 @@
"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
"script": "SouthernIsland_Exterior_EventScript_160B4A"
}
],
"heal_locations": [
{
"id": "HEAL_LOCATION_SOUTHERN_ISLAND_EXTERIOR",
"x": 15,
"y": 20
}
]
}

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@ -192,5 +192,12 @@
"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
"script": "VerdanturfTown_EventScript_14E8E5"
}
],
"heal_locations": [
{
"id": "HEAL_LOCATION_VERDANTURF_TOWN",
"x": 16,
"y": 4
}
]
}

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@ -1,27 +1,30 @@
#ifndef GUARD_CONSTANTS_HEAL_LOCATIONS_H
#define GUARD_CONSTANTS_HEAL_LOCATIONS_H
#define HEAL_LOCATION_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F 1
#define HEAL_LOCATION_LITTLEROOT_TOWN_MAYS_HOUSE_2F 2
#define HEAL_LOCATION_PETALBURG_CITY 3
#define HEAL_LOCATION_SLATEPORT_CITY 4
#define HEAL_LOCATION_MAUVILLE_CITY 5
#define HEAL_LOCATION_RUSTBORO_CITY 6
#define HEAL_LOCATION_FORTREE_CITY 7
#define HEAL_LOCATION_LILYCOVE_CITY 8
#define HEAL_LOCATION_MOSSDEEP_CITY 9
#define HEAL_LOCATION_SOOTOPOLIS_CITY 10
#define HEAL_LOCATION_EVER_GRANDE_CITY 11
#define HEAL_LOCATION_LITTLEROOT_TOWN_BRENDANS_HOUSE 12
#define HEAL_LOCATION_LITTLEROOT_TOWN_MAYS_HOUSE 13
#define HEAL_LOCATION_OLDALE_TOWN 14
#define HEAL_LOCATION_DEWFORD_TOWN 15
#define HEAL_LOCATION_LAVARIDGE_TOWN 16
#define HEAL_LOCATION_FALLARBOR_TOWN 17
#define HEAL_LOCATION_VERDANTURF_TOWN 18
#define HEAL_LOCATION_PACIFIDLOG_TOWN 19
#define HEAL_LOCATION_EVER_GRANDE_CITY_POKEMON_LEAGUE 20
#define HEAL_LOCATION_BATTLE_TOWER_OUTSIDE 21
#define HEAL_LOCATION_SOUTHERN_ISLAND_EXTERIOR 22
enum {
HEAL_LOCATION_NONE,
HEAL_LOCATION_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F,
HEAL_LOCATION_LITTLEROOT_TOWN_MAYS_HOUSE_2F,
HEAL_LOCATION_PETALBURG_CITY,
HEAL_LOCATION_SLATEPORT_CITY,
HEAL_LOCATION_MAUVILLE_CITY,
HEAL_LOCATION_RUSTBORO_CITY,
HEAL_LOCATION_FORTREE_CITY,
HEAL_LOCATION_LILYCOVE_CITY,
HEAL_LOCATION_MOSSDEEP_CITY,
HEAL_LOCATION_SOOTOPOLIS_CITY,
HEAL_LOCATION_EVER_GRANDE_CITY,
HEAL_LOCATION_LITTLEROOT_TOWN_BRENDANS_HOUSE,
HEAL_LOCATION_LITTLEROOT_TOWN_MAYS_HOUSE,
HEAL_LOCATION_OLDALE_TOWN,
HEAL_LOCATION_DEWFORD_TOWN,
HEAL_LOCATION_LAVARIDGE_TOWN,
HEAL_LOCATION_FALLARBOR_TOWN,
HEAL_LOCATION_VERDANTURF_TOWN,
HEAL_LOCATION_PACIFIDLOG_TOWN,
HEAL_LOCATION_EVER_GRANDE_CITY_POKEMON_LEAGUE,
HEAL_LOCATION_BATTLE_TOWER_OUTSIDE,
HEAL_LOCATION_SOUTHERN_ISLAND_EXTERIOR,
};
#endif // GUARD_CONSTANTS_HEAL_LOCATIONS_H

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@ -3,8 +3,8 @@
struct HealLocation
{
s8 group;
s8 map;
s8 mapGroup;
s8 mapNum;
u16 x;
u16 y;
};

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@ -11,11 +11,13 @@ INCLUDECONSTS_OUTDIR := include/constants
