static const u8 NatureName_Hardy[]   = _("ROBUST");
static const u8 NatureName_Lonely[]  = _("SOLO");
static const u8 NatureName_Brave[]   = _("MUTIG");
static const u8 NatureName_Adamant[] = _("HART");
static const u8 NatureName_Naughty[] = _("FRECH");
static const u8 NatureName_Bold[]    = _("KÜHN");
static const u8 NatureName_Docile[]  = _("SANFT");
static const u8 NatureName_Relaxed[] = _("LOCKER");
static const u8 NatureName_Impish[]  = _("PFIFFIG");
static const u8 NatureName_Lax[]     = _("LASCH");
static const u8 NatureName_Timid[]   = _("SCHEU");
static const u8 NatureName_Hasty[]   = _("HASTIG");
static const u8 NatureName_Serious[] = _("ERNST");
static const u8 NatureName_Jolly[]   = _("FROH");
static const u8 NatureName_Naive[]   = _("NAIV");
static const u8 NatureName_Modest[]  = _("MÄSSIG");
static const u8 NatureName_Mild[]    = _("MILD");
static const u8 NatureName_Quiet[]   = _("RUHIG");
static const u8 NatureName_Bashful[] = _("ZAGHAFT");
static const u8 NatureName_Rash[]    = _("HITZIG");
static const u8 NatureName_Calm[]    = _("STILL");
static const u8 NatureName_Gentle[]  = _("ZART");
static const u8 NatureName_Sassy[]   = _("FORSCH");
static const u8 NatureName_Careful[] = _("SACHT");
static const u8 NatureName_Quirky[]  = _("KAUZIG");

const u8 * const gNatureNames[] = {
    NatureName_Hardy,
    NatureName_Lonely,
    NatureName_Brave,
    NatureName_Adamant,
    NatureName_Naughty,
    NatureName_Bold,
    NatureName_Docile,
    NatureName_Relaxed,
    NatureName_Impish,
    NatureName_Lax,
    NatureName_Timid,
    NatureName_Hasty,
    NatureName_Serious,
    NatureName_Jolly,
    NatureName_Naive,
    NatureName_Modest,
    NatureName_Mild,
    NatureName_Quiet,
    NatureName_Bashful,
    NatureName_Rash,
    NatureName_Calm,
    NatureName_Gentle,
    NatureName_Sassy,
    NatureName_Careful,
    NatureName_Quirky,
};
