static const u8 NatureName_Hardy[]   = _("HARDY");
static const u8 NatureName_Lonely[]  = _("LONELY");
static const u8 NatureName_Brave[]   = _("BRAVE");
static const u8 NatureName_Adamant[] = _("ADAMANT");
static const u8 NatureName_Naughty[] = _("NAUGHTY");
static const u8 NatureName_Bold[]    = _("BOLD");
static const u8 NatureName_Docile[]  = _("DOCILE");
static const u8 NatureName_Relaxed[] = _("RELAXED");
static const u8 NatureName_Impish[]  = _("IMPISH");
static const u8 NatureName_Lax[]     = _("LAX");
static const u8 NatureName_Timid[]   = _("TIMID");
static const u8 NatureName_Hasty[]   = _("HASTY");
static const u8 NatureName_Serious[] = _("SERIOUS");
static const u8 NatureName_Jolly[]   = _("JOLLY");
static const u8 NatureName_Naive[]   = _("NAIVE");
static const u8 NatureName_Modest[]  = _("MODEST");
static const u8 NatureName_Mild[]    = _("MILD");
static const u8 NatureName_Quiet[]   = _("QUIET");
static const u8 NatureName_Bashful[] = _("BASHFUL");
static const u8 NatureName_Rash[]    = _("RASH");
static const u8 NatureName_Calm[]    = _("CALM");
static const u8 NatureName_Gentle[]  = _("GENTLE");
static const u8 NatureName_Sassy[]   = _("SASSY");
static const u8 NatureName_Careful[] = _("CAREFUL");
static const u8 NatureName_Quirky[]  = _("QUIRKY");

const u8 * const gNatureNames[] = {
    NatureName_Hardy,
    NatureName_Lonely,
    NatureName_Brave,
    NatureName_Adamant,
    NatureName_Naughty,
    NatureName_Bold,
    NatureName_Docile,
    NatureName_Relaxed,
    NatureName_Impish,
    NatureName_Lax,
    NatureName_Timid,
    NatureName_Hasty,
    NatureName_Serious,
    NatureName_Jolly,
    NatureName_Naive,
    NatureName_Modest,
    NatureName_Mild,
    NatureName_Quiet,
    NatureName_Bashful,
    NatureName_Rash,
    NatureName_Calm,
    NatureName_Gentle,
    NatureName_Sassy,
    NatureName_Careful,
    NatureName_Quirky,
};