AUTO_GEN_TARGETS += $(INCLUDECONSTS_OUTDIR)/map_groups.h
AUTO_GEN_TARGETS += $(INCLUDECONSTS_OUTDIR)/layouts.h
AUTO_GEN_TARGETS += $(DATA_SRC_SUBDIR)/heal_locations.h
MAP_DIRS := $(dir $(wildcard $(MAPS_DIR)/*/map.json))
MAP_CONNECTIONS := $(patsubst $(MAPS_DIR)/%/,$(MAPS_DIR)/%/connections.inc,$(MAP_DIRS))
MAP_EVENTS := $(patsubst $(MAPS_DIR)/%/,$(MAPS_DIR)/%/events.inc,$(MAP_DIRS))
MAP_HEADERS := $(patsubst $(MAPS_DIR)/%/,$(MAPS_DIR)/%/header.inc,$(MAP_DIRS))
MAP_JSONS := $(patsubst $(MAPS_DIR)/%/,$(MAPS_DIR)/%/map.json,$(MAP_DIRS))
$(BUILD_DIR)/data/maps.o: data/maps.s $(LAYOUTS_DIR)/layouts.inc $(LAYOUTS_DIR)/layouts_table.inc $(MAPS_DIR)/headers.inc $(MAPS_DIR)/groups.inc $(MAPS_DIR)/connections.inc $(MAP_CONNECTIONS) $(MAP_HEADERS)
$(PREPROC) $< charmap.txt | $(CPP) -I include -nostdinc -undef -Wno-unicode - | $(PREPROC) -ie $< charmap.txt | $(AS) $(ASFLAGS) -o $@
@ -30,3 +32,6 @@ $(MAPS_OUTDIR)/connections.inc $(MAPS_OUTDIR)/groups.inc $(MAPS_OUTDIR)/events.i
$(LAYOUTS_OUTDIR)/layouts.inc $(LAYOUTS_OUTDIR)/layouts_table.inc $(INCLUDECONSTS_OUTDIR)/layouts.h: $(LAYOUTS_DIR)/layouts.json
$(MAPJSON) layouts ruby $< $(LAYOUTS_OUTDIR) $(INCLUDECONSTS_OUTDIR)
$(DATA_SRC_SUBDIR)/heal_locations.h: $(MAP_JSONS)
@$(MAPJSON) heal_locations ruby $^ $(DATA_SRC_SUBDIR)/heal_locations.h

1
src/data/.gitignore vendored
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@ -1 +1,2 @@
heal_locations.h
wild_encounters.h

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@ -1,25 +0,0 @@
static const struct HealLocation sHealLocations[] =
{
[HEAL_LOCATION_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F - 1] = {MAP_GROUP(MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F), MAP_NUM(MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F), 4, 2},
[HEAL_LOCATION_LITTLEROOT_TOWN_MAYS_HOUSE_2F - 1] = {MAP_GROUP(MAP_LITTLEROOT_TOWN_MAYS_HOUSE_2F), MAP_NUM(MAP_LITTLEROOT_TOWN_MAYS_HOUSE_2F), 4, 2},
[HEAL_LOCATION_PETALBURG_CITY - 1] = {MAP_GROUP(MAP_PETALBURG_CITY), MAP_NUM(MAP_PETALBURG_CITY), 20, 17},
[HEAL_LOCATION_SLATEPORT_CITY - 1] = {MAP_GROUP(MAP_SLATEPORT_CITY), MAP_NUM(MAP_SLATEPORT_CITY), 19, 20},
[HEAL_LOCATION_MAUVILLE_CITY - 1] = {MAP_GROUP(MAP_MAUVILLE_CITY), MAP_NUM(MAP_MAUVILLE_CITY), 22, 6},
[HEAL_LOCATION_RUSTBORO_CITY - 1] = {MAP_GROUP(MAP_RUSTBORO_CITY), MAP_NUM(MAP_RUSTBORO_CITY), 16, 39},
[HEAL_LOCATION_FORTREE_CITY - 1] = {MAP_GROUP(MAP_FORTREE_CITY), MAP_NUM(MAP_FORTREE_CITY), 5, 7},
[HEAL_LOCATION_LILYCOVE_CITY - 1] = {MAP_GROUP(MAP_LILYCOVE_CITY), MAP_NUM(MAP_LILYCOVE_CITY), 24, 15},
[HEAL_LOCATION_MOSSDEEP_CITY - 1] = {MAP_GROUP(MAP_MOSSDEEP_CITY), MAP_NUM(MAP_MOSSDEEP_CITY), 28, 17},
[HEAL_LOCATION_SOOTOPOLIS_CITY - 1] = {MAP_GROUP(MAP_SOOTOPOLIS_CITY), MAP_NUM(MAP_SOOTOPOLIS_CITY), 43, 32},
