#ifndef DATA_TEXT_EASY_CHAT_GROUPS_MOVE_2_WORDS
#define DATA_TEXT_EASY_CHAT_GROUPS_MOVE_2_WORDS

#include "constants/moves.h"

u16 gEasyChatGroupWords_Move2[] = {
    MOVE_TACKLE,
    MOVE_EXPLOSION,
    MOVE_DIVE,
    MOVE_FIRE_BLAST,
    MOVE_WATERFALL,
    MOVE_MUDDY_WATER,
    MOVE_STOCKPILE,
    MOVE_SLAM,
    MOVE_TWISTER,
    MOVE_BULLET_SEED,
    MOVE_TWINEEDLE,
    MOVE_SOFT_BOILED,
    MOVE_EGG_BOMB,
    MOVE_FAINT_ATTACK,
    MOVE_BARRAGE,
    MOVE_MINIMIZE,
    MOVE_SEISMIC_TOSS,
    MOVE_SUPERSONIC,
    MOVE_TAUNT,
    MOVE_MOONLIGHT,
    MOVE_PECK,
    MOVE_ARM_THRUST,
    MOVE_HORN_ATTACK,
    MOVE_HORN_DRILL,
    MOVE_WING_ATTACK,
    MOVE_AERIAL_ACE,
    MOVE_SWORDS_DANCE,
    MOVE_VINE_WHIP,
    MOVE_CONVERSION,
    MOVE_CONVERSION_2,
    MOVE_HELPING_HAND,
    MOVE_IRON_DEFENSE,
    MOVE_TELEPORT,
    MOVE_THUNDER_SHOCK,
    MOVE_SHOCK_WAVE,
    MOVE_QUICK_ATTACK,
    MOVE_SWEET_KISS,
    MOVE_THUNDER_WAVE,
    MOVE_ZAP_CANNON,
    MOVE_BLOCK,
    MOVE_HOWL,
    MOVE_POISON_GAS,
    MOVE_TOXIC,
    MOVE_POISON_FANG,
    MOVE_POISON_POWDER,
    MOVE_POISON_STING,
    MOVE_SPIKE_CANNON,
    MOVE_ACID_ARMOR,
    MOVE_TAKE_DOWN,
    MOVE_JUMP_KICK,
    MOVE_BOUNCE,
    MOVE_HI_JUMP_KICK,
    MOVE_TRI_ATTACK,
    MOVE_DRAGON_CLAW,
    MOVE_TRICK,
    MOVE_TRIPLE_KICK,
    MOVE_DRILL_PECK,
    MOVE_MUD_SPORT,
    MOVE_MUD_SLAP,
    MOVE_THIEF,
    MOVE_AMNESIA,
    MOVE_NIGHT_SHADE,
    MOVE_GROWL,
    MOVE_SLACK_OFF,
    MOVE_SURF,
    MOVE_ROLE_PLAY,
    MOVE_NEEDLE_ARM,
    MOVE_DOUBLE_KICK,
    MOVE_SUNNY_DAY,
    MOVE_LEER,
    MOVE_WISH,
    MOVE_FAKE_OUT,
    MOVE_SLEEP_TALK,
    MOVE_PAY_DAY,
    MOVE_ASSIST,
    MOVE_HEAT_WAVE,
    MOVE_SLEEP_POWDER,
    MOVE_REST,
    MOVE_INGRAIN,
    MOVE_CONFUSION,
    MOVE_BODY_SLAM,
    MOVE_SWALLOW,
    MOVE_CURSE,
    MOVE_HYDRO_PUMP,
    MOVE_HYPER_VOICE,
    MOVE_HYPER_BEAM,
    MOVE_SUPERPOWER,
    MOVE_STEEL_WING,
    MOVE_SPIT_UP,
    MOVE_DYNAMIC_PUNCH,
    MOVE_GUILLOTINE,
    MOVE_VICE_GRIP,
    MOVE_KNOCK_OFF,
    MOVE_POUND,
    MOVE_RAZOR_LEAF,
