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31 lines
797 B
C++
31 lines
797 B
C++
#ifndef POKEREVO_GSHIERMEMOBJECT_H
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#define POKEREVO_GSHIERMEMOBJECT_H
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#include "code_801DAAE0.h"
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// TODO: determine file that defines this
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extern MEMHeapHandle lbl_8063E8F8;
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// Note: This is the root base class for various classes such as GScamera,
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// GSlight, GSmodel, etc. Instances of these classes seem to be new/deleted using an alternative set of
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// routines than the global new and delete, which may be defined inline here.
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class GShierMemObject
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{
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public:
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void* operator new(size_t sz)
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{
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if (func_801DAB28())
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return func_801DAC94(lbl_8063E8F8, sz);
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else
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return NULL;
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}
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void operator delete(void* ptr)
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{
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func_801DAD48(lbl_8063E8F8, ptr);
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}
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};
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#endif //POKEREVO_GSHIERMEMOBJECT_H
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