[HEAL_LOCATION_EVER_GRANDE_CITY - 1] = {MAP_GROUP(MAP_EVER_GRANDE_CITY), MAP_NUM(MAP_EVER_GRANDE_CITY), 27, 49},
[HEAL_LOCATION_LITTLEROOT_TOWN_BRENDANS_HOUSE - 1] = {MAP_GROUP(MAP_LITTLEROOT_TOWN), MAP_NUM(MAP_LITTLEROOT_TOWN), 5, 9},
[HEAL_LOCATION_LITTLEROOT_TOWN_MAYS_HOUSE - 1] = {MAP_GROUP(MAP_LITTLEROOT_TOWN), MAP_NUM(MAP_LITTLEROOT_TOWN), 14, 9},
[HEAL_LOCATION_OLDALE_TOWN - 1] = {MAP_GROUP(MAP_OLDALE_TOWN), MAP_NUM(MAP_OLDALE_TOWN), 6, 17},
[HEAL_LOCATION_DEWFORD_TOWN - 1] = {MAP_GROUP(MAP_DEWFORD_TOWN), MAP_NUM(MAP_DEWFORD_TOWN), 2, 11},
[HEAL_LOCATION_LAVARIDGE_TOWN - 1] = {MAP_GROUP(MAP_LAVARIDGE_TOWN), MAP_NUM(MAP_LAVARIDGE_TOWN), 9, 7},
[HEAL_LOCATION_FALLARBOR_TOWN - 1] = {MAP_GROUP(MAP_FALLARBOR_TOWN), MAP_NUM(MAP_FALLARBOR_TOWN), 14, 8},
[HEAL_LOCATION_VERDANTURF_TOWN - 1] = {MAP_GROUP(MAP_VERDANTURF_TOWN), MAP_NUM(MAP_VERDANTURF_TOWN), 16, 4},
[HEAL_LOCATION_PACIFIDLOG_TOWN - 1] = {MAP_GROUP(MAP_PACIFIDLOG_TOWN), MAP_NUM(MAP_PACIFIDLOG_TOWN), 8, 16},
[HEAL_LOCATION_EVER_GRANDE_CITY_POKEMON_LEAGUE - 1] = {MAP_GROUP(MAP_EVER_GRANDE_CITY), MAP_NUM(MAP_EVER_GRANDE_CITY), 18, 6},
[HEAL_LOCATION_BATTLE_TOWER_OUTSIDE - 1] = {MAP_GROUP(MAP_BATTLE_TOWER_OUTSIDE), MAP_NUM(MAP_BATTLE_TOWER_OUTSIDE), 14, 9},
[HEAL_LOCATION_SOUTHERN_ISLAND_EXTERIOR - 1] = {MAP_GROUP(MAP_SOUTHERN_ISLAND_EXTERIOR), MAP_NUM(MAP_SOUTHERN_ISLAND_EXTERIOR), 15, 20},
};

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@ -11,17 +11,17 @@ u32 GetHealLocationIndexByMap(u16 mapGroup, u16 mapNum)
for (i = 0; i < ARRAY_COUNT(sHealLocations); i++)
{
if (sHealLocations[i].group == mapGroup && sHealLocations[i].map == mapNum)
if (sHealLocations[i].mapGroup == mapGroup && sHealLocations[i].mapNum == mapNum)
return i + 1;
}
return 0;
return HEAL_LOCATION_NONE;
}
const struct HealLocation *GetHealLocationByMap(u16 mapGroup, u16 mapNum)
{
u32 index = GetHealLocationIndexByMap(mapGroup, mapNum);
if (index == 0)
if (index == HEAL_LOCATION_NONE)
return NULL;
else
return &sHealLocations[index - 1];
@ -29,7 +29,7 @@ const struct HealLocation *GetHealLocationByMap(u16 mapGroup, u16 mapNum)
const struct HealLocation *GetHealLocation(u32 index)
{
if (index == 0)
if (index == HEAL_LOCATION_NONE)
return NULL;
else if (index > ARRAY_COUNT(sHealLocations))
return NULL;

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@ -477,7 +477,7 @@ void sub_8053538(u8 a1)
const struct HealLocation *warp = GetHealLocation(a1);
if (warp)
Overworld_SetWarpDestination(warp->group, warp->map, -1, warp->x, warp->y);
Overworld_SetWarpDestination(warp->mapGroup, warp->mapNum, -1, warp->x, warp->y);
}
void Overworld_SetWarpDestToLastHealLoc(void)
@ -490,7 +490,7 @@ void Overworld_SetHealLocationWarp(u8 healLocationId)
const struct HealLocation *healLocation = GetHealLocation(healLocationId);