    MOVE_BATON_PASS,
    MOVE_PETAL_DANCE,
    MOVE_SPLASH,
    MOVE_BUBBLE_BEAM,
    MOVE_BELLY_DRUM,
    MOVE_BARRIER,
    MOVE_LIGHT_SCREEN,
    MOVE_SCRATCH,
    MOVE_HYPER_FANG,
    MOVE_EMBER,
    MOVE_SECRET_POWER,
    MOVE_DIZZY_PUNCH,
    MOVE_BULK_UP,
    MOVE_IMPRISON,
    MOVE_FEATHER_DANCE,
    MOVE_WHIRLWIND,
    MOVE_BEAT_UP,
    MOVE_BLIZZARD,
    MOVE_STOMP,
    MOVE_FLASH,
    MOVE_TEETER_DANCE,
    MOVE_CRUSH_CLAW,
    MOVE_BLAZE_KICK,
    MOVE_PRESENT,
    MOVE_ERUPTION,
    MOVE_SLUDGE,
    MOVE_SLUDGE_BOMB,
    MOVE_GLARE,
    MOVE_TRANSFORM,
    MOVE_POISON_TAIL,
    MOVE_ROAR,
    MOVE_BONE_RUSH,
    MOVE_CAMOUFLAGE,
    MOVE_COVET,
    MOVE_TAIL_GLOW,
    MOVE_BONE_CLUB,
    MOVE_BONEMERANG,
    MOVE_FIRE_SPIN,
    MOVE_FIRE_PUNCH,
    MOVE_PERISH_SONG,
    MOVE_WRAP,
    MOVE_SPIKES,
    MOVE_MAGNITUDE,
    MOVE_MAGICAL_LEAF,
    MOVE_MAGIC_COAT,
    MOVE_MUD_SHOT,
    MOVE_MACH_PUNCH,
    MOVE_PROTECT,
    MOVE_DEFENSE_CURL,
    MOVE_ROLLING_KICK,
    MOVE_SUBSTITUTE,
    MOVE_DETECT,
    MOVE_PIN_MISSILE,
    MOVE_WATER_SPORT,
    MOVE_WATER_GUN,
    MOVE_MIST_BALL,
    MOVE_WATER_PULSE,
    MOVE_FURY_ATTACK,
    MOVE_FURY_SWIPES,
    MOVE_DESTINY_BOND,
    MOVE_FALSE_SWIPE,
    MOVE_FORESIGHT,
    MOVE_MIRROR_COAT,
    MOVE_FUTURE_SIGHT,
    MOVE_MILK_DRINK,
    MOVE_CALM_MIND,
    MOVE_MEGA_DRAIN,
    MOVE_MEGA_KICK,
    MOVE_MEGA_PUNCH,
    MOVE_MEGAHORN,
    MOVE_HIDDEN_POWER,
    MOVE_METAL_CLAW,
    MOVE_ATTRACT,
    MOVE_MIMIC,
    MOVE_FRUSTRATION,
    MOVE_LEECH_SEED,
    MOVE_METRONOME,
    MOVE_DREAM_EATER,
    MOVE_ACID,
    MOVE_MEDITATE,
    MOVE_SNATCH,
    MOVE_LUSTER_PURGE,
    MOVE_LEAF_BLADE,
    MOVE_RECYCLE,
    MOVE_REFLECT,
    MOVE_REFRESH,
    MOVE_REVENGE,
    MOVE_DRAGON_RAGE,
    MOVE_DRAGON_BREATH,
    MOVE_DRAGON_DANCE,
    MOVE_ICE_PUNCH,
    MOVE_ICE_BEAM,
    MOVE_FURY_CUTTER,
    MOVE_COMET_PUNCH,
    MOVE_SKULL_BASH,
    MOVE_LOCK_ON,
    MOVE_ROCK_BLAST,
    MOVE_COTTON_SPORE,
    MOVE_STRUGGLE,
};

#endif // DATA_TEXT_EASY_CHAT_GROUPS_MOVE_2_WORDS