if (healLocation != NULL)
SetWarpData(&gSaveBlock1.lastHealLocation, healLocation->group, healLocation->map, -1, healLocation->x, healLocation->y);
SetWarpData(&gSaveBlock1.lastHealLocation, healLocation->mapGroup, healLocation->mapNum, -1, healLocation->x, healLocation->y);
}
void sub_80535C4(s16 a1, s16 a2)
@ -548,7 +548,7 @@ void sub_80537CC(u8 a1)
{
const struct HealLocation *warp = GetHealLocation(a1);
if (warp)
SetWarpData(&gSaveBlock1.warp1, warp->group, warp->map, -1, warp->x, warp->y);
SetWarpData(&gSaveBlock1.warp1, warp->mapGroup, warp->mapNum, -1, warp->x, warp->y);
}
void gpu_sync_bg_hide()

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@ -1164,56 +1164,56 @@ static const u8 sFlyTargetIcons_ImageLZ[] = INCBIN_U8("graphics/pokenav/fly_targ
static const u8 sMapHealLocations[][3] =
{
{MAP_GROUP(MAP_LITTLEROOT_TOWN), MAP_NUM(MAP_LITTLEROOT_TOWN), HEAL_LOCATION_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F},
{MAP_GROUP(MAP_OLDALE_TOWN), MAP_NUM(MAP_OLDALE_TOWN), HEAL_LOCATION_OLDALE_TOWN},
{MAP_GROUP(MAP_DEWFORD_TOWN), MAP_NUM(MAP_DEWFORD_TOWN), HEAL_LOCATION_DEWFORD_TOWN},
{MAP_GROUP(MAP_LAVARIDGE_TOWN), MAP_NUM(MAP_LAVARIDGE_TOWN), HEAL_LOCATION_LAVARIDGE_TOWN},
{MAP_GROUP(MAP_FALLARBOR_TOWN), MAP_NUM(MAP_FALLARBOR_TOWN), HEAL_LOCATION_FALLARBOR_TOWN},
{MAP_GROUP(MAP_VERDANTURF_TOWN), MAP_NUM(MAP_VERDANTURF_TOWN), HEAL_LOCATION_VERDANTURF_TOWN},
{MAP_GROUP(MAP_PACIFIDLOG_TOWN), MAP_NUM(MAP_PACIFIDLOG_TOWN), HEAL_LOCATION_PACIFIDLOG_TOWN},
{MAP_GROUP(MAP_PETALBURG_CITY), MAP_NUM(MAP_PETALBURG_CITY), HEAL_LOCATION_PETALBURG_CITY},
{MAP_GROUP(MAP_SLATEPORT_CITY), MAP_NUM(MAP_SLATEPORT_CITY), HEAL_LOCATION_SLATEPORT_CITY},
{MAP_GROUP(MAP_MAUVILLE_CITY), MAP_NUM(MAP_MAUVILLE_CITY), HEAL_LOCATION_MAUVILLE_CITY},
{MAP_GROUP(MAP_RUSTBORO_CITY), MAP_NUM(MAP_RUSTBORO_CITY), HEAL_LOCATION_RUSTBORO_CITY},
{MAP_GROUP(MAP_FORTREE_CITY), MAP_NUM(MAP_FORTREE_CITY), HEAL_LOCATION_FORTREE_CITY},
{MAP_GROUP(MAP_LILYCOVE_CITY), MAP_NUM(MAP_LILYCOVE_CITY), HEAL_LOCATION_LILYCOVE_CITY},
{MAP_GROUP(MAP_MOSSDEEP_CITY), MAP_NUM(MAP_MOSSDEEP_CITY), HEAL_LOCATION_MOSSDEEP_CITY},
{MAP_GROUP(MAP_SOOTOPOLIS_CITY), MAP_NUM(MAP_SOOTOPOLIS_CITY), HEAL_LOCATION_SOOTOPOLIS_CITY},
{MAP_GROUP(MAP_EVER_GRANDE_CITY), MAP_NUM(MAP_EVER_GRANDE_CITY), HEAL_LOCATION_EVER_GRANDE_CITY},
{MAP_GROUP(MAP_ROUTE101), MAP_NUM(MAP_ROUTE101), 0},
{MAP_GROUP(MAP_ROUTE102), MAP_NUM(MAP_ROUTE102), 0},
{MAP_GROUP(MAP_ROUTE103), MAP_NUM(MAP_ROUTE103), 0},
{MAP_GROUP(MAP_ROUTE104), MAP_NUM(MAP_ROUTE104), 0},
{MAP_GROUP(MAP_ROUTE105), MAP_NUM(MAP_ROUTE105), 0},
{MAP_GROUP(MAP_ROUTE106), MAP_NUM(MAP_ROUTE106), 0},
{MAP_GROUP(MAP_ROUTE107), MAP_NUM(MAP_ROUTE107), 0},
{MAP_GROUP(MAP_ROUTE108), MAP_NUM(MAP_ROUTE108), 0},
{MAP_GROUP(MAP_ROUTE109), MAP_NUM(MAP_ROUTE109), 0},
{MAP_GROUP(MAP_ROUTE110), MAP_NUM(MAP_ROUTE110), 0},
{MAP_GROUP(MAP_ROUTE111), MAP_NUM(MAP_ROUTE111), 0},
{MAP_GROUP(MAP_ROUTE112), MAP_NUM(MAP_ROUTE112), 0},
{MAP_GROUP(MAP_ROUTE113), MAP_NUM(MAP_ROUTE113), 0},
{MAP_GROUP(MAP_ROUTE114), MAP_NUM(MAP_ROUTE114), 0},
{MAP_GROUP(MAP_ROUTE115), MAP_NUM(MAP_ROUTE115), 0},
{MAP_GROUP(MAP_ROUTE116), MAP_NUM(MAP_ROUTE116), 0},
{MAP_GROUP(MAP_ROUTE117), MAP_NUM(MAP_ROUTE117), 0},
{MAP_GROUP(MAP_ROUTE118), MAP_NUM(MAP_ROUTE118), 0},
{MAP_GROUP(MAP_ROUTE119), MAP_NUM(MAP_ROUTE119), 0},
{MAP_GROUP(MAP_ROUTE120), MAP_NUM(MAP_ROUTE120), 0},
{MAP_GROUP(MAP_ROUTE121), MAP_NUM(MAP_ROUTE121), 0},
{MAP_GROUP(MAP_ROUTE122), MAP_NUM(MAP_ROUTE122), 0},
{MAP_GROUP(MAP_ROUTE123), MAP_NUM(MAP_ROUTE123), 0},
{MAP_GROUP(MAP_ROUTE124), MAP_NUM(MAP_ROUTE124), 0},
{MAP_GROUP(MAP_ROUTE125), MAP_NUM(MAP_ROUTE125), 0},
{MAP_GROUP(MAP_ROUTE126), MAP_NUM(MAP_ROUTE126), 0},
{MAP_GROUP(MAP_ROUTE127), MAP_NUM(MAP_ROUTE127), 0},
{MAP_GROUP(MAP_ROUTE128), MAP_NUM(MAP_ROUTE128), 0},
{MAP_GROUP(MAP_ROUTE129), MAP_NUM(MAP_ROUTE129), 0},
{MAP_GROUP(MAP_ROUTE130), MAP_NUM(MAP_ROUTE130), 0},
{MAP_GROUP(MAP_ROUTE131), MAP_NUM(MAP_ROUTE131), 0},
{MAP_GROUP(MAP_ROUTE132), MAP_NUM(MAP_ROUTE132), 0},
{MAP_GROUP(MAP_ROUTE133), MAP_NUM(MAP_ROUTE133), 0},
{MAP_GROUP(MAP_ROUTE134), MAP_NUM(MAP_ROUTE134), 0},
[MAPSEC_LITTLEROOT_TOWN] = {MAP_GROUP(MAP_LITTLEROOT_TOWN), MAP_NUM(MAP_LITTLEROOT_TOWN), HEAL_LOCATION_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F},
[MAPSEC_OLDALE_TOWN] = {MAP_GROUP(MAP_OLDALE_TOWN), MAP_NUM(MAP_OLDALE_TOWN), HEAL_LOCATION_OLDALE_TOWN},
[MAPSEC_DEWFORD_TOWN] = {MAP_GROUP(MAP_DEWFORD_TOWN), MAP_NUM(MAP_DEWFORD_TOWN), HEAL_LOCATION_DEWFORD_TOWN},
[MAPSEC_LAVARIDGE_TOWN] = {MAP_GROUP(MAP_LAVARIDGE_TOWN), MAP_NUM(MAP_LAVARIDGE_TOWN), HEAL_LOCATION_LAVARIDGE_TOWN},
[MAPSEC_FALLARBOR_TOWN] = {MAP_GROUP(MAP_FALLARBOR_TOWN), MAP_NUM(MAP_FALLARBOR_TOWN), HEAL_LOCATION_FALLARBOR_TOWN},
[MAPSEC_VERDANTURF_TOWN] = {MAP_GROUP(MAP_VERDANTURF_TOWN), MAP_NUM(MAP_VERDANTURF_TOWN), HEAL_LOCATION_VERDANTURF_TOWN},
[MAPSEC_PACIFIDLOG_TOWN] = {MAP_GROUP(MAP_PACIFIDLOG_TOWN), MAP_NUM(MAP_PACIFIDLOG_TOWN), HEAL_LOCATION_PACIFIDLOG_TOWN},
[MAPSEC_PETALBURG_CITY] = {MAP_GROUP(MAP_PETALBURG_CITY), MAP_NUM(MAP_PETALBURG_CITY), HEAL_LOCATION_PETALBURG_CITY},
[MAPSEC_SLATEPORT_CITY] = {MAP_GROUP(MAP_SLATEPORT_CITY), MAP_NUM(MAP_SLATEPORT_CITY), HEAL_LOCATION_SLATEPORT_CITY},
[MAPSEC_MAUVILLE_CITY] = {MAP_GROUP(MAP_MAUVILLE_CITY), MAP_NUM(MAP_MAUVILLE_CITY), HEAL_LOCATION_MAUVILLE_CITY},
[MAPSEC_RUSTBORO_CITY] = {MAP_GROUP(MAP_RUSTBORO_CITY), MAP_NUM(MAP_RUSTBORO_CITY), HEAL_LOCATION_RUSTBORO_CITY},
[MAPSEC_FORTREE_CITY] = {MAP_GROUP(MAP_FORTREE_CITY), MAP_NUM(MAP_FORTREE_CITY), HEAL_LOCATION_FORTREE_CITY},
[MAPSEC_LILYCOVE_CITY] = {MAP_GROUP(MAP_LILYCOVE_CITY), MAP_NUM(MAP_LILYCOVE_CITY), HEAL_LOCATION_LILYCOVE_CITY},
[MAPSEC_MOSSDEEP_CITY] = {MAP_GROUP(MAP_MOSSDEEP_CITY), MAP_NUM(MAP_MOSSDEEP_CITY), HEAL_LOCATION_MOSSDEEP_CITY},
[MAPSEC_SOOTOPOLIS_CITY] = {MAP_GROUP(MAP_SOOTOPOLIS_CITY), MAP_NUM(MAP_SOOTOPOLIS_CITY), HEAL_LOCATION_SOOTOPOLIS_CITY},
[MAPSEC_EVER_GRANDE_CITY] = {MAP_GROUP(MAP_EVER_GRANDE_CITY), MAP_NUM(MAP_EVER_GRANDE_CITY), HEAL_LOCATION_EVER_GRANDE_CITY},
[MAPSEC_ROUTE_101] = {MAP_GROUP(MAP_ROUTE101), MAP_NUM(MAP_ROUTE101), HEAL_LOCATION_NONE},
[MAPSEC_ROUTE_102] = {MAP_GROUP(MAP_ROUTE102), MAP_NUM(MAP_ROUTE102), HEAL_LOCATION_NONE},
[MAPSEC_ROUTE_103] = {MAP_GROUP(MAP_ROUTE103), MAP_NUM(MAP_ROUTE103), HEAL_LOCATION_NONE},
[MAPSEC_ROUTE_104] = {MAP_GROUP(MAP_ROUTE104), MAP_NUM(MAP_ROUTE104), HEAL_LOCATION_NONE},
[MAPSEC_ROUTE_105] = {MAP_GROUP(MAP_ROUTE105), MAP_NUM(MAP_ROUTE105), HEAL_LOCATION_NONE},
[MAPSEC_ROUTE_106] = {MAP_GROUP(MAP_ROUTE106), MAP_NUM(MAP_ROUTE106), HEAL_LOCATION_NONE},
[MAPSEC_ROUTE_107] = {MAP_GROUP(MAP_ROUTE107), MAP_NUM(MAP_ROUTE107), HEAL_LOCATION_NONE},
[MAPSEC_ROUTE_108] = {MAP_GROUP(MAP_ROUTE108), MAP_NUM(MAP_ROUTE108), HEAL_LOCATION_NONE},
[MAPSEC_ROUTE_109] = {MAP_GROUP(MAP_ROUTE109), MAP_NUM(MAP_ROUTE109), HEAL_LOCATION_NONE},
[MAPSEC_ROUTE_110] = {MAP_GROUP(MAP_ROUTE110), MAP_NUM(MAP_ROUTE110), HEAL_LOCATION_NONE},
[MAPSEC_ROUTE_111] = {MAP_GROUP(MAP_ROUTE111), MAP_NUM(MAP_ROUTE111), HEAL_LOCATION_NONE},
[MAPSEC_ROUTE_112] = {MAP_GROUP(MAP_ROUTE112), MAP_NUM(MAP_ROUTE112), HEAL_LOCATION_NONE},
[MAPSEC_ROUTE_113] = {MAP_GROUP(MAP_ROUTE113), MAP_NUM(MAP_ROUTE113), HEAL_LOCATION_NONE},
[MAPSEC_ROUTE_114] = {MAP_GROUP(MAP_ROUTE114), MAP_NUM(MAP_ROUTE114), HEAL_LOCATION_NONE},
[MAPSEC_ROUTE_115] = {MAP_GROUP(MAP_ROUTE115), MAP_NUM(MAP_ROUTE115), HEAL_LOCATION_NONE},
[MAPSEC_ROUTE_116] = {MAP_GROUP(MAP_ROUTE116), MAP_NUM(MAP_ROUTE116), HEAL_LOCATION_NONE},
[MAPSEC_ROUTE_117] = {MAP_GROUP(MAP_ROUTE117), MAP_NUM(MAP_ROUTE117), HEAL_LOCATION_NONE},
[MAPSEC_ROUTE_118] = {MAP_GROUP(MAP_ROUTE118), MAP_NUM(MAP_ROUTE118), HEAL_LOCATION_NONE},
[MAPSEC_ROUTE_119] = {MAP_GROUP(MAP_ROUTE119), MAP_NUM(MAP_ROUTE119), HEAL_LOCATION_NONE},
[MAPSEC_ROUTE_120] = {MAP_GROUP(MAP_ROUTE120), MAP_NUM(MAP_ROUTE120), HEAL_LOCATION_NONE},
[MAPSEC_ROUTE_121] = {MAP_GROUP(MAP_ROUTE121), MAP_NUM(MAP_ROUTE121), HEAL_LOCATION_NONE},
[MAPSEC_ROUTE_122] = {MAP_GROUP(MAP_ROUTE122), MAP_NUM(MAP_ROUTE122), HEAL_LOCATION_NONE},
[MAPSEC_ROUTE_123] = {MAP_GROUP(MAP_ROUTE123), MAP_NUM(MAP_ROUTE123), HEAL_LOCATION_NONE},
[MAPSEC_ROUTE_124] = {MAP_GROUP(MAP_ROUTE124), MAP_NUM(MAP_ROUTE124), HEAL_LOCATION_NONE},
[MAPSEC_ROUTE_125] = {MAP_GROUP(MAP_ROUTE125), MAP_NUM(MAP_ROUTE125), HEAL_LOCATION_NONE},
[MAPSEC_ROUTE_126] = {MAP_GROUP(MAP_ROUTE126), MAP_NUM(MAP_ROUTE126), HEAL_LOCATION_NONE},
[MAPSEC_ROUTE_127] = {MAP_GROUP(MAP_ROUTE127), MAP_NUM(MAP_ROUTE127), HEAL_LOCATION_NONE},
[MAPSEC_ROUTE_128] = {MAP_GROUP(MAP_ROUTE128), MAP_NUM(MAP_ROUTE128), HEAL_LOCATION_NONE},
[MAPSEC_ROUTE_129] = {MAP_GROUP(MAP_ROUTE129), MAP_NUM(MAP_ROUTE129), HEAL_LOCATION_NONE},
[MAPSEC_ROUTE_130] = {MAP_GROUP(MAP_ROUTE130), MAP_NUM(MAP_ROUTE130), HEAL_LOCATION_NONE},
[MAPSEC_ROUTE_131] = {MAP_GROUP(MAP_ROUTE131), MAP_NUM(MAP_ROUTE131), HEAL_LOCATION_NONE},
[MAPSEC_ROUTE_132] = {MAP_GROUP(MAP_ROUTE132), MAP_NUM(MAP_ROUTE132), HEAL_LOCATION_NONE},
[MAPSEC_ROUTE_133] = {MAP_GROUP(MAP_ROUTE133), MAP_NUM(MAP_ROUTE133), HEAL_LOCATION_NONE},
[MAPSEC_ROUTE_134] = {MAP_GROUP(MAP_ROUTE134), MAP_NUM(MAP_ROUTE134), HEAL_LOCATION_NONE},
};
static const u8 *const sEverGrandeCityAreaNames[] =
@ -1631,7 +1631,7 @@ void sub_80FC69C(void)
sub_8053538((FlagGet(FLAG_SYS_POKEMON_LEAGUE_FLY) && gRegionMapState->regionMap.everGrandeCityArea == 0) ? HEAL_LOCATION_EVER_GRANDE_CITY_POKEMON_LEAGUE : HEAL_LOCATION_EVER_GRANDE_CITY);
break;
default:
if (sMapHealLocations[gRegionMapState->regionMap.mapSectionId][2] != 0)
if (sMapHealLocations[gRegionMapState->regionMap.mapSectionId][2] != HEAL_LOCATION_NONE)
sub_8053538(sMapHealLocations[gRegionMapState->regionMap.mapSectionId][2]);
else
warp1_set_2(sMapHealLocations[gRegionMapState->regionMap.mapSectionId][0], sMapHealLocations[gRegionMapState->regionMap.mapSectionId][1], -1);

View File

@ -371,6 +371,69 @@ void process_map(string map_filepath, string layouts_filepath, string output_dir
write_text_file(out_dir + "connections.inc", connections_text);
}
void process_heal_locations(const vector<string> &map_filepaths, string output_file) {
ostringstream heal_locations_text;
ostringstream respawn_maps_text;
ostringstream respawn_npcs_text;
// Get heal location data from each map
for (const string &filepath : map_filepaths) {
string err;
string map_json_text = read_text_file(filepath);
Json map_data = Json::parse(map_json_text, err);
if (map_data == Json())
FATAL_ERROR("Failed to read '%s' while generating '%s': %s\n", filepath.c_str(), output_file.c_str(), err.c_str());
// Skip if no heal locations present
if (map_data.object_items().find("heal_locations") == map_data.object_items().end() || map_data["heal_locations"].array_items().size() <= 0)
continue;
string map_id = json_to_string(map_data, "id");
for (auto &heal_location : map_data["heal_locations"].array_items()) {
// Each array is indexed with the heal location's ID, e.g. '[HEAL_LOCATION_NAME - 1] = '
string index_text = "\t[" + json_to_string(heal_location, "id") + " - 1] =";
// Add element to main heal locations array
heal_locations_text << index_text << "\n\t{\n"
<< "\t\t.mapGroup = MAP_GROUP(" << map_id << "),\n"
<< "\t\t.mapNum = MAP_NUM(" << map_id << "),\n"
<< "\t\t.x = " << json_to_string(heal_location, "x") << ",\n"
<< "\t\t.y = " << json_to_string(heal_location, "y") << ",\n"
<< "\t},\n";
// Add element to respawn map array (if field is present)
if (heal_location.object_items().find("respawn_map") != heal_location.object_items().end()) {
string respawn_map_id = json_to_string(heal_location, "respawn_map");
respawn_maps_text << index_text << " {"
<< "MAP_GROUP(" << respawn_map_id << "), "
<< "MAP_NUM(" << respawn_map_id << ")"
<< "},\n";
}
// Add element to respawn NPC array (if field is present)
if (heal_location.object_items().find("respawn_npc") != heal_location.object_items().end()) {
respawn_npcs_text << index_text << " " << json_to_string(heal_location, "respawn_npc") << ",\n";
}
}
}
ostringstream text;
text << "//\n// DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/*/map.json\n//\n\n";
string arr_body = heal_locations_text.str();
text << "static const struct HealLocation sHealLocations[] =\n{\n" << arr_body << "};\n\n";
arr_body = respawn_maps_text.str();
if (!arr_body.empty())
text << "static const u16 sWhiteoutRespawnHealCenterMapIdxs[][2] =\n{\n" << arr_body << "};\n\n";
arr_body = respawn_npcs_text.str();
if (!arr_body.empty())
text << "static const u8 sWhiteoutRespawnHealerNpcIds[] =\n{\n" << arr_body << "};\n\n";
write_text_file(output_file, text.str());
}
string generate_groups_text(Json groups_data) {
ostringstream text;
@ -627,9 +690,6 @@ int main(int argc, char *argv[]) {
char *mode_arg = argv[1];
string mode(mode_arg);
if (mode != "layouts" && mode != "map" && mode != "groups")
FATAL_ERROR("ERROR: <mode> must be 'layouts', 'map', or 'groups'.\n");
if (mode == "map") {
if (argc != 6)
FATAL_ERROR("USAGE: mapjson map <game-version> <map_file> <layouts_file> <output_dir>\n");
@ -663,8 +723,24 @@ int main(int argc, char *argv[]) {
process_layouts(filepath, output_asm, output_c);
}
else if (mode == "heal_locations") {
if (argc < 5)
FATAL_ERROR("USAGE: mapjson heal_locations <game-version> <map_file> [additional_map_files] <output_file>");
infer_separator(argv[3]);
vector<string> filepaths;
const int firstMapFileArg = 3;
const int lastMapFileArg = argc - 2;
for (int i = firstMapFileArg; i <= lastMapFileArg; i++) {
filepaths.push_back(argv[i]);
}
string output_file(argv[argc - 1]);
process_heal_locations(filepaths, output_file);
}
else {
FATAL_ERROR("ERROR: <mode> must be 'layouts', 'map', or 'groups'.\n");
FATAL_ERROR("ERROR: <mode> must be 'layouts', 'map', 'heal_locations', or 'groups'.\n");
}
return 0;